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Formula E Championship: Interest and Planning Thread

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Megelan
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Postby Megelan » Mon Apr 24, 2017 6:58 am

Vangaziland wrote:Sounds great! Someone just had to ask though. Somebody pretty much has to. Because there have been some proposals that just didn't understand that. But I saw you've been around since 2015. I figured you knew, but people will want to know.. Now it's there, the usual scorinator. Well, I'll probably submit a team and a driver or two.


Before doing anything though, we need to know who will be in charge of the aesthetics of the championship, from the chassis of the cars to the logos and posters; who will be in charge of scorination and the championship's rankings; who will be in charge of coming up with the rules of the championship and mercilessly smiting those who break them.

I could be part of the second and the third group, but I can't draw shit. :p
Last edited by Megelan on Mon Apr 24, 2017 7:01 am, edited 1 time in total.

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Darkmania
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Postby Darkmania » Mon Apr 24, 2017 7:55 am

Guys, I'm gonna tell you something

I`m not familiar to sportRP-ing here in NS. The only RP-ing I have done was at Worldvision and World Hit Festival (both song contests) and I, therefore, have no experience to sporting.


So this will be something new to me.
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Megelan
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Postby Megelan » Mon Apr 24, 2017 8:10 am

Darkmania wrote:Guys, I'm gonna tell you something

I`m not familiar to sportRP-ing here in NS. The only RP-ing I have done was at Worldvision and World Hit Festival (both song contests) and I, therefore, have no experience to sporting.


So this will be something new to me.


Don't worry, I'm not very experienced either.

Anyway, a question about the rules to those of you who are familiar with Formula E: do we start with the 2014 rules, the 2015 rules, the 2016 rules, or do you want to create your own set of rules for the championship? For reference, these are the current Formula E rules. I also propose Formula Volt Championship as the official name of the series, to replace my earlier suggestion.

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Darkmania
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Postby Darkmania » Mon Apr 24, 2017 8:34 am

Megelan wrote:Anyway, a question about the rules to those of you who are familiar with Formula E: do we start with the 2014 rules, the 2015 rules, the 2016 rules, or do you want to create your own set of rules for the championship? For reference, these are the current Formula E rules. I also propose Formula Volt Championship as the official name of the series, to replace my earlier suggestion.


I vote for 2014 rules, but not to name it "Volt". I already like "Formula η", as i think its fits perfectly.


While i comment here, DORT still needs two drivers!
Last edited by Darkmania on Mon Apr 24, 2017 8:35 am, edited 1 time in total.
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Megelan
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Postby Megelan » Mon Apr 24, 2017 8:51 am

Darkmania wrote:
Megelan wrote:Anyway, a question about the rules to those of you who are familiar with Formula E: do we start with the 2014 rules, the 2015 rules, the 2016 rules, or do you want to create your own set of rules for the championship? For reference, these are the current Formula E rules. I also propose Formula Volt Championship as the official name of the series, to replace my earlier suggestion.


I vote for 2014 rules, but not to name it "Volt". I already like "Formula η", as i think its fits perfectly.


While i comment here, DORT still needs two drivers!


Formula η it is, then.

So, does everyone here agree with 2014 rules, or is there anyone who would rather race with 2015 or 2016 rules?

For the record, here is how a Formula η Championship would look like with 2014 rules:

