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New to Complying to World Assembly Orders

Where WA members debate how to improve the world, one resolution at a time.
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Nov Byzantium
Political Columnist
 
Posts: 2
Founded: May 05, 2016
Ex-Nation

New to Complying to World Assembly Orders

Postby Nov Byzantium » Thu Jul 28, 2016 1:20 pm

Hello,
I'm still new to the World Assembly rules. I do have a question of how do I comply to the new laws that have been passed? If someone can help me with that, I would appreciate it, greatly
Thank you.

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Normlpeople
Ambassador
 
Posts: 1597
Founded: Apr 25, 2013
Ex-Nation

Postby Normlpeople » Thu Jul 28, 2016 2:02 pm

OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.
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Saveyou Island
Minister
 
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Founded: Jul 05, 2013
Ex-Nation

Postby Saveyou Island » Thu Jul 28, 2016 2:05 pm

Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.

OOC: Are stats really updated? I never notice a difference.
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Falcania
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Founded: Sep 25, 2004
Anarchy

Postby Falcania » Thu Jul 28, 2016 2:55 pm

Saveyou Island wrote:
Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.

OOC: Are stats really updated? I never notice a difference.

OC: I have seen WA resolutions actually change my nation classification before. Usually to a slightly nicer place to live.
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Normlpeople
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Founded: Apr 25, 2013
Ex-Nation

Postby Normlpeople » Thu Jul 28, 2016 3:37 pm

Saveyou Island wrote:
Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.

OOC: Are stats really updated? I never notice a difference.

OOC
They are. Unless you delve deep into numbers it can be subtle. Some not so much though, it depends on category and strength. As Falcania noted, a significant strength resolution can actually change your government category.
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Victorious Decepticons
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Founded: Sep 15, 2008
Iron Fist Consumerists

Postby Victorious Decepticons » Thu Jul 28, 2016 3:45 pm

Falcania wrote:OOC: I have seen WA resolutions actually change my nation classification before. Usually to a slightly nicer place to live.

Yeah, the WA will completely destroy all of the hard work put into building a proper dystopian dictatorship. No slaves, no poor people rusting to death in the streets, no raids on other nations...

Bah. Who wants to rule such a bleakly uncreative and pablum world as the WA envisions? I shall never put Victorious Decepticons into it - it'd take years to repair the damage!

(I did make the mistake of putting another of my nations into it and it did take ages to get it back to being what I wanted it to be - a proper rightist authoritarian dictatorship!)
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Imperium Anglorum
GA Secretariat
 
Posts: 12655
Founded: Aug 26, 2013
Left-Leaning College State

Postby Imperium Anglorum » Thu Jul 28, 2016 3:51 pm

Nov Byzantium wrote:I do have a question of how do I comply to the new laws that have been passed?

Statistically, you do. As a question of roleplay, you don't (look at any roleplay forum other than this one, as it's mostly ridiculous within the WA halls) which is an OOC argument which people here that hate enforcement or investigatory mechanisms seem to pull out regularly as an end-all to arguments for why a roleplay organisation should do something about its own laws.

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Falcania
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Founded: Sep 25, 2004
Anarchy

Postby Falcania » Thu Jul 28, 2016 4:37 pm

Imperium Anglorum wrote:
Nov Byzantium wrote:I do have a question of how do I comply to the new laws that have been passed?

Statistically, you do. As a question of roleplay, you don't (look at any roleplay forum other than this one, as it's mostly ridiculous within the WA halls) which is an OOC argument which people here that hate enforcement or investigatory mechanisms seem to pull out regularly as an end-all to arguments for why a roleplay organisation should do something about its own laws.


Creative loopholes and bare-minimum compliance is, like, half the fun of the WA for me :D
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Greater Byzanthia
Envoy
 
Posts: 217
Founded: Mar 03, 2016
Ex-Nation

Postby Greater Byzanthia » Thu Jul 28, 2016 4:43 pm

Nov Byzantium wrote:Hello,
I'm still new to the World Assembly rules. I do have a question of how do I comply to the new laws that have been passed? If someone can help me with that, I would appreciate it, greatly
Thank you.


--DELETED--
Last edited by Greater Byzanthia on Sat Jul 30, 2016 7:54 am, edited 1 time in total.

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Omigodtheykilledkenny
Negotiator
 
Posts: 5744
Founded: Mar 14, 2005
Left-Leaning College State

Postby Omigodtheykilledkenny » Thu Jul 28, 2016 4:53 pm

I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.

FYI, the effects of resolutions can be reversed through answering issues a certain way, or even by a future resolution with an opposite stat effect. There is no penalty for violating resolutions in GP, and really, not in RP either -- except as community enforcement of RP conventions allows.
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The Derpy Democratic Republic Of Herp
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Posts: 34994
Founded: Dec 18, 2013
Civil Rights Lovefest

Postby The Derpy Democratic Republic Of Herp » Thu Jul 28, 2016 4:55 pm

Nov Byzantium wrote:Hello,
I'm still new to the World Assembly rules. I do have a question of how do I comply to the new laws that have been passed? If someone can help me with that, I would appreciate it, greatly
Thank you.



OOC: you just sit back and the WA does the work.

