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Cylarn
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Left-Leaning College State

Postby Cylarn » Thu Jun 29, 2017 4:27 pm

As for our ship, is it armed to defend itself? Are there any escorting vessels?
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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 4:37 pm

Cylarn wrote:As for our ship, is it armed to defend itself? Are there any escorting vessels?


You provide (most of) the escorting vessels, but the Isaac itself is armed, just not heavily. It has good shielding though.

I'm debating whether or not the Cyanian Empire will also provide an escort vessel, if so it probably won't be much more than a destroyer or particularly well-armed frigate.
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On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu Jun 29, 2017 4:40 pm

Ah, should we apply for personal vessels?
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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 4:45 pm

G-Tech Corporation wrote:Ah, should we apply for personal vessels?


You don't have to, but it'd be a good idea to have a few. My character will, whose app I will get to work on.

As soon as I find a picture of Pidge that I like enough.
Last edited by Rupudska on Thu Jun 29, 2017 4:45 pm, edited 1 time in total.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Shadowwell
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Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Thu Jun 29, 2017 4:58 pm

Image

Species Name: Korvash
Scientific Name: TBD
Homeworld: None
Natural lifespan: 200+
Physical description: They appear similar to large Heavily Muscled Satyrs. Typically they stand in excess of 7', with others being taller. All have psionic potential, but it is wielded differently. Some can harness the elements produced by the body, Fire adn Electricity, others can boost their already impressive physical attributes.Females are of similar stature, if a bit slimmer, but they have denser, softer fur than the males. Most Korvash are primal in nature, being easy to anger, but the Doctrine of the Korvash teach some measures of control. This allows them to harness their anger to unleash frightening ferocity in combat.
Culture and History: a physically imposing and brutish race, to say the least, there are few of them left now. Once they occupied an entire system, with each planet housing a different variation of the species, but they all had similarities, now they are reduced to being bodyguards and mercenaries, some are even pirates, from the proud warriors they once were. While they are Naturally strong and have an above average regeneration rate, it was the high occurrence of psionic in the species that gave them their notoriety. The entire race was not full of strong psionics, but there were many of them. This played heavily into their traditional hierarchy, it also allowed them to communicate with most verbal races easily. Many favor physical weapons, as they handle them better.

It wasnt just the high occurence of Psionics that made them a force to be reckoned with. It was how the race used their abilities, while some did make them selves even more physically strong then they were to start with, others chose to go a different route. They used their power to increase the heat or electrical fields that they naturally produce. More powerful psionics among them could scorch a city to ashes, or fry it, destroying all technology.

They take honor in combat, and look down on assassins adn those who us underhanded methods.
CONSIDERED A DELICACY (DO NOT REMOVE)

Additional history:(can be changed, this is from another rp) The Species emerged on a series of planets in a System far from the Milky Way galaxy. Within the race even near the beginning of their emergence as a race, they held high capacity for what many call psionic abilities. Eventually they discovered a metal of sorts, on one of their few mining attempts, they were Warriors not workers. They discovered that the Metal could channel their abilities and if they channeled their psionic energy through the metal for long enough they could change the shape of the metal and make it take whatever shape they wished. Eventually their emerged those that were skilled enough that they made the framework for ships out of it, this marked the beginning of the Kor’Vash’s entrance into the expanse of space.

While previously they had had contat with the other planets with their species due to their abilities now they could visit the other planets and make contact. The situation of the race was much the same as on the other planets. They were a heavily Patriarchal/Matriarchal Warrior society. They revered strength, though they realized strength is not a simple matter of raw physical power, which many had in abundance. This unfortunately would lead to the downfall of the race. Eventually their skill and their strange ships drew the attention of others, some who wished to be friends others who simply wished to use them and then steal what they had. It was an empire like the latter that came and impressed one of the Planets in their system, and that started the Fall of the Kor’Vash. It lead to them fighting with one another, and they eventually destroyed their own system, though it was mostly a side effect this led to the disappearance of the Metal, though many Korvash Died. Many went elsewhere, while some left on the ships and became pirates.
Last edited by Shadowwell on Thu Jun 29, 2017 5:43 pm, edited 2 times in total.
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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 5:04 pm

Shadowwell wrote:
Species Name: Korvash
Scientific Name: TBD
Homeworld: None
Natural lifespan: 200+
Physical description: They appear similar to large Heavily Muscled Satyrs. Typically they stand in excess of 7', with others being taller. All have psionic potential, but it is wielded differently. Some can harness the elements others can boost their already impressive physical attributes.
Culture and History: Theirs is a warrior culture, they are honorable adn revere strength in all forms. Millenia ago the Korvash homeworlds and their system were destroyed due to war.
CONSIDERED A DELICACY (DO NOT REMOVE)


That image would easily fit on the page?
That culture section is only a line long?
???

