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by Baconbacon123 » Tue Nov 10, 2015 7:06 pm
by Leveat » Tue Nov 10, 2015 8:58 pm
Baconbacon123 wrote:the number one feature I'd like to see in librens++ is live updating for not just the RMB, but also a regions WFE, polls, and Regional Happenings
by United States of Natan » Sun Mar 27, 2016 1:18 pm
Then it's a lie. Everything Fox News says is a lie.
Even true things once said on Fox News become lies.
(Family Guy: Excellence in Broadcasting)
by Bedetopia » Tue Apr 26, 2016 6:49 am
by Smaunia » Thu Apr 28, 2016 11:46 pm
by South Jarvis » Sun May 01, 2016 7:14 pm
Smaunia wrote:I was searching around and found out that Microsoft has added extensions for the EDGE Browser that comes with Windows 10 see here https://developer.microsoft.com/en-us/microsoft-edge/extensions/#available-extensions for more information it's not fully rolled out yet, but when it does get implemented will you be making this available for MS EDGE.
by Smaunia » Mon May 02, 2016 2:28 pm
South Jarvis wrote:Smaunia wrote:I was searching around and found out that Microsoft has added extensions for the EDGE Browser that comes with Windows 10 see here https://developer.microsoft.com/en-us/microsoft-edge/extensions/#available-extensions for more information it's not fully rolled out yet, but when it does get implemented will you be making this available for MS EDGE.
I'm not familiar with Edge, but LibreNS++ uses userscripts, which are browser-agnostic. If userscript functionality is made available in Edge, either natively or through an extension, LibreNS++ should work. I have no plans to release specific extensions or builds for Edge, though.
by Baconbacon123 » Tue Nov 08, 2016 12:06 pm
by Smaunia » Sun Nov 20, 2016 4:39 pm
by LollerLand » Wed Nov 23, 2016 5:10 am
by South Jarvis » Tue Mar 28, 2017 2:52 am
by Ever-Wandering Souls » Tue Mar 28, 2017 4:19 pm
The Alicorns (Equestria) wrote:Let them stay, no need to badmouth them...From our view a bunch of nations just came in, seized the delegate position, and changed a few superficial things...we play NationStates differently...there's really no reason for us to be butthurt.
http://www.nationstates.net/page=rmb/postid=8944227
http://www.nationstates.net/page=rmb/postid=8951258
Reploid Productions wrote:Raiders are endlessly creative
by Founder of the Commonwealth Federation » Sun Apr 30, 2017 2:44 pm
by Miencraft » Tue May 02, 2017 3:37 pm
by Baconbacon123 » Thu Jun 22, 2017 4:04 pm
Ever-Wandering Souls wrote:So, I'm considering switching over to this considering NS++ is abysmally maintained and has many experience-breaking visual and display bugs, but want to ask about a few features.
It does appear you have the flipped and infinitely scrolling RMB's, as well as the puppet lists. "Do you have the op's posts are highlighted in a different color" bit for the forums? I would rank those as the top three things I use. Some other features, like the regional population record, influence number display on nation page, extended nation/region happenings, the addition of a control page link to the top bar (as well as the banhammer and built in recruitment features), bold/easier to read sidebar text, telegram search feature, clickable BBCode tags for Telegrams, and so forth are other core features NS++ has that may or may not be working as features that I'd expect to see carried over before considering fully switching over as well. Are there any intentions of including these features?
Thank you.
by Miencraft » Fri Aug 11, 2017 5:56 pm
by Alusi » Sat Sep 02, 2017 5:10 pm
Miencraft wrote:Is this still being worked on? There's no reason to use this over NS++, which has far more features, if this is going to have the same problem it does, which is that the people in charge just disappear without saying anything about the project for months.
by Miencraft » Sun Sep 03, 2017 7:55 am
Alusi wrote:Miencraft wrote:Is this still being worked on? There's no reason to use this over NS++, which has far more features, if this is going to have the same problem it does, which is that the people in charge just disappear without saying anything about the project for months.
NS++ is now glitching out and is barely being updated anyways...
by Alusi » Sun Sep 10, 2017 12:40 pm
Miencraft wrote:Alusi wrote:
NS++ is now glitching out and is barely being updated anyways...
Exactly. This works, which is nice, but it has half the features that NS++ has and has the same problem that's killing NS++.
If nobody in charge is going to show up for months, why use either this or NS++ at all?
by Miencraft » Tue Sep 19, 2017 6:58 pm
by Alusi » Wed Sep 20, 2017 1:14 pm
Miencraft wrote:And of course the guy CTEs.
Might as well just go back to NS++ and hope the site staff gets off its ass and starts working on it, or better yet gives the project back to someone who isn't site staff.
by Funkadelia » Fri Sep 22, 2017 1:13 am
Miencraft wrote:And of course the guy CTEs.
Might as well just go back to NS++ and hope the site staff gets off its ass and starts working on it, or better yet gives the project back to someone who isn't site staff.
by Alusi » Fri Sep 22, 2017 1:06 pm
by Frisbeeteria » Fri Sep 22, 2017 4:47 pm
Alusi wrote:The mods have control over NS++ so... yeah at some point the blame does fall on them.
Alusi wrote:Well one does and that is Max Barry
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