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Lost Souls - a Dark Fantasy Tale (OOC/Sign-Ups)

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Skaldia
Minister
 
Posts: 2965
Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Jun 10, 2017 6:34 am

Sivio wrote:Tagging for later. Decent read, I like it. Fantasy has always been one of my favorite genres.


Welcome aboard mate.
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 8:15 am

Almost finished, just wanted to post what I have thus far.

Character Name: Baron Asher Luxus

Character Gender: Male
Character Age: 28

Occupation: THE WALL Defender/"Tank" of the group; officially the top Guard would be an applicable position.
Inventory:
  • Matroyan Siege Armor
  • Matroyan Tower Shield, locks and unlocks in the center to fold for easier transportation.
  • Bladed Greatflail, seemingly perpetually covered in oil. (Asher's weapon of choice)
  • Matroyan Handheld Ballista
  • Ballista Spike Ammunition
  • Linen Underclothes
  • Water Canteen
  • Bloodstained Cloth (for wiping himself clean after battle, though that is hardly used nowadays.)
  • Food provisions
  • A small obsidian idol
Abilities:
Nearly superhuman strength and endurance, able to carry the weight of his armor and armaments with what seems to be ease, as well as utilize them in combat to the same effect. Due to the "blessing" of the demoness who he has pledged to, he was promised strength and power unrivaled with each "sacrifice" made to her. A sign of this covenant is the obsidian idol manifested upon him, as well as the perpetual oil cloaking his flail, which can be lit into a blazing inferno with a single spark.

Physical Description:
His Face
His Armored Self

Asher is nothing short of herculean in appearance; immensely muscular and tall, standing at 6'5", the only Matroyan thing about him it would seem is his skin tone and hair.

Psyche Description: Asher is certainly one who has accepted the complete madness of the world, the once noble Matroyan now one who uses his talents merely to kill for whatever purpose he sees fit. His mind paints himself as a righteous adjudicator who strikes down the wicked, yet subconsciously he knows he only kills for the thrill of power. His pact to his demoness and his pledge to the Black Company merely supports his actions, and, despite what excuses he makes, he uses them as a guise to confront himself with more foes.

Despite the secret intentions he still doesn't acknowledge, Asher is loyal to those who he sees deserve it, including the captain of the company, Alderic, the demoness who found him, and formerly Matroyash. In most interactions with his equals, he comes of as eerily approachable, warmhearted, clever, and almost charming to an extent. Reflective of his initially noble upbringing, only in raw combat does one witness the true heart of the Baron.

Biographical Description:
Last edited by Zyvalia on Sat Jun 10, 2017 8:16 am, edited 1 time in total.
Still Illan, and still kickin'

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Skaldia
Minister
 
Posts: 2965
Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Jun 10, 2017 8:20 am

Zyvalia wrote:Almost finished, just wanted to post what I have thus far.

Character Name: Baron Asher Luxus

Character Gender: Male
Character Age: 28

Occupation: THE WALL Defender/"Tank" of the group; officially the top Guard would be an applicable position.
Inventory:
  • Matroyan Siege Armor
  • Matroyan Tower Shield, locks and unlocks in the center to fold for easier transportation.
  • Bladed Greatflail, seemingly perpetually covered in oil. (Asher's weapon of choice)
  • Matroyan Handheld Ballista
  • Ballista Spike Ammunition
  • Linen Underclothes
  • Water Canteen
  • Bloodstained Cloth (for wiping himself clean after battle, though that is hardly used nowadays.)
  • Food provisions
  • A small obsidian idol
Abilities:
Nearly superhuman strength and endurance, able to carry the weight of his armor and armaments with what seems to be ease, as well as utilize them in combat to the same effect. Due to the "blessing" of the demoness who he has pledged to, he was promised strength and power unrivaled with each "sacrifice" made to her. A sign of this covenant is the obsidian idol manifested upon him, as well as the perpetual oil cloaking his flail, which can be lit into a blazing inferno with a single spark.

Physical Description:
His Face
His Armored Self

Asher is nothing short of herculean in appearance; immensely muscular and tall, standing at 6'5", the only Matroyan thing about him it would seem is his skin tone and hair.