Also I'm not sure how I feel about element bending for psionics. Telekinesis, sure, boosting physical abilities briefly, fine, but elements (assuming you mean them in the Avatar sense) I'm a tad ehh on.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Thu Jun 29, 2017 5:44 pm

Rupudska wrote:
Shadowwell wrote:
[url]https://s-media-cache-ak0.pinimg.com/236x/92/3b/dc/923bdcc0fe07d0bd09850789896c70a9.jpg

Species Name: Korvash
Scientific Name: TBD
Homeworld: None
Natural lifespan: 200+
Physical description: They appear similar to large Heavily Muscled Satyrs. Typically they stand in excess of 7', with others being taller. All have psionic potential, but it is wielded differently. Some can harness the elements others can boost their already impressive physical attributes.
Culture and History: Theirs is a warrior culture, they are honorable adn revere strength in all forms. Millenia ago the Korvash homeworlds and their system were destroyed due to war.
CONSIDERED A DELICACY (DO NOT REMOVE)


That image would easily fit on the page?
That culture section is only a line long?
???

Also I'm not sure how I feel about element bending for psionics. Telekinesis, sure, boosting physical abilities briefly, fine, but elements (assuming you mean them in the Avatar sense) I'm a tad ehh on.

It is a Wip, I have to find the info, it is srpead through various rps here on NS.

They can amplify the heat that the body produces as well as manipulate the bodies electrical field. They operate similar to biotics from mass effect but different. Also, the image thing was a misclick.

EDIT: fixed the pic and added more tho the App.
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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 5:52 pm

Shadowwell wrote:
Species Name: Korvash
Scientific Name: TBD
Homeworld: None
Natural lifespan: 200+
Physical description: They appear similar to large Heavily Muscled Satyrs. Typically they stand in excess of 7', with others being taller. All have psionic potential, but it is wielded differently. Some can harness the elements produced by the body, Fire and Electricity, others can boost their already impressive physical attributes. Females are of similar stature, if a bit slimmer, but they have denser, softer fur than the males. Most Korvash are primal in nature, being easy to anger, but the Doctrine of the Korvash teach some measures of control. This allows them to harness their anger to unleash frightening ferocity in combat.
Culture and History: a physically imposing and brutish race, to say the least, there are few of them left now. Once they occupied an entire system, with each planet housing a different variation of the species, but they all had similarities, now they are reduced to being bodyguards and mercenaries, some are even pirates, from the proud warriors they once were. While they are Naturally strong and have an above average regeneration rate, it was the high occurrence of psionic in the species that gave them their notoriety. The entire race was not full of strong psionics, but there were many of them. This played heavily into their traditional hierarchy, it also allowed them to communicate with most verbal races easily. Many favor physical weapons, as they handle them better.

It wasn't just the high occurrence of Psionics that made them a force to be reckoned with. It was how the race used their abilities, while some did make themselves even more physically strong then they were to start with, others chose to go a different route. They used their power to increase the heat or electrical fields that they naturally produce. More powerful psionics among them could scorch a city to ashes, or fry it, destroying all technology.

They take honor in combat, and look down on assassins and those who use underhanded methods.
CONSIDERED A DELICACY (DO NOT REMOVE)

Additional history:(can be changed, this is from another rp) The Species emerged on a series of planets in a System far from the Milky Way galaxy. Within the race even near the beginning of their emergence as a race, they held high capacity for what many call psionic abilities. Eventually they discovered a metal of sorts, on one of their few mining attempts, they were Warriors not workers. They discovered that the Metal could channel their abilities and if they channeled their psionic energy through the metal for long enough they could change the shape of the metal and make it take whatever shape they wished. Eventually there emerged those that were skilled enough that they made the framework for ships out of it, this marked the beginning of the Kor’Vash’s entrance into the expanse of space.

