To (probably fail to) avoid the pink power rangers weaseling out of a rules discussion in the other thread, a dedicated thread to argue the ideological ban rule should be removed.
A reminder of the rule text:
Ideological Ban: Proposals cannot wholly outlaw, whether through direct or indirect language, religious, political or economic ideologies. However, proposals can target specific practices, such as slavery.
There are various problems with this wording, particularly the ambiguity of "wholly outlaw", and the distinction of what constitutes an "ideology" and what are merely "practices".
The Game Mechanics argument that dictatorships could be part of the WA fails because of the disconnect between game mechanics and proposal texts. A WA member nation can criminalize abortion and legalize capital punishment, just as they could (after "Ban Dictatorships" passes) ban elections or rename their pre-title to The Dictatorship of Countrystan. Or, if the Game Mechanics argument is considered to hold, then this rule is already covered under the Game Mechanics sections with no need for a separate rule.
The "Ban communism" proposals this rule was originally designed to block have not stood a realistic chance of passing since about 2003.
The rule serves no positive purpose and only introduces ambiguity to legality discussions, which are already the most boring thing on the planet. Sorry, in the multiverse, including the dimensions where gravity being different means we can't pass healthcare laws.
Let's yeet the rule out.
Some previous discussions:
https://forum.nationstates.net/viewtopic.php?f=36&t=340120