Psyche Description: Asher is certainly one who has accepted the complete madness of the world, the once noble Matroyan now one who uses his talents merely to kill for whatever purpose he sees fit. His mind paints himself as a righteous adjudicator who strikes down the wicked, yet subconsciously he knows he only kills for the thrill of power. His pact to his demoness and his pledge to the Black Company merely supports his actions, and, despite what excuses he makes, he uses them as a guise to confront himself with more foes.

Despite the secret intentions he still doesn't acknowledge, Asher is loyal to those who he sees deserve it, including the captain of the company, Alderic, the demoness who found him, and formerly Matroyash. In most interactions with his equals, he comes of as eerily approachable, warmhearted, clever, and almost charming to an extent. Reflective of his initially noble upbringing, only in raw combat does one witness the true heart of the Baron.

Biographical Description:


Pretty good stuff I'd say although I would assume you got the whole demonic stuff cleared with Wayfarer yeah?
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 8:30 am

Skaldia wrote:
Zyvalia wrote:Almost finished, just wanted to post what I have thus far.

Character Name: Baron Asher Luxus

Character Gender: Male
Character Age: 28

Occupation: THE WALL Defender/"Tank" of the group; officially the top Guard would be an applicable position.
Inventory:
  • Matroyan Siege Armor
  • Matroyan Tower Shield, locks and unlocks in the center to fold for easier transportation.
  • Bladed Greatflail, seemingly perpetually covered in oil. (Asher's weapon of choice)
  • Matroyan Handheld Ballista
  • Ballista Spike Ammunition
  • Linen Underclothes
  • Water Canteen
  • Bloodstained Cloth (for wiping himself clean after battle, though that is hardly used nowadays.)
  • Food provisions
  • A small obsidian idol
Abilities:
Nearly superhuman strength and endurance, able to carry the weight of his armor and armaments with what seems to be ease, as well as utilize them in combat to the same effect. Due to the "blessing" of the demoness who he has pledged to, he was promised strength and power unrivaled with each "sacrifice" made to her. A sign of this covenant is the obsidian idol manifested upon him, as well as the perpetual oil cloaking his flail, which can be lit into a blazing inferno with a single spark.

Physical Description:
His Face
His Armored Self

Asher is nothing short of herculean in appearance; immensely muscular and tall, standing at 6'5", the only Matroyan thing about him it would seem is his skin tone and hair.

Psyche Description: Asher is certainly one who has accepted the complete madness of the world, the once noble Matroyan now one who uses his talents merely to kill for whatever purpose he sees fit. His mind paints himself as a righteous adjudicator who strikes down the wicked, yet subconsciously he knows he only kills for the thrill of power. His pact to his demoness and his pledge to the Black Company merely supports his actions, and, despite what excuses he makes, he uses them as a guise to confront himself with more foes.

Despite the secret intentions he still doesn't acknowledge, Asher is loyal to those who he sees deserve it, including the captain of the company, Alderic, the demoness who found him, and formerly Matroyash. In most interactions with his equals, he comes of as eerily approachable, warmhearted, clever, and almost charming to an extent. Reflective of his initially noble upbringing, only in raw combat does one witness the true heart of the Baron.

Biographical Description:


Pretty good stuff I'd say although I would assume you got the whole demonic stuff cleared with Wayfarer yeah?


Well no I didn't think it was necessary. It's nothing major, just extra strain on his mind and a fiery flail :p
Still Illan, and still kickin'

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Skaldia
Minister
 
Posts: 2965
Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Jun 10, 2017 8:31 am

Zyvalia wrote:
Skaldia wrote:
Pretty good stuff I'd say although I would assume you got the whole demonic stuff cleared with Wayfarer yeah?


Well no I didn't think it was necessary. It's nothing major, just extra strain on his mind and a fiery flail :p


I'm sure it isn't, just not sure how the OP wanted to handle such matters.
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 8:34 am

Skaldia wrote:
Zyvalia wrote:
Well no I didn't think it was necessary. It's nothing major, just extra strain on his mind and a fiery flail :p


I'm sure it isn't, just not sure how the OP wanted to handle such matters.


Me neither, guess we'll find out soon! ¯\_(ツ)_/¯
Still Illan, and still kickin'

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The Nameless Wayfarer
Envoy
 
Posts: 284
Founded: Oct 26, 2015
Ex-Nation

Postby The Nameless Wayfarer » Sat Jun 10, 2017 8:53 am

Zyvalia wrote:
Skaldia wrote:
I'm sure it isn't, just not sure how the OP wanted to handle such matters.


