NATION

PASSWORD

The Vast and Empty Sky (OOC/Worldbuilding/Open)

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

User avatar
Esternial
Retired Moderator
 
Posts: 54391
Founded: May 09, 2009
Inoffensive Centrist Democracy

Postby Esternial » Fri Jul 14, 2017 7:57 am

I posted *something*

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Jul 14, 2017 8:01 am

Rupudska wrote:
Korhal IVV wrote:*no*


This is literally just the Eldar with modified appearance, try again.

augh
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jul 14, 2017 8:12 am

Korhal IVV wrote:
Rupudska wrote:
This is literally just the Eldar with modified appearance, try again.

augh


Also I'm not accepting any superpower contenders for nation apps, unless you're interested in doing the Cipaqoaltan Federation or Tarkellian Horde apps for me, even so I'd rather do those myself.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Jul 14, 2017 8:17 am

They aren't even close to becoming a regional power. The Worldstars are essentially refugee havens, and they view each other with distrust and are in no way united. So why would they be super power contenders in any way... Even Malantar and the other six great worldships combined would not hope to defeat either the Empire, the Federation, or the Horde in direct combat.

But, yeah, they are the Protoss and Eldar mashed into an amalgamation. They have the technology and biology of the Protoss and the eldritch powers of the Eldar.
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Jul 14, 2017 8:18 am

In another note, would space dwarves allied with insectoids do?
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jul 14, 2017 6:02 pm

Korhal IVV wrote:In another note, would space dwarves allied with insectoids do?


I'd rather just the insectoids.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Lunas Legion
Post Czar
 
Posts: 31060
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Fri Jul 14, 2017 6:09 pm

Rup, would an AI bound to a ship work for a character, since if we're doing quite a bit of ground-pounding I probably wouldn't have much to do.
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Jul 14, 2017 6:48 pm

Rupudska wrote:
Korhal IVV wrote:In another note, would space dwarves allied with insectoids do?


I'd rather just the insectoids.

K then :))
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jul 14, 2017 7:15 pm

Lunas Legion wrote:Rup, would an AI bound to a ship work for a character, since if we're doing quite a bit of ground-pounding I probably wouldn't have much to do.


Hmm. I want to do a mix of space and on-planet adventures, so it's 50-50 for a character like that. Maybe they have some sort of detachable amphibious vehicle or w/e to use on land.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Fri Jul 14, 2017 9:22 pm

Image

Name: Rhünir Hazakhar
Age: Well over seven centuries.
Gender: Male
Species: Kysaduran(Vizier)
Nationality/Allegiance: The Kysaduran Protectorate
Physical appearance:
Identifying Marks: Runic tracks of light emblazoned on his armor, and a mask he wears at all times.


Skills: Wields powerful eldritch powers as a Kysaduran Vizier. He is a deadly psyker that is not be trifled with. In addition, Rhünir has several robotic drones that accompany him at all times.
Personality: Despite the general stereotype that insectoids would be evil of sorts, the Kysadurans are quite the opposite, at least partially. Likewise, Rhünir is pragmatic and quite an observer. He is sometimes manipulative and will make use of others as a sword and a shield. However, that does not remove the fact that Rhünir is loyal towards those he calls "friend", and these are few in count. He is unyielding to any foe and is an intelligent fighter.
Weaknesses: In all his eldritch power, he is quite young for a Kysaduran Vizier and may act rashly at times, giving enemies an opening on which to strike. In addition, he cannot reach enemies that are afar.

His most obvious weakness is that while he can unleash devastating eldritch powers at his foes, all it takes is a well placed slash, or a good shot with a rifle to remove him from battle. The question is, however, is not getting burned with psychic fire before one is able to do that slash, or being shot by one of Rhünir's servitors before that good shot is done.

He also has a phobia of bats. Really.
Likes/dislikes: Likes - Crackles of lightning and thunder, explosions, "the fields of friendship", human anime
Dislikes - Anything reptilian, propaganda
Interests:(Optional)
Fears: That this mission will be a failure...


Bio: Born inside a colony ship named Modrus, the would be Vizier had quite a fortune at his hands. The Grand Viziers of Modrus soon detected that this one hatchling is quite gifted in eldritch power, and soon enough, Rhünir was being trained in the ways of psychic destruction.

