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International Blitz Championships

A battle ground for the sportsmen and women of nations worldwide. [In character]
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New Hayesalia
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Posts: 7454
Founded: Jul 21, 2009
Ex-Nation

International Blitz Championships

Postby New Hayesalia » Wed Feb 09, 2011 3:42 am

OOC: MT nations and PMT nations welcome. This tournament is non-canon; it does not affect II of NS RP's.

NO HONOUR, NO-LIMTS, TOTAL AGGRESSION

You can run, pass, and shoot. You can punch, kick, and throw. You can jump, slide tackle, or dive tackle. You can taunt, throw fake passes, and use evasive rolls. You can even pound on an opponent whom you've already knocked down, savagely punching and stomping the poor fool. Almost all these techniques are useful, and knowing when and how to use each of them to their fullest potential will take practice.


Blitz. A cruel, evil, and plain dangerous sport designed to test the limits of man. Outlawed in many nations, including New Hayesaliam underground rings of Blitzers play in secret for hand-picked crowds. A combination of fighting, basketball and frisbee, Blitz is the most dangerous game invented by man- a one-in-three fatality rate. But rest assured- the pay is good.

Blitz started in gangland countries as a way to recruit. Some richer socialists of the pre-1929 Hayestolia began their version, and Blitz was born. International teams now vary from gangs, convicts, military, biker groups, and private militias.

Blitz is played in teams of four, usually heavily experienced in martial arts or other fighting techniques, with one reserve player allowed. Teams are only permitted to wear basic groin and mouth protection, in addition to gloves made to catch the ring. The ring is a highly-aerodynamic energized frisbee clone. Caught in the hand, it is thrown through a goal measuring a one metre (three feet) diametre.

The ring cannot be thrown into the opposition goal from behind it if the venue has this design. It must be thrown outside of the "red zone". However, with cohesive teamwork, a team can keep the ring in the offence and rack up points

Throwing the ring through the goal is worth one point. The team with the most points after four two-minute rounds. As Blitz is full contact (minus groin shots and eye-gouging) the game can also be won if all opposing team members are "eliminated". Elimination counts if all four team members are incapacitated, or KO'd, in a round. A round can be played with only one player, but there must always be no reserves if this occurs.

For example, if Team A scored four goals, and Team B scored none, Team A and B would be allowed to exchange their reserve after a two-minute round. However, if Team A had a player incapacitated, he or she would not be permitted back into that game. The reserve would have to play.

Team A may have more points; but Team B can simply win by beating the pulp out of their opponents. However, if a player makes obious indications of surrender or incapacitation; like raising a piece of fabric or yelling they surrender, or simply not moving, they may not be further assaulted; furthermore, they may not resume play or their team will be forfeited.

Players often die. In New Hayesalia over four years, an estimated 231 of 400 Blitz players died in game or in game related injuries. At the sound of the buzzer, all players may not attack others, or forfiet their team. The ring is out of play if in a hand- if in flight, it is recognised as a "dead ring" as soon as it makes contact. This means you can still score after the buzzer.

Another rule: There is no overtime. Ties are entirely possible. Uniforms may be used; but not necesarily.There are no drug tests- so steroids are go.


Sign-Up- you must have four players minimum, eight maximum. ONLY ONE RESERVE PER GAME
Code: Select all
Team Name:
Nationality:
Bio of players:
Bio of Team:
Picture of Players:
Style of Play:
Modifier (+50 is always highly aggressive, -50 is always highly mobile. Must end in zero)




