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Young Bloods(REBOOT OOC, Superhero RP, Open)

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Dragos Bee
Minister
 
Posts: 2733
Founded: Jul 17, 2017
Liberal Democratic Socialists

Postby Dragos Bee » Fri Nov 24, 2017 10:26 pm

Zarkenis Ultima wrote:
Dragos Bee wrote:Tomia, I edited the bio!


Just noticed you wrote him down as not being a Young Blood. Are you sure about that? I recall that before the reboot you intended him to be a member.


I made a mistake; thanks for catching it!
Sorry for my behavior, P2TM.

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Zarkenis Ultima
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Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Fri Nov 24, 2017 10:31 pm

Dragos Bee wrote:
Zarkenis Ultima wrote:
Just noticed you wrote him down as not being a Young Blood. Are you sure about that? I recall that before the reboot you intended him to be a member.


I made a mistake; thanks for catching it!


You're welcome!

Absolon-7 wrote:-snip-


I personally don't see anything wrong with the bio, I think it works fairly well. One thing that does seem odd is that the suit is never mentioned; perhaps mention how it came to be?

Also, I take it this is going to be a freelance hero?
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Absolon-7
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Posts: 953
Founded: May 11, 2014
Psychotic Dictatorship

Postby Absolon-7 » Sat Nov 25, 2017 12:09 am

Zarkenis Ultima wrote:
Absolon-7 wrote:-snip-


I personally don't see anything wrong with the bio, I think it works fairly well. One thing that does seem odd is that the suit is never mentioned; perhaps mention how it came to be?

Also, I take it this is going to be a freelance hero?


Alright I added a couple of sentences that mention the suit. I also took the liberty to improve some parts I thought needed a slight touch up.

And yes I intend for him to a freelance hero that seeks to join the Young Bloods.
Last edited by Absolon-7 on Sat Nov 25, 2017 7:08 pm, edited 2 times in total.

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Parcia
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Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Nov 25, 2017 12:50 am

viewtopic.php?p=32952945#p32952945

IS done. I know BIo is shit. Just came off a 8+ hour shift, and need to get this done.

InsertGenericassassinbio.jpg
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
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Zarkenis Ultima
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Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Nov 25, 2017 1:02 am

Absolon-7 wrote:
Zarkenis Ultima wrote:


I personally don't see anything wrong with the bio, I think it works fairly well. One thing that does seem odd is that the suit is never mentioned; perhaps mention how it came to be?

Also, I take it this is going to be a freelance hero?


Alright I added a couple of sentences that mention the suit. I also took the liberty to improve some parts I thought needed a slight touch up.

And yes at I intend for him to a freelance hero that seeks to join the Young Bloods.


Ah, alright. That should work then.

Bio looks better now, though I'm noticing a few places where the grammar is wonky, so try to keep an eye on that in the future :)

Also, for the record, the YB won't start out as a team, they'll become one at the beginning of the RP.
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Asterdan
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Posts: 5261
Founded: Feb 14, 2011
Father Knows Best State

Postby Asterdan » Sat Nov 25, 2017 8:56 am

One final idea, just to see if something like this would be acceptable...

A wealthy older man who isn't really a part of the Young Bloods, but is sort of their benefactor, funding them. He is codenamed Overseer, and doesn't seem to have any powers. In secret, however, he is the villainous Emissary, who has the ability to give others powers. He is currently attempting to create a rival group to the Young Bloods, the Night Bloods or Dark Bloods or something like that.
You can call me Aster. Yes, I did revive this nation... Again...

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 9:48 am

Asterdan wrote:One final idea, just to see if something like this would be acceptable...

A wealthy older man who isn't really a part of the Young Bloods, but is sort of their benefactor, funding them. He is codenamed Overseer, and doesn't seem to have any powers. In secret, however, he is the villainous Emissary, who has the ability to give others powers. He is currently attempting to create a rival group to the Young Bloods, the Night Bloods or Dark Bloods or something like that.

Well, because the Young Bloods haven't started yet he wouldn't be the benefactor yet. It's an interesting concept, though the other names sound a little strange admittedly. I say maybe, but let's keep the idea on hold for now.

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Indo-pasif archipelago
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Posts: 1300
Founded: Jan 12, 2013
Democratic Socialists

Postby Indo-pasif archipelago » Sat Nov 25, 2017 12:52 pm

Name: Amir Antakkiyah Zairi
Age: 16 years old
Gender: Male
Race: Middle eastern human
Appearance:
Image

Young Blood?: Yes
Bio:
As the only son of a Knight of The Phantom Brotherhood, Amir was born into a life full of magic and danger. He was born in Turkey, before he followed his father to Iraq where his father was tasked to investigate a cult of daemon worshiping warlocks. Not helping with the fact was the condition of the Iraqi Insurgency at the time, which posed him to dangers on daily basis. Thus Amir grew in the midst of hardships and injustice. This, combined with his parents constant teaching of morality and spiritualism, forged Amir's sense of justice and his personal moral code.

