NATION

PASSWORD

THE AXIS COMMONWEALTH (MT ALLIANCE || SEE THREAD RULES)

Where nations come together and discuss matters of varying degrees of importance. [In character]
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Axis Commonwealth
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THE AXIS COMMONWEALTH (MT ALLIANCE || SEE THREAD RULES)

Postby Axis Commonwealth » Sat Jul 12, 2014 10:09 pm

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RULES OF THREAD
  1. IC and OOC MUST be Marked
  2. F7 Style Talk will be reported
  3. No drama, period.
  4. If you are told to leave, leave
  5. The Founders word is LAW!
  6. All Images ©2018
MISSION STATEMENT: The Axis Commonwealth is an Inter-National Alliance of like-minded nations that have came together to protect each other from foreign entities that threaten their safety and security. It was formed when the nations of Shazbotdom, Ganosia and The Dominion of PoF gathered together in a meeting within the Shazbotdom Capital of Shaz City and came to the agreement that would later become the Constitution of the Axis Commonwealth. The betterment of our member states on the International Scale is the main objective of our Alliance.

All are welcome to join, if you meet certain criteria that will be voted on by the Council of Founders (Until the Acceptance Committee is chosen) of the Axis Commonwealth. If you wish to know more, you may Telegram Shazbotdom with your questions. Feel free to fill out the Application Below:

Last edited by Axis Commonwealth on Fri Mar 02, 2018 6:12 pm, edited 15 times in total.
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Axis Commonwealth
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:10 pm

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Image
Headquarters
during the day
Image
All Lit Up
for an Event
CHAT SERVER:
Our Chat is now hosted on Discord.
Please click this Invite Link to join our server.
The Head Offices of the Axis Commonwealth, known as Glendenhall Tower, is the brainchild of famous Shazbotdom Architect Randolf T. Nutrin. Originally designed to be the Corporate Headquarters for a Fortune 500 Company, the company decided that they wanted to open up shop in another Nation, thus the building was left empty for several years. With a total of 68 Floors above ground and Three Basement Parking Garages, it is among one of the largest buildings within the Colony of Shazbotdom Miroxia, located in the City of Chigo. Purchased by the Imperial Government under the pretense of opening up Colonial Offices, it's purpose was altered when the Axis Commonwealth came to be under the guidance of the nations of Shazbotdom, Ganosia and the Dominion.
This building holds the Offices of the various Founders on the top Three Floors, with a Conference Room for meetings with the Founders just below them. War Rooms have been set up for the various members of the Axis Commonwealth on lower floors as well as Offices for the Delegations from the Membership on the floors below the War Rooms. For Embassies with Alliances and Nations that wish to become friends of the Axis Commonwealth are on the lowest floors. The Helipad close to the upper floors is for the Delegation from the Founding Nations to arrive and leave without needing to go through the Entire Building.
There are three sets of Elevators within the building with two sets being to bring Delegations between the bottom floor and the upper floors where Membership are allowed. The third set is closest to the front of the Building and that is for the Alliances and Nations that are set as Friends of the Axis Commonwealth, with special passes handed out to those specified friends that allow them access to the upper floors with approval from the Founders. Petitions for Approval from the Founders to access the upper floors should be in writing 24 hours prior.



BUILDING DIRECTORY
Basement 3Parking for Foreign Nation, Alliance and Region Ambassadors
Basement 2Parking for Membership Ambassadors
Basement 1Parking for Membership Ambassadors and Founders
1st FloorBuilding Reception, Secondary Maintenance
2nd Through 8th FloorsOffices for Foreign Nation, Alliance and Regional Ambassadors
9th FloorTwo Restaurants (Madigans, The Chop Shop)
10th Through 13th FloorsOffices for Foreign Nation, Alliance and Regional Ambassadors
14th Through 45th FloorsOffices for Membership Ambassadors
46th Through 50th FloorsConvention Center/Meeting Rooms
51st FloorTwo Restaurants (Al's Steak House, The Grill)
52nd FloorHelipad, Founders and Ministers Reception
53rd through 58th FloorsOffices for Ministers -- Restricted Access
59th through 60rd FloorsWar Rooms -- Heavily Restricted Access
61st FloorOffice Suite for Ganosian Ambassador -- Restricted Access
62nd FloorOffice Suite for Dominion Ambassador -- Restricted Access
63rd FloorOffice Suite for Shazbotdom Ambassador -- Restricted Access
64th through 68th FloorBuilding Mechanics, Primary Maintenance -- Heavily Restricted Access
Last edited by Axis Commonwealth on Thu Mar 01, 2018 10:23 pm, edited 19 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:12 pm

