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by Zarkenis Ultima » Thu Nov 20, 2014 1:19 am
by Wolfenium » Thu Nov 20, 2014 1:32 am
by Ayreonia » Thu Nov 20, 2014 4:34 am
Grenartia wrote:Fair enough. By "modern", I thought you meant current equipment, though. Also, what in particular makes this setting fantasy?
Interesting. Also, if you need a map, I'm totally up for making one (or even some).
by Zarkenis Ultima » Thu Nov 20, 2014 9:56 am
by Grenartia » Thu Nov 20, 2014 10:35 am
Ayreonia wrote:Grenartia wrote:Fair enough. By "modern", I thought you meant current equipment, though. Also, what in particular makes this setting fantasy?
1. I'd rather call it "post-fantasy," actually. The idea is that magic and other supernatural practices used to be pretty widespread in Antediluvia, but they fell out of favor when scientific advances made them obsolete some four or five centuries ago. Take combustion, for example: to create fire, you would have needed a mage skilled enough to heat the air up enough to make it burst in flames. Today, you have all sorts of fuels, electric ignition, and gadgets large and small so that fire manipulation can be done by any schmuck that can turn a key, pull a trigger, or use a lighter.
Industrialisation was another turning point. Big manufacturers saw magicians as a threat to their enterprises, especially in the early days, so they started lobbying for restrictions on magic use. Long story short, the fight between tech and magic raged on for a long time, there was some nasty business on both sides, and magic all but disappeared from the Kingdom. These days, it's treated as dangerous superstition and heresy. This is one reason for abysmal relations between Antediluvia and Precambria; the latter still use magic quite much, including in their armies, which incites a lot of hate on both sides.
Of course, there are practitioners on the Antediluvian side, too, but they tend to keep quiet about it, for obvious reasons. It's rumoured that UNMETA, or Unconventional Methods and Tactics, an Antediluvian special forces brigade, recruits magic users for their operations, but this is of course vehemently denied by the military.Interesting. Also, if you need a map, I'm totally up for making one (or even some).
2. I'd love that, but I've no idea how Supercentennaria looks like yet.
by Ayreonia » Thu Nov 20, 2014 11:31 am
Grenartia wrote:Ayreonia wrote:1. I'd rather call it "post-fantasy," actually. The idea is that magic and other supernatural practices used to be pretty widespread in Antediluvia, but they fell out of favor when scientific advances made them obsolete some four or five centuries ago. Take combustion, for example: to create fire, you would have needed a mage skilled enough to heat the air up enough to make it burst in flames. Today, you have all sorts of fuels, electric ignition, and gadgets large and small so that fire manipulation can be done by any schmuck that can turn a key, pull a trigger, or use a lighter.
Industrialisation was another turning point. Big manufacturers saw magicians as a threat to their enterprises, especially in the early days, so they started lobbying for restrictions on magic use. Long story short, the fight between tech and magic raged on for a long time, there was some nasty business on both sides, and magic all but disappeared from the Kingdom. These days, it's treated as dangerous superstition and heresy. This is one reason for abysmal relations between Antediluvia and Precambria; the latter still use magic quite much, including in their armies, which incites a lot of hate on both sides.
Of course, there are practitioners on the Antediluvian side, too, but they tend to keep quiet about it, for obvious reasons. It's rumoured that UNMETA, or Unconventional Methods and Tactics, an Antediluvian special forces brigade, recruits magic users for their operations, but this is of course vehemently denied by the military.
2. I'd love that, but I've no idea how Supercentennaria looks like yet.
1. Amazing explanation.
2. Remember that Realm of NSG RP I was the Co-OP of, and you were in? I made the map for that. Hath had no idea how he wanted it to look when he asked me to make it, but he loved how it turned out.
by Ouldale » Thu Nov 20, 2014 1:56 pm
by Grenartia » Thu Nov 20, 2014 2:56 pm
Ayreonia wrote:Grenartia wrote:
1. Amazing explanation.
2. Remember that Realm of NSG RP I was the Co-OP of, and you were in? I made the map for that. Hath had no idea how he wanted it to look when he asked me to make it, but he loved how it turned out.
