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Young Bloods(REBOOT OOC, Superhero RP, Open)

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Zarkenis Ultima
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Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Apr 29, 2018 12:17 pm

Finland SSR wrote:
Zarkenis Ultima wrote:
:lol:

Your fault for not keeping up with real names :P

He's in most of them because Finn made most of them -nods-

Well how could I possibly know that Red is named after a town in Texas? :P


I was going to say that it's there in the archive, but his nickname is never mentioned in relation to his real name, so I guess fair point.
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P2TM Community Discussion Thread

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Finland SSR
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Posts: 15311
Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Mon Apr 30, 2018 11:11 pm

Name: Renata Martínez / Stella
Age: 17
Gender: F
Race: Human
Appearance (pics if possible):
Image

Image

Image

Young Blood?: Y
Bio: Ah, Ecuador. Land of the equator, home to the Galapagos, the Andes Mountains, large oil reserves and... Renata Martinez.

In the context of the Age of Heroes, Ecuador is quite an interesting subject to talk about, as it is an example of the exact thing many people feared when the first superheroes arose. It saw a homegrown clique of heroes, fighting for what is right, arise just like in any other nation, leading to the formation of the nation's main superhero team, the Andean Condors, but something in that development clicked. Something changed. The Andean Condors were growing popular, famous, hailed as saviors in Ecuador itself and recognized across the whole continent as a competent and effective superhero team, but in their drive to set things right in Ecuador, they turned their sights towards the nation's military junta. A corrupt, cronyist mess, growing rich off the nation's oil reserves, only dragging the development of the country down.

In an unexpected and highly controversial move whose righteousness is still debated today, the Andean Condors took the matters to their own hands and orchestrated a coup of the government, ousting the old dictator, placing a powerless puppet in power and starting to rule Ecuador from the shadows. News of this move flew across the planet at the speed of light, the terrified United Nations began considering an intervention to remove the world's first superhuman dictatorship from power but this motion was eventually dismissed once it became clear that the new government of Ecuador had no designs on their neighbours or the world at large. The organization of the new government was simple - the puppet civilian government handles the domestic matters of the state, though at close Condor supervision to root out any corruption or bureaucratic mess, while the heroes handled foreign policy and the battling with crime.

Years passed, and as it turned out, Condor rule was far better than the old military junta. Sure, it was still a dictatorship, with no representation for the people at large, but it maintained and strengthened stability, swept the nation from supervillains and oversaw an economic boom in the country, establishing Ecuador as one of the most vibrant economies of Latin America. Still the world viewed Ecuador with suspicion. Its membership in MERCOSUR and the OAS was temporarily suspended (later restored), and a few nations continued to decline recognizing the Condor government as a legitimate one.

This was the situation Renata Martinez was born in. And not just as a normal citizen, but as the daughter of Sergio Martinez, alias Silver - the leader of the Andean Condors and thus the de facto dictator of Ecuador. As expected, she inherited his father's superhuman nature, though the power she received was cardinally different - whereas Sergio had the power to liquidify and control metal, Renata was born with a quantum metastable body, absorbing EM radiation to freely emit it later.

Renata was far from your average girl. Extremely energetic, diligent and optimistic, she was almost as if she never learned how to walk - running everywhere, running to do tasks, running back home, running all the time, all with a level of energy and excitement so high and constant that her father even seriously suspected that she might have a nuclear reactor built in her chest somewhere... This diligence and energetic nature translated into ambition. Wouldn't you, having been born as the child of the strongest hero in your country, always surrounded by superheroes and watching their exploits from the sidelines, all while having a superpower of your own, not imagine that you're getting just a little bit left out of the sun? That's what Renata felt.

At the age of 14, after a lot of asking, saying "please" and some simple mind games, Silver finally allowed Renata to apply as a child sidekick for the Andean Condors, which marked an entirely new stage in the girl's life. Now, with the new alias "Laser Girl" and a superhero costume, she was thrusted into the world of superheroing, participating in missions across the country with all of her childhood heroes, her father included. She received basic combat training from her new teammates and was taught some insights into using her powers, too (this period was the time she learned to focus her emitted radiation into lasers and concussive blasts). Regardless, even an idiot could notice that Renata was still in the shadow of everyone else. The Condors usually used her for specific tasks, like melting away locks, instead of having her jump in to save the day with colors blazing. Sure, she was a sidekick, not a full hero, but this didn't fulfill her fantasy and ambition of surpassing her father's fame.

She endured it for three years, but even her patience has limits.

Was she destined to forever stay in the shadow of others? Or was there a way out? Breaking out of this obscurity... All Renata could think of was somehow escaping Ecuador, becoming a full-on hero, finding an another team, where she can hog more of this precious, precious superheroing fame...

You know what she's thinking.

At age 17, Renata asked her father to be transferred to Thomsen High in San Diego, where she can meet other supers like her. He wholeheartedly agreed. A few months before summer vacation, the Ecuadorian superheroine arrived to the United States, settling in with her father's generous dough and a procured scholarship (Renata had never been the absolute best student, seeing as she spent most of her free time with the Condors instead of studying, but the power of being the daughter of a dictator trumps that). And with a new costume, this time to work as a lone superheroine, new alias being Stella.

