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NS MAFIA II: MAFIA HARDER (Signups)

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Super-Llamaland
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NS MAFIA II: MAFIA HARDER (Signups)

Postby Super-Llamaland » Mon Oct 05, 2015 4:50 pm

NS MAFIA II: MAFIA HARDER


QUICK UPDATE: IC IS UP!

Last time on NS MAFIA I: JOLT INVADERS, the mafia managed a rare perfect victory, keeping all three of their members until the very end. This time, more players, more and different power roles, and a third party will be even better. Old and new players alike - are you ready to MAFIA HARDER?

Mafia is a game of educated guessing and epic debates. The game consists of a town, the uninformed majority that tries to catch all of the mafia by lynching, and a mafia, the informed minority that tries to stay alive until they outnumber the town.

The game starts with a day phase - during the day, villagers vote on who they want lynched using the format ##VOTE SUPER-LLAMALAND. The candidate who receives the most votes will be lynched. If the candidate with the most votes is ##VOTE NOLYNCH, or if there is a tie, then there will be no lynch that day. The person who is lynched is killed at the end of the day and their alignment is shown. Use ##CALLGM to ask me a question.

The game then has a night phase - during the night phase, the mafia select who they want to kill, and power roles submit their actions (more info will be given below). At the end of the night phase, whoever the mafia chose to kill will be killed (barring protection from the doctor) and their alignment is shown.

Mafia Roles (3)

ROLEBLOCKER
You are <>, the ROLEBLOCKER! Once per night, you may select one person to roleblock, that person will be unable to use their night action that night. You may also submit a night kill with your fellow mafia at this QT link: <>. You win once all townies and the thief have been eliminated, or once nothing in-game could stop this from happening. Your partners are <>, the strongman, and <>, the easter egg.

STRONGMAN
You are <>, the STRONGMAN! You have a one-use special ability, which is the ability to make sure the mafia's night kill goes through even if there is doctor protection. You may also submit a night kill with your fellow mafia at this QT link: <>. You win once all townies and the thief have been eliminated, or once nothing in-game could stop this from happening. Your partners are <>, the roleblocker, and <>, the easter egg.

EASTER EGG
You are <>, the EASTER EGG! At the start of the game, you have no special night powers. However, if you become the only remaining mafioso, you will gain a special ability! However, the town will also learn about this ability. You may also submit a night kill with your fellow mafia at this QT link: <>. You win once all townies and the thief have been eliminated, or once nothing in-game could stop this from happening. Your partners are <>, the roleblocker, and <>, the strongman.


Town Roles (11*)

VANILLA TOWNIE

You are a vanilla townie! You have no special night actions. You win once all mafia and the thief are eliminated.


INVENTOR

You are <>, the INVENTOR! Once per day, you may pick one of the three items to give out: {Gun, Bomb, Cloak}! At the beginning of the night, whoever you give the item to will be notified that they received that item. You must give out all three items before you can hand out the same item twice (so gun-bomb-gun is not okay, but gun-cloak-bomb-crystal-cloak-gun is) The item may only be used during that night.

A GUN will allow the person to pick one person to kill that night!
A BOMB will kill anyone that tries to kill that person that night!
A CRYSTAL will give that person a single-use cop scan!
A CLOAK will render the person invisible, and block all night actions on that person that night!

You win once all mafia and the thief are eliminated.


TRACKER

You are <>, the TRACKER! Once per night, you may pick one person. You will be notified if that person visited anyone, and if so, who. You win once all mafia and the thief have been eliminated.


DOCTOR

You are <>, the DOCTOR! Once per night, you may pick someone to save. If anyone targets them, both you, the killer, and the target are notified that the kill failed. You win once all mafia and the thief have been eliminated.


SLEEPER

The Sleeper begins the game as a vanilla townie and is unaware of their true role. If a member of the mafia is lynched in either of the first two days, during night two, the sleeper will receive this role TG:

As <person>, the <mafia role> has been lynched in the first two days, you have joined the mafia, where your true loyalties as a STALKER lie! Your mafia partners are <>, the <>, and <>, the <>. Each turn beginning with night four, you will be able to scan one person. You will be told the exact role of that player. You may also submit a night kill with your fellow mafia at this QT link: <>. You win once all townies and the thief have been eliminated, or once nothing in-game could stop this from happening.


If this does not happen, though, the sleeper receives this TG.

As no mafia roles were lynched in the first two days, you have discovered your true power as a DETECTIVE! Each turn beginning with night four, you will be able to scan one person. You will learn the exact role of that player. You win once all mafia and the thief have been eliminated.