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Last Edited on 12th August, 2016
The Enitre Constitution is
© 2018, The Axis Commonwealth

SECTION 1: Administration
ARTICLE 1: Elections
1: The Prime MInister is voted upon by the entire membership every Six Calendar Months
1.1: Two weeks before the beginning of the Election Cycle, the membership will Nominate members for Prime Minister:
1.1.1: The Prime Minister, after elected, will nominate Members for the following positions:
1.1.1.1: Minister of War
1.1.1.1.1: 5 Positions on the Council of Generals
1.1.1.2: Minister of Foreign Affairs
1.1.1.3: Minister of Trade
1.1.1.4: Minister of Membership
1.1.1.4.1: One position on the Acceptance Commitee
1.1.1: The Membership will then vote upon the Nominations
ARTICLE 2: Structure
1: The Council of Founders
1.1: Prime Minister of the Axis Commonwealth
1.1.1: Minister of War
1.1.1.1: Council of Generals
1.1.2: Minister of Foreign Affairs
1.1.3: Minister of Trade
1.1.4: Minister of Membership
1.1.4.1: Acceptance Committee
Last edited by Axis Commonwealth on Fri Mar 02, 2018 1:26 am, edited 11 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:12 pm

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SECTION 2: Military
ARTICLE 1: Defensive Operations
1: Should one nation in the Axis Commonwealth fall prey to an attack, all nations in the Axis Commonwealth shall rise as one to defend the nation under attack.
1.1: Should the attacking nation need to be occupied to end hostilities, that nation shall become a protectorate of the Axis Commonwealth.
1.2: Any Nation Jointly Occupied by member nations of the Axis Commonwealth is to be subject to the Constitution of the Axis Commonwealth.
1.3: This article only comes into effect if the Axis Commonwealth nation has fallen prey to an attack, and is not the aggressor of the current engagement.
2: Any nation involved in a conflict of its own when a call for help is declared, may refuse to send any military aid.
2.1: This is only allowable on the grounds that they are required by the current engagement
2.2: However other forms of aid such as intelligence information or technology may be called for.
3: If a nation is engaged in defensive or offensive actions against another nation:
3.1: The constitution of the Axis Commonwealth regarding mutual defense shall not come into effect until the cessation of hostilities between the involved has occurred.
4: Any nation engaged in conflict in which the Axis Commonwealth constitution would normally come into effect may, if the nation so wishes:
4.1: Refuse Axis Commonwealth assistance for the duration, or any time less then the length, of the engagement.
ARTICLE 2: Offensive Operations
1: The Axis Commonwealth will never issue orders forcing it's membership to take part in Offensive Operations.
2: Member States of the Axis Commonwealth may issue their own orders authorizing Offensive Operations and ask other Member States for help if the following is true:
2.1: It can be proven beyond a Reasonable Doubt that the Target Nation is a threat to the Axis Commonwealth; or
2.2: Said Target Nation has, in the past, targeted multiple Axis Commonwealth Member Nations; or
2.3: Said Target Nation has, in the past, used paramilitary forces to disrupt shipping, trade, or military movements of Axis Commonwealth Member Nations
ARTICLE 3: Hostilities within the Axis Commonwealth
1: No Axis Commonwealth nation shall show hostilities against another Axis Commonwealth nation.
2: Should an Axis Commonwealth nation fall under attack by another Axis Commonwealth nation:
2.1: The attacking nation shall be ejected from the Axis Commonwealth, and Section 2, Article 1 of the Axis Commonwealth Constitution shall come into effect.
2.2: The definition of 'Hostilities' shall be expanded to include the following:
2.2.1: Any military, economic, intelligence, or technological aid, to a nation showing aggressiveness towards an Axis Commonwealth member nation in any way.
2.2.2: This including threats, declarations of war, economic blockades, or any military action.
2.3: This protection does not extend to Observers or Junior Members.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 7:58 pm, edited 4 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:13 pm

