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by Mestovakia » Fri Nov 10, 2017 2:14 pm
by The Cross and Davids Star » Fri Nov 10, 2017 2:15 pm
Mestovakia wrote:Uhm...Would it be alright if I RP'ed as an Abyssal?
by The Selkie » Fri Nov 10, 2017 2:27 pm
I play PT, MT and a bit FT. I am into character-RPs.
by Bentus » Sat Nov 11, 2017 12:09 am
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.
by The Selkie » Sat Nov 11, 2017 4:14 am
Bentus wrote:The Selkie wrote:
-snip-
I'd also be interested - though probably not enough to scrap Lewis at this point. How would you want an abyssal to be RP'd though - out of curiosity? It raises up the issue of having to come up with their motivation for attacking, why are they engaging in a war with the humans, etc. Are the abyssals their own masters or are they subservient to some other unknown beings? Are there 'civilian' abyssals?
I play PT, MT and a bit FT. I am into character-RPs.
by Bentus » Sat Nov 11, 2017 4:55 am
The Selkie wrote:Bentus wrote:
I'd also be interested - though probably not enough to scrap Lewis at this point. How would you want an abyssal to be RP'd though - out of curiosity? It raises up the issue of having to come up with their motivation for attacking, why are they engaging in a war with the humans, etc. Are the abyssals their own masters or are they subservient to some other unknown beings? Are there 'civilian' abyssals?
-snip-
"Though I fly through the valley of Death, I shall fear no evil. For I am at the Karman line and climbing." - Bentusi SABRE motto
North America Inc wrote:13. IfFinland SSR or Bentusanyone spams the Discord with shipping goals, I will personally tell your mother.
by Mestovakia » Sat Nov 11, 2017 12:26 pm
Technical Data
Displacement: 9,392 tons
Length (overall): 105.61 metres
Width: 20.4 metres
Draught: 7.85 metres
Propulsion: 2 shaft vertical compound steam engines, 12 cylindrical boilers
Speed: 25.27 knots
Complement: 1360
Armament:
1 × 2 - 305 mm guns
4 × 1 - 229 mm guns
8 × 1 – 152 mm guns
10 × 1 – 47-millimeter revolving cannon
10 × 1 – 37-millimeter revolving cannon
5 × 1 – 381 mm torpedo tubes
Armour:
Compound armor
Belt: 102–356 mm
Deck: 64 mm
Barbette: 254 mm
Barbette hood: 76 mm
Conning tower: 203 mm
Bulkheads: 152 mm
Notes:
by North Arkana » Sat Nov 11, 2017 6:21 pm
by Rustyal » Sat Nov 11, 2017 6:26 pm
North Arkana wrote:An armored cruiser going 25 knots? From an age when the Mikasa doing 18 knots was quite blistering?
by North Arkana » Sat Nov 11, 2017 6:30 pm
by Hashirajima » Sat Nov 11, 2017 6:38 pm
by Mestovakia » Sat Nov 11, 2017 7:06 pm
by North Arkana » Sat Nov 11, 2017 7:42 pm
Mestovakia wrote:Our Armoured Cruiser Classification actually means a Light Cruiser.
by Regria » Sat Nov 11, 2017 9:56 pm
by The Selkie » Sun Nov 12, 2017 12:23 am
Mestovakia wrote:Personell file - Operational Sector Wide Sea - South West
Name: Sagami
Type: Armoured Cruiser Hime
Class: Former Andizahn-class Armoured Cruiser
Role: Flagship of an Abyssal Fast Attack Fleet (1 Re-Class Battleship *Harima*, 2 Chi-Class Torpedo Cruisers, 3 Wa Class Transports)
Nation of origin: Mestovakia
Year commissioned: 1934
Image or description of the ship girl/boy: Sagami
Gender: Female
Character: In other areas, various fleets have reported her unit's high degree of co-ordination and tendency to capture severely damaged shipgirls. Sagami herself is a tactical planner who can sometimes lose sight of the forest for the trees, focusing too much on defeating one enemy and not paying attention to other kanmusu. When not in battle, Sagami likes to explore shipwrecks and go fishing.