Maybe here, in the land of the American Dream, she can fulfill all dreams of hers.
Powers:
  • Quantum Metastable Physiology: In quantum physics, metastability refers to the ability of certain types of atoms to stay in an unstable, energetic state, and thus prevent themselves from emitting a photon, for a longer time period than normal. Renata'a body takes this to a whole another level - her entire body is composed of extremely metastable material, able to stay energetic for hours or days. Not only that, but through unknown means, Renata can control the flow of energy absorbed by his body and project it in various ways. So, in a nutshell, she is capable of absorbing and emitting electromagnetic radiation. This can be used in various ways:
    • Laser Projection: Renata can emit narrow condense beams of infrared and visible radiation from her fingers, hands, legs, eyes, whatever, for various tasks, but especially cutting and melting objects. This drains a lot from Renata's radiation storage, however.
    • Plasma Generation: The fourth state of matter, plasma, can be generated from gas or other types of matter by having a powerful electric current or a beam of high energy EM radiation shoot past it - and Renata can do the latter. She can generate plasma for various tasks, but usually limits herself to shooting it as a concussive attack - she has little control over it after it is actually generated, after all.
    • Speed Boost/Jump Boost/Limited Flight: By firing either bursts of plasma, heated air or radiation opposite to the direction of her movement, Renata can increase her running speed or leap to the air for long jumps. Obviously, the longer or higher the jump is - especially if she gets too ambitious and tries to fly by constantly firing backwards - the harder it is to descend without breaking a few bones.
    • Photoelectric Current: Exposure to EM radiation can be used to rip electrons from atoms and thus create a noticeable electric current. Put into use during the fight with Inferno, during which Renata generated enough electricity to allow Blackout stand toe-to-toe with the villain for a while.
    • Electromagnetic Radiation Immunity: As a result of her radiation-absorbing powers, Renata is completely immune to any of its effects, beneficial or not, except in a few special cases (eyesight). This is both good and bad to her. The good news is that she can't get skin cancer or die from gamma rays, nor can she be blinded. The bad news, though, is that her skin cannot produce melatonin and vitamin D, so, first, she cannot tan, and, second, she needs to constantly take vitamin D medication.
  • Condition-Enhancing Suits: Pick one of the two. For a number of reasons, including the Spectrum Gauntlet not being able to fit on a shock absorber, Renata cannot wear both of these suits at once. These are:
    • Stella Suit: Upon Renata's request, her father and the R&D facilities available to him in Ecuador sent her a suit designed to make full use of her high-damage, but also high-risk abilities. The most important innovation which it brings is shock absorbers installed on both of her arms and legs, which allow her limbs to not break from the pressure and knockback generated by her powers, letting her use larger and more powerful blasts as well as employ innovative applications of her powers, such as using heated air to boost her punches to an incredible speeds and thus give her bootleg superhuman strength. Out of the two suits, the Stella Suit arguably wields more raw power, but at the cost of frailty and lesser mobility.
    • Spectrum Gauntlet: After her teammate and friend Scott Green departed from the Young Bloods, Renata inherited his device, the Spectrum Gauntlet, an alien super-weapon designed to be wielded by individuals of great willpower and emotional control. Wielding the Gauntlet, Renata is equipped with a costume of hardened light which grants basic defense against physical attacks, can generate energy constructs at the whim of her imagination, and is able to fly. In addition, it has access to several other emotional modes besides Willpower, each one of them with their own quirks and abilities. Out of the two suits, Spectrum is considerably more versatile, grants greater defense and mobility, but Renata is still unacquainted with all it can do and is unable to wield her own powers to their fullest while using the Gauntlet.

Limitations:
  • Metastability - Size: There is a limit to how much energy Renata can absorb before all of the atoms in her body are energized and thus she hits her limit. Fortunately for her, that number's fairly high, though far from planet-busting.
  • Metastability - Time: Renata's atoms cannot stay energized forever. If they do not release their photons within a few days, that energy will radiate away automatically. This means that she cannot store radiation indefinitely, and has to work with what she can absorb at the moment. In addition, this gives her a permanent, faint glow.
  • Metastability - Wavelength: Following Bohr's postulates, Renata can only emit the same wavelength of EM radiation as she had absorbed, which limits her options. On Earth, X-Rays and Gamma rays, two of the most potent EM waves, are extremely hard to find, so Renata cannot use them, instead relying on most common wavelengths emitted by natural and artificial lighting - Infrared and visible radiation.
  • Stella Suit - Wear and Tear: Renata's shock absorbers have a limit to how much pressure they are able to take before the mechanisms inside them wear down and break. During her first battle while wielding the Stella Suit, the Wonder Foundation battle with the Cabal, Renata, being unaware of this limitation, broke two of her four shock absorbers and had to limit herself for the rest of the fight, lest she breaks her bones next.
  • Spectrum Gauntlet - Battery Life: The Spectrum Gauntlet cannot be spent forever - it has a battery which, if fully spent, leaves the device as nothing but a useless metal glove until it can recharge. The Gauntlet slowly recharges when not in use, but this recovery is not fast enough to have any major impact on her reserves in battle.
  • Spectrum Gauntlet - Physical Frailty: Though each one of the Gauntlet's emotional nodes comes with a hardlight costume which protects the user from basic attacks like punches or kicks, and the user is able to create constructs if necessary, underneath them is still a girl with normal human endurance. This normal endurance also comes into play if she wants to use her metastable powers while wielding Spectrum - it does not save the user from knockback, so if she fires a plasma blast too powerful and breaks her bones, the fault is only on her.
  • Spectrum Gauntlet - Gauntlet Removal: Obviously, if you take the Gauntlet off Renata's hand, she loses all of its powers. In addition, as the Gauntlet can be wielded by anyone who can fit it on their hand or equivalent appendage, it can easily be used against her.

Weaknesses:
  • Darkness: In the light of the sun, Renata can easily replenish herself, but that isn't the case when you throw her into the night, or a dark place. There, she is basically running on fumes, and if her energized atoms run out before the enemy is beaten, she'll have a hard time.
  • Hothead: Renata has a reputation of being extremely quick to the trigger, to the point of a "shoot first, ask questions later" mentality. Which is... not a very good mentality to have for a superhero.
  • Close Combat: Renata's powers are tailored towards ranged fighting and agility - using them to maneuver across the battlefield, avoid enemy attacks and fire back. Which means that she is simply not that good at close combat, especially if there is no place to run or back off. The Spectrum Gauntlet amends this somewhat by granting her some CQC powers such as generating swords and shields, but still, despite that, she could fairly easily be beaten by anyone with a good grasp of hand-to-hand combat.
  • Electric Current: High electric current disrupts Renata's hardlight constructs and turns them into mush, giving potential openings for opponents to exploit.

Likes: Romantic novels, Eurovision, sunbathing, going outside, casual video games
Dislikes: Spicy foods, being interrupted, winter, cloudy weather

Additional Information
Birthday: September 1st, 2000
Theme song: https://youtu.be/TH4E4d4OHjg
Favorite food: Malasadas
Greatest fear: Darkness
Last edited by Finland SSR on Mon Feb 04, 2019 1:36 pm, edited 6 times in total.
I have a severe case of addiction to writing. At least 3k words every day is my fix.

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Tue May 01, 2018 12:39 am

App looks good Fin, accepted. Am excited to have her join the team.