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SECTION 3: Trade
ARTICLE 1: Within Alliance
1: Axis Commonwealth nations are required to share any and/or all technological advancements upon request by any other Axis Commonwealth nation.
1.1: This section does not apply to any Military and/or Classified technology.
2: This does not apply to Observers, Junior Members, Foreign Nations and/or Alliances.
ARTICLE 2: Outside Alliance
1: Trade with Foreign Entities is not mandatory.
2: Axis Commonwealth Members are not required to trade with Nations and/or Alliances that are not on their "black list"
2.1: This includes if said Nation and/or Alliance has Ambassadorial Offices within Axis Commonwealth Headquarters.
ARTICLE 3: Trade Disputes
1: If there are any Trade Disputes between Axis Commonwealth Members and Foreign Entities the following is Enacted;
1.1: Said Axis Commonwealth of Foreign Entity may ask for the Assistance of the Minister of Trade, or;
1.2: Said Axis Commonwealth of Foreign Entity may ask for the Assitance of a member of the Council of Founders.
2: If an Axis Commonwealth Member Nations becomes the victim of an Economic Blockade;
2.1: Section 2, Article 1 of the Axis Commonwealth Constitution shall come into effect.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 7:58 pm, edited 4 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:13 pm

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SECTION 4: Constitution and Membership
ARTICLE 1: The Constitution
1: Any Axis Commonwealth nation can propose Amendment to the Constitution of the Axis Commonwealth at any time.
1.1: Proposed Amendments to the Axis Commonwealth Constitution should include:
1.1.1: Name of the Axis Commonwealth Nation that is proposing the Amendment
1.1.2: Section, Article, Paragraph, Sub-paragraph, etc in which the Amendment effects or;
1.1.3: Section, Article, Paragraph, Sub-paragraph, etc in which the Amendment Adds onto
1.1.4: Applicable reasoning for the proposed Amendment.
1.2: Should a proposition of change occur, a vote will take place, lasting 15 (Real Life) days.
1.3: If the vote passes by a 2/3 majority, then the proposed change shall be made to the constitution.
ARTICLE 2: The Membership
1: Any Axis Commonwealth nation can propose to remove another Axis Commonwealth nation from the Commonwealth at any time.
1.1: Should this occur, a vote will take place lasting 10 (Real Life) days.
1.1.1: If the vote passes by a 3/4 majority, then the nation shall be ejected from the Axis Commonwealth.
1.2: Should, for any reason, a nation be ejected from the Axis Commonwealth, at any time
1.2.1: That nation is then prohibited from re-entering the Axis Commonwealth. as long at that nations leader at the time of ejection is in power.
2: Any nation can, at any time, join the Axis Commonwealth, restricted only by Section 4, Article 2, Paragraph 1, Sub-Paragraph 1.2 and Sub-Paragraph 1.2.1.
2.1: Upon joining the Axis Commonwealth, that nation is subject to the Constitution of the Axis Commonwealth.
3: States that creating an account on the Offsite Message Boards is OPTIONAL, but SUGGESTED.
3.1: Determines that if members do sign up on the offsite message boards, it will help to do the following:
3.1.1: Allows the membership to be up to date on activities of the Commonwealth.
3.1.2: Allows for expidited communications between member states about military operations.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:03 pm, edited 4 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:19 pm

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Postby Axis Commonwealth » Sat Jul 12, 2014 10:20 pm

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Shazbotdom:
The Empire of Shazbotdom is an economically powerful nation that houses some of the most brilliant minds of our generation. A leading developer of Hexadecimal based computer technology as well as tablets and cell phones that rival many other nations in style and flexibility, it has formed itself as a titan to be reckoned with. The Empire has a total of Four Colonial Possessions at its current state. The Empire has been seeking friendly relations with nations around the globe and has made many allies from the International Community.

Currently, the Empire has been in the market to expand its political influence throughout the globe by assisting nations in developing their economies and bringing stability to regions around the globe. Through this, the Empire teamed up with her allies of Ganosia and The Dominion of POF in creating this very alliance in the hopes that it would bring nations together in peace and assist in bringing good to the world.


Paddy O Fernature:
The Dominion of Paddy O Fernature is a thriving economic nation that prides itself on peaceful scientific endeavors and cultural advancement through personal freedoms. It's cities and architecture, are both technologically advanced and engineering marvels to lay eyes upon, as they are a combination of ancient design and modern eco-efficiency. Tall spires intertwine with polished stone and marble statues, while clean energy vehicles powered by hydrogen move in the shadows below the spires.

The people of the Dominion, are a proud people, who truly believe in a basic set of core values which help govern everyday decisions. While not generally quick to anger or make brash decisions, the populace is far from being pushovers, and will steadily stay the course in a cause that they believe in, often for years at a time.