Why thank you.
I do remember! NSG Court, I think. You know what, go right ahead.
by Ayreonia » Thu Nov 20, 2014 3:00 pm
by Ayreonia » Thu Nov 20, 2014 6:05 pm
by Altito Asmoro » Thu Nov 20, 2014 6:38 pm
Ayreonia wrote:So I'm writing the OP for the above RP of mine, and I'm creeping myself out with my own writing. I went out for a cigarette, and actually got a bit scared in my dark kitchen. I should probably go to sleep.
by Wolfenium » Thu Nov 20, 2014 7:31 pm
by Zarkenis Ultima » Thu Nov 20, 2014 8:25 pm
by Wolfenium » Thu Nov 20, 2014 11:59 pm
by Zarkenis Ultima » Fri Nov 21, 2014 12:04 am
by Wolfenium » Fri Nov 21, 2014 12:08 am
Zarkenis Ultima wrote:Wolfenium wrote:
Maybe. Still pretty miffed at the lack of ranged weapons, though. Might as well ban stones too. :/
It's best to just agree to disagree on that one right now.
It is retconned a bit in my current draft though. There are some such weapons, but they're primarily used in activities like hunting, not for combat.
by Zarkenis Ultima » Fri Nov 21, 2014 12:13 am
Wolfenium wrote:Zarkenis Ultima wrote:
It's best to just agree to disagree on that one right now.
It is retconned a bit in my current draft though. There are some such weapons, but they're primarily used in activities like hunting, not for combat.
That, I can still accept. Projectile weapons were commonly used by people of lower status in pre-modern combat, so I can live with that. It's the old canon where they're magically whitewashed that rustled my jimmies.
by Wolfenium » Fri Nov 21, 2014 12:23 am
Zarkenis Ultima wrote:Wolfenium wrote:
That, I can still accept. Projectile weapons were commonly used by people of lower status in pre-modern combat, so I can live with that. It's the old canon where they're magically whitewashed that rustled my jimmies.
Yeah, I've had some time to think of some old things that might be better off changed. It makes more sense for there to be projectile weapons that can put down a deer or something even if they won't do much against an energy shield, to put an example, rather than nothing at all. That state of affairs (the absolute lack of ranged weaponry) was in great part what inspired the whole thing, though, which in hindsight is probably why I kept it back then.
I've also changed some other stuff, like replacing the three classes with a point distribution system.
by Alleniana » Fri Nov 21, 2014 3:49 am
by TriStates » Fri Nov 21, 2014 10:49 am
My Past Adventures: After WorldVytautas wrote:There are two kinds of people in this world:
* people giving a fuck,
* people not giving a fuck,
Drink Vytautas, give a NEGATIVE FUCK!The Burning Sun wrote:...you seem to experience what I shall completely non-offensively dub the Triplex, or TriStates Complex - you spend a ton of time crafting a beautiful work of collaboration, and then you mysteriously disappear...
by Vancon » Fri Nov 21, 2014 10:50 am
TriStates wrote:Just a general question to those who care to answer:
When it comes to an RP, do you prefer classes, a point system, or neither?
Mike the Progressive wrote:You know I don't say this often, but this guy... he gets it. Like everything. As in he gets life.
Krazakistan wrote:How have you not died after being exposed to that much shit on a monthly basis?
Rupudska wrote:I avoid NSG like one would avoid ISIS-occupied Syria.
Alimeria- wrote:I'll go to sleep when I want to, not when some cheese-eating surrender monkey tells me to.
Which just so happens to be within the next half-hour
Shyluz wrote:Van, Sci-fi Generallisimo
by Zarkenis Ultima » Fri Nov 21, 2014 10:54 am
TriStates wrote:Just a general question to those who care to answer:
When it comes to an RP, do you prefer classes, a point system, or neither?
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