Sivio wrote:Tagging for later. Decent read, I like it. Fantasy has always been one of my favorite genres.
Welcome aboard mate.
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by Skaldia » Sat Jun 10, 2017 6:34 am
Sivio wrote:Tagging for later. Decent read, I like it. Fantasy has always been one of my favorite genres.
by Zyvalia » Sat Jun 10, 2017 8:15 am
by Skaldia » Sat Jun 10, 2017 8:20 am
Zyvalia wrote:Almost finished, just wanted to post what I have thus far.Character Name: Baron Asher Luxus
Character Gender: Male
Character Age: 28
Occupation:THE WALLDefender/"Tank" of the group; officially the top Guard would be an applicable position.
Inventory:Abilities:
- Matroyan Siege Armor
- Matroyan Tower Shield, locks and unlocks in the center to fold for easier transportation.
- Bladed Greatflail, seemingly perpetually covered in oil. (Asher's weapon of choice)
- Matroyan Handheld Ballista
- Ballista Spike Ammunition
- Linen Underclothes
- Water Canteen
- Bloodstained Cloth (for wiping himself clean after battle, though that is hardly used nowadays.)
- Food provisions
- A small obsidian idol
Nearly superhuman strength and endurance, able to carry the weight of his armor and armaments with what seems to be ease, as well as utilize them in combat to the same effect. Due to the "blessing" of the demoness who he has pledged to, he was promised strength and power unrivaled with each "sacrifice" made to her. A sign of this covenant is the obsidian idol manifested upon him, as well as the perpetual oil cloaking his flail, which can be lit into a blazing inferno with a single spark.
Physical Description:
His Face
His Armored Self
Asher is nothing short of herculean in appearance; immensely muscular and tall, standing at 6'5", the only Matroyan thing about him it would seem is his skin tone and hair.
Psyche Description: Asher is certainly one who has accepted the complete madness of the world, the once noble Matroyan now one who uses his talents merely to kill for whatever purpose he sees fit. His mind paints himself as a righteous adjudicator who strikes down the wicked, yet subconsciously he knows he only kills for the thrill of power. His pact to his demoness and his pledge to the Black Company merely supports his actions, and, despite what excuses he makes, he uses them as a guise to confront himself with more foes.
Despite the secret intentions he still doesn't acknowledge, Asher is loyal to those who he sees deserve it, including the captain of the company, Alderic, the demoness who found him, and formerly Matroyash. In most interactions with his equals, he comes of as eerily approachable, warmhearted, clever, and almost charming to an extent. Reflective of his initially noble upbringing, only in raw combat does one witness the true heart of the Baron.
Biographical Description:
by Zyvalia » Sat Jun 10, 2017 8:30 am
Skaldia wrote:Zyvalia wrote:Almost finished, just wanted to post what I have thus far.Character Name: Baron Asher Luxus
Character Gender: Male
Character Age: 28
Occupation:THE WALLDefender/"Tank" of the group; officially the top Guard would be an applicable position.
Inventory:Abilities:
- Matroyan Siege Armor
- Matroyan Tower Shield, locks and unlocks in the center to fold for easier transportation.
- Bladed Greatflail, seemingly perpetually covered in oil. (Asher's weapon of choice)
- Matroyan Handheld Ballista
- Ballista Spike Ammunition
- Linen Underclothes
- Water Canteen
- Bloodstained Cloth (for wiping himself clean after battle, though that is hardly used nowadays.)
- Food provisions
- A small obsidian idol
Nearly superhuman strength and endurance, able to carry the weight of his armor and armaments with what seems to be ease, as well as utilize them in combat to the same effect. Due to the "blessing" of the demoness who he has pledged to, he was promised strength and power unrivaled with each "sacrifice" made to her. A sign of this covenant is the obsidian idol manifested upon him, as well as the perpetual oil cloaking his flail, which can be lit into a blazing inferno with a single spark.
Physical Description:
His Face
His Armored Self
Asher is nothing short of herculean in appearance; immensely muscular and tall, standing at 6'5", the only Matroyan thing about him it would seem is his skin tone and hair.
Psyche Description: Asher is certainly one who has accepted the complete madness of the world, the once noble Matroyan now one who uses his talents merely to kill for whatever purpose he sees fit. His mind paints himself as a righteous adjudicator who strikes down the wicked, yet subconsciously he knows he only kills for the thrill of power. His pact to his demoness and his pledge to the Black Company merely supports his actions, and, despite what excuses he makes, he uses them as a guise to confront himself with more foes.
