Who?
Vilita and Electrum are two experienced hosts who have many years of hosting expertise between them. Vilita has hosted six World Cups, five Cups of Harmony, ten Baptism of Fire tournaments and an Olympic Winter Games. Electrum has hosted one World Cup, one Baptism of Fire, three Summer Olympics and three Olympic Winter Games.
No really, what are you about?
Electrum is a large but sparsely populated nation in the Terranean region of Rushmore. Electrum has strong cultural links to New Gelderland and Ceni and also borders the nations of Valladares, Eura and Rhodesiah. After an absence from international sport, the country is headed jointly by a sortion-selected Governor-General and a five-dimensional four-beings-who-share-one-voice named The Computator, noted for saving the country from its accidental time freeze which led it to miss several sporting competitions. It is known for its obsession with pacifism, modern stadiums, anti-hooliganism legislation and international commerce. Though none of these things pale in comparison to what Electrum is really famous around the multiverse for – the satirical publication The Turnip.
Vilita is centrally located in the Vilitan Cove region of Atlantian Oceania. Vilita has strong cultural links to Turori but currently shares no land borders with any nation. Its closest current neighbor, Jabal Akhdar, is waging war against the reigning World Cup Champion nation Graintfjall - almost certainly as a response to the Rushmori’ nations defeat of nearby Turori in the World Cup 91 Final. Vilita is known for its obsession with sports which - outside of Football include Ice Hockey, Motorsports and Surfing. The Vilitan Cove region is home to many multiverse-wide corporations and products including Vilaye Energy Drink, Toys '4' All, Cocoa-bo Eatery, twii.tur and Tropicorp Sports.
Format?
Our preference is to have fifteen groups with the fifteen group winners advancing to the group stage proper and second place teams facing off against third place teams in a two-legged playoff to round out the field. If the numbers do not permit this, we will instead have twenty groups with the twenty group winners advancing to the group stage proper and second place teams facing off against each other in a single playoff match to complete the field. We will have 2 matchdays/48 hour cut-offs with the first and last days planned to be separate (if schedule permits).
Tiebreakers in both the World Cup and in qualifying will be as follows:
- Points
- Overall goal difference
- Points in matches between tied teams
- Goal difference in matches between tied teams
- IC coin flip (an additional match is scorinated between the two teams in a neutral venue)
This follows roughly the real life tie-breaking procedure with an adjustment to not allow nations to be disadvantaged by style modifiers. For two-legged playoffs, the away goals rule will not apply.
Scorination details?
There will be no restrictions on modifiers other than the modifier having to be between -5 and +5. We will be using SQIS in qualification and two-legged playoffs to ensure that home advantage is applied correctly and NSFS for one-legged playoffs and the finals.
The roleplay bonus will be cumulative with a two matchday degrading cumulative floor. This is designed to reward high quality roleplaying and mitigates the punishment for those roleplayers who miss on a day. Every cutoff, a roleplayer will be given either their roleplay score (if they roleplayed that cutoff) or fifty percent of their average roleplay score achieved in the prior two cutoffs, whichever is the higher.
For example if a nation's roleplay score was 5-5-0-0-0, they would receive the following roleplay bonuses of 5-5-2.5-1.25-0. If a nation's roleplay score was 5-5-1-1-1 they would receive roleplay bonuses of 5-5-2.5-1.5-.5. As you can see, no nation is ever disadvantaged for roleplaying, and people who unexpectedly have to miss a day are not punished too harshly.
The RP carryover is equal to two full matchdays' worth of bonus at the final stage of the competition. It is derived by adding the nation's best roleplay score to the average roleplay score during qualifying.
Scorination responsibilities will be split between the two hosts, likely in a Front/Back manner - but final split will be dependent on signups, format and start date. If two-legged playoffs are used each host will scorinate one leg.
Questions?
If Electrum confirms that this is not a rogue bid attempting to capitalize on their name and likeness, questions will be accepted but may be first be referred to the editor of the Turnip for disposition.