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Farfadillis
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Postby Farfadillis » Sun Jan 27, 2013 8:17 am

Slembana wrote:
Farfadillis wrote:In NSFS, yes.

Cheers Farf.

However, what would I write? For example, if a team's KPB was 12.64, and their RP Bonus was 2.5, would I write "12.64 + 2.5"?


You just add them up mentally, which isn't hard at all. In this case it'd be 15.14.
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Slembana
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Postby Slembana » Sun Jan 27, 2013 8:18 am

Farfadillis wrote:
Slembana wrote:Cheers Farf.

However, what would I write? For example, if a team's KPB was 12.64, and their RP Bonus was 2.5, would I write "12.64 + 2.5"?


You just add them up mentally, which isn't hard at all. In this case it'd be 15.14.


Thanks Farf. :)
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Polar Islandstates
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Postby Polar Islandstates » Sun Jan 27, 2013 8:21 am

Generally a good idea to have a spreadsheet going in Excel if you're adding bonus directly to rank. So you can keep track of who scored what on what days and it will add it all up for you.
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Slembana
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Postby Slembana » Sun Jan 27, 2013 8:23 am

Polar Islandstates wrote:Generally a good idea to have a spreadsheet going in Excel if you're adding bonus directly to rank. So you can keep track of who scored what on what days and it will add it all up for you.

Okay. If I get round to hosting a tournament with a ranking system, I'll keep that in mind. Thank you for the tip, PIS.
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Vatmark
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Postby Vatmark » Sun Jan 27, 2013 8:29 am

Farfadillis wrote:
Slembana wrote:Do you input a team's RP Bonus into the rank section?

In NSFS, yes.


Isn't that what you do in xkoranate as well?

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Farfadillis
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Postby Farfadillis » Sun Jan 27, 2013 8:32 am

Vatmark wrote:
Farfadillis wrote:In NSFS, yes.


Isn't that what you do in xkoranate as well?

Yes, but there's another way for multi-sports events to make work a lot less hard. It's called "bonuses", above "events". It adds an RP bonus to every participant from the team you assign the bonus to.

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Last edited by Farfadillis on Sun Jan 27, 2013 8:36 am, edited 1 time in total.
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Apox
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Postby Apox » Sun Jan 27, 2013 8:34 am

Farfadillis wrote:
Vatmark wrote:
Isn't that what you do in xkoranate as well?

Yes, but there's another way for multi-sports events to make work a lot less hard. It's called "bonuses", above "events". It adds an RP bonus to every participant from the team you assign the bonus to, and every entrant with that team assigned to them will get the bonus.


I wondered why that needed to be there, but for multi-event sports, I can see that it would be useful indeed!
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Free South Califas
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Postby Free South Califas » Sun Jan 27, 2013 11:34 pm

Polar Islandstates wrote:Generally a good idea to have a spreadsheet going in Excel if you're adding bonus directly to rank. So you can keep track of who scored what on what days and it will add it all up for you.

Excellent point, thanks for this.
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Michael VII
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Postby Michael VII » Mon Jan 28, 2013 12:58 am

Paradystopia wrote:How much does the maximum skill field affect scorination?

Say if I scorinated a match between Alpha Team (skill mod = 1) and Beta Team (skill mod = 0.25). Would there be a discernable difference in the outcomes if the maximum skill modifier was 1 or 20?

In NSFS, there's a big difference, because it's done based on max skill modifiers, so the Beta Team has a better chance with 20 over 1. However in xkoranate, or at least the SQIS formula, it doesn't matter how high the max skill mod is, because it's all based on ratios between the two teams, and the max skill mod is just there to make sure you don't make a catastrophic typo.
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Commune-PDTv2
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Postby Commune-PDTv2 » Mon Jan 28, 2013 5:38 am

Thanks to Polar Islandstates, Eastfield Lodge, Michael VII et al for your answers to my questions.

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Legalese
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Postby Legalese » Mon Jan 28, 2013 10:15 am

Eastfield Lodge wrote:
Paradystopia wrote:Thanks.

After posting I did think that's there's more than one scorinator and probably should have clarified which I use. But seeing as I generally use the NSFS formula on xkoranate it's all good.

What is the maximum set to for World Cup games out of curiosity?

The highest ranked KPB (i.e. THE's KPB at the moment) plus the total RP bonus that can be added I believe.


That's generally accurate, but it's up to the hosts' discrection, like pretty much everything but the finals format. I've seen it done as the Maximum Possible KPB (69.00 - yes, seriously) + the Maximum RP Bonus, or even (in the 2.x versions, which did not have a full GUI and were more customizable in some aspects) using the setting in Bedistan's original sample file (100, I believe - that was the setting for WC 37).

As stated before, the effect of ranks and rank differential can be quite influenced by the max value.
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Paradystopia
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Postby Paradystopia » Mon Jan 28, 2013 10:56 am

Thanks again everyone

I'll start getting my World Cup 64 bid drawn up then ...

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Slembana
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Postby Slembana » Sun Feb 03, 2013 12:35 pm

What does SQIS stand for, and what is it, exactly?
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Commerce Heights
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Postby Commerce Heights » Sun Feb 03, 2013 12:40 pm

Slembana wrote:What does SQIS stand for, and what is it, exactly?

Schiavonia–Qutar International Scorinator. It’s a scorination formula for association football matches.

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Slembana
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Postby Slembana » Sun Feb 03, 2013 12:42 pm

Commerce Heights wrote:
Slembana wrote:What does SQIS stand for, and what is it, exactly?

