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Know and like PnP-RPG ?? then view this.

A staging-point for declarations of war and other major diplomatic events. [In character]
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Raul Caribe
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Know and like PnP-RPG ?? then view this.

Postby Raul Caribe » Tue Mar 09, 2010 10:53 pm

Please any comments please put it in a telegram and not littering up this thread.
PnP= pen and paper for all those that keep asking. you know like we used to have to do back before email and internet.


Introducing a New Service:
this is a new service that is not new at all, starting way back before most of the people that play here were even born in the 70s.
Basically all the service is,is a Online Game-master where you the players IC: describe the setting and events but the GM controls the pace and the rules of war so no cheating is involved.Turning the disorganized rabble of wars and battles that are so common in NS into enjoyable WARS for all parties involved.

This is not for all or the casual gamer and is not intended to be such. Nor is this intended for the kiddies that like to just say I bombed your capital your dead. The intent is too assist serious war games. With real battle plans seeking a realistic outcome. No longer will you have to worry about god modding players or people that refuse to list appropriate casualties.

Required:

A love for detail is needed for this to work the more detailed the unit’s description is the better it is to calculate their effectiveness. In addition, detailed combat actions are needed.

Prior to war, all parties involved should submit a list of their military equipment to me not the enemy. In conjunction with talks to you I will determined the value of the units you describe and assign them a ground attack value a ground defense value an air attack value and an air defense value.

Combat Resolution & How It Works:

Both parties need to coordinate with me to schedule ticks for turns

I have devised a system to calculate casualties due to combat. Calculations include Positive combat modifiers such as veteran troops, entrenched, ECWT and many others. Negative combat modifiers include but are not limited too Child soldiers, Conscripts, untrained, exposed position and others. This in combination with the above mentioned process of determining the units strength these modifiers are added to the units depending on the scenarios you outline during your role playing.

During your RP Battle, you submit your actions to the desired Forum thread. If combat is involved, I will determine the casualties and submit the numbers to all parties involved so they can continue their RPing with the provided information.

With the inclusion of force modifiers, it is possible for a unit’s effectiveness to drop below zero making them useless in battle. When this occurs, the unit will remain in place unless attacked giving a result of a routed unit. If units are surrounded and they drop below zero combat effectiveness, they will surrender. All of which do happen in the normal RPing but usually not as often as it really should. The inclusion of these force modifies will produce events that are beyond either RPrs control, Resulting in added realism that some desire.

Civilians are also assigned an effectiveness rating to determine if a town surrenders to an enemy, tries to fight or is destroyed.

Using http://nseconomy.thirdgeek.com/nseconomy.php?nation= will ensure that your military is not larger than is possible to have, also cutting down on cheating. Unless a larger force, size can be explained and documented. Such as a confederation of documented members that contribute men to your armed forces.

These services will if so desired by all parties involved can act as a moderator to prevent misuse of weapons such as EMP devices. The use and effectiveness of such weapons is widely over rated and over used.

If Parties involved do not have a proper fact book for their Nations I will use the CIA world fact book to determine relative population totals. This will prevent a person with a population of 29 million saying he/she has a 29 million, man army since they have 100% conscription, not taking into account the young or elderly.

TERMS:

I will not handle Future tech wars. Present or past only.

[MODEDIT] detail that can be discussed via TG[/MODEDIT]

Payment is to be in the form of $NSD from all parties involved and determined prior to beginning. This is to be documented in game forums to account for my inflated budget. Satisfy my own Rping needs.
Last edited by Ardchoille on Sun Apr 04, 2010 3:11 pm, edited 5 times in total.

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Pwnshop
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Postby Pwnshop » Wed Mar 10, 2010 3:00 am

Even if it breaks several rules, I think this will be good with a few tweaking.
/-/4|*\|_|/-/1 > |<-0|\|
http://www.jennymccarthybodycount.com/J ... /Home.html
Shota OBJECTIFIES MEN!!!!

I AM PART OF A STEREOTYPICAL ZIONIST CONSPIRACY

Pope Joan wrote:Your nation has no political freedoms, so you can't be.