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Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue May 01, 2018 5:12 pm

Segral wrote:-snip-


Looks fine, accepted.
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P2TM Community Discussion Thread

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The Knockout Gun Gals
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Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Tue May 01, 2018 8:18 pm

In my post, I addressed both Wyatt and Andrew. Basically, if one of you have the suggestion to do the first attack, just post it and the vampires' reactions. I mean, you can wait for me to post the vampires' reactions, but it is also fine to not wait for me and for you to adjust it accordingly.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24508
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Tue May 01, 2018 8:40 pm

The Knockout Gun Gals wrote:In my post, I addressed both Wyatt and Andrew. Basically, if one of you have the suggestion to do the first attack, just post it and the vampires' reactions. I mean, you can wait for me to post the vampires' reactions, but it is also fine to not wait for me and for you to adjust it accordingly.


Don't worry, I got an idea.

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The Knockout Gun Gals
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Posts: 4927
Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Thu May 03, 2018 2:56 am

Seen it, thanks and good job, Atria!

One of the vampire fell to the ground after being stabbed vertically. Still alive, but wounded, and also still dangerous. fell near Wendy and Andrew.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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The Flutterlands
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Posts: 15157
Founded: Oct 02, 2013
Ex-Nation

Postby The Flutterlands » Thu May 03, 2018 3:58 am

What was that for? Can I come back, please? I'll stop...

I apologize for my anger and I'll try to cool my temper..
Last edited by The Flutterlands on Thu May 03, 2018 4:45 am, edited 3 times in total.
Call me Flutters - Minister of Justice of the Federation of the Shy One - Fluttershy is best pony
Who I side with - My Discord - OC Pony - Pitch Black
White, American, Male, Asexual, Deist, Autistic with Aspergers and ADHD, Civil Liberatarian and Democratic Socialist, Brony and Whovian. I have Neurofibromatosis Type 1. I'm also INTJ
Political Compass
Economic Left/Right: -4.88
Social Libertarian/Authoritarian: -6.77
Pros: Choice, Democracy, Liberatarianism, Populism, Secularism, Equal Rights, Contraceptives, Immigration, Environmentalism, Free Speech and Egalitarianism
Con: Communism, Fascism, SJW 'Feminism', Terrorism, Homophobia, Transphobia, Xenophobia, Death Penalty, Totalitarianism, Neoliberalism, and War.
Ravenclaw

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The Flutterlands
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Posts: 15157
Founded: Oct 02, 2013
Ex-Nation

Postby The Flutterlands » Thu May 03, 2018 9:54 am

In the case I can still play, I made this:

Name: Angel Ashley
Age: 15
Gender: Female
Race: Human
Appearance:
Image

Young Blood?: No
Bio: Work in Progress
Powers:
  • Mold Manipulation]: She can create, shape and manipulate mold, a large and taxonomically diverse number of fungal species where the growth of hyphae results in discoloration and a fuzzy appearance, especially on food. Able to cause fungi to grow, move/attack or even rise from the soil and "walk", mutate fungi by rearranging DNA structure, etc.
  • [Rot inducement]: Can cause anything organic to wither, rot, decay and eventually disintegrate, whether living or deceased at will

Limitations:
  • Can only make things rot and decay upon physical contact.
  • She can only create mold within a five foot distance and can only control no more than five mold creatures.

Weaknesse:
  • [Fragile Mold:] Most molds are rather fragile, able to be torn or blasted apart easily or burned to the ground.

Likes: Kittens, Unicorns, Rainbows and the suffering of others
Dislikes: Being bullied, boring people, and dullness.

Additional Information (Optional; remove if unused)-
Birthday: 5/7th/2003
Theme song: The Jesture's Luring Lulliby
Favorite food: Ice Cream
Greatest fear: Fire
Last edited by The Flutterlands on Thu May 03, 2018 10:26 am, edited 3 times in total.
Call me Flutters - Minister of Justice of the Federation of the Shy One - Fluttershy is best pony
Who I side with - My Discord - OC Pony - Pitch Black
White, American, Male, Asexual, Deist, Autistic with Aspergers and ADHD, Civil Liberatarian and Democratic Socialist, Brony and Whovian. I have Neurofibromatosis Type 1. I'm also INTJ
Political Compass
Economic Left/Right: -4.88
Social Libertarian/Authoritarian: -6.77
Pros: Choice, Democracy, Liberatarianism, Populism, Secularism, Equal Rights, Contraceptives, Immigration, Environmentalism, Free Speech and Egalitarianism
Con: Communism, Fascism, SJW 'Feminism', Terrorism, Homophobia, Transphobia, Xenophobia, Death Penalty, Totalitarianism, Neoliberalism, and War.
Ravenclaw

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Tomia
Post Marshal
 
Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Thu May 03, 2018 12:15 pm

Flutterlands, your app is rejected and you're officially banned from posting in this thread and the IC.
Last edited by Tomia on Thu May 03, 2018 8:24 pm, edited 1 time in total.

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24508
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Thu May 03, 2018 9:15 pm

The Black Adam to Wyatt's Shazam.


Name: Naligura
Age: Really friggin old. Once pet a T-Rex old.
Gender: Female.
Race: Dra'Qunni
Appearance: Roughly this
Young Blood?: Would be really weird if she was. No.
Bio: Naligura was born long ago. Back when the dinosaurs still roamed and the Dra'Qunni were but primitive lizards united solely under their Elder: Taurac. Much like everyone else, she found their ruler to be wise and just. Also like everyone else, she wanted the kind of power that he had. It seemed there was little that he could not do. Sadly, she lacked much potential with their sorcery, only able to pull off the most rudimentary of spells much to the disappointment of both her and her mother. While her mother insisted that she go back and keep working at her magic, her father simply suggested that she do what she wanted to do. This led to many arguments between her parents about her future. It never got any better either with hardly a day went by where her parents yelled at each other. Just to get away from their bickering, she opted to join the hunters to be trained as one herself if not for hunting, than to get away from her parents if even for a few minutes.

After a few days of practicing with a bow and learning how to track animals, she found she quite liked the quiet. Her teachers were all patient with her and didn't mind her many mistakes. But after a few weeks, she caught on and began go happily going out with the hunting parties to bring in food. Even better was that her parents seemed to finally stop bickering with each other, though while her father was content with her choice, her mother became quite curt with her when she wasn't borderline ignoring her. Naligura knew why, but there wasn't much she could do about it. Her magical talent was limited and there wasn't much she could do about it. Those with even a little more potential than her were so far ahead that there was no hope of her ever catching up, but she enjoying hunting. She didn't understand why her mother wanted her so be a sorceress so badly.