Not long after his fifth birthday, Amir and his family moved to US. His father was tasked to train new recruits of The Phantom Brotherhood in the States, and he also urge Amir to go with him at work. Slowly he too join the Apprentice in studying magic. He was a quick-learner, and not only in magic. Once he was able to read, he spent most of his free time reading encyclopedia and grimoires, studying both science and magic on their every aspects. He was a promising young talent, a fact his father keenly aware of. He thought Amir all the knowledge necessary to be a member of the Brotherhood. At times he would even go with his father during low-risk field work, sharpening his intuition and skills against the lesser threats from Arcane world.

After he went to Junior High School, his study in the arcane got deeper. He tried various diagrams and sigils, testing each of their design to find the most efficient method. He put some science in the mix, creating patterns with computers and projecting them with laser and diodes. He even studied fractals and applied physics to augment his magic even further. While his pure magic output is far beneath his father's, his "wonderworks", as he called them, put him on par with his father, or maybe a tier or two beneath. He also started to solve small time mysteries, like warding away a lesser ghost and finding lost amulets.

Now, Amir is ready to take on real challenges. Armed with his dark-vision glasses and enchanted rifles, Amir helps his fathers dealing with some of the larger problems like cults and rogue bound-spirits. He has also begun to fight the criminals around him, using magic to put him on the higher field. His moonlight adventure might still be few in number, but it is no question that he is an emerging force soon to be reckoned with.
Powers:
  • [Runic Magic]: Amir is capable of casting runes and sigil to manipulate the reality around him. Mostly, Amir uses it for enchantment and support, although he is able to use it for offensive purposes. An advantage his magic has over other kind of magic is that effect can last longer as long as the runes are still properly powered.
  • [Above Average Intelligence]: Amir is exceptionally smart for a sixteen years old. His field of expertise is in engineering and physics, which he uses to augment his magical capability. He is also a fast-thinker and a creative person, allowing him to solve problems quickly, although sometimes it does have unexpected consequences.
  • [Warrior in Training]: Amir show promises in swordsmanship and sharpshooting. He is still in training, but he does it better than other kids his age as well as most ameteur adults.

Limitations:
  • He needs time to draw the sigils, and larger spells requires larger and more intricate runes. Thus one can dispatch him quite easily if he has not prepared the necessary rune in a fight.
  • Amir is young and inexperienced in fight. While he is very skilled with his magic and sword, he haven't really use them in an actual fight, beyond sparing with his father or one of his father's friend.

Weaknesses:
  • [Thaumic Exhaustion]: While the source of his magic originated from plane (or maybe planes, Amir has not investigated further than this), his psyche still act as its conduit. Drawing too much energy at once will put a burden on his body, much like electricity flowing through a wire. Although he is getting stronger and stronger with his training, he still got "short-circuited" occasionally.
  • [Survival Before Consequence]: When left without plans, Amir acts impulsively, prioritizing his and other's survival over other targets. This can, and indeed has, lead him to a bigger problem than the one he is trying to solve. These short-sightedness in the face of immediate crisis can easily be exploitable by other.

Likes: Reading, experimenting with his magic, coding on computer
Dislikes: Smokers, cult leaders, gluten-free products

Additional Information (Optional; remove if unused)-
Birthday: 18 March
Theme song: Really need to find one..
Favorite food: Lachmacun
Greatest fear: Finding himself unable to do anything to protect other.
I picked the Anarchist Hog

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 1:13 pm

Name: Marvin “Mars” Asarin
Age: 16(in the IC)
Gender: Male
Race: Human
Appearance: Mars
Rocket
Young Blood?:Yeeebeeee
Bio:
Marvin "Mars" Asarin was the prodigal son of two well-known mechanical engineers who for years had made ground breaking advancements in medical and military technology. Marvin proved to share his parents' genius, but his was to a whole different level. He was speaking and reading just four weeks after birth. His parents loved their child greatly, but were concerned by his abilities. They were proud of his intelligence, but didn’t want it to alienate their son from others his age. That became even clearer when Marvin's second ability showed itself as his parents walked in on a number of their household appliances moving around Marvin's room in a sort of parade as the young child laughed in amusement.

His parents raised him as best they could, considering his unique circumstances, and he had a happy childhood for a number of years, though it was far from normal. His best friends were machines and his true passion was space. Even from a young age, he dreamed of building his own rocket to travel to Mars, thus where his affectionate nickname came from. He was working on his plan for this rocket when he was 7 years old, but the parts were beyond his ability to obtain, and his parents discouraged this project, saying it was far too dangerous for a child. Marvin became quite annoyed at how protective his parents had become of him and ran away from them the night they told him he could not build his rocket. Soon however Mars began to feel regret and returned home, only to find it set ablaze. The young boy was terrified and desperately tried to run inside but was held back firefighters outside. His parents were killed that day and Mars was sent to San Diego to live with his grandparents. They were very kind, and helped him recover from the trauma he experienced, but he always regretted that he wasn’t there to help his parents.