Teams

Team Name: First Blitzers
Nationality: New Hayesalian
Bio of players: A tough-as-nails crew, all ex-Spetzgruppa Nachal'nik. Trained by hard military standards, they are cohesive, vicious and quick on the field. The most dominant team on the New Hayesalian circuit: accredited to the deaths of an average twelve players each. They are trained in judo, Krav Magra and tae kwon doe, and have no problems with killing for points.
Bio of Team: Formed by ex-Special Forces, Spetzgruppa Medved, the First Blitzers quickly established themselves as a dangerous team- and one not to be messed with.
Picture of Players:
Image Captain, Johnathan Kruger. Known for vicious attacks on downed players.
Image Jason Parlon, famed for his quick moving abilities, and mean fighting skills.
Image Carl Tankayev. A calm and accurate player, usually in possession. He serves as main forward, but can fight hard when needed.
Image Jack Longbow. Served in the bodyguard division, and is well versed in ahnd to hand fighting and defense- an excellent goalkeeper.
Image Arnold Shultz. An absolutely sadistic player... feared even by his teammates. He is credited with the most kills in the New Hayesalian circuit. All in distictly horrible ways.

Style of Play: Variable. Usually two players will defend the two forwards who attack the goal, but with fast teams they break out the muscle.
Modifier- -10

Team Name: The Hellhorn Hellhounds
Nationality: Hellhornish
Bio of players:

Elton Bludsport (killed 6 people by biting their hearts out. He is extremely athletic and once served on hellhorn's national soccer team until he commited murder. Responsible for the most kills.)

Sir R. (His real name is unknown. His spree of serial rapings in 1999 earned him the name Sir R, short for Sir Rapist. Despite this, he is one of the less agressive and more intelligent players on the team, and also the team captain)

Gunner McFay (Served in Hellhorn's military for 8 years. Upon returning home, he could not cope with everyday life and went insane. McFray has vivid nightmares and claims to see the end of the world. He is also a heavy user of drugs, narcotics, and alcohol. He had to kept in an asylum after he went berserk after a nightmare and wounded 17 people. He is very strong and the team's leading scorer)

Sheila Montgummery (Sheila is the only female blitz player on the team. She was a dental surgeon and was sent to the Blitz league after holding 20 little kids for ransom underground, torturing them with dental equipment. She is a coward and will immediately pass to avoid being clobbered, but has an extremely accurate arm. This makes her the team's second leading scorer although she plays no defense at all)

Raphael Dukediro (Raphael has not really comitted any violent crime. He was sent to the Blitz league by the government because of "treason." Dukediro was speaking out against the government via radio. He has never played blitz before, so his skill set is unknown)

Bio of Team: Blitz has an underground following in Hellhorn. The government sends criminals still in good shape to play blitz ball for life until they die, and the public loves it. The Hellhorn Hellhounds is a compilation of the nations' most violent criminals today.
Picture of Players: N/A pictures censored by the government
Style of Play: Aggressive
Modifier: +50


Room for more.




Scoring is determined with http://www.random.org. A formula is followed for each team.

The way a team plays is pre-determined. A team can play quick or violent. Teams with a modifier of 0 recieve a random number from -50 to +50. The negative number is your attack score, and the positive number is your goal score. You will be telegrammed a positive and negative number. Using this, you will decide whether you want to play violently or go for goals.

The higher the number is in positives raises your possible max score, up to 100% (for +50 modifiers) but it decreases your negative score- think of it as a slider. Of this number, a random number is generated from 0-50 (at a 0 Modifier) which decides the effectiveness of each of your players. The number is then used to decide the scores of each of your players.

On the other hand, the lower a negative modifier is, the more vicious your team plays. At a 0 modifier, and a 50% score, each enemy player is assigned an injury if they recieve a mutiple of two out of a hundred- a 1/2 chance. Those two players are randomly selected from the opposing team to be incapacitated; who then lose 40%-100% of their score capability (randomly generated number). If you were to recieve 100%, you can easily score up to an entire team worth of incapacitation.

Kills are decided player by player. Each player, including reserves, gets a random number from 0-100. Getting a multiple of 20 (20,40,60,80,100) will see that player be killed and not replaceable. A new player may be specified after the match.

One outcome is chosen. If a negative number is chosen, they will score up to 5 goals (at a 0 modifier) but nothing at -50 modifiers, as they are 100% dedicated to assassinating the enemy. However, if a team choses a positive they will recieve up to a 50% chance of incapacitiating an individual enemy (at 0 modifier).