  • One model of electric-powered single-seater car is provided for all teams in the AIACR Formula η Championship; therefore, "Single skill value" will be checked in xkoranate - not "Acceleration, Cornering and Reliability" - and the value will be set to 0,5 for everyone.
  • The cars, modeled after the Spark-Renault SRT 01E, will be able to go from 0 to 100 in 3 seconds and reach a maximum speed of more or less 230 km/h. The chassis is supplied by the Megelanese manufacturer Tatava [for RP purposes only, you guys can provide your own design, and I will credit you], while the engine is provided by the [-] manufacturer [-].
  • Each team can field two drivers, who are given two cars each.
  • All races are contested in street circuits, and take place throughout a single day.
  • There are two free practice sessions - a 45 minute session followed by a 30 minute session. The drivers can use both of their cars during these sessions.
  • Following the free practice sessions, there is a single qualifying session of 55 minutes, during which each driver (who can use only one of their cars) is allowed 10 minutes to attempt to get the best time on a single lap. The positions on the starting grid are determined by each driver's performance during the qualifying session; moreover, the driver that obtains the best time during said qualifying session is awarded 3 points.
  • The race lasts more or less one hour; there is a compulsory pit stop during which the drivers have to change their cars. The teams are not allowed to change the cars' tires, except for punctured tires; the first 10 drivers are awarded points - all those drivers who have completed 90%
    of the race are counted. The driver who obtains the fastest lap during a race is awarded 2 points; this driver will be determined by a random dice roll. [I'm not sure about this last thing, do you have a better suggestion?]
  • Fanboost: a random dice roll will determine which driver will get a 0,1 increase in their skill level before each race. [Again, do you have a better suggestion?]
  • Each team is given a set of five forward tires and five rear tires, that can't however be changed during each race day, but only between them. Moreover, each team is obligated to use one forward tire and one back tire from the previous event; tires are provided by the Megelanese manufacturer Riva [Again, for RP purposes only, you guys can provide your own design, and I will credit you]. Similarly, the cars' batteries can't be charged at any time during each race day, but only between them.
  • First place is awarded 25 points; second place, 18; third place, 15; fourth place, 12; fifth place, 10; sixth place, 8; seventh place, 6; eighth place, 4; ninth place, 2; tenth place, 1. As said before, the pole position is awarded 3 points and the fastest lap 2 points.
Last edited by Megelan on Mon Apr 24, 2017 11:55 am, edited 2 times in total.

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Postby Lisander » Mon Apr 24, 2017 8:18 pm

Megelan wrote:
Formula η it is, then.


Ooh, wait. You have one opinion and JUST ONE NATION says yeah, and this is it? Is this a planning thread or a "this is what I want" thread? Why η? What's a good explanation for this?

We have J for joules
We have W for watts
We have C for coulombs
We have V for volts
We have Ω for Ohms

WHY η?

Megelan wrote:So, does everyone here agree with 2014 rules, or is there anyone who would rather race with 2015 or 2016 rules?

For the record, here is how a Formula η Championship would look like with 2014 rules:

  • One model of electric-powered single-seater car is provided for all teams in the AIACR Formula η Championship; therefore, "Single skill value" will be checked in xkoranate - not "Acceleration, Cornering and Reliability" - and the value will be set to 0,5 for everyone.
  • The cars, modeled after the Spark-Renault SRT 01E, will be able to go from 0 to 100 in 3 seconds and reach a maximum speed of more or less 230 km/h. The chassis is supplied by the Megelanese manufacturer Tatava [for RP purposes only, you guys can provide your own design, and I will credit you], while the engine is provided by the [-] manufacturer [-].
  • Each team can field two drivers, who are given two cars each.
  • All races are contested in street circuits, and take place throughout a single day.
  • There are two free practice sessions - a 45 minute session followed by a 30 minute session. The drivers can use both of their cars during these sessions.
  • Following the free practice sessions, there is a single qualifying session of 55 minutes, during which each driver (who can use only one of their cars) is allowed 10 minutes to attempt to get the best time on a single lap. The positions on the starting grid are determined by each driver's performance during the qualifying session; moreover, the driver that obtains the best time during said qualifying session is awarded 3 points.
  • The race lasts more or less one hour; there is a compulsory pit stop during which the drivers have to change their cars. The teams are not allowed to change the cars' tires, except for punctured tires; the first 10 drivers are awarded points - all those drivers who have completed 90% of the race are counted. The driver who obtains the fastest lap during a race is awarded 2 points; this driver will be determined by a random dice roll. [I'm not sure about this last thing, do you have a better suggestion?]
  • Fanboost: a random dice roll will determine which driver will get a 0,1 increase in their skill level before each race. [Again, do you have a better suggestion?]
  • Each team is given a set of five forward tires and five rear tires, that can't however be changed during each race day, but only between them. Moreover, each team is obligated to use one forward tire and one back tire from the previous event; tires are provided by the Megelanese manufacturer Riva [Again, for RP purposes only, you guys can provide your own design, and I will credit you]. Similarly, the cars' batteries can't be charged at any time during each race day, but only between them.
  • First place is awarded 25 points; second place, 18; third place, 15; fourth place, 12; fifth place, 10; sixth place, 8; seventh place, 6; eighth place, 4; ninth place, 2; tenth place, 1. As said before, the pole position is awarded 3 points and the fastest lap 2 points.