Me neither, guess we'll find out soon! ¯\_(ツ)_/¯

I'd say you're making solid progress. However, the name is a little, "un-Matroyan." Check out the lore section for reference.

The whole spiritual oath is fine, however, the fiery flail may be a little much right now. Save that as a development for later. At the start of the story, everyone should have relatively average gear.
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 9:00 am

The Nameless Wayfarer wrote:
Zyvalia wrote:
Me neither, guess we'll find out soon! ¯\_(ツ)_/¯

I'd say you're making solid progress. However, the name is a little, "un-Matroyan." Check out the lore section for reference.

The whole spiritual oath is fine, however, the fiery flail may be a little much right now. Save that as a development for later. At the start of the story, everyone should have relatively average gear.


Okie dokie!
Still Illan, and still kickin'

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Skaldia
Minister
 
Posts: 2965
Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Jun 10, 2017 9:04 am

Zyvalia wrote:
The Nameless Wayfarer wrote:I'd say you're making solid progress. However, the name is a little, "un-Matroyan." Check out the lore section for reference.

The whole spiritual oath is fine, however, the fiery flail may be a little much right now. Save that as a development for later. At the start of the story, everyone should have relatively average gear.


Okie dokie!


Well worth the minor edits, I assure you. Love the idea of a character smashing a flail into someone's face.
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Ormata
Senator
 
Posts: 4962
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Sat Jun 10, 2017 12:19 pm

Zyvalia, might I request, as a fellow player, you consider some things?

1: Matroyan Siege Armor. As this is not just a simple random piece of armor, I'd like to ask what the heck it is, what it's made of, and any issues/dents/patching has been done towards it. With the attributes as they are, I will think that he has done significant fighting in said armor. Furthermore, please include weight in this segment. Furthermore, as that nation is famed for it's tall walls and citadels, might I ask why someone would have heavy 'Siege' armor for a nation that is seemingly non-expansionist and has a ready store of fortresses to be that soldier's armor?

2: Shields. Shields don't really...fold and lock, as it were, due to the fact that you then have two pieces of metal connected to a smaller hinge and lock or something to that arrangement, which gives some structural issues. Your shield may, ah...fold in the middle of combat or break in two during this event. Furthermore, please include weight in this segment. Furthermore, as citadels have high walls and arrow loops and all that, might I ask why a tower shield would be considered necessary? If this was not during whatever time he had officially and was bought later-on, might I ask why Matroyans would be interested in the creation of such a shield?

3: Greatflail. I do not think I really have to talk on this, as that weapon has already been noted as to possibly give some trouble later-on in life. Could you please explain why a nation which has a historic store of fortresses would be interested in making a weapon that cannot be used in such quarters or why Matroyans would be interested in the creation of such a weapon? Furthermore 'greatflail', as you so describe it, makes me think of the Witch-King's 'Flail', which is really damn impractical for obvious reasons. Could you consider the historical facts of why flails weren't really used, IE weight and inertia?

4: You have a surprising lack of smaller weapons, IE some form of arming sword or small sword. I would think most soldiers would either have this or a dirk, for the simple fact that a shield is not the best kind of weapon and the flail is not the best sort of close-quarters weapon.

Just wanted to point this out, thanks! I look forward to seeing the rest of your application!

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 5:16 pm

Ormata wrote:Zyvalia, might I request, as a fellow player, you consider some things?

1: Matroyan Siege Armor. As this is not just a simple random piece of armor, I'd like to ask what the heck it is, what it's made of, and any issues/dents/patching has been done towards it. With the attributes as they are, I will think that he has done significant fighting in said armor. Furthermore, please include weight in this segment. Furthermore, as that nation is famed for it's tall walls and citadels, might I ask why someone would have heavy 'Siege' armor for a nation that is seemingly non-expansionist and has a ready store of fortresses to be that soldier's armor?

2: Shields. Shields don't really...fold and lock, as it were, due to the fact that you then have two pieces of metal connected to a smaller hinge and lock or something to that arrangement, which gives some structural issues. Your shield may, ah...fold in the middle of combat or break in two during this event. Furthermore, please include weight in this segment. Furthermore, as citadels have high walls and arrow loops and all that, might I ask why a tower shield would be considered necessary? If this was not during whatever time he had officially and was bought later-on, might I ask why Matroyans would be interested in the creation of such a shield?