You might still be a whiny pseudo liberal neocon twat, however.

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Raul Caribe
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Postby Raul Caribe » Wed Mar 31, 2010 10:42 pm

Pwnshop wrote:Even if it breaks several rules, I think this will be good with a few tweaking.


WHAT RULES COULD THIS POSSIBLY BREAK?


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Fascist Wales
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Postby Fascist Wales » Thu Apr 01, 2010 12:58 am

Raul Caribe wrote:
Pwnshop wrote:Even if it breaks several rules, I think this will be good with a few tweaking.


WHAT RULES COULD THIS POSSIBLY BREAK?

Your IC part. IC is banned/illegal/shunned/whateveryouwannacallit in Gameplay.

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Ardchoille
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Postby Ardchoille » Sun Apr 04, 2010 3:06 pm

Moved from Gameplay. Stuff about RPing goes in the RP forums. Gameplay is for the sort of thing that happens on nation pages -- regional happenings, recruitment and so on.

The basic Games Master part of the system you describe has been used off and on by various RPers, though usually less formally. If it's a mutual agreement among a group of players, can't see that it would create a problem for NS. Provided the RP goes on in NS forums with your NS nations, how you got there isn't our concern.

However, if you're going to be the one who'll have to kick players out of the RP if they don't conform, just make sure you're the OP so you'll have the OP's thread ownership. Mods don't enforce RP claims.

I assume the CIA Factbook will be used to determine military sizes, rather than population sizes? So long as you're basing it on NS population, shouldn't be a problem.

If you want the "payment" aspect recorded on the forums, it would be better done from a Shopfront. If you try to do that in II you're going to be in the wrong forum part of the time, which opens your RP up to being accidentally switched. Not to mention the fourth-wall problems within the RP of having nations pay a third party to tell them how many soldiers they've got and how many they've killed.

If you don't want to reveal ICly that the whole war is being managed, you could let your Shopfront sell some undefined "special services" (not interfering with your RP content, just pre-empting any complaints about "it's not a proper Shopfront because it doesn't say what it's selling").
Ideological Bulwark #35
The more scandalous charges were suppressed; the vicar of Christ was accused only of piracy, rape, sodomy, murder and incest. -- Edward Gibbon on the schismatic Pope John XXIII (1410–1415).

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Raul Caribe
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Postby Raul Caribe » Sun Apr 04, 2010 4:51 pm

Thank you for the help and the notes to clear things up.

Ardchoille wrote:Moved from Gameplay. Stuff about RPing goes in the RP forums. Gameplay is for the sort of thing that happens on nation pages -- regional happenings, recruitment and so on.

The basic Games Master part of the system you describe has been used off and on by various RPers, though usually less formally. If it's a mutual agreement among a group of players, can't see that it would create a problem for NS. Provided the RP goes on in NS forums with your NS nations, how you got there isn't our concern.

However, if you're going to be the one who'll have to kick players out of the RP if they don't conform, just make sure you're the OP so you'll have the OP's thread ownership. Mods don't enforce RP claims.

I assume the CIA Factbook will be used to determine military sizes, rather than population sizes? So long as you're basing it on NS population, shouldn't be a problem.

If you want the "payment" aspect recorded on the forums, it would be better done from a Shopfront. If you try to do that in II you're going to be in the wrong forum part of the time, which opens your RP up to being accidentally switched. Not to mention the fourth-wall problems within the RP of having nations pay a third party to tell them how many soldiers they've got and how many they've killed.

If you don't want to reveal ICly that the whole war is being managed, you could let your Shopfront sell some undefined "special services" (not interfering with your RP content, just pre-empting any complaints about "it's not a proper Shopfront because it doesn't say what it's selling").



and yes i did mean population not military. The game does determines the amount of the people, what the cia fact book can provide is a AGE DISTRIBUTION that was all i was meaning.
So that people can not say since my population is 29million i have a 29million man ARMY.
Not all of any population is able to serve due to age be it infants elderly or what ever.
Last edited by Raul Caribe on Sun Apr 04, 2010 9:51 pm, edited 1 time in total.


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