Special abilities: High capability for battlefield strategies.
Technical Description of the vessel:
Sagami was one of the 8 Andizahn-Class Armoured Cruisers developed by the Navy
at the dawn of the 20th Century. For their time, they were fast and well-armoured.
They were quite suited to the High Seas battles of the 1941 1st Europan War,
but the post-war advances in Technology meant that Sagami became far outclassed.
During the Early 2nd Europan War in 1973, she was moved to the Laurentian Theatre.
Sagami helped fight off a Laurentian Attack Fleet, but was torpedoed in the engine
room, causing her propulsion system to become severely damaged. Due to budget
restrictions, she was never properly repaired and became quite slow. Postwar, she was
sunk as a target ship. Her grudge at her human creators for just moving onto more
advanced ships and unceremoniously sinking her caused her to reappear as an Abyssal.Technical Data
Displacement: 9,392 tons
Length (overall): 105.61 metres
Width: 20.4 metres
Draught: 7.85 metres
Propulsion: 2 shaft vertical compound steam engines, 12 cylindrical boilers
Speed: 25.27 knots
Complement: 1360
Armament:
1 × 2 - 305 mm guns
4 × 1 - 229 mm guns
8 × 1 – 152 mm guns
10 × 1 – 47-millimeter revolving cannon
10 × 1 – 37-millimeter revolving cannon
5 × 1 – 381 mm torpedo tubes
Armour:
Compound armor
Belt: 102–356 mm
Deck: 64 mm
Barbette: 254 mm
Barbette hood: 76 mm
Conning tower: 203 mm
Bulkheads: 152 mm
Notes:
OOC-section:
RP-sample: viewtopic.php?p=31615317#p31615317
Have you read and understood the rules? Ahead Flank!
Hashirajima wrote:I *am* seeing an interwar armoured cruiser, right? Wew....
Anyway: Ehhhhh probably should post. Just need to figure out how. Also, is the no-capital-ship rulebit still in force?
Bentus wrote:I wonder what came first - the abyssal or the kanmusu? Sounds like a plan, so it's not a Pacific rim style situation where a hostile race of begins are sending the abyssals as an invading army?
Regria wrote:SO!
As part of my 're-inspiration' for art, I think I'm going to try something new! When major holidays roll around, I'm probably gonna try and draw Brightbell in a 'costume' relating to each one as they come-- though miscellaneous 'costumes' may come and go depending on how I feel. What would you guys think about that?
I play PT, MT and a bit FT. I am into character-RPs.
by Fascist Republic Of Bermuda » Sun Nov 12, 2017 11:09 am
by The Selkie » Sun Nov 12, 2017 12:26 pm
Fascist Republic Of Bermuda wrote:So I'm still here, but haven't a bloody clue how to get back into the IC.
So I might throw up an app for a seaplane tender of some description for the convoy. The question is if Hurricanes (because strike aircraft) could be made a decent seaplane a la the IJN's A6M2-N.
Mestovakia wrote:Personell file - Operational Sector Wide Sea - South West
Name: Sagami
Type: Armoured Cruiser Hime
Class: Former Andizahn-class Armoured Cruiser
Role: Flagship of an Abyssal Fast Attack Fleet (1 Re-Class Battleship *Harima*, 2 Chi-Class Torpedo Cruisers, 3 Wa Class Transports)
Nation of origin: Mestovakia
Year commissioned: 1894
Image or description of the ship girl/boy: Sagami
Gender: Female
Character: In other areas, various fleets have reported her unit's high degree of co-ordination and tendency to capture severely damaged shipgirls. Sagami herself is a tactical planner who can sometimes lose sight of the forest for the trees, focusing too much on defeating one enemy and not paying attention to other kanmusu. When not in battle, Sagami likes to explore shipwrecks and go fishing.
Special abilities: High capability for battlefield strategies.
Technical Description of the vessel:
Sagami was one of the 8 Andizahn-Class Armoured Cruisers developed by the Navy
at the dawn of the 20th Century. For their time, they were fast and well-armoured.