While previously they had had contact with the other planets with their species due to their abilities now they could visit the other planets and make contact. The situation of the race was much the same as on the other planets. They were a heavily Patriarchal/Matriarchal Warrior society. They revered strength, though they realized strength is not a simple matter of raw physical power, which many had in abundance. This unfortunately would lead to the downfall of the race. Eventually their skill and their strange ships drew the attention of others, some who wished to be friends others who simply wished to use them and then steal what they had. It was an empire like the latter that came and impressed one of the Planets in their system, and that started the Fall of the Kor’Vash. It lead to them fighting with one another, and they eventually destroyed their own system, though it was mostly a side effect this led to the disappearance of the Metal, though many Korvash Died. Many went elsewhere, while some left on the ships and became pirates.


Grammar is wonky but I know you well enough to let it slide, for now. Don't really like the Korvash coming from outside the galaxy but otherwise the additional history is fine. Still don't really like the fire and electricity manipulation, but as long as they aren't firebreathing dragon level it should be fine. It's good.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Thu Jun 29, 2017 5:55 pm

Most of the info was taken from other, older rps, so wonkyness is to be expected. i can adapt, like i have i another rp they are in, Some stayed in this galaxy, but others left and ventured elsewhere.
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Rupudska
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Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 8:28 pm

Image
Damn, that picture's kinda old. Ahh, I remember first getting that drone.
Name: "I'm Emilia Jorgeir, nice t'meetcha."
Age: "I'm 34 standard years old by the Cyanian calendar. Ageslow is a wonderful thing."
Gender: "I'm a woman, if that wasn't apparent."
Species: "I know that there's quite the number of humanoids out there, but you shoulda taken a DNA scan of me when I came in, right? I'm human."
Nationality/Allegiance: "I was born n' raised in the Cyanian Empire - Gods save the King - but I don't serve in the Navy anymore. Happens when you piss off the wrong noble. Anyway, I was born on Freyr, but I work for money now. Still, I try to avoid working for species that either want humans dead or under mind control."
Physical appearance: "Take a picture, it'll last longer. 157 centimeters tall, caucasian human. Brown hair that I still keep short, lightly tanned skin. Cybernetic eye prosthetics that people tell me look like ancient welding goggles, only with green lenses - my eyes were green. There's nicer ones that look just like glass eyes, but you have to take 'em out every once in a while, and that's creepy. And they can't handle high-G turns that a fighter has to make. My left arm and both legs are prosthetics, too. I used to wear glasses, and I keep 'em on me, but with these prosthetics I don't need 'em. I have some scars on my back and chest, and a few around my eyes - the prosthetics took longer than usual for my face to accept them, which almost put me out of service. Almost. I also have a lot of scars on my left shoulder area and left side - my legs came off cleanly when they did, my arm? Not so much. I've got a tattoo of a pirate starship sailing through a burning cloud on my right shoulder - I think I got it when I was promoted to Captain."
Identifying Marks: "I keep a microwave pistol made out of an ancient Earth slugthrower - a Luger - on me at all times. Oh, and I have these big fuckin' welding goggle eye prosthetics. That's pretty obvious. I can make 'em glow, too, but it gives me a headache if I leave 'em on for too long."
Skills: "One doesn't last this long with a fighter without knowing how to handle it. And one doesn't get to be a leader of a whole squadron by merely being able to 'handle' it. I am good at flying a ship, especially smaller ones. I have great aim, and a great sense of when to shoot and when to keep your gods-damned fingers off the trigger. I don't fly pretty, but I fly pretty well."

"Of course, I also know how to maintain the thing - mechanics aren't easy to come by in the outer fringes, and my Piggy's so souped up half the half of them that can tell between an exhaust port and a porta-potty wouldn't know what to do with it. So I've come to learn and know my way around machines. Don't expect me to know my way around a cruise liner, though. Not many of them on the fringes anyway. So I keep my Piggy in pristine shape, at least mechanically. Bharazas always have stains on the outside, and nothin' can fix that. Dirty birds."

"I've got skills unrelated to combat, too. I can fish well enough to catch king sharks, I can sail a sailboat by myself, I can swim like a fish, that sort of thing."