She tried to put it out of her mind, but it was quite difficult to forget one's own mother. However, one fateful day changed everything. What started as a normal hunt was interrupted by a very large and angry T-rex that scattered the hunting party and injured her wing. She was a much better flier than she was a runner, the fact that she had to stop after a couple minutes to let the pain in her legs recede made her realize that. To make matters even worse, she discovered that she was lost in unfamiliar woods and it was going to be dark soon. She picked a direction that she thought was the way home and started walking, but the sun was setting fast and she needed shelter for the night. She found a cave that was large and empty enough that she could rest in safety. Once she ventured in however, she saw a faint glowing in the cave. Out of curiosity, she investigated and found beautiful crystals all over the cave of all colors. She felt strangely safe and warmed and decided to rest there for the night before trying to find her way back home tomorrow.

She rested and awoke feeling far better than she did yesterday with even her injured wing not feeling even a little sore. A bit odd to heal so quickly, but she wasn't going to complain. It was subtle, but when she took fly and got above the tree line it felt much easier than normal. She was by no means a weak flier, but she was never particularly strong at it. Now she was going much faster than she had ever gone and was taking very little effort. After about an hour of flying she made to back to her village much the relief of her father and reluctant relief, her mother. Which hurt more than a thousand broken wings. Her father noted that she "looked" much better. At first she had no idea what he was talking about until she looked down at herself. It was as if she had been training all her life to be a warrior. Several of the males that never once gave her a second look caught themselves staring at her. It was quite embarrassing.

What set everything off was that Taurac arrived in the village shortly after. Much to her distress, he was looking for her. She'd only seem him a few times, but he was easily several heads taller than her and every bit as friendly as she had been told. He took her aside and quietly explained that she had a rare gift, and if she was willing he would teach her how to use her gift. It took a few moments for her to stop being so awestruck and agreed. At first it was most him teaching her the basics of magic, which normally gave her a significant amount of trouble, came near effortlessly. He informed her that it was her duty to ensure the safety of their people. They had the power to do it, and now there were two of them. The future looked bright.

She tried her best to be like Taurac: friendly, compassionate, and a strong leader. Among her duties as Elder and the training Taurac was giving her, one day her mother approached her and much to her shock, began to break down and apologize for being as awful as a mother as she was. Naligura didn't know what to make of the apology. On one hand, she had been quite the terrible mother for the last few years with only her father supporting her, on the other other hand she was trying to make amends though Naligura couldn't help but feel that she was only doing it because she happened to be an Elder. Not that it stopped her from making amends and finally burying the hatchet and finally becoming a happy family once again.

Unfortunately, there was one thing Taurac failed to mention to her: Elders were ageless. The decades marches on, and her parents aged while she remained as young as she ever was. While it was expected that they were perish well before her, the fact that eventually all of her friends would soon die and leave her all alone. When she confronted Taurac about how everyone she knew and loved was dying, he responded by explaining that it was just how things were: Elders lived forever and the others did not. He suggested that she enjoy the time she had with the people she loved because they would eventually fade. This started driving the wedge between the two, as she opted to not form lasting relationships under the logic that if she never formed relationships, it wouldn't hurt when they inevitably ended.

Taurac insisted that she should still try to make friends rather than cutting off any chance of friendship. She asked what the point was if they would be dead in so little time, but she did still desire having someone to talk to. So she sneaked a few people who she considered to be friends out to where she found the crystals in hopes of making them like her. As it turned out, not everyone Dra'Qunni had the potential to become an Elder. Naligura however, thought that Taurac was somehow responsible for the crystals not working on them like they did her. He denied any knowledge or involvement of "sabotaging" the crystals to prevent the creation of more Elders. Their verbal argument quickly escalated into an intense, but short lived physical one. Even their little scuffle threatened to destroy the many villages they both worked so hard to build. So rather than fight, Naligura opted to tell the people that Taurac was intentionally hiding their true nature from them, and that she would bring them up to her.

He could only watched as people followed her empty promises in droves with little he could do to stop her. He was thankful that as many chose to leave, many also chose to stay and trust his leadership. They rebuilt as much as they could, but as the months turned into years into decades and so on until they had gone from living in the mud to having wondrous technology that could do almost anything. As their technology grew, so did the people's animosity for their Elders constantly sending them to die for no reason, and it seemed both of the Elders agreed. Taurac and Naligura agreed that they would go far away and fight to the death, with the survivor finally uniting the Dra'Qunni once again.

Sadly, it seemed that the Dra'Qunni were simply fed up with their Elders viewing them as little more than cattle and shortly after they agreed to fight, all hid themselves away in deep underground bunkers and shot a bomb at both of them just before their fight started. The bomb being powerful enough to flash freeze the planet and in theory, kill off their failed Elders. While Taurac perished in the blast, Naligura persisted, using her magic to sustain herself in a coma like state until the ice melted centuries later. Feeling betrayed and alone, she considered punishing her people for doing such an abhorrent thing, but realized that it would only make matters worse until they developed another weapon to try to kill her. Instead she opted to find one of their hidden bunkers and use the pods to ride out until her people woke up. Unbeknownst to her, that the pods were only set to release when two conditions were met: The temperature of the planet had stabilized to near what it once was, and that both of the Elder's energy signatures were both eradicated.

Her pod started to break down in time for her to sense another Elder. Once she gathered her favorite and most trusted Hunhow, Orro, she set out after the young man.


Powers:
  • Elder Dra'Qunni: Naligura is an Elder Dra'Qunni and as such she is immensely powerful. Strength, speed, and healing are all among the best on the planet. Her talent with sorcery is surpassed by few, allowing her to teleport herself, a fine control over most forms of matter, and many other things.

Limitations:
  • Living Things: For some reason, Dra'Qunni magic does not like affecting life directly without specialized training she doesn't have. Be it Human, Dra'Qunni or otherwise. So she can't simply snap her fingers and obliterate people.
  • Not Long For This World: She's lost the vast majority of her power due to pushing it's limits too many times in too short a period. She tries to use it sparingly to prolong what life she has left.

Weaknesses:
  • Extreme Cold: Comes with being a reptile. She doesn't like the cold much at all.
  • Dying: Despite her incredible power, using it a bit too much or too long will quickly weaken her until she rests. A few solid blows from someone with mid-high level superhuman will quickly deplete her strength.

Likes: Human food, her old power and glory.
Dislikes: Humans. Her people being put in danger. Her current state.