Years later, the Modrus was raided by an alien fleet. The ill-prepared occupants were slaughtered in droves, except for one. Rhünir.

Rhünir, who has five centuries of age at that time, woke up from stasis to find that he is the last survivor of the ship. As the enemies surrounded him, he unleashed his eldritch psychic power and activating the defense drones of the ship, singlehandedly destroying every single one of the intruders. He then boarded one of the ships in the hangar, a Star Seeker class ship. With it, he went home to Zauros.

Naming the ship Night Haunter, it was in Zauros where it was modified. Stealth systems and an antimatter core replaced the fusion core, making it even more dangerous in battle. Gathering other like minded individuals, Rhünir and his crew, assisted by a force of Pulsar Destroyers and Nightfury Battlecruisers, roamed the Great Void, destroying pirate ships at the droves. Then, news came that the Reihm has fallen. Wishing to see the universe in full, the Vizier and his crew made for a world called Mars... to a certain place called..
. Thrawn B7.Hmmm... what could the presence of a certain powerful psyker mean...?
Reason for Being on Thrawn B7: Primarily because the Protectorate has opened its borders and thus, he and his crew wish to see the rest of the universe...
RP Sample:
CAPTAIN TO ENTERPRISE (DO NOT REMOVE)


Image

Name: Night Haunter
Make and model:
Appearance:
Length, Width, Height: 45 meters long, 10 meters wide and 15 meters high.
Weapons and Shielding: It uses a single prismatic beam for weaponry. This prismatic beam is powered by an antimatter core, granting it enormous energy output. It is extremely effective on damaging enemies from behind. That makes Night Haunter more of a sniper than a dogfighter.

The shields are not so glorious, as Night Haunter is intended as a long range damage dealer.
Propulsion: Ionic Engines
Cargo capacity:
Seats: 30
Special Features: True to its name, it is a true Haunter of the Night. It is armed with highly advanced cloaking technology that allows it to attack even while cloaked for a short duration.
ALL I ASK IS A TALL SHIP




Image

Species Name: Kysadurans(by other races), the Geochroni(by themselves)
Scientific Name: Sub Venandi(Underground Hunter)
Homeworld: Marthios(formerly)
Natural lifespan: Varies amongst the race. Queens and Spiderlords are biologically immortal, and Viziers(powerful psykers) have severely extended life spans of more than a few thousand years. Ordinary workers live for 80 years, winged flyers for 50, and warriors for 200. The most average citizens lives for a century.
Physical description: They... are insectoid? At first glance, they may seem to be somewhat like oversized ants, but in closer inspection, they have eight limbs, characteristic of arachnids, and torsos that vaguely resemble that of humans. Their eyes can see beyond the ultraviolet spectrum, and they have eight of these, though only a masked face can usually be seen by onlookers. They usually hide their soft bodies beneath chitinous carapaces and steel armor.

They are innately psionic race, and all are initially capable of telepathy, but a select few are exceptionally gifted. These gifted ones become the Viziers.


Are they good or evil? It is difficult to say. By nature, the Kysadurans are more or less willing to cooperate with the Empire, and loath the Federation by all means. However, they show no repugnance in doing the Horde some favors. At the same time, they are neutral in galactic affairs, taking neither side. Judging from this, they can be said to be observers that are tired of seeing planets burn and explode. The ignorance and blatant propaganda of humanity disgusts them, and the bias of the reptilian Federation towards non-reptilian species pleases them by no means. The Horde's conquest for galactic domination causes the pragmatic Kysadurans to loath them a little bit. However, in their current state, they are in no place to challenge the great powers, let alone face them in battle. And so, compromises are to be made.
Culture and History: The Kysadurans are an ancient race, dating back to the days when dinosaurs still walked the Earth. Rising from the world of Marthios near the galactic core, they evolved from smaller, weaker creatures known as the Kysa. The Kysa were insectoid creatures that were little more than animals at first, feeding, mating, and dying. However, times changed when an alien artifact mysteriously activated in the planet, mutating all of its inhabitants. In the case of the Kysa, they turned to the Kysadurans. Sentient insectoids. But they were not alone. In other areas of the planet, two more sentient species arose, the crustacean Urjarn of the deep sea, and the humanoid Targanath of the high mountains. The three races battled for domination in the world of Marthios. In land, the Kysadurans reigned supreme over the plains, but the Targanath ruled the mountains. Elsewhere, the Urjarn struck now and then from the sea, only to retreat soon after. This warfare continued for many centuries, and when Marthios reached the Modern Age, the endless conflict escalated.