These rules have at least five problems, and I will not talking about the formatting of results, Since I assume you can do it properly, with a spreadsheet or something like this.

  1. The "single skill" of xkoranate is extremely vague and does make justice to a car. Is only simulating with numbers. There isn't any feasible base. You don't even defined the weight of each part (driver and car) in thr final score.
  2. What is Spark-Renault? This enterprise do not exist in the Nationsates Sports forum (and would probably be totally discredited as a plagiarism of the RL Renault Motors Corporation). And what is that series of exigences with no counterpart? You says Magellanese industries will supply chassis and tyres without asking if anyone is interested? You haven't posted nothing to us. Why should us accept, over our hard work in designing a car (as I'm doing), place your enterprises above our RP? If you want to say that chassis are from manufacturer A or B, supply us with them. Give us tools to do the work. A editable template for the car with your logos in the desired positions, at least.
  3. Useless to say that each driver will have two cars. He can drive only one per race. xkoranate doesn't allow the return of a driver who DNF. Please stick into meaningful rules.
  4. The race can't last "more or less one hour". xkoranate works with laps.
  5. What's the point in giving teams tyres that won't be used? One more time. Please stick into meaningful rules. And everything I've said about the chassis applies to tyres. If you're saying that you'll provide us with something, PROVIDE US.
Last edited by Lisander on Mon Apr 24, 2017 8:21 pm, edited 1 time in total.
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Megelan
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Postby Megelan » Mon Apr 24, 2017 8:50 pm

Lisander wrote:Formula η it is, then.

Ooh, wait. You have one opinion and JUST ONE NATION says yeah, and this is it? Is this a planning thread or a "this is what I want" thread? Why η? What's a good explanation for this?

We have J for joules
We have W for watts
We have C for coulombs
We have V for volts
We have Ω for Ohms

WHY η?


I don't know. All the above options are now on the table guys.

Megelan wrote:So, does everyone here agree with 2014 rules, or is there anyone who would rather race with 2015 or 2016 rules?

For the record, here is how a Formula η Championship would look like with 2014 rules:

  • One model of electric-powered single-seater car is provided for all teams in the AIACR Formula η Championship; therefore, "Single skill value" will be checked in xkoranate - not "Acceleration, Cornering and Reliability" - and the value will be set to 0,5 for everyone.
  • The cars, modeled after the Spark-Renault SRT 01E, will be able to go from 0 to 100 in 3 seconds and reach a maximum speed of more or less 230 km/h. The chassis is supplied by the Megelanese manufacturer Tatava [for RP purposes only, you guys can provide your own design, and I will credit you], while the engine is provided by the [-] manufacturer [-].
  • Each team can field two drivers, who are given two cars each.
  • All races are contested in street circuits, and take place throughout a single day.
  • There are two free practice sessions - a 45 minute session followed by a 30 minute session. The drivers can use both of their cars during these sessions.
  • Following the free practice sessions, there is a single qualifying session of 55 minutes, during which each driver (who can use only one of their cars) is allowed 10 minutes to attempt to get the best time on a single lap. The positions on the starting grid are determined by each driver's performance during the qualifying session; moreover, the driver that obtains the best time during said qualifying session is awarded 3 points.
  • The race lasts more or less one hour; there is a compulsory pit stop during which the drivers have to change their cars. The teams are not allowed to change the cars' tires, except for punctured tires; the first 10 drivers are awarded points - all those drivers who have completed 90% of the race are counted. The driver who obtains the fastest lap during a race is awarded 2 points; this driver will be determined by a random dice roll. [I'm not sure about this last thing, do you have a better suggestion?]
  • Fanboost: a random dice roll will determine which driver will get a 0,1 increase in their skill level before each race. [Again, do you have a better suggestion?]
  • Each team is given a set of five forward tires and five rear tires, that can't however be changed during each race day, but only between them. Moreover, each team is obligated to use one forward tire and one back tire from the previous event; tires are provided by the Megelanese manufacturer Riva [Again, for RP purposes only, you guys can provide your own design, and I will credit you]. Similarly, the cars' batteries can't be charged at any time during each race day, but only between them.
  • First place is awarded 25 points; second place, 18; third place, 15; fourth place, 12; fifth place, 10; sixth place, 8; seventh place, 6; eighth place, 4; ninth place, 2; tenth place, 1. As said before, the pole position is awarded 3 points and the fastest lap 2 points.