Opening
Information Coming Soon.....
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:06 pm, edited 9 times in total.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:22 pm

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UNDER REVIEW and REWORKING


The Council of Founders
Responsible for the overall handling of the alliance. The Council of Founders is made up of the original founding nations of the Alliance.
MEMBERS:
Mr. Jeremy G. Gerontith From Shazbotdom
Ewen C. Colin From Paddy O Fernature
---------- From ----------

Prime Minister of the Axis Commonwealth -- Pending Elections
Responsible for the day to day handling of the alliance, the Minster has the final say of most matters related to the Axis Commonwealth.

Minister of War -- Pending Appointment
Responsible for all engagements (or potential engagements) of the alliance, the Minister of War directs joint troop movements, plans long-term strategies, and acts as a negotiator to prevent conflicts against member nations wherever possible.

Council of Generals
Responsible for assisting the Minister of War in conflict situations. The Council of Generals has a total of Six (6) members with one General from each of the Three (3) Founding Nations holding the only permanent positions on the council.
MEMBERS:
General Anthony T. Reinquest From Shazbotdom
General Edward W. Stern From Paddy O Fernature
---------- From Ganos Lao
... From Nation 1
... From Nation 2
... From Nation 3

Minister of Foreign Affairs -- Pending Appointment
Acting as the face of the Axis Commonwealth, the Minister of Foreign Affairs is perhaps the most vital position of all. The Minister of Foreign Affairs acts as a public relations agent to all outside nations. They are also charged with orienting new member nations.

Minister of Trade -- Pending Appointment
Responsible for trade both within and without the alliance, the Minister of Trade handles all trade agreements. Whether settling a dispute between member nations about the trade tax on pink stuffed bunny rabbits or consulting about the price of weapons-grade plutonium from a member nation to a rogue state, the Minister of Trade acts as an intermediary for all things trade related.

Minister of Membership -- Pending Appointment
Overseeing recruitment for the Axis Commonwealth, the Minister of Membership is in charge of the Entirety of the membership.

The Acceptance Committee
The Acceptance Committee will be made up of the Council of Founders as well as the Minister of Membership and One other person appointed by the Prime Minister. This Five Person Panel will be in charge of all acceptances and denials for the Axis Commonwealth.
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:24 pm

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Shazbotdom -- Nation Page
Paddy O Fernature -- Nation Page

New Edom -- Nation Page
Segland -- Nation Page
New Hayesalia -- Nation Page

Pro Patria Puritania -- CTE'd
Ganosia -- CTE'd




Key
Red = Founder
Blue = Member
Orange = Observer
Pink = Former Member
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:26 pm

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NOTE: Clicking Submit after filling out the Application constitutes a Written Agreement


AXIS COMMONWEALTH
APPLICATION FOR ADMISSION

BASIC INFORMATION

Membership Type: Member/Observer
Formal Nation Name:
Shortened Nation Name:
Governmental Type:
Capital City:
Head of State:
Head of Government:
Population:
Demonym:
What is the political atmosphere of your state? (Left, Center Left, Center, Center Right, Right)
What is your Economic System?
What is your Currency?
And Exchange Rate to Universal Standard Dollar (USD)?
What is your Dominant Language?
Please give a Brief History of your nation: (IIWiki/NSWIki/In Game Factbook Link Allowed)
Map Link? (If Applicable)

DOES YOUR NATION HAVE

Freedom of thought:
Freedom of belief (religion):
Freedom of expression:
Freedom of the media:
Freedom of peaceful assembly:
Freedom of association:
Freedom of movement:
Freedom from unreasonable search and seizure:
Freedom from arbitrary detention or imprisonment:
Freedom from slavery:
Right to life, liberty and security of the individual:
Right to vote (The ability to vote upon reaching the age of majority):
Right to a fair trial, legal counsel, and a guarantee of habeas corpus:
Right to not be subject to cruel or unusual punishment:
Rights of equality (Equality regardless of racial, gender, sexual orientation, religion, age or mental or physical disability):
Right to own property:
Right to free enterprise:
Right to innocent navigation:

FOREIGN AFFAIRS AND MILITARY CAPABILITIES

What other military alliances are you a part of?
What other non-military organizations are you a part of?
Give a brief description of your Foreign Policy:
Number of active military personnel:
Number of reserve military personnel:
Nuclear Arsenal (if any):
Name of Military:
Branches of Military:
Give Five Examples of your RPing ability:
Link to Example 1
Link to Example 2
Link to Example 3
Link to Example 4
Link to Example 5