Ever since, his grandparents have tried to steer him towards a normal life, but Mars still had dreams he knew he wanted to follow. Now he wanted to use his abilities to help people, and live up to the kind of person his parents wanted him to be. For now though he is stuck going to Thomsen High, at the insistence of his grandparents, though that doesn’t mean he isn’t often building new machines and working to improve his favorite one, Rocket. He named Rocket after his youthful desire to reach space one day. Rocket is a sleek and powerful mech suit of armor that Mars hopes to fight crime in, but he has yet to work up the courage to use it. However, he always carries some pieces of tech with him to school, just in case something unexpected happens.

Mars has never been the most popular kid in school, often feeling isolated because of his intelligence, but he does have a few friends. One of them in particular is Roy Damon, who though not in High School hangs out with Mars occasionally. Mars hopes to learn what it takes to be a hero from Roy, but Roy is reluctant to lead him into the life style.
Powers:
  • Super Intelligence: Mars possesses an IQ of 180, has a photographic memory, and has incredible problem solving skills. He is thus an expert Chemist, Engineer and computer hacker
  • [Cyberkinesis: The ability to manipulate technology and the energy that flows through it. This means that he can control machines such as computers without actually touching them.
  • [Mech Armor: Mars builds numerous suits of mech armor that give him increased strength speed and durability.

Limitations:
  • Physicality- Physically Mars is an average teenager, and while in shape, is nothing special in that regard
  • Needs electricity- The machines Mars can control have to be connected to some kind of energy source like an outlet or a generator for him to control them mentally.

Weaknesses:
  • Hacking: While Mars himself is a skilled hacker, he is susceptible to another skilled hacker taking over his computer networks and the machines he runs on them. Particularly his mech suit Rocket is vulnerable to this.
  • Short Circuit: Mars’ reliance on technology and electricity makes him vulnerable to water and other materials that can short circuit his machines.


Likes: Technology, problem solving, adventure, rock music
Dislikes: School, Parties, being made fun of, following rules

Additional Information-
Birthday: July 20th
Favorite food:Mac and Cheese
Greatest fear:Wasting his talents
Last edited by Tomia on Thu May 16, 2019 11:52 am, edited 1 time in total.

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 1:46 pm

United Kingdom of Poland wrote:Name:Wendy Felix/Wifi

Accepted

Parcia wrote:Name: Julian C. Mythius

Interesting character, and I want to accept him. But I'm worried about how he'll be involved. So I'd like you to app a Young Blood as well so that you can remain connected to the main story.

Zarkenis Ultima wrote:Race Name: Hadrians

Name: Kirisvala az Ranwynn

Catccepted!

The Republic of Atria wrote:Race Name:Dra'Qunni

Accepted!

Dragos Bee wrote:Name: Daniel Okabe

He's powers seem kind of strong, but as long as he doesn't currently have full access to them yet I think it's fine, accepted.

Absolon-7 wrote:Name: Casimir Herman/ Kabuto

Accepted, nice app

Indo-pasif archipelago wrote:Name: Amir Antakkiyah Zairi

Nice app accepted,
Last edited by Tomia on Sat Nov 25, 2017 1:49 pm, edited 1 time in total.

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Parcia
Powerbroker
 
Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Nov 25, 2017 3:55 pm

Is fixed.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
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Tomia
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Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 4:01 pm

Parcia wrote:Is fixed.

Ya but, it wouldn't really make sense for him to actually be a member of the Young Bloods, both his age and his motives and actions seems like they won't particularly fit well together.

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Parcia
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Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Nov 25, 2017 4:04 pm

Tomia wrote:
Parcia wrote:Is fixed.

Ya but, it wouldn't really make sense for him to actually be a member of the Young Bloods, both his age and his motives and actions seems like they won't particularly fit well together.


His motives are objectively the elimination of hostile Meta-humans and similar people and organizations. They way he does this are up to him, and he see the Young Bloods as the best option, using their skills and powers to compound his own, and using their combined power to complete such objectives. To the Young Bloods, he could just be another Mary Sue Man of Seel...one who doesn't talk much and carries far, far to many guns for one man.

The only real problem I see is if they would rather imprison these individuals, were he has orders to kill them.
Last edited by Parcia on Sat Nov 25, 2017 4:07 pm, edited 1 time in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
http://www.threadbombing.com/data/media ... e_Lock.gif storage
Hooyah Navy.

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Parcia
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Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Nov 25, 2017 4:09 pm

I am also, you know, fully equipped and willing to write up my own ways for him to end up working along side the YB...cause, you know, i did APP a Character meant to do so, while not being a Young Blood.

Or hell, working against them, im open to either.
Last edited by Parcia on Sat Nov 25, 2017 4:18 pm, edited 1 time in total.
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
http://www.threadbombing.com/data/media ... e_Lock.gif storage
Hooyah Navy.