Lisander wrote:These rules have at least five problems, and I will not talking about the formatting of results, Since I assume you an do it properly, with a spreadsheet or something like this.

  1. The "single skill" of xkoranate is extremely vague and does make justice to a car. Is only simulating with numbers. There isn't any feasible base. You don't even defined the weight of each part (driver and car) in thr final score.
  2. What is Spark-Renault? This enterprise do not exist in the Nationsates Sports forum (and would probably be totally discredited as a plagiarism of the RL Renault Motors Corporation). And what is that series of exigences with no counterpart? You says Magellanese industries will supply chassis and tyres without asking if anyone is interested? You haven't posted nothing to us. Why should us accept, over our hard work in designing a car (as I'm doing), place your enterprises above our RP? If you want to say that chassis are from manufacturer A or B, supply us with them. Give us tools to do the work. A editable template for the car with your logos in the desired positions, at least.
  3. Useless to say that each driver will have two cars. He can drive only one per race. xkoranate doesn't allow the return of a driver who DNF. Please stick into meaningful rules.
  4. The race can't last "more or less one hour". xkoranate works with laps.
  5. What's the point in giving teams tyres that won't be used? One more time. Please stick into meaningful rules. And everything I've said about the chassis applies to tyres. If you're saying that you'll provide us with something, PROVIDE US.


  • The car will weigh 898 kg/1,980 lb, since this is the weight of the 2014 Formula E car; the drivers' weight will be whatever you feel like.
    As for how will it influence the performance of the car, it's up to a vote to decide. My suggestion is - if we go with the triple skill value - that less weight equals a higher acceleration skill but a lower cornering skill and vice versa but again, that's up to you guys to decide.
  • I said based on Spark-Renault, in the same way that the championship will be based on the Formula E Championship. Speaking of who will supply stuff, you're right, you guys can do whatever you want, sorry.
  • I know, it was just a way to say "you can include as many laps as you want in your ePrix, just don't make it exceed one hour in xkoranate.
    For example, here's a 30 lap long race simulated in xkoranate, looks like it's the perfect length:

    Code: Select all
    1 D.  (Team 2)              58:37.147
    2 H. (Team 4)               58:38.316
    3 C.  (Team 2)              58:39.489
    4 G. (Team 4)               58:39.826
    5 E. (Team 3)               58:42.852
    6 B.  (Team 1)              58:47.750
    — A. (Team 1)              DNF lap 11
      F. (Team 3)               DNF lap 9

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Lisander
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Postby Lisander » Mon Apr 24, 2017 9:35 pm

The car will weigh 898 kg/1,980 lb, since this is the weight of the 2014 Formula E car; the drivers' weight will be whatever you feel like.


I used "weight" to refer to the percent of the final score that will be assigned to each part of the duo CAR+DRIVER. Is the car more important than the driver, or is the driver more important?
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Postby West Kirkon » Mon Apr 24, 2017 9:57 pm

This looks very cool, are there any Track submissions?

