Plzen wrote:Honestly, I find the background concept of Aether Wind to be incredibly interesting.
If it doesn't get chosen, I might actually end up writing my own mechanics for the concept. Suitably abstracted, of course.
Aetherwind is probably has the most cumbersome rules of all the games (and has horrific spelling), rewriting it from scratch would be ideal.
Perhaps we could collaborate on a google document on this one?