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 4:19 pm

Parcia wrote:I am also, you know, fully equipped and willing to write up my own ways for him to end up working along side the YB...cause, you know, i did APP a Character meant to do so, while not being a Young Blood.

Sure, and I don't mind him being a character. But this RP is going to start before the team is actually formed and would have associates, which is why I would like you to have a supplemental character not to get rid of this one. My fear is you won't have much to do in the RP for a while until the team is actually formed and makes a name for itself.

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Parcia
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Posts: 7827
Founded: Feb 11, 2016
Democratic Socialists

Postby Parcia » Sat Nov 25, 2017 4:22 pm

Tomia wrote:
Parcia wrote:I am also, you know, fully equipped and willing to write up my own ways for him to end up working along side the YB...cause, you know, i did APP a Character meant to do so, while not being a Young Blood.

Sure, and I don't mind him being a character. But this RP is going to start before the team is actually formed and would have associates, which is why I would like you to have a supplemental character not to get rid of this one. My fear is you won't have much to do in the RP for a while until the team is actually formed and makes a name for itself.



-Cracks knuckles, neck, spine, and toes for good measure.-

Trust me, I can make do. :twisted:
So apparently Cobalt has named me a Cyber terrorist, I honestly don't know to be Honored or offended.
Right leaning Centrist from Florida No I am not The Floridaman...hes my uncle. Other then that dont @ me about politics, im leaving that
hell hole behind until I leave Uni.
I reserve all rights to my posts, OCs, and contributions to any threads I post on.
I'm a Pagan too, figure that shit out!
http://www.threadbombing.com/data/media ... e_Lock.gif storage
Hooyah Navy.

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 4:45 pm

Parcia wrote:
Tomia wrote:Sure, and I don't mind him being a character. But this RP is going to start before the team is actually formed and would have associates, which is why I would like you to have a supplemental character not to get rid of this one. My fear is you won't have much to do in the RP for a while until the team is actually formed and makes a name for itself.



-Cracks knuckles, neck, spine, and toes for good measure.-

Trust me, I can make do. :twisted:

Okay, if you want to just have him I guess I won't say no, though I do want to make clear that the YB won't be killing anyone and probably won't ally with people that explicitly do. If you can get around that, and manage to stay interested until there's time for interaction though, I suppose there's no problem. I always saw this char as a bit more of a villain/antagonist personally, but if you want to do otherwise with him you can.

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Asterdan
Negotiator
 
Posts: 5261
Founded: Feb 14, 2011
Father Knows Best State

Postby Asterdan » Sat Nov 25, 2017 5:01 pm

Tomia wrote:
Asterdan wrote:One final idea, just to see if something like this would be acceptable...

A wealthy older man who isn't really a part of the Young Bloods, but is sort of their benefactor, funding them. He is codenamed Overseer, and doesn't seem to have any powers. In secret, however, he is the villainous Emissary, who has the ability to give others powers. He is currently attempting to create a rival group to the Young Bloods, the Night Bloods or Dark Bloods or something like that.

Well, because the Young Bloods haven't started yet he wouldn't be the benefactor yet. It's an interesting concept, though the other names sound a little strange admittedly. I say maybe, but let's keep the idea on hold for now.


Sounds good, and the "Other Team" name is definitely up for debate.
You can call me Aster. Yes, I did revive this nation... Again...

If you aren't hurting anyone, putting anyone in danger, or infringing on the rights of others, it isn't the governments business what you do.
Bill Weld 2020

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 5:02 pm

Asterdan wrote:
Tomia wrote:Well, because the Young Bloods haven't started yet he wouldn't be the benefactor yet. It's an interesting concept, though the other names sound a little strange admittedly. I say maybe, but let's keep the idea on hold for now.


Sounds good, and the "Other Team" name is definitely up for debate.

Ya I figured it was just a place holder, just thought I should mention that :p

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Asterdan
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Posts: 5261
Founded: Feb 14, 2011
Father Knows Best State

Postby Asterdan » Sat Nov 25, 2017 5:05 pm

Yes, I know that the name is also the name of the costumed image I used. No, I do not care. It fits, and works with the backstory.

Name: Elias Ramsey aka Red Death
Age: 18
Gender: Male
Race: Human
Appearance (pics if possible):
Image
Image

Young Blood?: Y
Bio: Elias, often just called Eli, lived a rather normal life. He played youth league sports, had play dates, for all intents and purposes, Eli was an ordinary kid. Well, except for the fact that he could move at speeds so fast that he would appear as only a blur to the human eye. As he grew older and went through school, he used his speed to his advantage, becoming one of the best runners on the track team as well as a star football and basketball player. He never moved so fast that it appeared he had powers, but just fast enough to give himself an edge.

When he was fourteen, Elias decided to turn to vigilantism. He crafted himself a heat-resistant suit and began fighting petty crime, doing what he could to help out. He never tackled larger crimes, such as armed robbery, murder, etc. He left that to the professional heroes and law enforcement. He mostly stopped thieves and helped get cats out of trees. He was content with this arrangement, and continued helping out in little ways until he was sixteen.