EXAMPLE

The Marines have come in with a +20 modifier. This means they have a range from -30 to +70. Random.Org assigns the team a nuber from 0 to 70. Player 1 gets a 56, which is divided by ten into 5.6, which is rounded up to six. Therefore, they will score six goals. The others will score 4, 3, 7 and for the reserve (only available if a first player is incapacitated) 2. They are also assigned a 12%, 19% , 21%, and 6% chance of eliminating an enemy.

Meanwhile the Convicts are playing dirty, with a -30 modifier. This gives them a top of a 80% chance of eliminating an enemy. Therefore they are given a 77%, 18%, 56% and 43% chance of taking out an enemy. They are applied an enemy is assigned an injury- Player 2 with a 3 score contribution. He recieves a 70% loss, bringing him down to 1 point only. The Convicts may also have a maximum 20% chance of scoring. Each player may score one goal.

In step two, the Convicts player 3 is killed. His effectiveness is divided by 20-100%, goal-wise. His offensive capabilities are lost, which means that a forth of all injury percentages are taken. The numbers are then reshuffled.

The game finishes with these results.

The Marines will lose two players to injury, losing 10 points.
The other Marines score 10 points.

The Convicts fail to eliminate the Marines, who lose the one point offered by their now killed player.
They gain 3 points.

The Marines win by 7 points.

Sounds fun, no?
Last edited by New Hayesalia on Wed Feb 09, 2011 11:40 pm, edited 1 time in total.

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HellHorn
Envoy
 
Posts: 312
Founded: May 15, 2010
Ex-Nation

Postby HellHorn » Wed Feb 09, 2011 9:44 pm

Team Name: The Hellhorn Hellhounds
Nationality: Hellhornish
Bio of players:

Elton Bludsport (killed 6 people by biting their hearts out. He is extremely athletic and once served on hellhorn's national soccer team until he commited murder. Responsible for the most kills.)

Sir R. (His real name is unknown. His spree of serial rapings in 1999 earned him the name Sir R, short for Sir Rapist. Despite this, he is one of the less agressive and more intelligent players on the team, and also the team captain)

Gunner McFay (Served in Hellhorn's military for 8 years. Upon returning home, he could not cope with everyday life and went insane. McFray has vivid nightmares and claims to see the end of the world. He is also a heavy user of drugs, narcotics, and alcohol. He had to kept in an asylum after he went berserk after a nightmare and wounded 17 people. He is very strong and the team's leading scorer)

Sheila Montgummery (Sheila is the only female blitz player on the team. She was a dental surgeon and was sent to the Blitz league after holding 20 little kids for ransom underground, torturing them with dental equipment. She is a coward and will immediately pass to avoid being clobbered, but has an extremely accurate arm. This makes her the team's second leading scorer although she plays no defense at all)

Raphael Dukediro (Raphael has not really comitted any violent crime. He was sent to the Blitz league by the government because of "treason." Dukediro was speaking out against the government via radio. He has never played blitz before, so his skill set is unknown)

Bio of Team: Blitz has an underground following in Hellhorn. The government sends criminals still in good shape to play blitz ball for life until they die, and the public loves it. The Hellhorn Hellhounds is a compilation of the nations' most violent criminals today.
Picture of Players: N/A pictures censored by the government
Style of Play: Aggressive
Modifier: +50
"Newborns are raised from birth to be killing machines, homosexuality is punishable by death. Homeless Citizens are immediately executed, thieves are flogged in public and the army is full of two-metre tall super-soldiers. HellHorn's national animal is the hellhound, which froliced freely in the lush forests until they were bulldozed to build torture chambers."
Ebyrian International Cup II - 4th Place
Market Cup Quarterfinalist
War Against HellHorn - Victory

Hellhorn is in the top 5% of "Most Armed" nations and is the #1 Most Armed in our region!
Also, top 6% of "Most Corrupt Governments" in the world!


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