by Nov Byzantium » Thu Jul 28, 2016 1:20 pm
by Normlpeople » Thu Jul 28, 2016 2:02 pm
by Saveyou Island » Thu Jul 28, 2016 2:05 pm
Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.
by Falcania » Thu Jul 28, 2016 2:55 pm
Saveyou Island wrote:Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.
OOC: Are stats really updated? I never notice a difference.
by Normlpeople » Thu Jul 28, 2016 3:37 pm
Saveyou Island wrote:Normlpeople wrote:OOC: You don't do much of anything. The magic gnomes adjust your nations stats for the new resolution. Theres no restriction on issues or anything to that effect. Only other place compliance really matters is in the case of RP.
OOC: Are stats really updated? I never notice a difference.
by Victorious Decepticons » Thu Jul 28, 2016 3:45 pm
Falcania wrote:OOC: I have seen WA resolutions actually change my nation classification before. Usually to a slightly nicer place to live.
Newaswa wrote:What is the greatest threat to your nation?Vallermoore wrote:The Victorious Decepticons.Bluquse wrote:Imperialist, aggressive, and genociding aliens or interdimensional beings that would most likely slaughter or enslave us
rather than meet up to have a talk. :(TurtleShroom wrote:Also, like any sane, civilized nation, we always consider the Victorious Decepticons a clear, present, and obvious threat we must respect, honor, and leave alone in all circumstances. Always fear the Victorious Decepticons.
The Huskar Social Union wrote: ... massive empires of genocidal machines.
by Imperium Anglorum » Thu Jul 28, 2016 3:51 pm
Nov Byzantium wrote:I do have a question of how do I comply to the new laws that have been passed?
by Falcania » Thu Jul 28, 2016 4:37 pm
Imperium Anglorum wrote:Nov Byzantium wrote:I do have a question of how do I comply to the new laws that have been passed?
Statistically, you do. As a question of roleplay, you don't (look at any roleplay forum other than this one, as it's mostly ridiculous within the WA halls) which is an OOC argument which people here that hate enforcement or investigatory mechanisms seem to pull out regularly as an end-all to arguments for why a roleplay organisation should do something about its own laws.
by Greater Byzanthia » Thu Jul 28, 2016 4:43 pm
Nov Byzantium wrote:Hello,
I'm still new to the World Assembly rules. I do have a question of how do I comply to the new laws that have been passed? If someone can help me with that, I would appreciate it, greatly
Thank you.
by Omigodtheykilledkenny » Thu Jul 28, 2016 4:53 pm
by The Derpy Democratic Republic Of Herp » Thu Jul 28, 2016 4:55 pm
Nov Byzantium wrote:Hello,
I'm still new to the World Assembly rules. I do have a question of how do I comply to the new laws that have been passed? If someone can help me with that, I would appreciate it, greatly
Thank you.
by Greater Byzanthia » Thu Jul 28, 2016 7:14 pm
Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.
FYI, the effects of resolutions can be reversed through answering issues a certain way, or even by a future resolution with an opposite stat effect. There is no penalty for violating resolutions in GP, and really, not in RP either -- except as community enforcement of RP conventions allows.
by Tinfect » Thu Jul 28, 2016 8:54 pm
Greater Byzanthia wrote:Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.
FYI, the effects of resolutions can be reversed through answering issues a certain way, or even by a future resolution with an opposite stat effect. There is no penalty for violating resolutions in GP, and really, not in RP either -- except as community enforcement of RP conventions allows.
When I said that members did not need to apply, I meant that the SC lacked the ability to enact changes that would alter the nations itself. While it can condemn and commend all it likes, it still lacks the capabilities to alter the stats of the nations. I for one do not use NS stats, so the GA resolutions have no legal status in Byzanthia.
Imperium Central News Network: EMERGENCY ALERT: ALL CITIZENS ARE TO PROCEED TO EVACUATION SITES IMMEDIATELY | EMERGENCY ALERT: ALL FURTHER SUBSPACE SIGNALS AND SYSTEMS ARE TO BE DISABLED IMMEDIATELY | EMERGENCY ALERT: THE FOLLOWING SYSTEMS ARE ACCESS PROHIBITED BY STANDARD/BLACKOUT [Error: Format Unrecognized] | Indomitable Bastard #283
by Imperium Anglorum » Thu Jul 28, 2016 9:00 pm
Tinfect wrote:OOC: Don't confuse compliance with use of NS Stats. At least here in the GA, you are expected to RP compliance. We obviously can't stop you from not doing so elsewhere, but while you're, you've got to be in compliance.
by Greater Byzanthia » Fri Jul 29, 2016 3:33 am
Imperium Anglorum wrote:Tinfect wrote:OOC: Don't confuse compliance with use of NS Stats. At least here in the GA, you are expected to RP compliance. We obviously can't stop you from not doing so elsewhere, but while you're, you've got to be in compliance.
But they are. It's not like he's been struck dead by it. His hand didn't fall off his wrist for writing it. Ignoring non-compliant nations is obviously the right choice when drafting, for self-evident reasons. But this pretence that non-compliance simply doesn't exist in an RP sense is ridiculous.
by Separatist Peoples » Fri Jul 29, 2016 5:28 am
by Excidium Planetis » Sat Jul 30, 2016 1:01 am
Omigodtheykilledkenny wrote:I'm sorry...what?? There's actually a more convincing case that the SC is the more powerless body in gameplay. C&Cs don't do anything except attach a symbol to players'/regions' pages. Liberations remove a password. GA resolutions, on the other hand, have a universal statistical effect on all member nations. For those of us who care about our nations' stats, that's actually more important than any marginal GP effects a resolution could have.
Singaporean Transhumans wrote:You didn't know about Excidium? The greatest space nomads in the NS multiverse with a healthy dose (read: over 9000 percent) of realism?
Saveyou Island wrote:"Warmest welcomes to the Assembly, ambassador. You'll soon learn to hate everyone here."
Imperium Anglorum wrote:Digital Network Defence is pretty meh
News: AI wins Dawn Fleet election for High Counselor.
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