3: Greatflail. I do not think I really have to talk on this, as that weapon has already been noted as to possibly give some trouble later-on in life. Could you please explain why a nation which has a historic store of fortresses would be interested in making a weapon that cannot be used in such quarters or why Matroyans would be interested in the creation of such a weapon? Furthermore 'greatflail', as you so describe it, makes me think of the Witch-King's 'Flail', which is really damn impractical for obvious reasons. Could you consider the historical facts of why flails weren't really used, IE weight and inertia?

4: You have a surprising lack of smaller weapons, IE some form of arming sword or small sword. I would think most soldiers would either have this or a dirk, for the simple fact that a shield is not the best kind of weapon and the flail is not the best sort of close-quarters weapon.

Just wanted to point this out, thanks! I look forward to seeing the rest of your application!


Thank you for the criticism, I appreciate the help :) I'll be sure to consider it all!

Oh yeah, Siege Knights were a thing in the history of the nation if I remember correctly from the last thread. And hey, if they defend against sieges I think they count as siege knights. :p
Last edited by Zyvalia on Sat Jun 10, 2017 5:26 pm, edited 1 time in total.
Still Illan, and still kickin'

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Skaldia
Minister
 
Posts: 2965
Founded: Jun 30, 2013
Ex-Nation

Postby Skaldia » Sat Jun 10, 2017 5:32 pm

Zyvalia wrote:
Ormata wrote:Zyvalia, might I request, as a fellow player, you consider some things?

1: Matroyan Siege Armor. As this is not just a simple random piece of armor, I'd like to ask what the heck it is, what it's made of, and any issues/dents/patching has been done towards it. With the attributes as they are, I will think that he has done significant fighting in said armor. Furthermore, please include weight in this segment. Furthermore, as that nation is famed for it's tall walls and citadels, might I ask why someone would have heavy 'Siege' armor for a nation that is seemingly non-expansionist and has a ready store of fortresses to be that soldier's armor?

2: Shields. Shields don't really...fold and lock, as it were, due to the fact that you then have two pieces of metal connected to a smaller hinge and lock or something to that arrangement, which gives some structural issues. Your shield may, ah...fold in the middle of combat or break in two during this event. Furthermore, please include weight in this segment. Furthermore, as citadels have high walls and arrow loops and all that, might I ask why a tower shield would be considered necessary? If this was not during whatever time he had officially and was bought later-on, might I ask why Matroyans would be interested in the creation of such a shield?

3: Greatflail. I do not think I really have to talk on this, as that weapon has already been noted as to possibly give some trouble later-on in life. Could you please explain why a nation which has a historic store of fortresses would be interested in making a weapon that cannot be used in such quarters or why Matroyans would be interested in the creation of such a weapon? Furthermore 'greatflail', as you so describe it, makes me think of the Witch-King's 'Flail', which is really damn impractical for obvious reasons. Could you consider the historical facts of why flails weren't really used, IE weight and inertia?

4: You have a surprising lack of smaller weapons, IE some form of arming sword or small sword. I would think most soldiers would either have this or a dirk, for the simple fact that a shield is not the best kind of weapon and the flail is not the best sort of close-quarters weapon.

Just wanted to point this out, thanks! I look forward to seeing the rest of your application!


Thank you for the criticism, I appreciate the help :) I'll be sure to consider it all!

Oh yeah, Siege Knights were a thing in the history of the nation if I remember correctly from the last thread. And hey, if they defend against sieges I think they count as siege knights. :p


They could defend from sieges or be specifically trained to be siege masters which would make more sense with the armor and shield.
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Zyvalia
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Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Sat Jun 10, 2017 5:39 pm

Skaldia wrote:
Zyvalia wrote:
Thank you for the criticism, I appreciate the help :) I'll be sure to consider it all!

Oh yeah, Siege Knights were a thing in the history of the nation if I remember correctly from the last thread. And hey, if they defend against sieges I think they count as siege knights. :p


They could defend from sieges or be specifically trained to be siege masters which would make more sense with the armor and shield.