Armed with nuclear weapons, the Kysadurans destroyed the Targanath mountain strongholds, and the Urjarns cowered in fear that they would be next. And so it was. The seas turned red as hundreds of millions were slaughtered by the Kysaduran war machine. But alas, they have turned fate against them. By choking the seas in blood, the ecosystem went into chaos, and all life in the seas died, save for microbes. The remaining Urjarn and Targanath mocked the Kysadurans for their foolishness, and it was true. Soon enough, the world itself was dying due to the radiation brought by the nuclear weapons of the Kysadurans. In a desperate measure, the Kysaduran nations formed a plan to evacuate the planet itself. Pooling their resources together, they built multi generation colony ships in order to save what remains of their population. And so, around 100,000 years ago, the Kysadurans left their planet for good.

After many centuries in space, the colony ships landed on a bountiful world by the name of Zauros. The gravity was high, but it was alright. Here, they built a new civilization. In the course of many years, the Kysaduran nation grew beyond their initial colony first. First they colonized the other planets of the Zauros system, before moving on to others once FTL was developed. They built a budding empire around the galactic core, forging the stars in their liking. Until... THEY came.

Their old foes from Marthios. The Urjarn and the Targanath. While they were foes in the past, they had a common enemy now. Unknown to the Kysadurans when they left Marthios, the remaining Urjarn and Targanath were taken and uplifted by... someone. It is unknown who exactly, but the Urjarn and Targanath descended upon the empire with great fury. Armed with otherwordly weaponry and starships that can cross the galaxy at the blink of an eye, they wreaked horrific devastation before they were finally stopped at huge cost at the great battle of the Steel Nebula. The war resulted in the deaths of 50% of the population, most of the queens, and the loss of 80% of their colonies. The nation buckled on itself and simply collapsed. For the next 12 centuries, anarchy and chaos reigned over the ruins of the empire. Until... he came.

Anathar Theron, lord of Zauros, began a great campaign to subdue the anarchic colonies and bring them under a new empire. For nearly a hundred years, this crusade lasted until Anathar himself was killed in battle. A new unified Kysaduran nation, however, stood strong. While it can never hope to match the old empire in any of its glory, it is still a force to contend with. For nearly 10,000 years, this nation, known as the Kysaduran Protectorate, isolated itself, until during the after math of Rehmian Collapse, they finally opened their gates. What awaits them in this dark galaxy?
CONSIDERED A DELICACY (DO NOT REMOVE)


Image

Nation name: Kysaduran Protectorate
Homeworld: Zauros
Government system: A feudal monarchy. A single Highlord rules the entire nation, but each world is in turn ruled by a lesser Planetary Master, who answers to the Highlord.
Main ideology: The Kysadurans operate under an ideology that compared to them, the lives of the lesser races that have inherited the galaxy are worthless, and they must do everything in their power in order to ensure their survival. With the Great Void reeking with hostile forces, the Kysadurans are a race constantly beset by war. They are considered as a race slowly inching towards extinction, with their slow reproduction rates being countered by combat losses. With most queens dead from the war against the Urjarn and Targanath centuries past, the entire race has been forced to genetically engineer themselves to be capable of procreating normally. However, this has been painfully slow, and many of the surviving queens are sterile.
Level of freedom: High. The Kysadurans have a society of equality, at least for members of their race. With their high standards of livng, wealth, and freedom to choose what path in life to take - The Protectorate is a society to marvel at.
Military description: The Star Fleet is composed of warships that operate under the Protectorate's banner. Their ships are divded into 4 types - Escorts, Cruisers, Battleships, and Carriers.
Appearance wise, they resemble Eldar warships in 40k. With the exception of the Pulsar Destroyer, they are highly maneuverable and difficult to hit with physical weapons. Their shields are primarily designed to tank shots from energy weapons, but the psychoplastic substances that make up their structure offer little protection from physical weaponry. While difficult to hit, a single shot or two are more than enough to bring most of them down. Exceptions are the Brightstar and the Nightfury, which are considerably slower than others, but still quick nonetheless. These two offer a little more resistance to physical weapons, but not much.
Escort -


Pulsar Class Destroyer

Most notable for its simplicity, it has a deadly Pulsar Lance, highly efficient stellar drives, and nothing else. The Pulsar crushes single targets with a single deadly blow from its pulsar lance, ripping them from their base atoms. As its Pulsar Lance and stellar drives draw so much energy, its crew are usually little more than skeleton crews that fire the gun and pilot the ship. They are incapable of repelling boarding actions... if the foe can get near enough.