DELEGATION TO THE AXIS COMMONWEALTH HEADQUARTERS

Ambassadors Name:
Ambassadors Gender:
Ambassadors Biography:
Ambassadors Education:
Number of Staff:
Brought in from your Home Nation:
Hired from within the Host Nation:

MISCELANEOUS QUESTIONS

Reason for Joining the Axis Commonwealth?
Will you be willing to send military help if called upon? Y/N
Will you be willing to provide economic help to member nations who run into trouble? Y/N
Will you be willing to trade non-military/top secret technologies with member nations? Y/N
Will you be willing to submit to a background check? Y/N
Do you agree to follow the Constitution? Y/N
Have you read the entirety of the Constitution? Y/N


Code: Select all
[align=Center][b][i][u][color=#800000][size=200]AXIS COMMONWEALTH
APPLICATION FOR ADMISSION[/size][/color][/u][/i][/b][/align]
[box][align=Center][b][i][u][color=#800000][size=150]BASIC INFORMATION[/size][/color][/u][/i][/b][/align]
[b]Membership Type:[/b] Member/Observer
[b]Formal Nation Name:[/b]
[b]Shortened Nation Name:[/b]
[b]Governmental Type:[/b]
[b]Capital City:[/b]
[b]Head of State:[/b]
[b]Head of Government:[/b]
[b]Population:[/b]
[b]Demonym:[/b]
[b]What is the political atmosphere of your state? [size=75](Left, Center Left, Center, Center Right, Right)[/size][/b]
[b]What is your Economic System?[/b]
[b]What is your Currency?[/b]
[b]And Exchange Rate to Universal Standard Dollar (USD)?[/b]
[b]What is your Dominant Language?[/b]
[b]Please give a Brief History of your nation: [size=75](IIWiki/NSWIki/In Game Factbook Link Allowed)[/size][/b]
[b]Map Link? [size=75](If Applicable)[/size][/b][/box]
[box][align=Center][b][i][u][color=#800000][size=150]DOES YOUR NATION HAVE[/size][/color][/u][/i][/b][/align]
[b]Freedom of thought:[/b]
[b]Freedom of belief (religion):[/b]
[b]Freedom of expression:[/b]
[b]Freedom of the media:[/b]
[b]Freedom of peaceful assembly:[/b]
[b]Freedom of association:[/b]
[b]Freedom of movement:[/b]
[b]Freedom from unreasonable search and seizure:[/b]
[b]Freedom from arbitrary detention or imprisonment:[/b]
[b]Freedom from slavery:[/b]
[b]Right to life, liberty and security of the individual:[/b]
[b]Right to vote (The ability to vote upon reaching the age of majority):[/b]
[b]Right to a fair trial, legal counsel, and a guarantee of habeas corpus:[/b]
[b]Right to not be subject to cruel or unusual punishment:[/b]
[b]Rights of equality [size=75](Equality regardless of racial, gender, sexual orientation, religion, age or mental or physical disability)[/size]:[/b]
[b]Right to own property:[/b]
[b]Right to free enterprise:[/b]
[b]Right to innocent navigation:[/b][/box]
[box][align=Center][b][i][u][color=#800000][size=150]FOREIGN AFFAIRS AND MILITARY CAPABILITIES[/size][/color][/u][/i][/b][/align]
[b]What other military alliances are you a part of?[/b]
[b]What other non-military organizations are you a part of?[/b]
[b]Give a brief description of your Foreign Policy:[/b]
[b]Number of active military personnel:[/b]
[b]Number of reserve military personnel:[/b]
[b]Nuclear Arsenal (if any):[/b]
[b]Name of Military:[/b]
[b]Branches of Military:[/b]
[b]Give Five Examples of your RPing ability:[/b]
[blocktext]Link to Example 1
Link to Example 2
Link to Example 3
Link to Example 4
Link to Example 5[/blocktext][/box]
[box][align=Center][b][i][u][color=#800000][size=150]DELEGATION TO THE AXIS COMMONWEALTH HEADQUARTERS[/size][/color][/u][/i][/b][/align]
[b]Ambassadors Name:[/b]
[b]Ambassadors Gender:[/b]
[b]Ambassadors Biography:[/b]
[b]Ambassadors Education:[/b]
[b]Number of Staff:[/b]
[blocktext][b]Brought in from your Home Nation:[/b]
[b]Hired from within the Host Nation:[/b][/blocktext][/box]
[box][align=Center][b][i][u][color=#800000][size=150]MISCELANEOUS QUESTIONS[/size][/color][/u][/i][/b][/align]
[b]Reason for Joining the Axis Commonwealth?[/b]
[b]Will you be willing to send military help if called upon?[/b] Y/N
[b]Will you be willing to provide economic help to member nations who run into trouble?[/b] Y/N
[b]Will you be willing to trade non-military/top secret technologies with member nations?[/b] Y/N
[b]Will you be willing to submit to a background check?[/b] Y/N
[b]Do you agree to follow the Constitution?[/b] Y/N
[b]Have you read the entirety of the Constitution?[/b] Y/N[/box]
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:17 pm, edited 9 times in total.
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Axis Commonwealth
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:28 pm