Exactly is what I thought, I was following the idea that I think OP had mixed with my own visions.
Still Illan, and still kickin'

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The Nameless Wayfarer
Envoy
 
Posts: 284
Founded: Oct 26, 2015
Ex-Nation

Postby The Nameless Wayfarer » Sat Jun 10, 2017 6:55 pm

Zyvalia wrote:
Skaldia wrote:
They could defend from sieges or be specifically trained to be siege masters which would make more sense with the armor and shield.


Exactly is what I thought, I was following the idea that I think OP had mixed with my own visions.

Indeed, Matroyash does field heavy knights armed with polearms and cannonry; like pikemen. I am perfectly fine and encourage you to be a heavier variation of a knight.

However, I'm only concerned that he may end up as a, "Mary Sue," of sorts: that he might be capable of using all types of weaponry and has a solution for every single problem. I doubt he will but it's just a concern I figured I'd voice.
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.

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Tertuath Hath
Spokesperson
 
Posts: 174
Founded: Jan 17, 2017
Ex-Nation

Postby Tertuath Hath » Sat Jun 10, 2017 8:49 pm

Image

He wouldn't have the receding hairline though.

Character Name: Konchak Eskel "The Blackhair"
Character Gender: Male
Character Age: 28

Occupation: Cavalry, chef
Inventory:
  • Weapons
    • Saber
    • Composite Bow
    • Arrows (x50)
    • Lance
  • Armor
  • Clothes
    • Woollen Blue Scarf
    • High Leather Boots
    • Grey Pants
    • Woollen Socks
    • Studded Leather Belt
    • Yellow Cotton Tunic with Red Embroidery
    • Dark Brown Kaftan
    • Leather Gloves
  • Miscellaneous
    • Assorted Pots and Pans
    • Assorted Cooking Utensils
    • Assorted Spices
    • Assorted Jewelry
    • Katherian Destrier
Abilities:
  • Horse Riding
  • Cooking
  • Archery
  • Tracking
  • Swordsmanship

Physical Description: Standing at 5'7", Konchak is around average in terms of Katherian height, though his athletic build and long, black hair make up for that averageness. He weighs around 145 lbs, made mostly of muscle (though he's ashamed to admit that he's getting a wee bit thick around the thighs). His hair is long, straight, and black, usually tied into a few loose braids or just left to flow freely in the wind. Konchak does sport some facial hair, which he keeps groomed, and usually gets it cut down to just a goatee and mustache, though, on occasion, he'll just shave it all off. Like the rest of his people, his eyes are blue, though his are of a intense shade, earning him the nickname "The Eyes of the Sea." His skin is lightly tanned, with some spots devoid of blemishes and scars, while other spots are littered with scars. His facial features are somewhat sharp and commanding, with his mother once saying that "no other man was as handsome as he."
Psyche Description: Unlike his brothers, Konchak is usually loud and rowdy, even more so now than in his youth. However, after a few rounds of hard liquor, he'll become extremely quiet, reserved, and dejected, preferring then to be by himself and drink till he passes out. Aside from that, he's usually wary of outsiders, though he's willing to cut them some slack if they either 1.) Know how to handle themselves or 2.) Prove to be capable cooks (the latter has yet to be seen). His upbringing in the wild and untamed steppe has instilled within him a love for the outdoors, and an unbridled sense of freedom. Among his most prized possessions is his horse, whose name is Lightning.
Biographical Description:
Born to the Eskel clan of Katherians, Konchak Eskel was the second son of Kugel Eskel, the clan's leader. Theirs was a land of wide, vibrant fields of emerald grasses, the occasional stout tree standing defiantly among them, marking the edges of their grazing land. A small, babbling brook split their lands in half, providing their cattle, sheep, and horses the water they needed. To Konchak and his eight siblings, this was paradise: they could roam the gently sloping hills whenever they desired, splash around in the gentle waters of the brook all day, and/or chase each other on their horses till the Sun kissed the land goodnight. To his father and mother, this was the land they had always hoped to have, land they always returned to after seasons of moving their herds in search of the greenest pastures. Theirs was a rich land, their sheep and cattle numbered in the hundreds, their horses were the swifter and stronger than all others, their happiness knew no bounds.

That would not last.