Personality: "I'm what the kids call 'cynical'. I have been called 'more classless than a Communist utopia' which may have caused my *ahem* dismissal from the Imperial Navy. I've been called rude, because I don't have much in the way of a mental or verbal filter. I've even been called crass, which I take offense to because crassness implies a lack of intelligence. I've also been told that I protect my squadron like a beast possessed, and that I have a good heart. Not sure about those, but that's what I've heard. Hey, why are you asking about this anyway? Shouldn't there be a psych eval in my résumé?"
Weaknesses: "You're asking me that, on this planet? You better be real damn good at keeping secrets, and have real damn good soundproofing."

"And shut the fucking door. Alright? Okay. I can take a punch, I can give a punch, fine. I'm not all that good with weapons. Sure, I can swing a sword, but any dumbass can do that, and I didn't pay much attention to swordsmanship in officer's training - I was under the firm impression that once I got into sword range I'd have either shot the bastard, kicked the bastard, or be dead. I may be wrong about that. And as strong as the prosthetics make me, I'm still not a hulk, so I'm not physically that strong. I can't sit still, I have to be moving - I think that's from training. And... I suppose I may not be good with any firearm bigger than a pistol or a PDW."
Likes/dislikes: "I like beer, I like rum, I like flying, I like fighting, I like a warm meal and a bed with someone to share it with, noisily. I like working with my hands, I enjoy the use of holodecks and holonovels (and the regular ones, because you can't EMP a paperback). I root for the underdog. I like old music. I like fishing, I like sailing, I like the beach."

"I don't like the Cipa Navy, I don't like dealing with their ships, I don't much like the looking at 'em in general. I don't like being stuck in one place for long, I gotta keep on the move. I don't like bein' bored, though I'm good at keeping from bein' bored. I don't like to see innocent people getting hurt."
Interests: "Besides machining, I do a bit of woodworking as a hobby, and I like to use adventure holonovels."
Fears: "Spiders. I hate spiders, and spiders hate me, and that's okay because if I ever see a spider or something spider-like, I'll kill it, no hesitation. Spiders can fuck right off. There's also death by decompression. Sure, you're trained to handle it in the Imperial Navy, but it's the farthest thing from pleasant, feeling like an overfilled balloon. I also don't like the idea of being dead in the water or somehow being unable to maneuver due to damage to my ship - that fear may have also been trained into me, but I probably would've ended up being piss-myself terrified of it anyway. Same with being paralyzed."
Bio: "Pfft, what? You want my life story, too? Well... okay, I guess, but you're paying for all the Dark n' Stormies it'll take to share it all."

"Right then. I was born on Freyr on Bala Bala Island, a quiet little spit of land twice the size of Manhattan in the middle of the ocean whose most remarkable features are proximity to some of the better deep-water fishing on Freyr and a regional spaceport. My family had been there about as long as there had been humans on Freyr, some two hundred years, and we made a decent amount of cash catching elephant crabs and Freyan razorback marlins and selling the meat, shells, and beaks. Damn good meat, but I digress."

"Besides fishing and crabbing, my family had a history in the military, mostly in the Cyanian Navy. Pappy had even served in the Royal Naval Commandos in the campaign to take back Antediluvia from the lizards, and Grandma had served in a fighter squadron to provide him air cover - she got shot down, that was how they met. I guess their stories rubbed off on me, especially hers, and that's how I ended up in a fighter's cockpit."

"Training was interesting to say the least. So was getting there. Freyr is pretty far from Mars, but you still have to get to Mars to take flight officer's training for fighter school - officer schools are evenly spread out no less than three month's worth of travel apart from each other, and Freyr is two and a half months away from Mars. It was a long journey on a retired liner, and I was put in second-class with the rest of those that could afford it. I almost used Pappy's service to get myself into first with the nobles and upper crust and the like, but he had very plainly told me that I'd best save it for a situation that really needed it, like squeezing into higher ranks - knowing people and being related to heroes helped more than money or even social class ever could. So I did. Nearly got put in steerage a few times after I backed out of a meal or two, but I managed."

"The Officer's Training Program, unlike most government services, gave no shits about how blue your metaphorical blood was. Officially. In reality, it was another matter, but at least they didn't sort you by social class. The commissioner was more than welcoming and willing to get me into officer training, though the way he looked at those of us from lower economic classes made me think he just considered himself a sugar daddy. I consider it a miracle I didn't kick him in the nuts."