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Alliance
Ambassador To
Ambassador From
International Freedom CoalitionMrs. April D. Alcon -- ShazbotdomN/A
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:32 pm

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Alliance wishing for Embassy and/or to become Allies:
Contact Nations Name: (Please be specific)
Ambassador's Name: (Please be specific)
Who is this Embassy For: (Nation, Region, Alliance Name Please)
Will you allow us to monitor all non-Encrypted Communications: Y/N
Will you allow us to see all Encrypted Communications if (and only if) there is a threat to the Alliance HQ: Y/N
Why do you wish to open an Embassy with the Axis Commonwealth: (Please be specific)


Code: Select all
[b]Alliance wishing for Embassy and/or to become Allies:[/b]
[Blocktext][b]Contact Nations Name:[/b] (Please be specific)
[b]Ambassador's Name:[/b] (Please be specific)
[b]Who is this Embassy For:[/b] (Nation, Region, Alliance Name Please)
[b]Will you allow us to monitor all non-Encrypted Communications:[/b] Y/N
[b]Will you allow us to see all Encrypted Communications if [size=70](and only if)[/size] there is a threat to the Alliance HQ:[/b] Y/N
[b]Why do you wish to open an Embassy with the Axis Commonwealth:[/b] (Please be specific)[/Blocktext]
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:34 pm

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Placeholder
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Postby Axis Commonwealth » Sat Jul 12, 2014 10:35 pm

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Sunday, 13 July, 2014 -- Opened Up New Thread
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:29 pm, edited 3 times in total.
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Thu Jul 17, 2014 4:56 pm

Still Accepting Members
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Mon Jul 21, 2014 5:10 pm

THE FOLLOWING IS UP FOR A VOTE OF THE MEMBERSHIP

The wording that is currently listed as directly under "Section 3" shall be redefined/Altered as the following

SECTION 3: Trade
ARTICLE 1: Within Alliance
1: Axis Commonwealth nations are required to share any and/or all technological advancements upon request by any other Axis Commonwealth nation.
1.1: This section does not apply to any Military and/or Classified technology.

Also, the following Addition/Amendment is being proposed for under "Section 3".

2: This does not apply to Observers, Junior Members, Foreign Nations and/or Alliances.
ARTICLE 2: Outside Alliance
1: Trade with Foreign Entities is not mandatory.
2: Axis Commonwealth Members are not required to trade with Nations and/or Alliances that are not on their "black list"
2.1: This includes if said Nation and/or Alliance has Ambassadorial Offices within Axis Commonwealth Headquarters.
ARTICLE 3: Trade Disputes
1: If there are any Trade Disputes between Axis Commonwealth Members and Foreign Entities the following is Enacted;
1.1: Said Axis Commonwealth of Foreign Entity may ask for the Assistance of the Minister of Trade, or;
1.2: Said Axis Commonwealth of Foreign Entity may ask for the Assitance of a member of the Council of Founders.
2: If an Axis Commonwealth Member Nations becomes the victim of an Economic Blockade;
2.1: Section 2, Article 1 of the Axis Commonwealth Constitution shall come into effect.
Last edited by Axis Commonwealth on Mon Jul 21, 2014 5:12 pm, edited 1 time in total.
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Tue Jul 29, 2014 5:57 pm

Bump
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The greater Vakolicci Haven
Senator
 