They were quite suited to the High Seas battles of the 1911 1st Europan War,
but the post-war advances in Technology meant that Sagami became far outclassed.
During the Early 2nd Europan War in 1933, she was moved to the Laurentian Theatre.
Sagami helped fight off a Laurentian Attack Fleet, but was torpedoed in the engine
room, causing her propulsion system to become severely damaged. Due to budget
restrictions, she was never properly repaired and became quite slow. Postwar, she was
sunk as a target ship. Her grudge at her human creators for just moving onto more
advanced ships and unceremoniously sinking her caused her to reappear as an Abyssal.Technical Data
Displacement: 9,392 tons
Length (overall): 105.61 metres
Width: 20.4 metres
Draught: 7.85 metres
Propulsion: 2 shaft vertical compound steam engines, 12 cylindrical boilers
Speed: 25.27 knots
Complement: 1360
Armament:
1 × 2 - 305 mm guns
4 × 1 - 229 mm guns
8 × 1 – 152 mm guns
10 × 1 – 47-millimeter revolving cannon
10 × 1 – 37-millimeter revolving cannon
5 × 1 – 381 mm torpedo tubes
Armour:
Compound armor
Belt: 102–356 mm
Deck: 64 mm
Barbette: 254 mm
Barbette hood: 76 mm
Conning tower: 203 mm
Bulkheads: 152 mm
Notes:
OOC-section:
RP-sample: viewtopic.php?p=31615317#p31615317
Have you read and understood the rules? Ahead Flank!
I play PT, MT and a bit FT. I am into character-RPs.
by Hashirajima » Sun Nov 12, 2017 12:35 pm
Technical Data
Displacement: 6,652 t (6,547 long tons) (standard); 7,590 t (7,470 long tons) (loaded)
Length (overall): 174 m (571 ft)
Width (it's Beam, ya'know): 15.2 m (50 ft)
Draught: 5.6 m (18 ft)
Propulsion: 4 shaft Gihon geared turbines; 6 Kampon boilers; 100,000 shp (75,000 kW)
Speed: 35 knots (65 km/h; 40 mph)
Complement: 726
Armament:
20 × 10 cm (3.9inch)/65 cal. Type 98 AA guns (10x2)
3 × 610 mm torpedo tubes (1 x 3)
27 × 25 mm (0.98 in) Type 96 AA guns (9x3)
36 depth chargers; two depth charge racks
Armour:
Machinery belt: 60 mm (2.4 in)
Magazine belt: 55 mm (2.2 in)
Armoured deck: 20 mm (0.8 in)
Forward armoured bulkheads: 25 mm (1.0 in) to 20 mm (0.8 in)
Rear armoured bulkheads: 20 mm (0.8 in)
Notes:
by Fascist Republic Of Bermuda » Sun Nov 12, 2017 12:38 pm
The Selkie wrote:Fascist Republic Of Bermuda wrote:So I'm still here, but haven't a bloody clue how to get back into the IC.
So I might throw up an app for a seaplane tender of some description for the convoy. The question is if Hurricanes (because strike aircraft) could be made a decent seaplane a la the IJN's A6M2-N.
I don't know about the Hurricanes, to be honest, but considering that the Japanese weren't the only ones doing that... besides, there's an option for the floatie-Hurricane (henceforth Floatiecane).
Granted, it's primarily a fighter, not a strike aircraft, but...
If you want, though, I can give you a summary about what happened during Day 2 so that you might find your way back into the RP with the already existing characters.
by North Arkana » Sun Nov 12, 2017 12:38 pm
by Hashirajima » Sun Nov 12, 2017 12:59 pm
North Arkana wrote:Sagami still goes 25 knots despite dating from the 1890s with a smaller propulsion system, and way more armor, than Edgar Quinet, who can barely make 23, and has about 5000 more tonnes on this ship, because... reasons?
And for a more contemporary comparison, there's the Dupleix class, which is slightly lighter.