When Konchak was 15, as he and his brothers were returning from a hunt empty handed, they learned from their mother that their uncle Konel had been killed. As he was leading the sheep to the grass on the other side of the brook (accompanied by his son), Konel had noticed that a large herd of horses were already grazing there. Their neighbors, the Imek Clan, had trespassed unto their pastures and had begun to graze their horses there when Konel arrived. Confronting the two riders looking over the herd, Konel's son told them that an argument broke out and, without warning, one the riders shot Konel with an arrow. Fearing for his life, Konel's son fled to the Eskel camp, the riders fleeing as well with their horses in tow. This news infuriated Kugel, and after announcing the death of his brother to the rest of the clan, he declared a blood feud with the Imeks.

Their first order of business: revenge. Konchak, along with his three oldest brothers, followed Kugel and four other men of the Eskel clan as they trespassed into the lands of the Imeks. Scouting the area for roughly an hour, they were about to turn back when they noticed an Imek woman with her two children washing clothes in a small stream. Filled with rage, they bore down on the woman and her children, unleashing their fury. Chasing her down, they lassoed, wrangled, and tied her and her children up. What they did next, no civilized man would dare explain in depth, only noting that on that day, Konchak and his clan had marked themselves for death. For following their brutal orgy of bloody revenge, the Imeks retaliated, slaying another uncle, along with 30 head of cattle. The Eskel would retaliate as well, slaughtering 70 Imek horses as well as butchering two of their men.

For the next five years, the bloody feud would take the lives of countless Eskel and Imek clansmen, with Konchak losing most of his brothers in that time. Konchak had avenged each one of them though; for each of his brothers that were slayed, another Imek felt the steel of his blade. The Eskel had sustained each death, each tragedy, with a drive for vengeance, for the blood price to be paid. The biggest tragedy, however, soon came to befall the Eskel in the months following Konchak's 21st birthday. While the clan gathered near their traditional burial ground, where the bodies of their fallen relatives had been laid to rest, while they hung their heads low and paid their respects to the fallen, the Imeks arrived.

Descending upon them like locusts, the slaughtered the Eskel mercilessly. Konchak, in an attempt to lead his sisters, aunts, mother to safety, attempted to organize a break through with those Eskel who had not already been killed. Gathering near 30 men, they tried to pierce a hole in the Imek assault, but were repulsed, receiving heavy casualties. Forced back, the men (and even the women), fought back against their attackers with ferocity, but they stood no chance. The Imeks had them surrounded, and after nearly 30 minutes of fighting, they had managed to annihilate the Eskel down to the last woman and child. In their drunken state of victory, they defiled not only the corpses of the dead, but the graves of their ancestors as well.

After an hour or so, they dispersed.

They thought they had slain all the Eskel, but from beneath the pile of corpses, bathed in the blood of his family, Konchak emerged. Wounded, he stumbled around the swamp of the dead, mouth wide open, desperately looking for other survivors, but there were none. In his grief, he found the corpse of his father: smothered in a sea of arrows. Slowly, he untied the woollen scarf around his neck, taking it with him as he limped away from the carnage. Days passed, with Konchak eventually reaching the abandoned tents of his clan. Patching his wounds as best he could, he took everything he could possibly need, strapped it unto a horse, and rode off.

In the years following the massacre, Konchak joined mercenary company after mercenary company, selling his skills as an expert rider and damn good cook to those who wanted them the most. Wherever he went, however, he couldn't escape from what had happened that day. And like that, he found himself in the employ of the Company of the Raven.
Last edited by Tertuath Hath on Sat Jun 10, 2017 9:50 pm, edited 1 time in total.

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Sivio
Diplomat
 
Posts: 765
Founded: Jun 05, 2016
Democratic Socialists

Postby Sivio » Sat Jun 10, 2017 9:02 pm

Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.

EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.
Last edited by Sivio on Sat Jun 10, 2017 9:04 pm, edited 1 time in total.
DEFCON 5: Total Peace/Normal readiness
DEFCON 4: Increased intel/Strengthened Security/Above Normal
DEFCON 3: Increase in force readiness/Special Forces ready to mobilize
DEFCON 2: War Imminent/Entire Military ready to mobilize
DEFCON 1: Total War/Nuclear War imminent
DEFCON 0: Total Nuclear War

"If you're going through hell, keep going." - Winston Churchill

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Ormata
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Postby Ormata » Sat Jun 10, 2017 9:06 pm

Tertuath Hath, permit me to observe that you could floatright that image. It's definitely thin enough and looks...really freaking good. Finally, a cook.