THIRD PARTY (1)

THIEF

You are <>, the THIEF! Each day you will submit one person's name. If that person has a power, you will gain that power for the night. However, the person you stole from will not gain that power. If you try to steal from a vanilla townie, you will be notified that you did not gain a power. If you steal from any mafia member, you will only gain the ability to kill. If you steal from the inventor, you will only steal whatever he gives out that night. If you try to steal from whoever the inventor gave a gift to, you will not get anything (unless that person has another power). You win once everyone else is dead, or once nothing can prevent that from happening.


Mafia (3)
-Hooker
-Strongman
-Easter Egg
Town (10)
-7 Vanilla Townies
-Doctor
-Inventor
-Tracker
Other (2)
-Sleeper
-Thief


  1. Naval Monte
  2. G-Tech Corporation
  3. Mirakai
  4. Generailia
  5. Galnius
  6. The Forsworn Knights
  7. San Llera
  8. Ontorisa
  9. Lunas Legion
  10. Harkback Union
  11. Murovanka
  12. The Flame Dawn
  13. Novakian Empire
  14. UnStellar
  15. Nova Sylva
Last edited by Super-Llamaland on Fri Oct 09, 2015 10:01 am, edited 13 times in total.
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Naval Monte
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Postby Naval Monte » Mon Oct 05, 2015 4:59 pm

What the hell I want revenge after the last game.
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G-Tech Corporation
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Postby G-Tech Corporation » Mon Oct 05, 2015 5:00 pm

o/
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Mirakai
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Postby Mirakai » Mon Oct 05, 2015 5:36 pm

I want in!
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Generailia
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Postby Generailia » Mon Oct 05, 2015 5:40 pm

The last game was both fairly exciting and entertaining..so I certainly want in :).

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Galnius
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Postby Galnius » Mon Oct 05, 2015 5:44 pm

Just listen to me this time guys :p
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Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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G-Tech Corporation
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Postby G-Tech Corporation » Mon Oct 05, 2015 6:11 pm

Galnius wrote:Just listen to me this time guys :p


Pthaft. All shall tremble before my powers of obfuscation.
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The Forsworn Knights
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Postby The Forsworn Knights » Mon Oct 05, 2015 6:33 pm

Galnius wrote:Just listen to me this time guys :p

Somehow I get the feeling that just because he said this, Galnius is gonna be mafia this time around. I say we lynch him in day one.
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He could but they don't keep for very long. A week, ten days if you keep them in the fridge, which is never convenient.
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Galnius
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Postby Galnius » Mon Oct 05, 2015 6:38 pm

Yeah, but because ypu said this, Llama will make me the freaking jailer. Or I'll just get killed night one, because Its my luck XD


The Forsworn Knights wrote:
Galnius wrote:Just listen to me this time guys :p

Somehow I get the feeling that just because he said this, Galnius is gonna be mafia this time around. I say we lynch him in day one.
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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San Llera
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Postby San Llera » Mon Oct 05, 2015 6:50 pm

in
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Galnius
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Postby Galnius » Mon Oct 05, 2015 7:13 pm

##CALLGM I'M assuming the inventor cannot give himself an Invention?
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Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Super-Llamaland
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Postby Super-Llamaland » Mon Oct 05, 2015 7:28 pm

Correct. That would be too OP.

Any feedback on the new roles?
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Ontorisa
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Postby Ontorisa » Mon Oct 05, 2015 7:31 pm

In in in. Seems harder than the mafia I played when I was a kid.

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G-Tech Corporation
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Postby G-Tech Corporation » Mon Oct 05, 2015 7:37 pm

Super-Llamaland wrote:Correct. That would be too OP.

Any feedback on the new roles?


They seem reasonable; though the stalker seems odd. Why bother lynching anyone at all in the two days if that risks losing us our detective?
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The Forsworn Knights
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Postby The Forsworn Knights » Mon Oct 05, 2015 11:30 pm

G-Tech Corporation wrote:
Super-Llamaland wrote:Correct. That would be too OP.

Any feedback on the new roles?


They seem reasonable; though the stalker seems odd. Why bother lynching anyone at all in the two days if that risks losing us our detective?

I think the detective is third-party, and thus plotting to kill the town as well as the mafia. I could be wrong.
Primary Author of The Forum Seven Guide to Location Threads
Reploid Productions wrote:It's rude to play with yourself in public.
Farnhamia wrote:
The Forsworn Knights wrote:Well, I assume Max Barry has money. So maybe he could buy a couple reporters.

He could but they don't keep for very long. A week, ten days if you keep them in the fridge, which is never convenient.
Reploid Productions wrote:Swearing is just fucking fine on this goddamn fucking forum
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.

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Lunas Legion
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Postby Lunas Legion » Tue Oct 06, 2015 12:30 am

Maybe this time I won't die N1. I'm in.
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Harkback Union
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Postby Harkback Union » Tue Oct 06, 2015 1:33 am

...

I'm in.

But, Please, raise player limit!
Games with 15 are too short.