Also it's worth noting the 10cm/65 is a pretty awful anti-surface weapon. Hatsuzuki had a couple hours to spray shells all over the USN destroyer and cruiser force beating her in the face till she sank, and none of the USN ships took any notable damage.
by The Selkie » Sun Nov 12, 2017 2:08 pm
Hashirajima wrote:MOAR CRUISERS~! Coz that's totally all I build on FtD these days... >_<Personnel file - Operational Sector Wide Sea - South West
Name: IJN/HIJMS Kushiro
Type: Light Cruiser
Class: Agano-class (modified)
Role: Fleet escort, surface action, anti-aircraft
Nation of origin: Japan
Year commissioned: 1945
Image or description of the ship girl/boy:(Image)
Gender: Female
Character:
An airheaded individual who have a tendency-turned-hobby to eavesdrop on people for her own amusement. Have a tendency to gloss over things that she has no interest in, but focuses intensely on those that she is. Like aircraft. (And downing them. She finds their radar pings annoying.)
Special abilities:
- High rate of fire, but lower shell penetration and damage per shot
- Really, at this point the Long Lance torpedo should count as a special ability by itself. It's a bit... ridiculous compared to others of its time.
Technical Description of the vessel:(Image)
Kushiro was drawn up as a simple redesign of the light cruiser class in the 4th Naval Armaments Supplement Programme of 1939, but holds the distinction of being the first ship whose construction was authorised directly by Isoroku Yamamoto after the secession of the IJN. Taking notes from the American Atlanta-class light cruisers, the decision was made for her to carry a large battery of 10cm/65 Type 98 dual-purpose guns, backed up by a heavy array of triple mounted Type 96 25 mm AT/AA guns. To complement her admittedly almost-excessively AA-focused armament, she was equipped with two Type 21 air search radars linked to her main fire directors AND an independent Type 13 air search radar.
However, due to the lack of space, she's also the first light cruiser since the Tenryuu-class to not carry planes.Technical Data
Displacement: 6,652 t (6,547 long tons) (standard); 7,590 t (7,470 long tons) (loaded)
Length (overall): 174 m (571 ft)
Width (it's Beam, ya'know): 15.2 m (50 ft)
Draught: 5.6 m (18 ft)
Propulsion: 4 shaft Gihon geared turbines; 6 Kampon boilers; 100,000 shp (75,000 kW)
Speed: 35 knots (65 km/h; 40 mph)
Complement: 726
Armament:
20 × 10 cm (3.9inch)/65 cal. Type 98 AA guns (10x2)
3 × 610 mm torpedo tubes (1 x 3)
27 × 25 mm (0.98 in) Type 96 AA guns (9x3)
36 depth chargers; two depth charge racks
Armour:
Machinery belt: 60 mm (2.4 in)
Magazine belt: 55 mm (2.2 in)
Armoured deck: 20 mm (0.8 in)
Forward armoured bulkheads: 25 mm (1.0 in) to 20 mm (0.8 in)
Rear armoured bulkheads: 20 mm (0.8 in)
Notes:
OOC-section:
RP-sample:
Pacific Storm Wargames: viewtopic.php?f=5&t=400840&p=30923092#p30923092
The Monkey God's Eyes: viewtopic.php?f=5&t=409541&p=31645575#p31645575
Red Dawn: viewtopic.php?f=31&t=414369&p=31877625#p31877625
Have you read and understood the rules? Ahead flank!
Fascist Republic Of Bermuda wrote:Flotiecane might be the best name for an aircraft ever. But yeah a day 2 summary would be very nice
North Arkana wrote:[...]
I play PT, MT and a bit FT. I am into character-RPs.
by Yekrenia » Sun Nov 12, 2017 2:26 pm
by The Selkie » Sun Nov 12, 2017 2:32 pm
Yekrenia wrote:I should also mention that my app - Lanza Blanca - is en route to the base as a new arrival to the fleet; however, there seems to be the trouble that no one knows she's coming. Either the telegraph of Lanza Blanca's transfer was intercepted or it didn't make. Nevertheless, Lanza Blanca is sleeping until nighttime to safely sail the waters, 'cause she's low on coal and doesn't have enough of it to conduct a direct confrontation.
I play PT, MT and a bit FT. I am into character-RPs.
by North Arkana » Sun Nov 12, 2017 3:41 pm
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