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Yuzhou
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Founded: Jul 23, 2014
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Postby Yuzhou » Sat Jun 10, 2017 9:19 pm

Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.

EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.


I don't see a problem with it, as many characters have somewhat split backgrounds like that. Still, I'm not the OP, so I'd get his go-ahead before going down that exact path.
I have been previously known as Apfeldonia and Thimbyrland

Oh way down south in the land of cotton...

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Skaldia
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Postby Skaldia » Sat Jun 10, 2017 9:24 pm

The Nameless Wayfarer wrote:
Zyvalia wrote:
Exactly is what I thought, I was following the idea that I think OP had mixed with my own visions.

Indeed, Matroyash does field heavy knights armed with polearms and cannonry; like pikemen. I am perfectly fine and encourage you to be a heavier variation of a knight.

However, I'm only concerned that he may end up as a, "Mary Sue," of sorts: that he might be capable of using all types of weaponry and has a solution for every single problem. I doubt he will but it's just a concern I figured I'd voice.


A reasonable concern that I'm sure Zyv will be more than capable of avoiding. A jack-of-all-trades might be able to use a myriad form of weaponry without any true specialization in any one weapon.

But all in all, a juggernaut knight with a burning (eventually one hopes) flail is awesome.

Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.

EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.


I don't see a problem either. Although, if I was the character, why not seek out Guryshan and instead join a mercenary Company?
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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The Nameless Wayfarer
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Founded: Oct 26, 2015
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Postby The Nameless Wayfarer » Sat Jun 10, 2017 9:31 pm

Tertuath Hath wrote:snip

A truly excellent application, Hath! Accepted. You portrayed what a Katherian would be in my mind's eye perfectly.

Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.

EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.

I don't see why not; plus, it's a rather unique back story.
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.

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Tertuath Hath
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Founded: Jan 17, 2017
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Postby Tertuath Hath » Sat Jun 10, 2017 10:03 pm

Ormata wrote:Tertuath Hath, permit me to observe that you could floatright that image. It's definitely thin enough and looks...really freaking good. Finally, a cook.

Thanks my dude, I've moved the picture and gotta admit it looks much better there
The Nameless Wayfarer wrote:
Tertuath Hath wrote:snip

A truly excellent application, Hath! Accepted. You portrayed what a Katherian would be in my mind's eye perfectly.

Thank you! Took me most of today to write up Konchak

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Skaldia
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Postby Skaldia » Sat Jun 10, 2017 10:09 pm

Tertuath Hath wrote:
Ormata wrote:Tertuath Hath, permit me to observe that you could floatright that image. It's definitely thin enough and looks...really freaking good. Finally, a cook.

Thanks my dude, I've moved the picture and gotta admit it looks much better there
The Nameless Wayfarer wrote:A truly excellent application, Hath! Accepted. You portrayed what a Katherian would be in my mind's eye perfectly.

Thank you! Took me most of today to write up Konchak


Join the discord and join the discussion!
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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Yuzhou
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Founded: Jul 23, 2014
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Postby Yuzhou » Sat Jun 10, 2017 10:19 pm

Skaldia wrote:
Tertuath Hath wrote:Thanks my dude, I've moved the picture and gotta admit it looks much better there

Thank you! Took me most of today to write up Konchak


Join the discord and join the discussion!


^Optional.
But highly recommended.
I have been previously known as Apfeldonia and Thimbyrland

Oh way down south in the land of cotton...

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Skaldia
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Founded: Jun 30, 2013
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Postby Skaldia » Sat Jun 10, 2017 10:35 pm

Yuzhou wrote:
Skaldia wrote:
Join the discord and join the discussion!


^Optional.
But highly recommended.


^Optional. Mandatory
But highly recommended.

Demanded
||Empty||
||“The lesson of history is that no one learns.”
||Empty||
||“Witness.”||
||“Chaos needs no allies, for it dwells like a poison in every one of us.”


TG for Discord

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The Nameless Wayfarer
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Founded: Oct 26, 2015
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Postby The Nameless Wayfarer » Sun Jun 11, 2017 1:21 pm

We're waiting on Valyria and Valaran to introduce themselves in the in-character before advancing the plot.

In the meanwhile, anyone who is in the thread or wants to be part of it, check us out on Discord!
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.

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