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Murovanka
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Postby Murovanka » Tue Oct 06, 2015 1:46 am

Count the Wanker in, if nobody minds. Actually, even if some peeps mind, hopefully (as I'm sure some would mind).

Also, I remember something else from RL mafia. There's a matchmaker amongst the townies, who pairs two players up on the first night (by TGing OP). If one of the two players get killed, the partner gets killed too. The couple is not informed that they are together, if I remember correctly. Just an idea.
Last edited by Murovanka on Tue Oct 06, 2015 1:52 am, edited 1 time in total.
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Ontorisa
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Postby Ontorisa » Tue Oct 06, 2015 4:56 am

Missed me on the sign-ups Llamaland.

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Super-Llamaland
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Postby Super-Llamaland » Tue Oct 06, 2015 6:23 am

Ontorisa wrote:Missed me on the sign-ups Llamaland.


Sorry, edited

That makes eleven!
The Eighth Llamanean Republic
Capital: New Llama City, Population: ~56,000,000
5x World Baseball Classic champion (28, 30, 31, 40, 42)
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The Forsworn Knights
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Postby The Forsworn Knights » Tue Oct 06, 2015 7:05 am

Murovanka wrote:Count the Wanker in, if nobody minds. Actually, even if some peeps mind, hopefully (as I'm sure some would mind).

Also, I remember something else from RL mafia. There's a matchmaker amongst the townies, who pairs two players up on the first night (by TGing OP). If one of the two players get killed, the partner gets killed too. The couple is not informed that they are together, if I remember correctly. Just an idea.

How is that a town role?
Primary Author of The Forum Seven Guide to Location Threads
Reploid Productions wrote:It's rude to play with yourself in public.
Farnhamia wrote:
The Forsworn Knights wrote:Well, I assume Max Barry has money. So maybe he could buy a couple reporters.

He could but they don't keep for very long. A week, ten days if you keep them in the fridge, which is never convenient.
Reploid Productions wrote:Swearing is just fucking fine on this goddamn fucking forum
[violet] wrote:Maybe we could power our new search engine from the sexual tension between you two.

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G-Tech Corporation
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Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Oct 06, 2015 7:09 am

The Forsworn Knights wrote:
Murovanka wrote:Count the Wanker in, if nobody minds. Actually, even if some peeps mind, hopefully (as I'm sure some would mind).

Also, I remember something else from RL mafia. There's a matchmaker amongst the townies, who pairs two players up on the first night (by TGing OP). If one of the two players get killed, the partner gets killed too. The couple is not informed that they are together, if I remember correctly. Just an idea.

How is that a town role?


It isn't, at least not really. More just a gameplay element.

I've heard a different variation, where the OP designates one member of the Mafia and one Innocent to be "Star-Crossed Lovers". They are both informed of such when the game begins, and who their Lover is. They can only win if all members of the other team are eliminated, or if only they remain. So if the Mafia manages to kill everyone but the non-Mafia lover, the Lovers survive. And if the Townies manage to lynch everyone but the Mafia Lover, the Mafia Lover survives.
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Harkback Union
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Postby Harkback Union » Tue Oct 06, 2015 7:10 am

Items given by inventors should be always storable imo.

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Harkback Union
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Postby Harkback Union » Tue Oct 06, 2015 7:11 am

G-Tech Corporation wrote:
The Forsworn Knights wrote:How is that a town role?


It isn't, at least not really. More just a gameplay element.

I've heard a different variation, where the OP designates one member of the Mafia and one Innocent to be "Star-Crossed Lovers". They are both informed of such when the game begins, and who their Lover is. They can only win if all members of the other team are eliminated, or if only they remain. So if the Mafia manages to kill everyone but the non-Mafia lover, the Lovers survive. And if the Townies manage to lynch everyone but the Mafia Lover, the Mafia Lover survives.


I think I had that in the Werewolf RP, except for, For the lovers to win, I think they had to kill everyone else if they were on opposite sides.

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G-Tech Corporation
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Postby G-Tech Corporation » Tue Oct 06, 2015 7:13 am

Harkback Union wrote:
G-Tech Corporation wrote:
It isn't, at least not really. More just a gameplay element.

I've heard a different variation, where the OP designates one member of the Mafia and one Innocent to be "Star-Crossed Lovers". They are both informed of such when the game begins, and who their Lover is. They can only win if all members of the other team are eliminated, or if only they remain. So if the Mafia manages to kill everyone but the non-Mafia lover, the Lovers survive. And if the Townies manage to lynch everyone but the Mafia Lover, the Mafia Lover survives.


I think I had that in the Werewolf RP, except for, For the lovers to win, I think they had to kill everyone else if they were on opposite sides.


Mhm, there are several variants. I've played both, but sometimes Lovers survive in the one I outlined, and it adds drama as they try to decide which team they want to "play for". When they have to kill everyone else their odds of survival are hilariously low.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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