I would like to enter a Track.
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Postby Megelan » Mon Apr 24, 2017 10:20 pm

Lisander wrote:I used "weight" to refer to the percent of the final score that will be assigned to each part of the duo CAR+DRIVER. Is the car more important than the driver, or is the driver more important?


If the rules will be those of the 2014-15 season, the car will be the same for everyone, so there'd be no point in including the car in the score; if the rules will be those of another season, the car would count more, but still not as much as the driver, because the guidelines on what is allowed and what isn't in a car are even more strict in Formula E than in Formula 1.

If you're okay with it, it'd be 0% car/100% driver under the 2014-15 rules and 25% car/75% driver under the most recent rules but, as always, anyone can suggest a better option.
Last edited by Megelan on Tue Apr 25, 2017 1:13 am, edited 1 time in total.

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Secundus Imperium Romanum
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Postby Secundus Imperium Romanum » Tue Apr 25, 2017 2:34 am

Team Ferrari in Formula η

During a press conference held in the city of Rome, Scuderia Ferrari announced firsthand that it has set up a team to compete in Formula η, which will take place this year. Little information has been given to newspaper networks, but the names of the pilots have already been disclosed.
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Postby Megelan » Tue Apr 25, 2017 2:37 am

Secundus Imperium Romanum wrote:
Team Ferrari in Formula η

During a press conference held in the city of Rome, Scuderia Ferrari announced firsthand that it has set up a team to compete in Formula η, which will take place this year. Little information has been given to newspaper networks, but the names of the pilots have already been disclosed.
Vitantonio Liuzzi
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Vitantonio Liuzzi (Locorotondo, August 6, 1981), is a Roman pilot. Like many riders, Liuzzi started his karting career at the age of nine. In 1993 he won the Roman Kart Championship. In 1995 he was second in the World Championship and fifth in the European Championship in the European Championship. In 2001 he won the Kart World Championship.
Jarno Trulli
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Jarno Trulli (Pescara, July 13, 1974), is a Roman auto racing driver. In addition to his success in the regional championship in 1991, he became world kart champion.


We haven't started planning the races and teams yet. We still have to agree on the rules and on the name of the competition.

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Postby Secundus Imperium Romanum » Tue Apr 25, 2017 2:41 am

Megelan wrote:-pip-
We haven't started planning the races and teams yet. We still have to agree on the rules and on the name of the competition.

My rush :P
It's that I've never posted on the sports forum, I'm still kind of confused
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DORT`s first driver!

Postby Darkmania » Tue Apr 25, 2017 3:08 am

Image



Adrïan Ertërmias from Darkmania to drive for DORT!



Image

Adriän Ertërmias (born 20.April 1989) have signed a contract to race for "Dëritee Offical Racing Team" (D.O.R.T for short) in the first ever ηPrix, which will take place in (city, nation). He will race under racing number 99. "I have always dreamt of racing since I was like when I was at daycare," Adriän says while he makes him ready to test the DORT`s Spark-Dëritee F1e in a racetrack close to his hometown.

He will be the first driver, but he still needs a co-driver. For applications, please click on the top of this forum-post.
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Postby Megelan » Tue Apr 25, 2017 3:43 am

Darkmania wrote:


Adrïan Ertërmias from Darkmania to drive for DORT!




Adriän Ertërmias (born 20.April 1989) have signed a contract to race for "Dëritee Offical Racing Team" (D.O.R.T for short) in the first ever ηPrix, which will take place in (city, nation). He will race under racing number 99. "I have always dreamt of racing since I was like when I was at daycare," Adriän says while he makes him ready to test the DORT`s Spark-Dëritee F1e in a racetrack close to his hometown.

He will be the first driver, but he still needs a co-driver. For applications, please click on the top of this forum-post.


As I said before, maybe it's best if we decide everything else before even thinking about the drivers, the races and the teams.