During his patrols, he discovered his sister was missing. He raced across the city, trying to find her! Unfortunately, he found her just in time to see her throat slit. He had cried out in horror, seeing that much more had occurred while he was searching for her. In his anger, Elias snapped, using his speed to destroy every bone in the criminals body. After this he decided to take a much more... proactive approach to vigilantism, modifying his costume so that it would inflict fear in the hearts of criminals. Eventually, the criminal underworld began to call this 'red blur' the Red Death, and he took it on as his name.

Out of costume, he's still the charismatic, kind, sweet kid he had always been, though the pain of losing his sister is easily seen in his eyes. Once he dons the red cowl, he is merciless, always willing to fight for what's right. Over the last couple of months he has mellowed out. He is less likely to kill than he was, though he still considers it a valid option. He does still often beat criminals to a pulp.
Powers:
  • Super Speed: The ability to move at extraordinary physical speed.
  • Speed Lightning Manipulation: The ability to manipulate the lightning and electricity that he creates when he runs.

Limitations:
  • His enhanced speed also enhances his metabolism, so he must eat a lot.

Weaknesses:
  • Inferiority Complex: After the death of his sister, he began to feel like he wasn't good enough to be a hero. This can still be used against him.
  • Rage: His anger can easily be manipulated.

Likes: Food, Justice,Women, Football, Running
Dislikes: Injustice, criminals, dark chocolate.

Additional Information-
Birthday: June 2
Favorite food: Biscuits and Gravy
Greatest fear: Not being good enough.


Also, would it be okay to go ahead and app the Overseer/Emissary? I just wouldn't use him until later on.
Last edited by Asterdan on Sat Nov 25, 2017 8:35 pm, edited 2 times in total.
You can call me Aster. Yes, I did revive this nation... Again...

If you aren't hurting anyone, putting anyone in danger, or infringing on the rights of others, it isn't the governments business what you do.
Bill Weld 2020

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Tomia
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Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 6:10 pm

Name: Roy Damon
Age:19
Gender: Male
Race:Super Human
Appearance: Look at Dis
Young Blood?: Yes
Bio:
The circumstances of Roy's birth and his family history are both a mystery. All that is known is that over 15 years ago he was abandoned at the door of an orphanage in the dead of night in a small village in South America. The orphanage soon found out why because the next night shadows had began to surround the new born born baby. They thought the boy was possessed so he was handed over to the local church where he was cared for by the local priests. They raised him the best he could but it was quite a rough life for the boy. He was brutalized by the local children and often had to fight to survive. However things changed when he was 5 years old and the mercenary Floyd Martin came into town.

When Martin arrived he heard whispers about the local demon boy , or "demonio" as he was referred to by the locals. Martin was walking through town when he was a boy being brutally beaten by others. Martin scattered the other boys and discovered that the boy who he had saved was in fact the demon. Roy would not talk to Martin for a very long time but after Martin fed him and fixed his wounds Roy spoke up. When Martin heard of the boy's powers he was quite interested, thinking about his potential. Martin offered to adopt the boy who readily agreed to escape the hell that he currently lived in.

Martin brought Roy to his mansion in the Andes where he trained the boy to be a fierce warrior and future mercenary. He was harsh with Roy, but kept him safe and well fed. They actually began to bond after a while. Roy was given an excellent education both academically and militarily. He proved to have quite the scientific mind and was building computers by the time he was 10.

There was one problem for Martin, Roy showed a strong aversion to killing. His weapon of choice was a non lethal staff and he refused to kill. Martin thought he could eventually dissuade Roy of this naive principle. However their relationship came to an unpleasant end when one night Martin told Roy that the next morning he would have to kill in order to prove his dedication to him and the mercenary life. That night, Roy gathered his staff, armor, and as much money and equipment and ran away in the shadows.

For 6 months the 15 year old boy was on the run from his vengeful mercenary father, dealing with the internal struggle between his principles and his training. It was then out of desperation that he attempted to rob Justice Tower. Little did he know it was the home of the Justice Queens and he didn't make it very far. Luckily for him they were not angry nor did they call the police. Instead they welcomed him with open arms, cleaned him up and gave him a place to stay. Valancy in particular took the boy in, and they developed a very close relationship.