"From there I went to the Fighter Corps, which officers shared with conscripts and enlistees until after we got through advanced flight training. Some stout-looking guy in front of me got turned down after the medical exam - something about his eyes. I wore glasses, and I got in after they gave me laser eye surgery to fix my eyes to the basic flying level needed - kept the glasses though - so I think they just didn't like him. Or maybe some noble didn't like him. Who knows."

"Training was tough on us. Many dropped out; because they couldn't think in three dimensions, because they got scared, because they pissed off a noble, or because they pissed off a DI - and if you did the latter, not even being the Duke of Mars could save you. I know, because our DI said that the previous Duke of Mars had tried, and that's why he served his service flying cargo ships. We were taught to move and act as a group, but not be afraid to strike out on one's own if the need or opportunity arose. We were taught to never stop moving; even the toughest fighter can't take much punishment and even computers have more difficulty hitting a moving target."

"Training lasted a full year, and I was then put in the 237th Strike Fighter Squadron, the 'Orks'. We were assigned to the New Rhodesian sector, in the Scutum-Centaurus Arm no more than a thousand lightyears from the boundaries between Cyania, the Tarkellians, and the Cipas. It was dead center in a region of space that had changed hands between the three powers and more local ones almost nonstop for centuries, and New Rhodesia itself had frequently fallen victim to such changes in ownership - however it had originally been a human colony, founded before even the fall of Rheim, and so Cyania fought the hardest to keep the system."

"I won't bore you with war stories, but I will say I did damn well for myself. We sailed around on the HMS Uruk-hai escorting transports through dangerous regions most of the time, occasionally providing close-air support, engaging in counterinsurgency, and of course, bashing the Cipa's lizard faces in - attacking their transports, salting their fields, sinking their ships, sometimes even stealing them if we could get away with it. Strangely we didn't deal with the Tarkellians much - their main base world in the region had been blown up a few weeks before I was assigned to the squadron, and I guess they were licking their wounds."

"I rose through the ranks. Once I made Captain they took me down to New Rhdoesia's capital of Praetoria to get prosthetic eyes, all the better to see and aim with. It took a while to get used to them, though maybe it was because I had just lost both my legs to a Cipa cruiser's laser lances and was getting used to prosthetic legs, too. Once I got used to them though, I got even better, ending up commanding my own flight of fighters on board the Uruk."

"I was two weeks from Major and command of second flight when it happened. We were transporting a noble VIP from New Rhodesia to Gavarkis, some three hundred lightyears away. It was a simple mission, with a simple problem - a pair of Cipa destroyers dropped out of warp to ruin everyone's day. We dealt with them quickly and efficiently in the 237th's own special, brutal way, while looking out for our own - I like to keep the safety of my crew a priority over the safety of the cargo for the most part, and this noble wasn't a big deal in my mind. The transport was damaged, but it was nothing serious - engine four had been taken out and the galley had been smashed by a Cipa fighter slamming into it."

"Had that been it, things would have been fine because the noble in question was a forgiving man, but after we dealt with the destroyers a trio of heavy cruisers appeared, and we weren't equipped to handle that much. The VIP ship was destroyed, and most of my squadron lost with it. I managed to just barely save the VIP, but the effort damaged my engines and I was left adrift in space while the Cipas decided whether or not to finish me off themselves or let the cold of space take me. They decided on the latter, but only after hanging around for three days and capturing as many escape pods as they could."

"For three more days the two of us sat in that cockpit, and the noble barely survived because he refused to eat until I had. We were rescued by a wrecking crew which took us back to Rhodesia, where the noble's family decided to be assholes and, much to his chagrin, play pin-the-blame-on-the-surviving officer. I was at least given an 'honorable discharge' and got to keep my Piggy thanks in part to me pulling my grandfather's service on them, but we both knew that I was being kicked out, and there wasn't dick I could do about it because, hero or granddaughter of a hero or no, I was just the daughter of some fisherman on a fringe planet."