Posts: 3561
Founded: Dec 29, 2013
Ex-Nation

Postby The greater Vakolicci Haven » Wed Jul 30, 2014 11:27 am

Nation Short Name: The Greater Vakolicci Haven
Nation Long Name: The Greater Vakolicci Haven
Leader: The Rt. Hon. President Ronan W. O'clane
Population: 10.8 billion (check my sig for details)
Membership Type: Full mt member
Tech Level:mt
Will you be willing to send military help? Y/N y
Will you be willing to provide economic help to member nations who run into trouble? Y/N y
Will you be willing to trade non-military/top secret technologies with member nations? Y/N y
Will you be willing to submit to a background check? Y/N y
Do you agree to sign up on the Offsite Forums: Y/N y
Do you agree to follow the Constitution? Y/N y
Have you read the entirety of the Constitution? Y/N y
Give Five Examples of your RPing ability: Unfortunately, due to the fact that I'm blind and using a screen reader, I'm unable to copy links. If you could check my posting history, I'd be very happy.
RIP Vakolic, 08/08/2009-29/12/2013, unjustly deleted.
Population: 9.6 billion (to be added to current population of this nation)
Last known defence budget: 82.2 trillion
Last known gdp: $423.2 trillion (nstracker)
For other stats, please tg.
the greater Vakolicci Haven
Can be found in:
sondria
greysteel
varathron
tyrrhenia

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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Wed Jul 30, 2014 11:16 pm

Image

To: The Rt. Hon. President Ronan W. O'clane
From: Mr. Jerem G. Gerontith, Shazbotdom Ambassador
We thank you for your Interest for joining us in the Axis Commonwealth. Currently your application is within our processing phase. After a background check, the Council of Founders will take a vote on your Application and we will get back to you. Please also remember that you are required to sign up on our Offsite Forums for us to take your Application seriously. So take some time to do that now. We thank you for your patience in this matter.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:32 pm, edited 2 times in total.
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Thu Jul 31, 2014 6:54 am

Image

To: The Rt. Hon. President Ronan W. O'clane
From: Mr. Jerem G. Gerontith, Shazbotdom Ambassador
We thank you for your Interest for joining us in the Axis Commonwealth. Your Application was taken before the Council of Founders after a thorough background check and then an intense debate about several key items that we felt was necessary to discuss in relation to your nation wishing to join our prestigious Alliance. After a grueling debate, voting between the Council Members was exceptionally quick. With a vote of 0 to 2 with 1 Abstaining, we hereby have no choice but to DENY you admittance to the Axis Commonwealth. We apologize for this and hope that your future endeavors with other alliances turn out to be more fruitful.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:33 pm, edited 2 times in total.
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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The United Motherland
Powerbroker
 
Posts: 9431
Founded: Sep 10, 2013
Ex-Nation

Postby The United Motherland » Thu Jul 31, 2014 2:00 pm

Nation Short Name: The United Motherland
Nation Long Name: The Moschovite Federal Convist Republic
Leader: Squgeious Kolebrath Alfi Dakia(near death)
Population: 802,000
Membership Type: Full(lower if not possible)
Tech Level: MT
Will you be willing to send military help? Y
Will you be willing to provide economic help to member nations who run into trouble? Y
Will you be willing to trade non-military/top secret technologies with member nations? Possibly
Will you be willing to submit to a background check? Y
Do you agree to sign up on the Offsite Forums: Y
Do you agree to follow the Constitution? Y
Have you read the entirety of the Constitution? Y
Give Five Examples of your RPing ability: -Will Link Soon, on Kindle-
Link to Example 1
Link to Example 2
Link to Example 3
Link to Example 4
Link to Example 5


(Sorry that I can't link the Examples rinnow. It'll be here in an hour or two)
Last edited by The United Motherland on Thu Jul 31, 2014 2:03 pm, edited 1 time in total.

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Axis Commonwealth
Bureaucrat
 
Posts: 63
Founded: May 21, 2014
Ex-Nation

Postby Axis Commonwealth » Fri Aug 01, 2014 1:42 pm

Image

To: Squgeious Kolebrath Alfi Dakia
From: Mr. Jerem G. Gerontith, Shazbotdom Ambassador
We thank you for your Interest for joining us in the Axis Commonwealth. Currently your application is within our processing phase. After a background check, the Council of Founders will take a vote on your Application and we will get back to you. Please also remember that you are required to sign up on our Offsite Forums for us to take your Application seriously. So take some time to do that now. We thank you for your patience in this matter.