Soon however Floyd came after Roy, kidnapping him and beating him severely as bait for Valancy and the Justice Queens. In a great battle the JQ managed to rescue him and send Floyd to jail where he belonged. Now finally free of his past, Roy began to establish himself as a hero as well, though he was inexperienced still. He fought along side the Justice Queens for two years, and made a reputation for himself in New York, though he often felt he was under the Queens' shadow (hehehe). As the team slowly fell apart because of infighting, fatigue, and struggles over leadership, Roy became disenchanted with the idea of being on a team. He moved out west to make a name for himself as a hero, leaving New York behind for now. Despite offers from numerous talented and famous teams such as the Los Angeles Stars, the San Francisco Rising Stars, and the San Diego Dolphins, he turned them all down in favor of being a solo hero living in San Diego.
Powers:
  • Shadow Absorption: Roy can take in any darkness around it, and use it to greatly increase his strength and speed, as well as project it as an energy weapon.
  • Shadow blending:Roy can use shadows to blend in and make himself invisible to others, he can also travel short distances at great speeds when they are covered in darkness.
  • Peak Human: Roy is in peak human condition.
  • Trained Fighter: Roy is trained in hand to hand combat as well as survival skills and fighting with his staff.

Limitations:
  • Human Condition: When not exposed to the shadows, Roy is entirely human like and thus is vulnerable to conventional weapons
  • Limited Absorption: Roy can only absorb so much dark energy

Weaknesses:
  • Light: Roy has a weakness to light, it disorients him and negates his shadow powers.
  • Absorption overload: If Roy absorbs too much darkness it will cause him pain and deteriorate his body.

Likes: The Dark, the Justice Queens, Crime Fighting, sports, cars, sports cars
Dislikes: Bad parents, bright lights, criminals, disloyal people, killers

Additional Information (Optional; remove if unused)-
Birthday: November 17th(Not the actual date but the one he chose for himself)
Favorite food: Cookies
Greatest fear: Becoming his step father
Last edited by Tomia on Sat Nov 25, 2017 6:11 pm, edited 1 time in total.

User avatar
Zarkenis Ultima
Post Czar
 
Posts: 43663
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sat Nov 25, 2017 6:17 pm

All approved apps have been added to the archive post (fourth post of this thread).
Hello! I'm your friendly neighborhood roleplayer cat. If you need any help, send me a TG and I'll see what I can do!
P2TM Community Discussion Thread

User avatar
Absolon-7
Diplomat
 
Posts: 953
Founded: May 11, 2014
Psychotic Dictatorship

Postby Absolon-7 » Sat Nov 25, 2017 6:47 pm

Tomia wrote:But this RP is going to start before the team is actually formed and would have associates, which is why I would like you to have a supplemental character not to get rid of this one. My fear is you won't have much to do in the RP for a while until the team is actually formed and makes a name for itself.


Here I thought they were already formed oops! So is it fine if I just change the part of my app that ask if they're a Young Blood?

User avatar
Tomia
Post Marshal
 
Posts: 15708
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sat Nov 25, 2017 8:21 pm

Absolon-7 wrote:
Tomia wrote:But this RP is going to start before the team is actually formed and would have associates, which is why I would like you to have a supplemental character not to get rid of this one. My fear is you won't have much to do in the RP for a while until the team is actually formed and makes a name for itself.


Here I thought they were already formed oops! So is it fine if I just change the part of my app that ask if they're a Young Blood?

Sorry for the confusion, ya go ahead and change that part of the app

User avatar
Anxiety Cafe
Diplomat
 
Posts: 633
Founded: Apr 10, 2007
Father Knows Best State

Postby Anxiety Cafe » Sat Nov 25, 2017 10:15 pm

Race Name: Loshiak

World of Origin: Jith

Territories: The planetary system of their homeworld, Jith.

Race Appearance: Similar to this, the Loshiak generally have humanoid top-halves, with little to no difference (varying between individuals). At the lower abdomen, the skin of a Loshiak transitoins into the fur of a horse, with the lower half of the body being a horse's. At the transition between skin and fur, there are long wings extending from the body.

Description/Lore: Magic has always played a large role in the history of the Loshiak; in fact, they are products of the powerful and mysterious force. Jith began as an inhospitable wasteland. It was an arid desert, with even no microscopic organisms hiding in the vast expanses of sand that encompassed the entire planet. It was looked over by all of the nearby alien empires; it was even used as a dumpster by some.

The fate of Jith, however, did not remain in the hands of other empires. A being from another realm saw through a tear between dimensions, and he looked through the outer layers of dust and disgust into the soul of the planet. He saw its potential, and made sure it lived up to it. He breathed life onto the desert, forming oceans and rivers, grass and trees. Over centuries he breathed out, forming more varied plant life and then primitive animals. At last, with his last of his life-giving breath, he formed beings, destined to become the masters of the planet, in his own image.

The first Loshiak formed one tribe, but it was hardly united; they were held together by a culture, language, and religion, but most members of the tribe did everything independently. The main tribe spread out across the entire planet over hundreds of years, splintering into thousands of different tribes. The only one thing that remained constant was the worship of the Thol, the god that had brought them into existence. Large groups working together was as rare as war was common. It seemed this age of war would never end, if it weren't for another outside influence.