Terror Class Destroyer

True to its name, the Terror Class is a terrifying prospect indeed. While indeed smaller than the destroyers of other races, it is by no means weaker. Armed with a wave motion cannon and a hundred side batteries, the Terror is fully capable of destroying enemy ships larger than itself.

Star Seeker Class Escort

Surgical strike craft armed with a single prismatic beam primed to destroy enemies from afar, the Star Seekers are highly dangerous with their continous focus beams that deal horrific damage over time. They are the smallest at a mere 45 meters long.

Cruiser Classes -

Blackveil Class Cruiser -

Arguably the most effective attack cruiser of the Kysaduran Starfleet, the Blackveil is the bane of the shipping of any starfaring empire. True to its name, the Blackveil strikes from the shadows and retreats before the foe can strike back.


Stardeath Heavy Cruiser-

The Stardeath is a notorious starship that is capable of outrunning even the swiftest escorts of other races. IT combines firepower, high amounts of manoeuvrability, and tremendous speed into a single terrifying package.

Battleship/Battlecruiser Classes-


Brightstar Class -
The pinnacle of Kysaduran Starship technology, the Brightstar is a rare, prized, and dangerous battleship that easily obliterates lesser ships with its superior weaponry. The Brightstar is highly manoeuverable for a battleship, and are more than a match for the larger battleships of other races with its speed, holo-fields, pulsar cannons, wave motion gun, and hundreds of kinetic and laser batteries.

Nightfury Class -
The Nightfury Class Battlecruisers are known as lesser versions of the Brightstar. They are highly manoeuverable, and are deadly with their numerous ionic and laser cannons. They are highly difficult to target due to their holofield projectors, which cause several "ghost ships" to appear in enemy sensors, concealing the real ship.
Economy: The Kysaduran planets are usually bountiful in resources, giving the Protectorate great economic wealth. If it is a nation in Earth, it would be a first world nation. The Protectorate furiously defends its wealth with its elusive starships.
GLORIOUS LAND (DO NOT REMOVE)
Last edited by Korhal IVV on Tue Jul 18, 2017 7:22 am, edited 4 times in total.
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Sat Jul 15, 2017 5:59 am

Korhal IVV wrote:
Species Name: Kysadurans(by other races), the Geochroni(by themselves)
Scientific Name: Sub Venandi(Underground Hunter)
Homeworld: Marthios(formerly)
Natural lifespan: Varies amongst the race. Queens and Spiderlords are biologically immortal, and Viziers(powerful psykers) have severely extended life spans of more than a few thousand years. Ordinary workers live for 80 years, winged flyers for 50, and warriors for 200. The most average citizens lives for a century.
Physical description: They... are insectoid? At first glance, they may seem to be somewhat like oversized ants, but in closer inspection, they have eight limbs, characteristic of arachnids, and torsos that vaguely resemble that of humans. Their eyes can see beyond the ultraviolet spectrum, and they have eight of these, though only a masked face can usually be seen by onlookers. They usually hide their soft bodies beneath chitinous carapaces and steel armor.

They are innately psionic race, and all are initially capable of telepathy, but a select few are exceptionally gifted. These gifted ones become the Viziers.


