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[Question] Using bank system for other purposes

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The Blaatschapen
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[Question] Using bank system for other purposes

Postby The Blaatschapen » Sun Apr 08, 2018 3:13 am

If/when the trade card game resumes/restarts. Can I use the bank system for on-site betting (no actual money involved of course)?

The World Cup Football(the RL one I mean, not an NS Sports one) starts in two months, and maybe I'd like to make a few bets with my fellow NSers for an amount of NS currency(eg. England out in the group stage for equal money). Mostly to amuse ourselves :)

Similarly, I guess the whole RP crowd can use the system for GE&T.

Essentially, NS just implemented trade :p
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Frisbeeteria
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Postby Frisbeeteria » Sun Apr 08, 2018 7:33 am

As this is both a Rules question and a Technical question, I'm moving the thread to Tech. If we can't do the tech, the rules question is moot.

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Trotterdam
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Postby Trotterdam » Sun Apr 08, 2018 7:47 am

Well, the tech can already be done. You can't just transfer money the way things are set up now, but you can offer to sell a random cheap and worthless card for far more than it's worth, which is effectively the same thing. (You can even trade it back for 0.01 afterwards, if you want to be pedantic.)

However, you would have to beware that any economy dependent on bank would be subject to serious inflation, and would grow to be dominated by people who are the best at playing the card game.

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The Blaatschapen
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Postby The Blaatschapen » Sun Apr 08, 2018 8:37 am

For the record, my idea is ignoring the card part of the equation as much as possible :P

Basically, we just transfer NS currency between the accounts (through the purchasing and selling of cards). Only, then we, ourselves, give another meaning to it. It can be used for RP (GE&T), silly stuff (I'll give you 1 NSC to put "sheep are better than alpacas" in your sig for a week), or guesses on RL events (see OP).
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Trotterdam
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Postby Trotterdam » Sun Apr 08, 2018 8:43 am

The Blaatschapen wrote:For the record, my idea is ignoring the card part of the equation as much as possible :P
The point is, you can't do that. Players who play the card game will have more money than players who don't play the card game, and having more money will give them an advantage in all economic transactions, including ones not directly related to the card game (like the ones you're proposing).

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The Blaatschapen
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Postby The Blaatschapen » Sun Apr 08, 2018 8:58 am

Trotterdam wrote:
The Blaatschapen wrote:For the record, my idea is ignoring the card part of the equation as much as possible :P
The point is, you can't do that. Players who play the card game will have more money than players who don't play the card game, and having more money will give them an advantage in all economic transactions, including ones not directly related to the card game (like the ones you're proposing).


Worst case scenario, I put a sell offer on a common I own, heavily inflated because of a deal, someone else sneaks in and buys it instead. Oh no, the horror :eek: I'll just put up another card for sale.
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Frisbeeteria
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Postby Frisbeeteria » Sun Apr 08, 2018 9:04 am

Trotterdam wrote:Players who play the card game will have more money than players who don't play the card game, and having more money will give them an advantage in all economic transactions, including ones not directly related to the card game

Agree that it's an unfair advantage.

There's also the point that the current system uses Lootboxes as the source of all funds. The five cards you initially get can be junked for somewhere between .09 (4 commons and an uncommon) and maybe 2.10 (Legend, Epic, 3 UlRares). Why would we want an RP system that issues start up capital in such random doses?

It's worth discussing, but I'm not seeing this particular version of the Deck game as a permanent banking solution.

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Esternial
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Postby Esternial » Sun Apr 08, 2018 2:47 pm

Might be cool for making bets and stuff, but using it for GE&T seems like it'd be too difficult to actually make it fair. With puppets and all...

But if you use the system in your own way, you can put your own value on the currency within your group of friends and maintain a fairly lightweight system.

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Bombadil
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Postby Bombadil » Sun Apr 08, 2018 10:36 pm

Given there's no tech per se this seems an issue of rules not tech. Would it be against game rules to do this? I can imagine it potentially talks to gambling.. if I was to bet on a World Cup match with Blaat and offer my Epic against his Common on a match result then even though no real money is involved it's still a form of gambling I guess.

Would it create increased aggravation given potentially welched bets.

Any technicalities would be resolved by rules.. i.e. if I bet my common valued at .55 - forgetting inflated values, maybe on 'last sold/highest price' at 2/1 then I'd get a 1.10 in return if won.. but that doesn't require any game technical adjustments. Yet it would require a determination of it was within NS rules, or even desired.
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Frisbeeteria
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Postby Frisbeeteria » Mon Apr 09, 2018 6:07 am

Bombadil wrote:Given there's no tech per se this seems an issue of rules not tech.

You can't trade now using the card game. There is no guarantee that the revived card game would have the same format for trade. So yes, there is tech.

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The Blaatschapen
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Postby The Blaatschapen » Mon Apr 09, 2018 9:09 am

Frisbeeteria wrote:
Bombadil wrote:Given there's no tech per se this seems an issue of rules not tech.

You can't trade now using the card game. There is no guarantee that the revived card game would have the same format for trade. So yes, there is tech.


Well, I'll just wait then until I have more information about the new format then :)

---

On that note, I hope it will be possible that cards can go up or down in rarity. After all, given the algorithm(at least, what I know of it and from what I have seen), new nations start out as common.
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Esternial
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Postby Esternial » Mon Apr 09, 2018 2:13 pm

The Blaatschapen wrote:
Frisbeeteria wrote:You can't trade now using the card game. There is no guarantee that the revived card game would have the same format for trade. So yes, there is tech.


Well, I'll just wait then until I have more information about the new format then :)

---

On that note, I hope it will be possible that cards can go up or down in rarity. After all, given the algorithm(at least, what I know of it and from what I have seen), new nations start out as common.

The Blaatschapen wrote:
Frisbeeteria wrote:You can't trade now using the card game. There is no guarantee that the revived card game would have the same format for trade. So yes, there is tech.


Well, I'll just wait then until I have more information about the new format then :)

---

On that note, I hope it will be possible that cards can go up or down in rarity. After all, given the algorithm(at least, what I know of it and from what I have seen), new nations start out as common.

You just want your card to go beyond "Epic" to support your anti-alpaca and pro-sheep narrative.

Also, I'm wondering how viable it would be to combine the trading card game with the "challenge" feature. Instead of just having your own boring old stats to challenge the world with, you'd fight it out with cards of other nations and some of their stats. Their nation type could be some sort of modifier, like a creature type. Play some kind of "Rebellion" trap card and Anarchy-type nations get a bonus.

If this becomes a thing I demand all credit.

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The Sands Casino
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Postby The Sands Casino » Mon Apr 09, 2018 2:45 pm

At The Sands, we use polls for gambling.
In the past, we set up some extra regions when we wanted to run more than one game at a time.
If I were to run sports betting, I'd use a tote system (winnings are an equal share of the total amount of bets)
If you're interested in more detail, send me a TG. There's a strong chance I'll forget to look at this forum again!


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