"And thus was I set adrift in the wind, left to wander the fringes of Cyanian space, where I slowly made my way north to the edge of the galaxy and the edge of the Great Void. Honorable my discharge may have been, but noble gossip is a powerful force to reckon with, and getting a new job with the Empire legitimately is difficult. So here I am."
Reason for Being on Thrawn B7: "I need the money, what's it to ya?"
RP Sample: No.
CAPTAIN TO ENTERPRISE (DO NOT REMOVE)


Name: Pig Sticker
Make and model: Bristil Br-233 Bharaza Mk III
Appearance: "A long time it may be since I flew with them, but my ol' Sticker still has her squadron's markings - a nice dark celadon green on the top, a pale blue on the bottom, and a fat black stripe down the middle lengthwise on both sides with a white pinstripe in the middle of that, marking me as a squadron leader. And of course, the shark mouth on the nose, the kill marks next to it, and the nose art - a pig in armor riding a speederbike and carrying a positron lance."
Length, Width, Height: "16.9 meters long, wingspan of 8.2 meters, and a height landed of 8 meters."
Weapons and Shielding: "6 positron cannons, four under and two over-wing pylons and two fuselage pylons. She's got military-grade ablative armor and a Kremaltek Type III shield generator. No I'm not telling you how thick the armor is."
Propulsion: "She's got a Rolls-Royce Severn axial sublight jet and a Sado-Wyy S302 SL drive for faster-than-light travel. Even the Mk V Bharazas don't pack that much in the trunk."
Cargo capacity: "Fuck, I mean... I could put a big duffle bag in the WSO seat, maybe a few beer cases? The Bharaza wasn't exactly designed to have much extraneous space. I got a fuel pod that can double as storage for up to 30k kilos, but even with the compartmentalization, that's less fuel for me, so I don't like using it for long."
Seats: "Two, technically."
Special Features: "She's been updated beyond what a Mk III should be capable, hell even the current Mk Vs are inferior to her in most ways. The WSO's role has been filled by my drone. And a whole lot of other... shall we say not fully licit mods."
ALL I ASK IS A TALL SHIP
Last edited by Rupudska on Wed Jul 05, 2017 8:24 am, edited 7 times in total.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
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On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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G-Tech Corporation
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Posts: 63970
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Inoffensive Centrist Democracy

Postby G-Tech Corporation » Thu Jun 29, 2017 8:43 pm

Oh, Rup, how is AI viewed in the Empire? Three Laws? Heresy? Embraced?
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Shadowwell
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Ex-Nation

Postby Shadowwell » Thu Jun 29, 2017 9:03 pm

what are the limits for personal ships exactly?
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Ormata
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Iron Fist Socialists

Postby Ormata » Thu Jun 29, 2017 9:18 pm

Tagged
Last edited by Ormata on Fri Jun 30, 2017 11:36 am, edited 2 times in total.

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Cylarn
Postmaster-General
 
Posts: 14966
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Thu Jun 29, 2017 9:24 pm

Oh God, do I look like I'm made of money? Like I can just "commission" someone to make a flag?

Nation Name: The Kingdom of Acadia.
Homeworld: El Dorado (located in the Near 3kpc Arm, Varangian System).
Government system: A collection of powerful city-states and space stations ruled by feudal lords, all of whom swear fealty to a single King, who in turn is a vassal of the Cyanian Emperor. The majority of the colonies operate via parliamentary councils, with the lords serving as heads of state and government.
Main ideology: Acadians are mostly human, descending from Rheim's early colonization efforts. The current King of Acadia, Janus IX, is bestowed his title and territory by the Cyanian Empire, which is recognized as the legitimate successor of the Imperium. As such, the majority of Acadians are loyal to the Empire in its quest to colonize the galaxy. The Federation and Horde are viewed with extreme hatred, with the atrocities of an ongoing conflict still fresh in the minds of Acadian citizens. Service to the Kingdom is seen as a duty for men and women both.
Level of freedom: Corruption is common among the lesser nobility and those that they employ. Acadian nobles are generally seen as level-headed, though personal feuds between the nobility has brewed into low-intensity skirmishes between opposing militias. Conscription is generally seen as a rite of passage in Acadian society, though some minor religious communities have raised opposition to conscription.
Military description: Compulsory military service is a staple of life for Acadian men and women regardless of their city-state; they must serve for a period of two years in the Acadian Legion, after which point they are allowed to either enlist or enter the civilian workplace. The Acadian Legion operates a ground force and aerospace naval force which, although small, has proven itself on multiple occasions against Federation invasions. In recent years, expansion by the Federation is the government's top concern, which has already captured two planets in ten years.

