Mass Effect: Factions 4.0
NEWS
We're a go for this! Everyone get apping! When constructing your app, please TG me upon completion and MAKE SURE to put the app in the Citadel Archives thread which will eventually appear in order to keep it accessible for everyone.
Music to Save the World To
[url]Theme Song[/url]
Rules, Regulations, and Red Tape
1. HS Staff word is law.
2. If you have any issues, present them to the community. We'll see what we can do. On the other hand, if you whine you'll get no sympathy.
3. Utilize common sense.
4. That being said, Rule of Cool still applies. This is about as AU as it's going to get, and you have a lot of latitude for fun. If you want the Alliance Prime Minister and the Asari Councillor to hook up, then fine by me.
5. No Steamrolling.
6. We understand if life's crap, but please try to post in the IC once a week. Failure to report your absence or failure to post in the IC for a full two weeks results in your position being lost. This became a problem in other incarnations of this thread, I can't allow it to become a problem here.
7. Argue in TG.
8. No spamming.
9. AGAIN. Argue in TG.
10. Do not post porn obviously and any other links to RPs, ask first.
11. TG HS Staff / me if you're going to be away.
Hierarchy Studios Staff
OP: Archangelskl Oblast
LT: Elysian Kentarchy
LT: The corporate states of Astavar
Introductions
Welcome to Mass Effect: Factions! The one and only source for you painfully passive aggressive economic/military drama and/or action! This RP has had multiple incarnations over the past three years. (3/5 being mine. The original Owner in Eluren) This RP is based in the Mass Effect Universe shortly after Shepard goes missing. You, the player/faction, will be playing as anything you want! (Within the confines of the Mass Effect Universe). Play as the Volus to Overthrow the Turian Hierarchy through economical warfare. Take a hold over your enemies and teach them the proper use of grammar as the Hanar. Or perhaps you would rather enslave the entire Quarian Race as a Terminus Pirate Faction, it is all up to you!
Lets go over our scenario this time. Shepard has had several major choices which have shaped the Galaxy. He chose to save the council, buying Humanity some much needed respect in the Galactic Community, but weakening itself militarily. The Rachni Queen is dead. Wrex is dead. Kaidan Alenko died on Vermire. Ashley Williams survived and returned to the Alliance after the Normandy was shot down.
Each Faction starts off with a Pre-determined number of Credits(representative of 500M credits, because having a Fornax Mag cost more than a fighter squadron would make that the finest Fornax mag of all time). But let me finish, each faction may have a requirement attached to their starting credits. Example: the Turians have to spend a great deal of starting credits on their military. This is to bring them up to Canon strength as the military powerhouse. Other factions have similar scenarios.
The OP and LTs will be responsible for time keeping. A new month will begin every 2 or so pages with an event posted by myself or one of thr OP-LTs. These events will be somewhat random and admin-created natural responses to extremely stupid things done by players. This may stretch to 4 pages in times when the rate of posting gets exceptionally high. It might also go down should things be slow. Basically, everything is at my discretion.
Purchasing happens at the beginning of every month. The player may buy things with a credit value less or equivalent to their monthly credit generation plus their saved credits. This includes infrastructure and ships. Please note that when building units, it is important to count up credit values of them building on specific worlds. Why? Because the credit value of units building on a specific world at any given time may NOT exceed the monthly credit generation of that planet. If a planet has an economy of 200, you can’t be building 3 dreadnoughts on it. Things don’t work that way, planets have infrastructural limits you know.
Last incarnation introduced Mercenary companies into the mix. I however, did not like the feel that they brought to the RP and have decided to remove them. Partially. They will be available to players to hire for an upfront fee and a monthly fee. I have not determined their strength, nor have I determined the fee. It will likely vary depending on how late into the game it is and how much strength the Merc faction has to defend its own infrastructure.
Have fun, RP hard, and welcome to ME:Factions!
CREDIT TO MAJORITY OF INFO SECTION-Nuxipal
Important Links
Le Archive (This is where you keep track of all your stuff.)
Le In Character
Le Council Sub-IC
Galaxy Map
Click Here for Map
Factions:
Human Systems Alliance - Mifan
Asari Republics - Elysian Kentarchy
Turian Hierarchy - Archangelskl Oblast
Salarian Union - Celivaia
Batarian Hegemony - Argentumurbem
Omega -
Krogan (Urdnot Clan) - The Krogan
Cerberus - The Rebel Alliances
Quarian Flotilla -
Volus Protectorate -
Hanar Primacy -
Elcor Courts - Pac Kindom
Geth -
Illium -
Vorcha -
Independent Factions:
Illuminati - Ralnis
Galstic collective - Kinistian
Colony of Eden Valley - Yonwood
Tergatus Tactical Support Unit - The Volus
Reservations are good for 24 hours unless people give justification for their tardiness.
App Structure
Faction:
Leader (You decide): (No ME2 squadmates as your leaders)
Citadel Council member Y/N or N/A:
Brief description of diplomatic relations
Military state of readiness:
History:
Infrastructure and Claimed Worlds:
Military:
Rannadril - Do not remove.
This is, if you're wondering, going to be useful to me for tracking your apps. As to why this word, Rannadril is the first segment of Administrator Anoleis' proper name. It's suitably obscure and unlikely to come up in random conversation. Unless you talk about it. DON'T.
Kidding. Chat about whatever.
Quick explanation. Once you've decided that you want the Elcor, say, and are ready to fight the Batarians, consult the price tables below and your starting Credit and Infrastructure in order to build your faction. Purchase from there within the starting cred limit. Roughly stick to canon, but overall you've got a lot of latitude. We expect far more detail for custom factions, such as Batarian Warlords or Free Human Colonies, than we do for heavily established factions, such as the Turian Hierarchy. Leaders can be OCs in the event of there being no real detail. The Mass Effect wiki is one of your best friends here. Use it to choose planets - again, roughly within canon - for settlement and construction. Please note that groups purporting to be mercenaries must act as mercenaries, not just conquering armies. Secondary note: Prices are not yet final. I may tweak them over the next couple days do please do not get upset with me while I try and balance out the system a bit more. Thank you.
Starting Stuff:
What all the factions actually start with in terms of infrastructure, dreadnoughts, basic income, and spending cash. Not that the Basic totals are outside of the income generated by the free infrastructure or any other considerations. These reflect a basic level of income that the faction generates.
Store
Infrastructure
The foundations of your glorious imperium, AKA things the Reapers are going to try to burn for no particular reason. Stop them with megaguns.
Infrastructure is completed at the end of the page onto which it is claimed in the expense report.
Everyone wants a dreadnought or two. Here's how much they cost.
In case you want a land army too. You horrid person.
Upgrades
In case you want to improve your stuff. Ships and land units may only have two upgrades applied to them unless a Faction has Free upgrades appropriated to them or otherwise specified..
Pros and Cons of Each Faction
WIP
The Ban List