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Greater Byzanthia
Envoy
 
Posts: 217
Founded: Mar 03, 2016
Ex-Nation

Postby Greater Byzanthia » Thu Jul 28, 2016 7:14 pm

Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.

FYI, the effects of resolutions can be reversed through answering issues a certain way, or even by a future resolution with an opposite stat effect. There is no penalty for violating resolutions in GP, and really, not in RP either -- except as community enforcement of RP conventions allows.


--DELETED--
Last edited by Greater Byzanthia on Sat Jul 30, 2016 7:54 am, edited 2 times in total.

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Tinfect
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Founded: Jul 04, 2014
Democratic Socialists

Postby Tinfect » Thu Jul 28, 2016 8:54 pm

Greater Byzanthia wrote:
Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.

FYI, the effects of resolutions can be reversed through answering issues a certain way, or even by a future resolution with an opposite stat effect. There is no penalty for violating resolutions in GP, and really, not in RP either -- except as community enforcement of RP conventions allows.


When I said that members did not need to apply, I meant that the SC lacked the ability to enact changes that would alter the nations itself. While it can condemn and commend all it likes, it still lacks the capabilities to alter the stats of the nations. I for one do not use NS stats, so the GA resolutions have no legal status in Byzanthia.


OOC:
Don't confuse compliance with use of NS Stats. At least here in the GA, you are expected to RP compliance. We obviously can't stop you from not doing so elsewhere, but while you're, you've got to be in compliance.

And besides that, the SC is critical to a long-running Metagame, often referred to as R/D. Many of these players have nothing but contempt for the GA, and vote on GA Resolutions for shits and giggles, at least once resulting in some less-than-decent legislation passing at vote because some powerful raider delegate thought it'd be funny.
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Imperium Anglorum
GA Secretariat
 
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Founded: Aug 26, 2013
Left-Leaning College State

Postby Imperium Anglorum » Thu Jul 28, 2016 9:00 pm

Tinfect wrote:OOC: Don't confuse compliance with use of NS Stats. At least here in the GA, you are expected to RP compliance. We obviously can't stop you from not doing so elsewhere, but while you're, you've got to be in compliance.

But they are. It's not like he's been struck dead by it. His hand didn't fall off his wrist for writing it. Ignoring non-compliant nations is obviously the right choice when drafting, for self-evident reasons. But this pretence that non-compliance simply doesn't exist in an RP sense is ridiculous.

Author: 1 SC and 56+ GA resolutions
Maintainer: GA Passed Resolutions
Developer: Communiqué and InfoEurope
GenSec (24 Dec 2021 –); posts not official unless so indicated
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Ideological Bulwark 285, WALL delegate
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Greater Byzanthia
Envoy
 
Posts: 217
Founded: Mar 03, 2016
Ex-Nation

Postby Greater Byzanthia » Fri Jul 29, 2016 3:33 am

Imperium Anglorum wrote:
Tinfect wrote:OOC: Don't confuse compliance with use of NS Stats. At least here in the GA, you are expected to RP compliance. We obviously can't stop you from not doing so elsewhere, but while you're, you've got to be in compliance.

But they are. It's not like he's been struck dead by it. His hand didn't fall off his wrist for writing it. Ignoring non-compliant nations is obviously the right choice when drafting, for self-evident reasons. But this pretence that non-compliance simply doesn't exist in an RP sense is ridiculous.


Byzanthia exists in a universe in which the WA does not have the capability to affect Byzanthian society. The only thing like the WA in our universe would be the UN or the United Coalition of Nation States (UCNS). I never said that compliance in rp was ridiculous, I was just saying that due to my nation's place in the universe, the WA cannot exists due to the fact that it could potentially end up destroying our history, or perhaps rip a hole in our "space time continuum". The WA does exists in rp. However, that does not mean that every nation utilizes it.
Last edited by Greater Byzanthia on Fri Jul 29, 2016 7:11 pm, edited 2 times in total.

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Separatist Peoples
GA Secretariat
 
Posts: 16989
Founded: Feb 17, 2011
Left-Leaning College State

Postby Separatist Peoples » Fri Jul 29, 2016 5:28 am

OOC: a level of noncompliance or even creative compliance is tolerated. This game wouldn't be fun if we all did the same things. That said, blatant noncompliance in all GA roleplay is disrespectful to the collective canon established by the forum as a community. It ignores the rules of the forumside continuity and reduces our drafting efforts to worthless. It tells players "what you do here is pointless because I won't play along", and playing along is really all we have beyond a minute statistical change.

That's why we come down so damn hard on the blatantly noncompliant players like The Flood used to manage, prior to his new nation, or Jarish Inyo. Can noncompliance exist ICly? Yeah, of course, but it's reputation suicide and will have you shunned by the community. So, don't do it in this forum. :)

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Excidium Planetis
Powerbroker
 
Posts: 8067
Founded: May 01, 2014
Ex-Nation

Postby Excidium Planetis » Sat Jul 30, 2016 1:01 am

Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.

But the GA is limited to only affecting WA member nations. The SC can liberate any region it wants, even if no WA members are in it.

I would say that Liberations alone make the SC more powerful than the GA. Especially because the SC has used liberations to destroy regions, while the GA has, as far as I am aware, never attempted to destroy the stats of member nations through repeatedly passing strong legislation in the same category.
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