The neighboring empires, which had previously scoffed at the very idea of Jith becoming home to an intelligent species, had finally noticed the slow rise of life on the planet. Having another powerful race to deal with was not on their bucket list; they sought to eliminate this potential threat before they had to mobilize a large force to take them down. Still, these neighbors underestimated the Loshiak. The Loshiak tribes at first independently fought against the invaders, bringing down as many as they could with lightning strikes and spears. That only brought very limited success. When united, however, the sheer numbers of the Loshiak allowed them to prevail. From the prisoners of war, the Loshiak, and their new leader, Grath, who had shown great power and strategy on the battlefield, stole weapons and armor and were able to hold off countless invasions, with each one only adding to their inventory. The Loshiak were even able to cross engineer weapons, adding to their prestige and power.

Loshiak civilization flourished because of war; stolen technology from alien invaders allowed them to realize the value of mining, and building. More armor was built until its quality eclipsed that of its neighbors; weapons too become more advanced. It took hundreds of years more of war for the Loshiak to finally defeat their neighbors; by that time, they were an unstoppable force. They began an empire of their own, taking control of their neighbors. They were harsh and cruel, bringers of death. It was only a matter of time before the empire failed, and fail it did.

Political trouble at home was the first sign of failure. Since the empire began, Grath and his descendants became monarchs, and, as always, there were problems in the line of succession. Twins had been born, and law dictated that there could only be one monarch. Civil war on the home planet did not bear well in the rest of the oppressed empire; the Loshiak lost all but one star system: their own. The bloody civil war ended with an armstice in order to save lives. The animosity between the two sides remains a powerful force, keeping the Loshiak from uniting once again.

Race Powers:
  • Pegataur Physiology: The Loshiak have the top half of a man and the bottom half of a pegasus. For a total of six limbs, they can use their hands and arms for much of the same capabilities as humans, although horse limbs are strictly limited to transportation. Wings too are limited to aerial transportation, allowing for long-term flight.
  • Limited Aerokinesis: Possibly due to their origin as magical creatures, the Loshiak can control some substances in a gaseous state. When flying, this is used to propel or direct them easily, but it also has combat capabilities. They can call down fog or push an enemy away.
  • Very, Very Limited Sorcery: Also due to their magical history, the Loshiak have an abundance of spellbooks and have a knack for being able to channel other-dimensional energy. However, these spells require memorization, and, due to the very recent civil war, there has not been much time for learning non-combat related spells.

Race Limitations:
  • The Loshiak cannot go for a couple days without flying, as the wings need to be used often. If they are not, they often lose a lot of feathers and lose their ability to fly.
  • The Loshiak cannot fly in space, or near the upper atmosphere as they require a substantial amount of air to be able to fly.
  • Constant, constant grooming. Much like shaving, the Loshiak must cut their tails or they get in the way of walking (a Herculean task considering how far back their tails are). Not only that, but they must also take care of their wings often, since feathers take a while to grow back. Shaving their fur is also a must, for convenience (as they will shed everywhere).
  • The Loshiak are very arrogant, moreso than even the most arrogant humans. Some would even go so far as to say it's build into their DNA. They believe they are the best at everything, and that they could never be bested in combat fairly. As a result, most would willingly do anything to prove themselves better than someone else.
  • As a result of the Loshiak's horse limbs, they are very skilled at walking/galloping across mostly flat areas. Anywhere else, is quite difficult. Getting them up stairs would be almost impossible without the use of their wings (which can't be used in an enclosed space).

Race Weaknesses:
  • Wings: The wings of the Loshiak are very delicate and must be taken care of. Tearing the wings off results in them never being able to fly again, and plucking feathers (instead of letting them fall out) results in them never growing back.
  • Water: In addition to the standard "they can't breathe in water", water is like the enemy of the Loshiak. They can drink water, but getting drenched in it is very unfortunate. Getting their fur wet makes it very difficult for them to fly (due to all of the extra weight); getting the wings extremely wet also prevents them from flying until they dry out enough. Water also somehow weakens, and if there's enough of it, disrupts the Loshiaks' connection to Thol's dimension, and prevents them from casting many or all spells until they dry out.
  • Sorcery: As stated before, most Loshiak (except for elders) do not know many spells, as the information has been fought over during the civil war. Many books were destroyed to prevent the other side from receiving them, although their natural affinity for magic means that there are still plenty of books. Still, finding a good source of information for spells is extremely difficult.


Name: Yierneg

Age: 24 Earth years

Gender: Male

Race: Loshiak

Appearance: Similar to this, Yierneg has silver skin and fur, with an intricate yellow tattoo, which symbolizes his royal lineage, going over much of his body. His wings are a pure white, another symbol of his royal ancestry; he must clean and groom it to keep it such a color, as he is very proud of it. Unike in the picture, his hair is brown, not gold, and his tail is the same silver color as his fur.

Young Blood?: No, due to his arrogance, he sees working with a team impractical and useless.