The Legion Ground Force is a remarkably well-trained and disciplined fighting force that suffers greatly from manpower shortages. Infantry is primarily mech-based and medium/heavy infantry, though a number of light infantry regiments exist. Acadian artillery batteries are also in abundance, with a small but effective armored corps. Acadian troops are given incentives to attend specialty schools to enhance their skills; thus a large number of soldiers have attended "Pathfinder" schools or have their EVA (Extra-Vehicular Activity) badge. Elite units within the Ground Force include the Royal Acadian Rangers and 1st Marksman Battalion. Currently, Acadian troops are fighting occupying Federation forces on the planets Mycenae I and Mycenae II.

The Legion Navy specializes in protecting the home planet of El Dorado and the city-states and stations in the surrounding space within the system. They employ two Cyanian-made dreadnoughts; the ALNV Rocinante and the ALNV Talwar, which are split between patrolling the home system and providing space superiority. They each carry compliments of fighters, Marines, and gunships for defense, along with an array of powerful "Thanatos" cannons. The Navy also possesses a number of frigates, destroyers, and lighter combat craft, including frigates. Although the Navy has claimed over ninety Federation ships - ones larger than patrol craft - during the long-running conflict between the two powers, they are generally outnumbered and outgunned by their Federation opponents. The Navy also provides air support to the Ground Force, a role that it serves admirably in.

The primary special operations unit of the Legion is the Marine Tactical Intervention Unit, also known as the "Breachers" due to their anti-ship tactics. They specialize in EVA combat in zero-g zones, wearing armored and specially-modified "Breacher" suits. Breachers often deploy onto the hulls and vulnerable spaces of enemy ships, where they deploy explosives in order to destabilize and enter such vessels. They were responsible for the destruction of a Federation dreadnought in 3614, as well as for the disruption of Federation supply lines to their occupation efforts on Mycenae II.


Economy: The mining and refinement industries, along with commercial agriculture and arms manufacturing, dominate the Acadian economy. Powerful trade families, living it up in the many banking districts of the city-states and stations, compete in the import and exportation of goods. The Royal Acadian Merchant Fleet, often used as a substitute for military service, is the lifeblood of the Acadian economy, facilitating trade throughout Cyanian space, as well as to the lesser kingdoms.
GLORIOUS LAND (DO NOT REMOVE)

Character app will come later.
Last edited by Cylarn on Sun Jul 02, 2017 9:09 am, edited 3 times in total.
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Rupudska
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Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Thu Jun 29, 2017 9:41 pm

G-Tech Corporation wrote:Oh, Rup, how is AI viewed in the Empire? Three Laws? Heresy? Embraced?


Three Laws more or less, though there are exceptions because the Empire neither has the manpower to fully enforce them nor the interest in doing so to do so.

Shadowwell wrote:what are the limits for personal ships exactly?


Nothing more than a cutter or a very small corvette, say, 50 meters or so. Ships are expensive, and unlike 40k even magnates will have difficulty buying anything heavily armed bigger than a destroyer.

Oh and Cy's nation thing is accepted once it's done.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Thu Jun 29, 2017 10:00 pm

Rupudska wrote:
G-Tech Corporation wrote:Oh, Rup, how is AI viewed in the Empire? Three Laws? Heresy? Embraced?


Three Laws more or less, though there are exceptions because the Empire neither has the manpower to fully enforce them nor the interest in doing so to do so.

Shadowwell wrote:what are the limits for personal ships exactly?


Nothing more than a cutter or a very small corvette, say, 50 meters or so. Ships are expensive, and unlike 40k even magnates will have difficulty buying anything heavily armed bigger than a destroyer.

Oh and Cy's nation thing is accepted once it's done.

I was thinking corvette. I was looking up fighter pics to use, then thought i should ask first.
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Rupudska
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Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jun 30, 2017 3:52 am

Shadowwell wrote:
Rupudska wrote:
Three Laws more or less, though there are exceptions because the Empire neither has the manpower to fully enforce them nor the interest in doing so to do so.



Nothing more than a cutter or a very small corvette, say, 50 meters or so. Ships are expensive, and unlike 40k even magnates will have difficulty buying anything heavily armed bigger than a destroyer.