Are they good or evil? It is difficult to say. By nature, the Kysadurans are more or less willing to cooperate with the Empire, and loath the Federation by all means. However, they show no repugnance in doing the Horde some favors. At the same time, they are neutral in galactic affairs, taking neither side. Judging from this, they can be said to be observers that are tired of seeing planets burn and explode. The ignorance and blatant propaganda of humanity disgusts them, and the bias of the reptilian Federation towards non-reptilian species pleases them by no means. The Horde's conquest for galactic domination causes the pragmatic Kysadurans to loath them a little bit. However, in their current state, they are in no place to challenge the great powers, let alone face them in battle. And so, compromises are to be made.
Culture and History: The Kysadurans are an ancient race, dating back to the days when dinosaurs still walked the Earth. Rising from the world of Marthios near the galactic core, they evolved from smaller, weaker creatures known as the Kysa. The Kysa were insectoid creatures that were little more than animals at first, feeding, mating, and dying. However, times changed when an alien artifact mysteriously activated in the planet, mutating all of its inhabitants. In the case of the Kysa, they turned to the Kysadurans. Sentient insectoids. But they were not alone. In other areas of the planet, two more sentient species arose, the crustacean Urjarn of the deep sea, and the humanoid Targanath of the high mountains. The three races battled for domination in the world of Marthios. In land, the Kysadurans reigned supreme over the plains, but the Targanath ruled the mountains. Elsewhere, the Urjarn struck now and then from the sea, only to retreat soon after. This warfare continued for many centuries, and when Marthios reached the Modern Age, the endless conflict escalated.

Armed with nuclear weapons, the Kysadurans destroyed the Targanath mountain strongholds, and the Urjarns cowered in fear that they would be next. And so it was. The seas turned red as hundreds of millions were slaughtered by the Kysaduran war machine. But alas, they have turned fate against them. By choking the seas in blood, the ecosystem went into chaos, and all life in the seas died, save for microbes. The remaining Urjarn and Targanath mocked the Kysadurans for their foolishness, and it was true. Soon enough, the world itself was dying due to the radiation brought by the nuclear weapons of the Kysadurans. In a desperate measure, the Kysaduran nations formed a plan to evacuate the planet itself. Pooling their resources together, they built multi generation colony ships in order to save what remains of their population. And so, around 100,000 years ago, the Kysadurans left their planet for good.

After many centuries in space, the colony ships landed on a bountiful world by the name of Zauros. The gravity was high, but it was alright. Here, they built a new civilization. In the course of many years, the Kysaduran nation grew beyond their initial colony first. First they colonized the other planets of the Zauros system, before moving on to others once FTL was developed. They built a budding empire around the galactic core, forging the stars in their liking. Until... THEY came.

Their old foes from Marthios. The Urjarn and the Targanath. While they were foes in the past, they had a common enemy now. Unknown to the Kysadurans when they left Marthios, the remaining Urjarn and Targanath were taken and uplifted by... someone. It is unknown who exactly, but the Urjarn and Targanath descended upon the empire with great fury. Armed with otherwordly weaponry and starships that can cross the galaxy at the blink of an eye, they wreaked horrific devastation before they were finally stopped at huge cost at the great battle of the Steel Nebula. The war resulted in the deaths of 50% of the population, most of the queens, and the loss of 80% of their colonies. The nation buckled on itself and simply collapsed. For the next 12 centuries, anarchy and chaos reigned over the ruins of the empire. Until... he came.

Anathar Theron, lord of Zauros, began a great campaign to subdue the anarchic colonies and bring them under a new empire. For nearly a hundred years, this crusade lasted until Anathar himself was killed in battle. A new unified Kysaduran nation, however, stood strong. While it can never hope to match the old empire in any of its glory, it is still a force to contend with. For nearly 10,000 years, this nation, known as the Kysaduran Protectorate, isolated itself, until during the after math of Rehmian Collapse, they finally opened their gates. What awaits them in this dark galaxy?
CONSIDERED A DELICACY (DO NOT REMOVE)



Nation name: Kysaduran Protectorate
Homeworld: Zauros
Government system: A feudal monarchy. A single Highlord rules the entire nation, but each world is in turn ruled by a lesser Planetary Master, who answers to the Highlord.
Main ideology: (Be descriptive as you like)
Level of freedom:
Military description: (What do ya ships look like, m8?)
Economy:
GLORIOUS LAND (DO NOT REMOVE)

I'd rather not have any major powers in or near the Core proper (which is solidly within the Great Void), but otherwise it looks fine.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Korhal IVV
Senator
 
Posts: 3910
Founded: Aug 29, 2015
Ex-Nation

Postby Korhal IVV » Sat Jul 15, 2017 6:06 am

They aren't major. They are just a blip compared to the Empire and they have a measly 140 planets under their control.

