NOTE: Only post in this thread if you're one of the two hosts or was one of the invited teams.
Welcome to Red Blackiland and Kirishima/Flardania! This is the 63rd edition of the only NS WCC tournament without ranks that is the beginning of the road for most nations that want to participate in the World Cup, a helpful introduction. Nations that will earn their first KPB points as well as a first experience playing against other teams in WCC competitions, that is very important for the success of the team in the future. Past BoF champions have gone on to succeed in the World Cup, and many other nations besides the champion use the tournament as a stepping stone to great success in the World CUp. We hope that all nations enjoy their time here, but only one will be crowned as champion.
This is a thread for posting rosters and RPs (as explained below) for the 63rd Baptism of Fire, and also a place for us to post results. RP Bonus will count for all of the scorination value of this tournament, and while randomness still will be an important factor, RP will be very important in this tournament as well. Those who do RP well will have a better chance of winning the tournament, yet Maggie (the NS Sport goddess of random luck/chance) will still have her fingers in the proceedings. Are you up for the challenge?
The best two placed teams of each group qualifies to the knockout stages.
OOC: Cited from the OP of the 60th BoF. Many thanks to Valladares and Eura for the excellent introduction.
First of all, if you are new to the NS Sports forum, you really should read the Guide to Sports Roleplaying. This guide presents you a general idea on what to do and how tournaments in NS Sports work. In case you have any additional questions, feel free to ask on the Discussion Thread (again, linked above) or send one of the hosts a telegram.
Now that you have already taken that step, you should start thinking in a roster for your team. A roster is -in its simplest form- a list of the 11 players in your starting lineup, their positions, manager/head coach, and also the players in your bench or reserves. Some participants often include some other information aimed at enriching the RPing experience and opportunities, for example, additional information on their players, coaching staff, their backgrounds, clubs, style of play, strenghts and weaknesses and anything else deemed to be of interest or anything you want others to know about your team. There is no limit regarding the number of players you can include in your roster, and there's no gender- or species-based restriction of any sort, either, with several past World Cup champions and other established nations currently competing or having competed with all-male, all-female, mixed-gender teams, teams comprised by monks, and also teams made up of elves, sentient bears and ponies, among several others.
Next up, you may want to include a style modifier for your team in your roster. A style modifier is a number ranging from -5 to +5 which will be inputted into the scorinator and will also serve to give others an idea of your style of play. Teams with negative style modifiers tend to be more defense-focused and will concede (on average) fewer goals at the cost of having more trouble at scoring goals. On the other hand, if your team is more offense-focused, then you should choose a positive style mod. Teams that play offensively tend to score more goals on average...but also tend to concede more goals in return. For those of you who would rather a more balanced style, a neutral style mod of 0 is also available. Teams will also be assigned a style mod of 0 if they don't state a style modifier.
Okay, so you already have a list of players and have chosen a style mod for your team. Good. Now pay attention to this part, because this is one of the most important things to include in your roster as it will have an effect on your opponents' RPs. Ladies and gentlemen, now we present to you the RP Permissions Box below.
- Code: Select all
My opponent, if they RP first, may do the following:
Choose my goalscorers: Yes/No
Godmod scoring events: Yes/No
RP injuries to my players: Yes/No
Godmod injuries to my players: Yes/No
Hand out yellow cards to my players: Yes/No
Hand out red cards to my players: Yes/No
Godmod other events: Yes/No
The box above will be the tool enabling you to tell your opponents what you are willing to allow them to do, as well as what you are not allowing them to do. Please copy and paste it somewhere into your roster indicating your preferences as well as any restrictions for every option. Now let's review the meaning of each of these options:
Choose my goalscorers allows your opponents to choose which player(s) score your team's goal(s), should they RP the match before you do. Almost everyone allows this option since the most common form of roleplay in this forum is the traditional match summary/report, and it would be really difficult to write one of those without identifying the goalscorers. Godmod scoring events enables your opponents to RP goals that are scored in an unrealistic way or not likely to happen in reality.
The RP injuries to my players option is pretty self-explanatory: it allows your opponents to injure your players. However, most participants who allow others to injure their players will also set restrictions on the severity and causes of those injuries, thus retaining some extent of control on how badly injured their player is and future consequences and impacts of that injury on their teams. Just like "Godmod scoring events" for unlikely/unrealistic goals, Godmod injuries to my players refers to your opponents RPing injuries on your players but caused in less common and/or unrealistic ways. This option is generally used for more drastic injuries than those of the standard injury option, ranging from rendering your players unable to play the remainder of the tournament, ending their careers, or even killing them. That causes this option to be restricted by most players.
Yellow cards and red cards are an important part of the game, as yellow cards are handed out to players who aren't following the rules of the game as a warning, with red cards being handed out either after a second yellow card or as a result of a particularly severe violation of the rules or unsportsmanlike behaviour. Those players that are shown a red card are sent off the field, forcing their team to continue the remainder of the match with less players. Basically, if you choose "yes" to any or both of those options, you are allowing your opponents to enact such disciplinary actions against your players in their RPs. However, you can also set limits on the number of those cards if your players are less prone to carrying out actions that cause them to be booked and/or sent off.
Finally, Godmod other events refers to other unrealistic and/or unlikely events not related with goals or injuries. This can include from severe weather conditions, events by fans in the stands, to the opening of a portal to another dimension at the center of the pitch in the middle of the match. There are several things that can fall into this option, therefore you might deem it appropriate to set some limits for your opponents.