Here's an incomplete list of what we need to decide:

  • 2014 rules, 2015 rules, or 2016 rules?
  • How do we implement the fanboost?
  • What name will the championship have?
  • How much will the cars matter, how much will the drivers?

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Postby Lisander » Tue Apr 25, 2017 4:55 am

2014 rules, 2015 rules, or 2016 rules?
We need working rules. It doesn't have to be exactly like Real Formula E. Cover the needed aspects, and that's all.

How do we implement the fanboost?
We already have a boost. This is Called RP Bonus. As I stated above: It doesn't have to be exactly like Real Formula E.

What name will the championship have?

I'd stick with something simple. Something like Electric Racing League. e-League or e-GP. Would suffice, IMO.

How much will the cars matter, how much will the drivers?
You have a point when you want to make the cars the same. If they are the same for every team, only the driver stats count. I'm okay with this. It could even help to attract people who are not petrolheads.
Last edited by Lisander on Tue Apr 25, 2017 5:02 am, edited 2 times in total.
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Postby Mercedini » Tue Apr 25, 2017 5:19 am

I'll express my interest in this. I'll be entering a team with some drivers when the time comes for it.

  • 1. 2014 rules, 2015 rules, or 2016 rules?
  • 2. How do we implement the fanboost?
  • 3. What name will the championship have?
  • 4. How much will the cars matter, how much will the drivers?


1. It seems as if people have expressed a preference for the 2014 rules so perhaps go with that. You could potentially open up a can of worms with the 75% driver, 25% car thing you suggested because there would be no way of telling which car would be better since they're all imaginary anyway. I'd say just go with the basics and go from there

2. There probably isn't a way of implementing the fan-boost without turning it into a popularity contest, heck, in this season's RL Formula E, the same three drivers got all but one of the fan-boosts on offer. Also, you would have to determine an accurate effect of each fan-boost. I was thinking that the drivers who received the boost gets 1 second off their final race time or something like that.

3. Formula η sounds good for now but if someone comes forward with a better name then go with that. I preferred e-WGPC or just 'Fη', but if that is what you want to go with then so be it.

4. The spec of the cars shouldn't effect the results (see point 1) but can be RPd based on how well the cars are doing (e.g. a constructor who is doing well can be said to have a well performing car, and vice versa. The same can be said for the drivers. I think the standard classification of two drivers belonging to a constructor and then having a Driver's Championship and a Constructor's Championship would be a good idea aswell.
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Postby Megelan » Tue Apr 25, 2017 6:15 am

Mercedini wrote:1. It seems as if people have expressed a preference for the 2014 rules so perhaps go with that. You could potentially open up a can of worms with the 75% driver, 25% car thing you suggested because there would be no way of telling which car would be better since they're all imaginary anyway. I'd say just go with the basics and go from there.


I think so, too. It'd be better to start simple.

2. There probably isn't a way of implementing the fan-boost without turning it into a popularity contest, heck, in this season's RL Formula E, the same three drivers got all but one of the fan-boosts on offer. Also, you would have to determine an accurate effect of each fan-boost. I was thinking that the drivers who received the boost gets 1 second off their final race time or something like that.


How about a random d20 roll to make things less lopsided?

I like your suggestion about shaving off one second from the final race time, what does everyone think about it?

3. Formula η sounds good for now but if someone comes forward with a better name then go with that. I preferred e-WGPC or just 'Fη', but if that is what you want to go with then so be it.


I will go with whatever you guys will decide, this is not a dictatorship. :p So, right now e-WGPC and Fη have one point each guys, keep the votes coming.

4. The spec of the cars shouldn't effect the results (see point 1) but can be RPd based on how well the cars are doing (e.g. a constructor who is doing well can be said to have a well performing car, and vice versa. The same can be said for the drivers. I think the standard classification of two drivers belonging to a constructor and then having a Driver's Championship and a Constructor's Championship would be a good idea aswell.


Sounds good.