Quick question, how many star systems do the Empire, Federation, and Horde control? Such info would be useful...
ABTH Music Education ~ AB Journalism ~ RPer ~ Keyboard Warrior ~ Futurist ~ INTJ

Economic Left/Right: -0.13
Social Libertarian/Authoritarian: 0.21
Supports: Christianity, economic development, democracy, common sense, vaccines, space colonization, and health programs
Against: Adding 100 genders, Gay marriage in a church, heresy, Nazism, abortion for no good reason, anti-vaxxers, SJW liberals, and indecency
This nation does reflect my real-life beliefs.
My vocabulary is stranger than a Tzeentchian sorceror. Bare with me.

"Whatever a person may be like, we must still love them because we love God." ~ John Calvin

User avatar
Lunas Legion
Post Czar
 
Posts: 31060
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sat Jul 15, 2017 6:10 am

Rupudska wrote:
Lunas Legion wrote:Rup, would an AI bound to a ship work for a character, since if we're doing quite a bit of ground-pounding I probably wouldn't have much to do.


Hmm. I want to do a mix of space and on-planet adventures, so it's 50-50 for a character like that. Maybe they have some sort of detachable amphibious vehicle or w/e to use on land.


Perhaps it can do in-atmosphere air support?
Last edited by William Slim Wed Dec 14 1970 10:35 pm, edited 35 times in total.

Confirmed member of Kyloominati, Destroyers of Worlds Membership can be applied for here

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 7:48 am

I gotta say, I want to post more world-building stuff, but its difficult not to pull stuff put of 40K. I'm going to add more planets and stuff once I get properly inspired.
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 8:05 am

Image

Planet Name: Redkorn
Atmosphere: None
Size and Mass: Radius of 473 km, 9.3 x 1020 kg
Axial Tilt, Orbital Distance, and Number 12.4 degrees, 382,620,000 km, located in asteroid belt between 5th and 6th planet
Geography and Climate: Rocky, no (recorded) life. Several climate controlled research stations exist, but the surface is perpetually -40 degrees Celsius.
Culture and History: Originally a nondescript asteroid, Redkorn became a disease research facility of the Rheim Imperium. After the war, it was quietly passed into the hands of the Cyanian Empire, which gleefully took in the advancements made there. Over time, it grew, and the research facility became a maze of tunnels bored into the asteroid, above ground facilities, and testing chambers. However, in the year 3606, all communication from the planet abruptly stopped. A search team was sent. They did not return. What did return was video footage of the site: Shell casings scattered everywhere, copious amounts of blood and unrecognized fluids, obvious locations of hard fought battles, and many mangled bodies of scientists and security personnel. Unfortunately, the camera stopped sending footage before the last communication from the team, so their fate is unknown. CyIntel quickly took over the situation, placing the planet on quarantine. Being a secret site fro its beginning, not many outside of CyIntel are aware of Redkorn's existence.
BIG OL' BALL (DO NOt REMOVE)
added picture
Last edited by Backatri on Wed Jul 26, 2017 5:10 pm, edited 3 times in total.
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Sat Jul 15, 2017 9:13 am

Backatri wrote:I gotta say, I want to post more world-building stuff, but its difficult not to pull stuff put of 40K. I'm going to add more planets and stuff once I get properly inspired.


There are science fiction franchises besides 40k. You could pull stuff from Star Trek, Star Wars, BSG, Stargate, hell there are dozens of science fiction cartoons from the 80s and 90s you could steal from.

Also Redkorn is accepted, I may use it soon.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 10:05 am

Rupudska wrote:
Backatri wrote:I gotta say, I want to post more world-building stuff, but its difficult not to pull stuff put of 40K. I'm going to add more planets and stuff once I get properly inspired.


There are science fiction franchises besides 40k. You could pull stuff from Star Trek, Star Wars, BSG, Stargate, hell there are dozens of science fiction cartoons from the 80s and 90s you could steal from.

Also Redkorn is accepted, I may use it soon.

I stole that from The Expanse
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 4:17 pm

Image

First picture attained of Predator Omnibus metallum. The planet pictured here was bombarded from orbit to contain the nanobots. Orbital surveys have concluded that significant numbers of nanobots persist, 150 years on.