Additional Information (Optional; remove if unused)-
Theme song: https://www.youtube.com/watch?v=YF6VfJZoyWU
Favorite food: Ironically, Ice Cream.
Greatest fear: Losing all of her power for good.
Last edited by The Republic of Atria on Mon May 07, 2018 9:24 pm, edited 3 times in total.

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Charmera
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Posts: 18729
Founded: Jan 18, 2013
Ex-Nation

Postby Charmera » Sat May 05, 2018 10:30 am

Name: Isabella Corva, AKA The Nightraven
Age: 17
Gender: Female
Race: Human
Appearance: https://media.discordapp.net/attachment ... height=634
Young Blood?: Yee Eventually.
Bio: In the ancient times, during the time where humans still hunted and gathered and knew nothing of civilization, there were beings that walked the earth yet were not natives of it. Representing ideas and abstract concepts, these things came to be known as spirits, gods or even monsters. They took the form of earth animals, so that humans would not go mad upon seeing their true form.

One such being is the Raven. Described as a massive Raven bird with eight eyes and a coak made from a black ink. The Raven is the patron of the night and gives her boon to any who will devote themselves to using the dark to achieve their means. But for one champion in particular, the Raven gives the boon of a suit known as a "Skin". The Skin of the Raven is known as the night.

The Cult of the Raven has existed for as long as civilization has, acting as a secret group dedicated to dealing justice from the dark. It has, however, shrunk greatly in recent years.

However the Nightraven remains, the champion of the Eyes in the Dark, destroying the unjust and aiding the innocent. The most recent Nightraven from Britain became quite famous, becoming a hero of some notorious renown and fear. Despite this, the Nightraven never killed.

Jessica Corva was the last Nightraven, and she was slain by a criminal in an act of violence. Her daughter, Isabella Corva, had been trained by her mother for quite some time. When she heard of her mothers death, she swore vengeance in her name.

The new Nightraven is pushed by rage, and has come close to crossing the line her mother never would. However it is only a matter of time before she kills.

Powers:
  • Teleportation: Nightraven is capable of disapearring in a puff of smoke and the re-appearing nearby.
  • Intangibility: Nightraven can become temporarily intangible, able to phase through solid matter.
  • Quill of the Raven: Nightraven is capable of conjuring sharp featherlike knives and lauching them. The User of the Nightraven suit also gets perfect dark-vision.
  • Paper of the Raven: Nightraven is capable of conjuring a strong ropelike paper which can grab, restrain or push. She is capable of manipulaing this magic paper.
  • Combat Training: Nightraven is an experienced hand to hand combatant.

Limitations
  • Teleportation is limited to anywhere within a 11 meter circumference and cannot be used more than twice in a half minute.
  • Intangibility can be used for as long as she wants, however that intangibility must then cool down for an amount of time equal to how much she used it.
  • The Quills can punch into steel, but cannot pierce through it completely.
  • The paper can be ripped by someone with a strength greater than that of a normal human.

Weaknesses):
  • Burning Light: Artificial light causes the Nighraven extreme pain. The brighter the light the more stunning the effect.
  • Suit: The Nightraven's power comes from their suit. Separated from that suit they have no powers,
  • Favour of the Eyes: The Nightraven's user is also caused stunning pain by the speaking of their name while using the suit by themselves of others. In addition, the Nightraven is unable to go intangible if not at least partially in shadow.
  • Suit Protection: The Nightraven's suit doesn't protect them from much. Weapons can hurt them.

Likes: Cold Weather, Tea, Swimming, Opera, Classical Music, Art
Dislikes: Hot Weather, Bright Light, Being Rushed, Impatience, Recklessness.
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

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Finland SSR
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Postby Finland SSR » Sat May 05, 2018 10:57 am

So we have Nightshade, Red Raven and now Nightraven.

Cool cool.
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Charmera
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Ex-Nation

Postby Charmera » Sat May 05, 2018 6:00 pm

Finland SSR wrote:So we have Nightshade, Red Raven and now Nightraven.

Cool cool.

Not Nightraven. The Nightraven 8)

... Or technically a Nightraven, considering there have been several through history. :P
Zarkenis Ultima wrote:And here, we see a wild Shittonicus Charactericus, coloquially known as Charmera, in its natural habitat. It seems to be displaying behavior expected from one of its kind, producing numerous characters and juggling them with its front paws.

Imperial--japan's Witchy Friend.

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Northwest Slobovia
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Anarchy

Postby Northwest Slobovia » Sat May 05, 2018 6:07 pm

Have a couple of apps:

Name: Rafael Jackson, usually goes by Rafi
Age: 32
Gender: Male
Race Species: Human
Appearance (pics if possible): A short, kinda skinny African American guy. FIXME: find pix.
Young Blood?: Nope
Bio:

Rafael believes his life began about a year ago, when he woke up in a hospital bed with one leg in a cast. His doctors told him he was lucky to be alive after "the accident", the nature of which they were unsure about.

Rafi remembers almost nothing before waking up, just fragments: a sister telling him a joke, being given a used car for his 19th birthday, a view from a mountaintop. Discharged from the hospital, he found the apartment he was taken to was very familiar, though he couldn't remember anything about living there. His job at Pasha-Roberts Cyber Services was the same way: he remembered his coworkers and a project he'd been working on, but no specific events.

They did tell him he was one of two supers who had worked for the company, something which brought the company fame and lucrative contracts. Those jobs often featured hush-hush fieldwork, penetrating or testing other people's security. But something had apparently gone wrong during that last job: it was six months ago, and Rafi was the only one who came back. Nobody knew anything about the contract. Even the owner of the company claimed to be clueless: they were hired through a legitimate middleman, and only the team knew the details. Rafi sought more information, but he ran into a one brick wall after another: nobody he could contact knew anything.

Rafi's urge to recover his past hasn't diminished, and his current approach involves figuring out which other supers might know something that can help him.