Despite the secret intentions he still doesn't acknowledge, Asher is loyal to those who he sees deserve it, including the captain of the company, Alderic, the demoness who found him, and formerly Matroyash. In most interactions with his equals, he comes of as eerily approachable, warmhearted, clever, and almost charming to an extent. Reflective of his initially noble upbringing, only in raw combat does one witness the true heart of the Baron.
Biographical Description:
Pretty good stuff I'd say although I would assume you got the whole demonic stuff cleared with Wayfarer yeah?
by Skaldia » Sat Jun 10, 2017 8:31 am
by The Nameless Wayfarer » Sat Jun 10, 2017 8:53 am
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.
by Zyvalia » Sat Jun 10, 2017 9:00 am
The Nameless Wayfarer wrote:Zyvalia wrote:
Me neither, guess we'll find out soon! ¯\_(ツ)_/¯
I'd say you're making solid progress. However, the name is a little, "un-Matroyan." Check out the lore section for reference.
The whole spiritual oath is fine, however, the fiery flail may be a little much right now. Save that as a development for later. At the start of the story, everyone should have relatively average gear.
by Skaldia » Sat Jun 10, 2017 9:04 am
Zyvalia wrote:The Nameless Wayfarer wrote:I'd say you're making solid progress. However, the name is a little, "un-Matroyan." Check out the lore section for reference.
The whole spiritual oath is fine, however, the fiery flail may be a little much right now. Save that as a development for later. At the start of the story, everyone should have relatively average gear.
Okie dokie!
by Ormata » Sat Jun 10, 2017 12:19 pm
by Zyvalia » Sat Jun 10, 2017 5:16 pm
Ormata wrote:Zyvalia, might I request, as a fellow player, you consider some things?
1: Matroyan Siege Armor. As this is not just a simple random piece of armor, I'd like to ask what the heck it is, what it's made of, and any issues/dents/patching has been done towards it. With the attributes as they are, I will think that he has done significant fighting in said armor. Furthermore, please include weight in this segment. Furthermore, as that nation is famed for it's tall walls and citadels, might I ask why someone would have heavy 'Siege' armor for a nation that is seemingly non-expansionist and has a ready store of fortresses to be that soldier's armor?
2: Shields. Shields don't really...fold and lock, as it were, due to the fact that you then have two pieces of metal connected to a smaller hinge and lock or something to that arrangement, which gives some structural issues. Your shield may, ah...fold in the middle of combat or break in two during this event. Furthermore, please include weight in this segment. Furthermore, as citadels have high walls and arrow loops and all that, might I ask why a tower shield would be considered necessary? If this was not during whatever time he had officially and was bought later-on, might I ask why Matroyans would be interested in the creation of such a shield?
3: Greatflail. I do not think I really have to talk on this, as that weapon has already been noted as to possibly give some trouble later-on in life. Could you please explain why a nation which has a historic store of fortresses would be interested in making a weapon that cannot be used in such quarters or why Matroyans would be interested in the creation of such a weapon? Furthermore 'greatflail', as you so describe it, makes me think of the Witch-King's 'Flail', which is really damn impractical for obvious reasons. Could you consider the historical facts of why flails weren't really used, IE weight and inertia?
4: You have a surprising lack of smaller weapons, IE some form of arming sword or small sword. I would think most soldiers would either have this or a dirk, for the simple fact that a shield is not the best kind of weapon and the flail is not the best sort of close-quarters weapon.
Just wanted to point this out, thanks! I look forward to seeing the rest of your application!
by Skaldia » Sat Jun 10, 2017 5:32 pm
Zyvalia wrote:Ormata wrote:Zyvalia, might I request, as a fellow player, you consider some things?
1: Matroyan Siege Armor. As this is not just a simple random piece of armor, I'd like to ask what the heck it is, what it's made of, and any issues/dents/patching has been done towards it. With the attributes as they are, I will think that he has done significant fighting in said armor. Furthermore, please include weight in this segment. Furthermore, as that nation is famed for it's tall walls and citadels, might I ask why someone would have heavy 'Siege' armor for a nation that is seemingly non-expansionist and has a ready store of fortresses to be that soldier's armor?