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Darkmania
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Founded: Oct 18, 2015
Inoffensive Centrist Democracy

Postby Darkmania » Tue Apr 25, 2017 11:50 am

  • 2014 rules, 2015 rules, or 2016 rules?
    As we are gonna start this up, I suggest we use 2014 rules.
  • How do we implement the fanboost?
    I have no better idea than letting the nation who hosts the e-Prix choose the 3 drivers. Or, we could skip fanboost.
  • What name will the championship have?
    I said that i liked Formula η.
  • How much will the cars matter, how much will the drivers?
    For me, only the drivers matter!
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Vangaziland
Senator
 
Posts: 4000
Founded: May 20, 2014
New York Times Democracy

Postby Vangaziland » Tue Apr 25, 2017 12:46 pm

Formula η gets my vote. e-WGPC signs away all individuality and gives credit to somebody else who did not start this league. It would be as if a new series started up called NASCAR-2, but had different cars, rules, owners and no management ties. It's not like this is the Craftsman Truck series where it's a part of the NASCAR brand. This is a new brand in a whole different country....

I'm also really not enthusiastic about the fan boost. Letting the host arbitrarily pick the winners is a bad idea. A d20 roll works if one must. But do we really, really need it? We have the electric cars, same chassis and all. But does it have to be completely based on a league? The truth is, unless we get non-participants to vote, it will be nothing like the real fan boost. Drivers who don't even RP might get the bonus from a roll. If someone gets a roll and then has motivation to write about it, that's one thing. But over the course of a season, plenty of drivers will get bored and disappear. If so, they don't need a boost.
Last edited by Vangaziland on Tue Apr 25, 2017 12:50 pm, edited 1 time in total.

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Audioslavia
Game Moderator
 
Posts: 3483
Founded: Antiquity
Left-Leaning College State

Postby Audioslavia » Tue Apr 25, 2017 1:00 pm

I agree with Vangaziland. I don't see any reason for this to be given the WGPC brand, especially as we're currently in the process of creating the WGP2. It should remain separate. Best of luck to everyone involved. Drop me a TG if you need any advice or anything.

Incidentally, it was fairly easy to jimmy a blank version of that car from earlier in the thread. Anyone with photoshop or Paint.NET should be able to put a layer of paint over the top by creating a new layer and setting it to 'multiply' (or something like that). Anyone with photoshop or Paint.NET should also be able to create a cleaner version of that image, mind.

Blank car.

Bodywork on its own

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Duestchstien
Minister
 
Posts: 2819
Founded: Nov 15, 2015
Ex-Nation

Postby Duestchstien » Tue Apr 25, 2017 4:06 pm

This sounds cool, I'm in.
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West Kirkon
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Posts: 305
Founded: Oct 15, 2015
Democratic Socialists

Postby West Kirkon » Tue Apr 25, 2017 5:30 pm

I'll enter a Track, I dont really have the time to RP whats needed for a Team.
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Megelan
Attaché
 
Posts: 82
Founded: Oct 07, 2015
Left-Leaning College State

Postby Megelan » Tue Apr 25, 2017 10:43 pm

So, now we have...

Code: Select all
Rules:

2 2014 Rules (Darkmania, Mercedini)
1 Working Rules (Lisander)

Fanboost:

3 No fanboost (Darkmania, Mercedini, Vangaziland)
1 Chosen by the nation hosting the ePrix (Darkmania)
1 RP Bonus (Lisander)

Name:

2 Formula η (Darkmania, Vangaziland)
1 Electric Racing League (Lisander)
1 e-League (Lisander)
1 e-GP (Lisander)
1 e-WGPC (Mercedini)
1 Fη (Mercedini)

Cars/Drivers

2 Only driver stats (Darkmania, Lisander)
1 RP'd depending on performance (Mercedini)


Voting is still open.

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Lisander
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Founded: Feb 09, 2013
New York Times Democracy

Postby Lisander » Tue Apr 25, 2017 10:56 pm

Thanks to Audio, I was able to find a better looking image of the 2019 Formula E Livery. Here you have a comparison of how the same car could be made in each chassis. Spark SRT-01 above and SRT-05 below.

Image

I think we can decide now.
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