Powers:
  • EMP teleportation: Rafi can turn himself into an electrical pulse, teleporting 20m, so long as his destination isn't shielded. He can also teleport via power lines, but needs to know their layout to do it effectively over long distances; for that, he can teleport 20km at a shot.
  • Electrical Powers:
    • Channel Heaven's Wrath: a bog-standard lightning bolt, but it's summoned from the clouds, and requires him to point at both the sky and the target; only works outside.
    • Lightning Bolt: a electrical attack potentially doing lethal damage to living things, but relatively weak against physical objects. On the other hand, it's armor-piercing, which may help get it through supers' armor.
    • Thunder and Lightning: a smaller lightning bolt than Heaven's Wrath, but capable of temporarily blinding and deafening people.
    • DC Paralysis: a weak entrapping attack; target needs to be grounded to release them (this is obvious to anybody who knows about electricity).
    • Short Out: damages/destroys electronics. It's a weak attack, so it may take several turns of use to be effective with larger or protected equipment.
    • Tactical Reprogramming: mind control against computers, robots, droids, AIs, and so on; can be resisted as normal by intelligent ones. A weak attack, and may take several turns to work on complex or resistant computers.
    • The Mind's ARP: detects computers (even hidden ones) in the telepathically scanned area.
    • Secure Connection: a telepathic link to computers. With intelligent computers (AIs, droids), this acts as regular telepathy. With dumb computers, this acts as though Rafi had a connection to them with a keyboard and a screen. Of course, Rafi needs to understand them to reprogram them; changing their programming by force of will requires Tactical Reprogramming, above.
    • Stimulate Cellular Regrowth: a weak healing effect, requires many turns of continuous healing to work at all.
  • Electric Shield: active defense, tiring to keep up (as opposed to armor). At full power, can be used as Energy is Energy, to absorb incoming energy and partially recharge itself and heal Galvanic from energy attacks (but not physical ones), but its absorption capacity is limited.

Skills:
  • Professional Knowledge (computer security): Rafi knows a lot about the business of computer security; who important black hats and white hats are, and that sort of thing, as distinct from actually securing and hacking computers.
  • Stealth: he's a bit sneaky.
  • Area Knowledge (US): he's been to a lot of the US, so he knows surprisingly much about random American places, even without consulting Wikipedia.
  • Area Knowledge (US power grid): since Rafi gets around via the grid, he knows even more about it, how it works and doesn't work, and how to get from A to B
  • City Knowledge (San Diego and its power grid): ...and he knows a hell of a lot of trivia about the city, including how he teleports around it.
  • Computer Programming: he's not quite a 1337 haxx0r d00d without his powers, but he's very good
  • Security Systems: ...and he's the same way at computer and electronic security
  • Systems Operations: Those "Windows Secrets Revealed" books? He could help write one.
  • Electronics: Rafi can wire up computer systems, cameras, and such things without trouble. Anything beyond that is trouble, though.

Limitations (Reasons why your char can’t end the universe):
  • In addition to his attacks being typical for supers -- and on the low end for characters with more focused powers -- his one defense requires endurance/power to keep up. A long battle will wear him out for hours to days.
  • His lightning attacks aren't very effective against people wearing metal armor, inside metal vehicles, and so on. (Though the flash and boom from Thunder and Lightning works as normal on them.)
  • He can't run or swim very fast or jump very far due to a hip injury.
  • Rafi has almost no memory of his past, so he's easy to lead along by possible clues to figuring out who he is. Likewise, he's unusually vulnerable to gaslighting about a lot of historical events (including things about him) because he doesn't know the truth. Somebody does, though, and they potentially have a lot of power over him.

Likes: Traveling. Rafi's long-range teleportation is a godsend to a guy with wanderlust. Or maybe he learned to like traveling after getting powers? Rafi wishes he knew.
Dislikes: Jazz. He's probably broken some unwritten rule by being a black man who doesn't like jazz, but there it is.

Additional Information
Birthday: May 9th
Favorite food: Thai. Rafi has been to every Thai place around San Diego, and knows which are the best, and which are cheap but still good.






Name: Sam Croft, AKA Blizzard
Age: 38
Gender: Male
Race: Species: Human
Appearance (pics if possible): A balding white guy, with his remaining hair going prematurely grey. A little taller than average, but nothing that stands out. Have an old picture of him, when he had more hair.
Young Blood?: Nope
Bio:

Sam, one of the world's leading ultra-cold physicists, seems to have been both born great and made great. Forget him being just a "smart kid", he was one of those scary-bright kids that graduated high school a couple of years early, aced his college classes, and ended up in a top-notch graduate school program. He also had typically annoying success in extra-curriculars, especially in his schools' theater groups. He made it look easy, but he worked his ass off to make it happen.

As a scientist, Dr. Croft was always at the forefront of research, setting on cryogenics for his PhD thesis project. He was snatched away from a cozy post-doc by Delta Labs, Delta Pharmaceutical's basic research subsidiary. There, Sam led one of their bleeding-edge research groups; along the way, he invented a number of important cryogenics research tools and industrial devices.

Sam set up his own research company four years ago, and got a juicy US Department of Energy grant to look at breakthough energy technologies. He discovered that it might just be possible to extract power from zero-point energy if all the generating equipment was kept a just few millionths of a degree above absolute zero.

During those experiments, Sam's powers began to manifest. He realized he wasn't cold in the sub-freezing cold room. He started to get the first hints of how hot and cold objects were without having to measure their temperature. Correctly convinced that he was developing superpowers, he researched what he could about them, but could find no connection between his work and powers, assuming there was one. That research did lead him to an expert on magic, though, so it wasn't for nothing.

For over a year, Sam thought he just a had a few minor, useful powers, and went on with his life. The rest of his powers appeared in a rush over a matter of hours a few months ago. Was his research related? He couldn't tell. But he was certain he was going to have to rethink his life's trajectory. He started wearing a mask and using his powers for good a month or so ago. The activities of other supers have been all over the news lately, and Sam is researching them to see who might be worth joining forces with... and who should be opposed at all costs.