Bio: Yierneg was born as the third in his generation; therefore third in line to become king of the Loshiak. He was never able to fulfill that position, however, because the two in line in front of him were twin brothers. With the birth of those twins came the beginning of the end for the Loshiak Empire. Their father, the king, and their mother, the queen, were both young and wise. They were adored by the people and loved by the rest of the Empire. They were figureheads, yes, but also idols. Their deaths were quick and unexpected. During a trip to one of the farther ends of the Empire, they simply vanished, disappeared into the void of space. And with them went the knowledge of which of the twins was born first. Each believed they had a right to the throne; neither was willing to back down. Multiple discussions with the High Council went nowhere, and Yierneg knew nothing could possibly end well.

At the age of fifteen, Yierneg simply ran away. The arguments between brothers were getting heated; most of the High Council had been assassinated, and there was violence all over the planet. Yierneg had not once been consulted; most people had forgotten about him in the midst of the debate. But he was smart enough to know that things would not end well. He knew his best course of action was to hide away and wait everything out.

And wait he did. for years Yierneg hid, dying his fur and wings and covering every inch of his chrome skin and golden tattoos. Still, he was pegged as royalty often, and had to forge new identities. Meanwhile, war raged on between the two sides; every day casualty reports came back, and news about secession of every part of the Empire. Yierneg could not hide much longer; both sides had been searching for him, to bolster their reputation as the "real" king. He had to take action.

Yierneg knew the Empire was unsalvageable. Nothing could rebuilt it after all the strife. And so he journeyed to the Unknown Forests, and to the mountain in the center. It was a precarious journey, to say the least. He could only minimally use his wings, for he'd be seen. And horse legs do not work well with mountains. After days or arduous work, he finally made it to the peak, and into the Secret Vault inside. The minimal guards were easy to dispatch, since most experienced ones were off fighting. Inside were the Loshiaks' most treasured possessions.

In the center was a large statue of Thol, rumored to be infused with his magical abilities. Yierneg stared in wonder before snapping back to his mission. He gathered as many spellbooks and magical talismans as he could into a bag before the sounds of fighting outside disturbed him. His brothers had found him, and were trying to abduct him. Out of fear, Yiernerg began to run towards the statue. A stray projectile cut off the strap on his bag, and the spellbooks spilled out. He grabbed two of the spellbooks and three talismans before launching himself towards the statue and repeating a simple transportation spell that he had heard his parents use before. Combined with the coalesced magical energy of the statue, Yierneg was able to launch himself across the galaxy. He was pulled off course, to Earth, due to the dragon crystals (although he doesn't know it).

On Earth, he had to learn shapeshifting spells in order to hide his true form; even though aliens and magic and superhumans had been revealed, he could not show himself for fear of his brothers finding him. He currently hides out in the Canadian wilderness, improving his physical, mental, and spiritual health and skills.

Powers:
  • Loshiak Physiology: Yierneg has the abilities listed in the Loshiak app above.
  • Talisman of Invulnerability: This talisman allows Yierneg to spread a protective layer around his body, power by his will. This protective layer is unbreakable, but each attack on it weakens his willpower, and, if it is weakened enough, he can no longer hold it up. This protective layer must be consciously enabled. Any injuries sustained before it is put up are not healed, but they can no longer be damaged more by an outside influence. This talisman takes about half an hour to recharge. As per standard Loshiak weaknesses, this layer is greatly weakened or destroyed by excessive amounts of water.
  • Talisman of Anonymity: This talisman allows Yierneg to, effectively, disappear. Not only does he turn invisible, but he cannot be detected through hearing, smelling, touching, or any other sense. The only way for him to be found would be for a telepath to find his mind (or for him to be drenched in enough water to disrupt his magic). He can only stay in this state for ten minute increments, with ten minutes inbetween.
  • Talisman of Temporal Disruption: This talisman gives Yierneg the ability to temporarily slow down time. To others, he seems to be moving in superspeed, but, in reality, they are just moving slow. However, time is a very powerful force that must always move on, so Yierneg can only slow down time for a maximum of thirty seconds, usually less.
  • Sorcery: Much more advanced in sorcery than much of his race, Yierneg would still probably be considered a beginner in the magical arts. The only spells he has successfully mastered are illusion spells, which hide his true form.


Limitations:
  • Standard Loshiak limitations.
  • Although most of his race is condescending, Yierneg is even more so than most, due to his royal status. He sees himself as above all humans, super or not, magical or not.
  • As stated before, the duration of the talismans' power depends on Yierneg's will. He, as a result, does not have enough stamina to operate more than one talisman at a time.


Weaknesses:
  • Loshiak Physiology: Yierneg has all the weaknesses detailed in the Loshiak app above.
  • Talismans: Yierneg's talismans only work when he has physical contact with them, which is why he wears them around his neck. If someone were to take them, they would be able to use them if they knew how.


Likes: Himself, admiring himself, being himself

Dislikes: Being wet, cold, or hot

Additional Information

Birthday: November 12th

Favorite food: The corpses of those who have displeased him (just kidding, it's red velvet cake)

Greatest fear: Being shown up by someone

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