Oh and Cy's nation thing is accepted once it's done.

I was thinking corvette. I was looking up fighter pics to use, then thought i should ask first.


I must point out that I prefer fighters, but a small corvette should be fine.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Esternial
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Posts: 54394
Founded: May 09, 2009
Inoffensive Centrist Democracy

Postby Esternial » Fri Jun 30, 2017 6:25 am

I like this idea...

...as a friend.

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Shadowwell
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Posts: 15167
Founded: Jan 26, 2015
Ex-Nation

Postby Shadowwell » Fri Jun 30, 2017 6:43 am

Concerning the Korvash, I can change the psionic element thing, to where, for most Korvash, they can only create and aura of sorts immediately around them, and cannot send blasts of the stuff off or the like. Also i might make the second bit of Korvash history non-Canon where the rp is concerned, except for a few points.


What concept do you have for the hivemind snail guys?
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WE'RE THE AWESOMEST, COME CHECK US OUT

When i am not being your average Drunk at the Pub, i am the Founder and Headmaster of The Academy. On my off time i am also a Member of the Mechanics Guild. Member of The Council of the Multiverse community. Click me to find out more!

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Great Confederacy of Commonwealth States
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Democratic Socialists

Postby Great Confederacy of Commonwealth States » Fri Jun 30, 2017 7:41 am

I'm making a race of engine-dwelling mechanic rodents without a home world. Could my character have a barge of sorts for scavanging ship parts? It would be lightly armed, but heavily armoured.
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Rupudska
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Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jun 30, 2017 7:44 am

Esternial wrote:I like this idea...

...as a friend.

Oh shut up baby you love it.
Great Confederacy Of Commonwealth States wrote:I'm making a race of engine-dwelling mechanic rodents without a home world. Could my character have a barge of sorts for scavanging ship parts? It would be lightly armed, but heavily armoured.

Sounds good.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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Doughertania
Negotiator
 
Posts: 7094
Founded: Jan 17, 2012
Liberal Democratic Socialists

Postby Doughertania » Fri Jun 30, 2017 10:39 am

Consider me interested. If I can think of a suitable race I'll make them.

EDIT: I want to make a giant, self-sustaining ship crewed by cyborgs and run by a rouge AI. What app would I use to make that? To be clear, this wouldn't be my character, this would be something we could potentially run across on our travels.
Last edited by Doughertania on Fri Jun 30, 2017 11:52 am, edited 1 time in total.
NationStates's resident bread turtle and fourth-wall demolition expert.


I started a character picture collection for RPs, Fantasy and Sci-Fi. If you want to use a pic, go for it. If you want to add one, TG it to me.

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Rupudska
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Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Fri Jun 30, 2017 12:09 pm

Doughertania wrote:Consider me interested. If I can think of a suitable race I'll make them.

EDIT: I want to make a giant, self-sustaining ship crewed by cyborgs and run by a rouge AI. What app would I use to make that? To be clear, this wouldn't be my character, this would be something we could potentially run across on our travels.


I don't think an app is necessary for that, but a situation idea list could be useful.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

User avatar
Doughertania
Negotiator
 
Posts: 7094
Founded: Jan 17, 2012
Liberal Democratic Socialists

Postby Doughertania » Fri Jun 30, 2017 12:14 pm

Rupudska wrote:
Doughertania wrote:Consider me interested. If I can think of a suitable race I'll make them.

EDIT: I want to make a giant, self-sustaining ship crewed by cyborgs and run by a rouge AI. What app would I use to make that? To be clear, this wouldn't be my character, this would be something we could potentially run across on our travels.


I don't think an app is necessary for that, but a situation idea list could be useful.

Ok. I'll get to work creating it. Could I say it started off as a Imperial science vessel meant to chart the Great Void, but something caused it to deviate from it's original programming, leading to it's current state?
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I started a character picture collection for RPs, Fantasy and Sci-Fi. If you want to use a pic, go for it. If you want to add one, TG it to me.

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Cylarn
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Posts: 14966
Founded: Nov 25, 2011
Left-Leaning College State

Postby Cylarn » Fri Jun 30, 2017 12:29 pm

I am going to throw up a gunship, for anyone who isn't looking to zip around in a fighter.
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