Schiavonia–Qutar International Scorinator. It’s a scorination formula for association football matches.

Thanks. I had heard about it in recent WCDT points, and knew that it was a scorination formula, but I didn't know what it stood for.
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Qazox
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Postby Qazox » Thu Feb 07, 2013 4:12 pm

Just out of curiosity, do any of the main 3 scorinators work on tablets?
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Cambirano
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Postby Cambirano » Thu Feb 07, 2013 4:17 pm

Qazox wrote:Just out of curiosity, do any of the main 3 scorinators work on tablets?


As someone who's tried, I can say that they do not, at least not on an iPad.

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Glascovia
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Postby Glascovia » Thu Feb 07, 2013 6:59 pm

I understand that in tournaments like the World Cup, teams are allocated skill points based on their RPing. How do skill points work in domestic newswires? Do all teams receive the same amount of skill?
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Legalese
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Postby Legalese » Thu Feb 07, 2013 7:03 pm

Glascovia wrote:I understand that in tournaments like the World Cup, teams are allocated skill points based on their RPing. How do skill points work in domestic newswires? Do all teams receive the same amount of skill?


You're thinking of style modifiers. They're a feature in many scorinators, used in most WCC events - and almost always in the World Cup itself - that allow you to set a range to define whether your team is a strongly attacking team, a defensive team, or somewhere in the middle. It's generally on a -5 to +5 scale, and doesn't affect the outcome, though it can modify the goal difference.
Host/Co-Host of:
World Cup XXII and LXVIII
Cup of Harmony XI and XIII
Baptism of Fire IX, XIV, XV, XVI, XLII, LII
The Inaugural CAFA Cup
AOCAF Cup V and XXXIV

Winner of Cup of Harmony 55 and Jeremy Jaffacake Jamboree II
Anaia: Like all the best ideas, this is moving from "lampoon" to
"take seriously" rather quickly

(H/T to Mertagne)

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Glascovia
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Postby Glascovia » Thu Feb 07, 2013 7:10 pm

Legalese wrote:
Glascovia wrote:I understand that in tournaments like the World Cup, teams are allocated skill points based on their RPing. How do skill points work in domestic newswires? Do all teams receive the same amount of skill?


You're thinking of style modifiers. They're a feature in many scorinators, used in most WCC events - and almost always in the World Cup itself - that allow you to set a range to define whether your team is a strongly attacking team, a defensive team, or somewhere in the middle. It's generally on a -5 to +5 scale, and doesn't affect the outcome, though it can modify the goal difference.


Ok, that makes sense. So is there a principled way for the scorinator to incorporate rankings into the results?
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Legalese
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Postby Legalese » Thu Feb 07, 2013 7:23 pm

Glascovia wrote:
Legalese wrote:
You're thinking of style modifiers. They're a feature in many scorinators, used in most WCC events - and almost always in the World Cup itself - that allow you to set a range to define whether your team is a strongly attacking team, a defensive team, or somewhere in the middle. It's generally on a -5 to +5 scale, and doesn't affect the outcome, though it can modify the goal difference.


Ok, that makes sense. So is there a principled way for the scorinator to incorporate rankings into the results?


Yes. Each one does it differently, but the basic idea is that they take a team's rank, add in the RP bonus, and compare it to their opponent's rank, and set the goal threshold, which is usually either a decimal or a number nearing 1,000. A match consists of generating a series of random numbers for each team, and comparing it to their threshold - a number above the threshold is a goal, a number below is not. Whoever scores the most wins, with some exceptions for those dirty,dirty things called draws.

Note that this is mostly related to soccer/association football.
Host/Co-Host of:
World Cup XXII and LXVIII
Cup of Harmony XI and XIII
Baptism of Fire IX, XIV, XV, XVI, XLII, LII
The Inaugural CAFA Cup
AOCAF Cup V and XXXIV

Winner of Cup of Harmony 55 and Jeremy Jaffacake Jamboree II
Anaia: Like all the best ideas, this is moving from "lampoon" to
"take seriously" rather quickly

(H/T to Mertagne)

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Glascovia
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Founded: Jan 10, 2013
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Postby Glascovia » Thu Feb 07, 2013 7:28 pm

Legalese wrote:
Glascovia wrote:
Ok, that makes sense. So is there a principled way for the scorinator to incorporate rankings into the results?


Yes. Each one does it differently, but the basic idea is that they take a team's rank, add in the RP bonus, and compare it to their opponent's rank, and set the goal threshold, which is usually either a decimal or a number nearing 1,000. A match consists of generating a series of random numbers for each team, and comparing it to their threshold - a number above the threshold is a goal, a number below is not. Whoever scores the most wins, with some exceptions for those dirty,dirty things called draws.

Note that this is mostly related to soccer/association football.


Ah, now I think I get it. Thanks!
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Vaugania
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Postby Vaugania » Sat Feb 09, 2013 7:04 pm

Hey everybody. I have a few xkoranate questions related to style modifiers and RP bonus.

RP Bonus: How big of a difference would 15% effect be compared to 20% or 25%? What is the difference between the relative and absolute bonus formulas? How big of a difference would it make for Team A to have a bonus of 1 and Team B to have a bonus of .5? Or 1 and .75?

Style Modifiers: What is is the the difference between the additive and multiplicative styles?
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Liventia
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Postby Liventia » Sat Feb 09, 2013 7:16 pm

You may be able to find your answers in the xkoranate-specific thread, rather than a general discussion thread.
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Timfen
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Postby Timfen » Sun Feb 10, 2013 3:08 am

Are there any darts scorinators around?
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