Powers:
  • Ice Sliding and Leaping: You've seen Frozone from The Incredibles? Like that: fast movement over summoned sheets/blocks of ice. Leaves blocks and sheets of ice in Blizzard's wake.
  • Offensive Powers:
    • Encase in Ice: traps the target in a block of ice. Both the target and others can smash/melt the target out.
    • Ice Wall: creates a wall of ice, up to about 12m x 4m x 1m thick (40'x15'x3ish') a shot. If he needs a bigger wall, he'll have to spend longer creating it.
    • Create Frost Bears: summons a pair of supernatural polar bears, which are surrounded by a intense cold aura and are protected by icy fur (a little armor). They can also sprint, but that's very tiring. Blizzard can summon them only if it's below freezing (but see next power).
    • Snow Squall: fills an area up to 4km (2.5 miles) in diameter with snow and sub-freezing cold, making seeing nearly impossible. It lasts for a minute or so, but takes an entire turn to reach full effect. The snow storm must be centered on Blizzard, and he can keep keep it going in minute-long intervals. Creating large snow storms is especially tiring. Since Blizzard is controlling the snow, he can make a hole for him to see through it, though not much more than that.
    • Ice Sheet: coats a surface up to 64m (about 200') in diameter with ice, making it hard to stand/move on.
  • Ice Armor: an active defense, which is tiring to keep up. Very good against physical attacks, not as much against energy attacks.
  • Warmth Control: Blizzard is unaffected by "normal" intense cold, but not against cold-based attacks
  • Heat/Cold Vision: like the thermal vision provided by IR goggles, but good enough for Blizzard to tell the temperature of objects he sees. This also lets him see things in the dark if they're at different temperatures than the air around them.
  • Icewalking: what it says on the label; he never slips walking on ice.

Skills:
  • Cryogenics: Dr. Sam Croft is one of the world's leading experts on ultra-low temperature physics. Bose-Einstein condensates? *pfft!* Those are so last week!
  • Physics: He knows a lot about other areas of physics as well
  • Inventor: Sam can build new stuff from scratch and get it to work the first time!
  • Electronics: ...and fix your phone too!
  • Acting: everybody needs a hobby; this is Sam's. He could act in low-budget semi-professional productions if he wanted to.
  • Disguise: Sam is a master of disguise, almost as good as the legendary John Chambers. It's hard to keep a secret identity in the modern world otherwise.
  • Shadowing: sometimes the only way to figure out what the bad guys are up to is to follow them around... and not get caught at it. Sam's pretty good at it, but he's not a professional spy. In practical terms, Sam can only use this ability in his secret identity and/or in disguise; doing it in costume is... challenging.
  • City Knowledge (SD, LA, DC, Denver): need to find the best burgers in SD, or the fastest way to get from Fort Meade to the National Mall during rush hour? Sam probably knows the answers, and a lot of other trivia about those cities.


Bennies:
  • Base: a well-hidden suite in Sam's penthouse condo. (Yes, he's wealthy.) It contains a cold room for cryogenics experiments, a good disguise preparation area (mirrors, make up, latex forms, costumes, etc), and an electronics work bench. He's also got a radio/TV scanner and a powerful desktop computer. The Batcave it ain't.
  • Smarter Phone: Blizzard has a special phone for superhero work with a wired headset built in to his costume. In addition to working as a regular phone, it receives normal AM, FM, TV audio, and police band signals.
  • Contact: As a result of his work on cryogenic approaches to zero-point energy extraction, Dr. Croft has contacts in the US Department of Energy (DOE). They can loan him useful things, sometimes make him aware of unusual information -- DOE is also responsible for nuclear weapons development, so it has a military side -- and can provide contacts elsewhere in the US government.

    On the down side, DOE HQ is in Washington, DC, so Dr. Croft has to go there if he wants favors, and usually has to arrange meetings in advance (that is, when the GM says so).
  • Contact: Abdul Chang, a specialist in the scientific study of magic at CalTech. He knows a lot about "global magical fluxes" and can sometimes provide Sam with useful information about large-scale uses and sources of magic on Earth. But he's in LA, not SD.
  • Contact: Sam's brother Russell is a member of SDPD. He'll tell Blizzard pretty much anything he wants about what the force is up to, but he won't break the law or compromise investigations.

Limitations (Reasons why your char can’t end the universe):
  • While he has a variety of abilities, he's just not all that powerful, and his major defense exhausts him after a while.
  • Blizzard has maintains a secret identity. Partially, this is because he gained his powers relatively late in life, and his scientific collaborators may not respect him if he's known to be a caped crusader. Even today, supers aren't universally popular. He also maintains his secret identity to protect Russell. Too many villains consider supers' loved ones fair game, and he wants to keep that from happening.

    Blizzard's scientific contacts know him only as Dr. Sam Croft. While they understand he's got some connection to Blizzard, clever disguise work both in his costume and in his regular clothing -- he seems a little taller as Dr. Croft, and his supersuit has a partial thin latex mask, changing his facial appearance -- and active attempts to throw people off his trail make it hard for them to pin the connection down. He once even staged a public meeting with a near-double to provide "evidence" that Blizzard and Dr. Croft have been seen together at the same time.

    On the other hand, his brother Russell has no idea who Blizzard is, just that he's a new super that's helped him and the force a couple of times.
  • And that brother? He has a gift for getting in over his head. Blizzard sometimes has to help him out, preventing him from dedicating more time to either scientific research or superhero work.

Weaknesses (Reasons why someone could kick their ass):
  • Vulnerable to Fire: He takes extra cinematic damage from fire attacks, which are all too common, even IRL. Contemporary RL incendiary weapons can take him down, even if they won't necessarily kill him. In a supers game, he's vulnerable to fire-using supers as well.
  • Overconfident: Did I say his brother gets in over his head? Blizzard does too. Runs in the family. In science, Blizzard can manage the most complex problems, but not so on the streets.

Likes: Watching movies on a big screen. He's got a home theater in his condo with an impressively large screen.
Dislikes: Lazy people. Cruelty.

Additional Information
Birthday: December 12th
Favorite food: If it's meat, it's gotta be beef. Burgers, steaks, hip pan-Asian fusion cooking, all good. But chicken and pork are vegetables as far as he's concerned, and fish should be left in the sea.
Greatest fear: Spiders. They absolutely terrify him, even more than having his secret identify discovered (but that's a close second). He used to get other people to kill the multi-legged freaks, but now that he's a super, he kills 'em dead.
Last edited by Northwest Slobovia on Sun Jul 29, 2018 2:33 pm, edited 3 times in total.
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Tomia
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Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sun May 06, 2018 4:43 pm

Charmera wrote:Name: Isabella Corva, AKA The Nightraven

Would like to get a bit more of her backstory, like how she became nightraven and the organization she currently leads. But the powers are done very well so accepted.

Northwest Slobovia wrote:Name: Rafael Jackson, usually goes by Rafi

Name: Sam Croft, AKA Blizzard

So both look good. For Rafael I'm kind of confused on what you mean by telepathic link with technology, not a huge thing it was just something I didn't understand. My biggest concern with both apps is just, I'm not sure where they are going to fit into the world. Like are they heroes working for a team, or on their own searching for their pasts? I'd just like a better idea of what your plan with them in the rp is.