Species Name: Grey Goo
Scientific Name: Predator Omnibus metallum
Homeworld: Unknown, originated in Rheim aligned systems towards the end of the war
Natural lifespan: Indefinite
Physical description: Dimensions, 250mm3, 6 legs equipped to jump 25 meters, RCS rockets attached to propel nanobots into space once all organic life has been extinguished. Best described as a box with legs
Culture and History: Towards the end of the war, the last surviving systems loyal to the Rheim Imperium began a policy of scorched earth and guerrilla warfare. In neighboring systems to the Rheim remnants, planets would fall in a few hours, and owing to limited space travel, months would pass before another planet would fall. Unfortunately, like a virus, trillions of nanobots would be born for every planet, consuming all living life to create yet more nanobots. Eventually, with the nanobots equipped to search out life, the swarm grew in mass and size, clearing planets faster and faster. Soon splinter swarms would emerge, growing to their own monolithic proportions. Now, the main swarm, Honeybee, is roaming the Void, sucking up traders and pirates. Several swarms are also affecting the Tarkellian horde. To illustrate the lethal nature of Predator Omnibus metallum, there has only been one instance of a ship surviving an encounter with the nanobots. The cargo ship Pride of Trazby was transporting a cargo of flamethrowers for the Cyanian Navy, when a previously undiscovered swarm set upon them. Over the course of 68 hours, the crew destroyed the swarm using the high heat of the flamethrowers, being boarded multiple times and losing 90% of the crew. CyIntel attempts to keep tabs on the swarms, naming at least 4 within the great void, fortuitously away from inhabited systems. They are:
The Honeybee Swarm
Hornet Swarm
Bullet Ant Swarm
Wasp Swarm
Exceptionally deadly, universally feared.
CONSIDERED A DELICACY (DO NOT REMOVE)

I can worldbuild like a madman but my IC posts suck.
Last edited by Backatri on Sun Jul 16, 2017 7:11 am, edited 5 times in total.
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Sat Jul 15, 2017 4:30 pm

You know when I saw your app I had my doubts, but I'm starting to think maybe I should make you co-OP, Back.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 4:35 pm

Rupudska wrote:You know when I saw your app I had my doubts, but I'm starting to think maybe I should make you co-OP, Back.

I'd be honored. But do note that this is the first thread I've ever participated heavily in, so if you'e all about experience, I can't help you out
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 63930
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sat Jul 15, 2017 4:36 pm

Backatri wrote:
Rupudska wrote:You know when I saw your app I had my doubts, but I'm starting to think maybe I should make you co-OP, Back.

I'd be honored. But do note that this is the first thread I've ever participated heavily in, so if you'e all about experience, I can't help you out


"An ounce of dedication is worth a pound of expertise." G-Tech, 2017
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 4:39 pm

G-Tech Corporation wrote:
Backatri wrote:I'd be honored. But do note that this is the first thread I've ever participated heavily in, so if you'e all about experience, I can't help you out


"An ounce of dedication is worth a pound of expertise." G-Tech, 2017

Thanks, G.
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Esternial
Retired Moderator
 
Posts: 54391
Founded: May 09, 2009
Inoffensive Centrist Democracy

Postby Esternial » Sat Jul 15, 2017 8:08 pm

Is Seravee the drone being referred to?

If so he takes exception to being referred to as a drone.

Backatri wrote:Physical description: 250ml3

I don't quite understand this aspect of the description. Unit aside, seems rather big for a nanobot.
Last edited by Esternial on Sat Jul 15, 2017 8:09 pm, edited 1 time in total.

User avatar
Backatri
Envoy
 
Posts: 231
Founded: Mar 09, 2015
Ex-Nation

Postby Backatri » Sat Jul 15, 2017 8:13 pm

Esternial wrote:Is Seravee the drone being referred to?

If so he takes exception to being referred to as a drone.

Backatri wrote:Physical description: 250ml3

I don't quite understand this aspect of the description. Unit aside, seems rather big for a nanobot.

That's what I had in mind when I wrote it up. I didn't want it to be your everyday nanobots where like 600 fill a glass of water, I wanted them to be big, like really big, so that one is noticable. But you're right; nanobots the wrong term

As for the dimensions, I wanted them to be boxes with legs so they get a cube as their dimensions.
Card Carrying Member of the adhouse|Proud Member of the GIA

User avatar
Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Sat Jul 15, 2017 8:27 pm

Esternial wrote:Is Seravee the drone being referred to?

If so he takes exception to being referred to as a drone.

He's not the drone, the drone Emilia's referring to is in her faceclaim.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Theyra

Advertisement

Remove ads