2: Shields. Shields don't really...fold and lock, as it were, due to the fact that you then have two pieces of metal connected to a smaller hinge and lock or something to that arrangement, which gives some structural issues. Your shield may, ah...fold in the middle of combat or break in two during this event. Furthermore, please include weight in this segment. Furthermore, as citadels have high walls and arrow loops and all that, might I ask why a tower shield would be considered necessary? If this was not during whatever time he had officially and was bought later-on, might I ask why Matroyans would be interested in the creation of such a shield?
3: Greatflail. I do not think I really have to talk on this, as that weapon has already been noted as to possibly give some trouble later-on in life. Could you please explain why a nation which has a historic store of fortresses would be interested in making a weapon that cannot be used in such quarters or why Matroyans would be interested in the creation of such a weapon? Furthermore 'greatflail', as you so describe it, makes me think of the Witch-King's 'Flail', which is really damn impractical for obvious reasons. Could you consider the historical facts of why flails weren't really used, IE weight and inertia?
4: You have a surprising lack of smaller weapons, IE some form of arming sword or small sword. I would think most soldiers would either have this or a dirk, for the simple fact that a shield is not the best kind of weapon and the flail is not the best sort of close-quarters weapon.
Just wanted to point this out, thanks! I look forward to seeing the rest of your application!
Thank you for the criticism, I appreciate the help I'll be sure to consider it all!
Oh yeah, Siege Knights were a thing in the history of the nation if I remember correctly from the last thread. And hey, if they defend against sieges I think they count as siege knights.
by Zyvalia » Sat Jun 10, 2017 5:39 pm
Skaldia wrote:Zyvalia wrote:
Thank you for the criticism, I appreciate the help I'll be sure to consider it all!
Oh yeah, Siege Knights were a thing in the history of the nation if I remember correctly from the last thread. And hey, if they defend against sieges I think they count as siege knights.
They could defend from sieges or be specifically trained to be siege masters which would make more sense with the armor and shield.
by The Nameless Wayfarer » Sat Jun 10, 2017 6:55 pm
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.
by Tertuath Hath » Sat Jun 10, 2017 8:49 pm
by Sivio » Sat Jun 10, 2017 9:02 pm
by Ormata » Sat Jun 10, 2017 9:06 pm
by Yuzhou » Sat Jun 10, 2017 9:19 pm
Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.
EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.
by Skaldia » Sat Jun 10, 2017 9:24 pm
The Nameless Wayfarer wrote:Zyvalia wrote:
Exactly is what I thought, I was following the idea that I think OP had mixed with my own visions.
Indeed, Matroyash does field heavy knights armed with polearms and cannonry; like pikemen. I am perfectly fine and encourage you to be a heavier variation of a knight.
However, I'm only concerned that he may end up as a, "Mary Sue," of sorts: that he might be capable of using all types of weaponry and has a solution for every single problem. I doubt he will but it's just a concern I figured I'd voice.
Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.
EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.
by The Nameless Wayfarer » Sat Jun 10, 2017 9:31 pm
Tertuath Hath wrote:snip
Sivio wrote:Okay, so question. I was wondering if I could do a character from Guryshan who ended up washing up somewhere on the southern coast of Themis when he was very young (and therefore, doesn't remember how he got there and why but does know that he's from Guryshan). Though, still kinda working on what his inventory and occupation would be.
EDIT: I mean like, he was found either as a baby or a small child. And through tales, he realizes that he is from Guryshan.
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.
by Tertuath Hath » Sat Jun 10, 2017 10:03 pm
Ormata wrote:Tertuath Hath, permit me to observe that you could floatright that image. It's definitely thin enough and looks...really freaking good. Finally, a cook.
by Skaldia » Sat Jun 10, 2017 10:09 pm
Tertuath Hath wrote:Ormata wrote:Tertuath Hath, permit me to observe that you could floatright that image. It's definitely thin enough and looks...really freaking good. Finally, a cook.
Thanks my dude, I've moved the picture and gotta admit it looks much better thereThe Nameless Wayfarer wrote:A truly excellent application, Hath! Accepted. You portrayed what a Katherian would be in my mind's eye perfectly.
Thank you! Took me most of today to write up Konchak
by Skaldia » Sat Jun 10, 2017 10:35 pm
by The Nameless Wayfarer » Sun Jun 11, 2017 1:21 pm
The Nameless Wayfarer: I write, I drink tea... and that's about it, actually.
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