Image

To: The Rt. Hon. President Ronan W. O'clane
From: Mr. Jerem G. Gerontith, Shazbotdom Ambassador
We thank you for your Interest for joining us in the Axis Commonwealth. We are in the process of discussing your appeal of our decision to decline your Application. We will get back to you within the next 48 Hours.
Last edited by Axis Commonwealth on Thu Mar 01, 2018 8:33 pm, edited 2 times in total.
We are The Axis Commonwealth and We are reborn || Nothing is True, Everything is Permitted
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The Polarian Empire
Minister
 
Posts: 2963
Founded: Jun 11, 2013
Ex-Nation

Postby The Polarian Empire » Sun Aug 03, 2014 8:01 pm

Nation Short Name: Heartlandic Empire
Nation Long Name: The Union of Imperial Multiversal States
Leader: Euphemia li Britannia
Population: 7 billion
Membership Type:
Tech Level: Early FT, Fan T
Will you be willing to send military help? Y/N: Yes
Will you be willing to provide economic help to member nations who run into trouble? Y/N : Yes
Will you be willing to trade non-military/top secret technologies with member nations? Y/N :Yes
Will you be willing to submit to a background check? Y/N: Yes
Do you agree to sign up on the Offsite Forums: Y
Do you agree to follow the Constitution? Y/N: Yes
Have you read the entirety of the Constitution? Y/N : Yes
Give Five Examples of your RPing ability:

viewtopic.php?f=31&t=299604
viewtopic.php?f=31&t=295908
viewtopic.php?f=31&t=300123
viewtopic.php?f=31&t=306632
viewtopic.php?f=31&t=301623
BREAKING NEWS:
New Caledonians are prompted to vote in the upcoming referendum to grant the state of Bennu greater autonomy or not. Elections for the Chancellor of the Dominion has the whole nation on edge.

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Evraim
Negotiator
 
Posts: 6148
Founded: Dec 29, 2011
Ex-Nation

Postby Evraim » Tue Aug 05, 2014 3:02 pm

OOC: I'll type out an elaborate diplomatic missive requesting admission a bit later. I've just returned from an extended road-trip, and I'm quite exhausted, not to mention role-playing and life obligations have to be managed. I will leave it to the esteemed members of this most prestigious organ to determine whether they ought to defer their proceedings until this has been accomplished.

Nation Short Name: Ha Duvénasíma, Evraim

Nation Long Name: Ha Duvénasíma Sayónë ve Everayím

Leader:

  • Her Most Radiant and Regal Majesty the Queen Augusta III, Matriarch of that Most Ancient and Noble House of Reichart-Immanuel, Sovereign Monarch of the Everayím, Lady-Protectress of Kairus, Suzerain of Visayas, Princess of Evéstre, Archduchess of Montsérét, Voice of Ha Duvénasíma, Supreme Arbiter of the State, Swan of Vanýr, Light of the Lucirím, etc.

  • His Regal Highness and Grace the Prince Philippe Wolfgang Cesaire, Highborn Son of that Most Ancient and Noble House of Reichart-Immanuel, Most Honorable Λasée-Concilier, Archon of Çæl-Palil, Archduke of Wolfstein, etc.

Population: 52,459,113

Membership Type: Full Membership

Tech Level: Modern Technology

Will you be willing to send military help? Yes, provided this would not oblige Ha Duvénasíma to recant on filial obligations to nations whose rulers are bound through blood or marriage to the House of Reichart-Immanuel.

Will you be willing to provide economic help to member nations who run into trouble? Yes. Ha Duvénasíma prides itself on its charitable disposition and the high regard with which it views allies. These values will ensure that all members of the Commonwealth who encounter economic difficulties will receive generous, perhaps even unrestrained, financial inflows, either in the form of relief grants or loans, from the government.

Will you be willing to trade non-military/top secret technologies with member nations? Yes, provided all exchanges are fair and all contracts allowing for such exchanges are respected by members of the Commonwealth engaged in such mutually beneficial enterprises.

Will you be willing to submit to a background check? Naturally, so long as procedures are established and certain rights are respected. Unequal treatment, however, may be subject to suspicion or overt criticism.

Do you agree to sign up on the Offsite Forums: Naturally.

Do you agree to follow the Constitution? Without reservation. Yes.

Have you read the entirety of the Constitution? Yes, and I plan to re-read it quite often so as to ensure full compliance, not to mention optimized organizational clout.

Give Five Examples of your RPing ability:
Last edited by Evraim on Tue Aug 05, 2014 3:05 pm, edited 1 time in total.

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