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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun May 06, 2018 5:45 pm

Archive post updated. No patch notes-esque post because it was just a routine update this time, but I added Sir Edward, Renata and Isabelle, and removed Alice, Andrew, Filia and Leo.
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New Neros
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Founded: Mar 14, 2015
Left-wing Utopia

Postby New Neros » Sun May 06, 2018 9:39 pm

im back baby
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Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.

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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Sun May 06, 2018 9:44 pm

New Neros wrote:im back baby

woo
I have a severe case of addiction to writing. At least 3k words every day is my fix.

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The Knockout Gun Gals
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Mon May 07, 2018 6:11 am

Name: Jean-Paul of Brittany
Age: 36
Gender: Male
Race: Human
Appearance (pics if possible): Image
Young Blood?: No
Bio:

Born in Brittany from a family of peasants, it was a hard life, but more of a struggling through the breeze. His childhood was spent in helping his parents, did jobs here and there, and educated a little through the aid of the local church to at least able to read and write, if only just slightly. In time, he went to teenagehood, and he traveled with his father to Britons settlements in Wales to find a better living conditions after the death of his mother due to illness. There, he met Merlin, a great wizard with such renown that he was known even to the Brittany. Merlin saw a great potential in the hands of Jean-Paul, and he offered in exchange for Jean-Paul to be his apprentice, one of many of his, he would pay his father and gave him a good living condition. His father agreed, and tearfully saw his son went for a service under the great Merlin.

Jean-Paul learned a lot from Merlin, from he was 16 to 26, 10 years of training proved to be enough for him to passed a great deal of competence. A conflict soon reached between him and Merlin however, when they both pined for the hand of Niviane, Merlin's other apprentice, daughter of the king of Northumberland and half-sister of Morgan le Fay. Merlin knew of Jean-Paul's interest to Niviane and how Niviane reciprocated his feelings so he attempted a sneak attack on him to kill him. However, Niviane knew about his plan but also aware of her inadequate skills, so she asked a favor to Morgan to aid Jean-Paul. A battle ensued between Merlin and the two, and although Merlin won, he was unable to kill Jean-Paul as Morgan transported him through timeline for his own safety. He landed in a new world, on Earth, year 1993, on Berlin.

For the next 4 years, he traveled the world, all the while attracting attentions, wanted or not from those who are curious of his magic abilities. It was only when he met with a group of magicians from the Phantom Brotherhood that he realized of his current presence. The Phantom Brotherhood, knowing the legend of Jean-Paul and how his ability is for being Merlin's apprentice, agreed to accepted his presence in exchange for him to aid them. He agreed, since he also need to learn new magic abilities. For the next many years, he went from being a regular magician to one of great competence, though he likened himself to hid his presence in the dark, supporting from behind, with being a public figure in magic world as a last resort.

Currently, he has been sighted in San Diego, as the head of San Diego's branch of Phantom Brotherhood, protecting San Diego from supernatural threats.
Powers:
  • [Spell Casting]: Trained by the great Merlin, Jean-Paul able to cast as many spells as he wants to, though he is much more enjoying the use of one spell and the next spell and another. He uses it through the use of combination of words and hands movements.
  • [Magical Regeneration]: It's like healing regeneration, but he uses magic as the means to heal his own wounds.
  • [Camouflage]: Blending with the environment with the use of his magic.
  • [Magic Portals]: Creating portals as a means of transportations.
  • [Magic Attacks]: His magic revolves around the use of magic for offensive applications.
  • [Magic Communication]: It's like telepathy, except that he cannot read minds as the magic communication works as a means to communicate through minds. Basically, telepathy with different name.

Limitations (Reasons why your char can’t end the universe):
  • Limited magical capacity: Because he still unfinished with Merlin's training and because of it being a lost art, his magical capacity hasn't been expanded to the bigger one and as a result he has to rest to recuperates his magical capacity/mana from being overused.
  • Inexperience with modern technology, as he is a man of old times and even with the help of Phantom Brotherhood, unable to properly use phones and e-mails.

Weaknesses (Reasons why someone could kick their ass):
  • [Reliance on Magic]: Little combat training, more on magic abilities. He is really not a close combat fighter, but more of ranged one.
  • [Limited Regeneration]: His magical regeneration can only heals from light to mid injuries, not heavy ones.
  • [Camouflage Inability]: When he use camouflage, he cannot use his magic for attacking.

Likes: Sleeping, reading magic books, enchanting.
Dislikes: Being defeated, forced to use modern technology.

Additional Information (Optional; remove if unused)-
Birthday: 14th February.
Favorite food: Cheesecake.
Last edited by The Knockout Gun Gals on Wed May 09, 2018 7:26 am, edited 3 times in total.
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Scotatrova
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Civil Rights Lovefest

Postby Scotatrova » Tue May 08, 2018 8:45 pm

I do have to apologize for not posting for a minute, been a bit busy, but since I finished my lone mini-arc I'll try to get back into things with a post this weekend
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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue May 08, 2018 9:25 pm

Scotatrova wrote:I do have to apologize for not posting for a minute, been a bit busy, but since I finished my lone mini-arc I'll try to get back into things with a post this weekend


Looking forward to it. Good job on the side arc, it was an enjoyable read.
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Scotatrova
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Founded: Dec 28, 2013
Civil Rights Lovefest

Postby Scotatrova » Tue May 08, 2018 10:12 pm

Zarkenis Ultima wrote:
Scotatrova wrote:I do have to apologize for not posting for a minute, been a bit busy, but since I finished my lone mini-arc I'll try to get back into things with a post this weekend


Looking forward to it. Good job on the side arc, it was an enjoyable read.

Glad that someone liked it and even read it :p
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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Tue May 08, 2018 10:12 pm

Scotatrova wrote:
Zarkenis Ultima wrote:
Looking forward to it. Good job on the side arc, it was an enjoyable read.

Glad that someone liked it and even read it :p


Well yeah, I try to keep up with everything :P though I admit at first I was like "the hell is all this".
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Scotatrova
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Founded: Dec 28, 2013
Civil Rights Lovefest

Postby Scotatrova » Tue May 08, 2018 10:16 pm

Zarkenis Ultima wrote:
Scotatrova wrote:Glad that someone liked it and even read it :p


Well yeah, I try to keep up with everything :P though I admit at first I was like "the hell is all this".

Yeah, it was a bit "different" if that's the word to describe it
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