Welcome, welcome, welcome to the 46th edition of the Baptism of Fire, a sporting competition designed specifically for nations just embarking on their quest for eternal glory! We of the Unbidden Communist Republic of Yesopalitha, along with the Republic of Aguazul, humbly welcome you to our lands for this prestigious competition. Sure, you have a chance to win the World Cup every time it rolls around, but each nation only has one try to become BoF champions. Will it be you? Let's find out!
Groups: (Group winners get byes, all second place and best third place for play-in)
Group A (Yesopalitha)
Blackbone Bay
Ajaundar
Kanslavia
Audioslavia
Felbah
Group B (Aguazul)
Ang Grung
The Icemark
Meshkete
United Soviet Countries
Bacopa
Group C (Yesopalitha)
Lukquarel
Bloodbath Generation
Cowardly Pacifists
Karditan
Carddy
Group D (Aguazul)
The Enornkian Isthmus
Licentiapacisterra
Crosstoon
Montory
Von Kopsho
Group E (Yesopalitha)
Novikov
Fribberdy Gimlets
Radiatia
Planet Irk
Merfurian
Scorination Schedule
Teams in the Yesopalitha Regional will face an RP cutoff at 7PM PST (2AM UTC Day after).
Teams in the Aguazul Regional will face an RP cutoff at 8PM-11PM CST (1AM-4AM UTC Day after).
Tentative Schedule:
Monday, March 12th, 2012 Matchday 1 (2v5 3v4 1 BYE)
Tuesday, March 13th, 2012 Matchday 2 (5v3 1v2 4 BYE)
Wednesday, March 14th, 2012 Matchday 3 (3v1 4v5 2 BYE)
Thursday, March 15th, 2012 Matchday 4 (1v4 2v3 5 BYE)
Friday, March 16th, 2012 Matchday 5 (4v2 5v13 BYE)
Saturday, March 17th, 2012 Scheduled Off Day
Sunday, March 18th, 2012 Play-In Round
Monday, March 19th, 2012 Quarterfinals
Tuesday, March 20th, 2012 Semifinals
Wednesday, March 21st, 2012 3rd Place Match (Yesopalitha)
Thursday, March 22nd, 2012 Championships (Aguazul)
Feel free to start posting Rosters and to start RP'ing. Also, feel free to start collaborating with others - some of the most intriguing RP's come when you work with someone else.
With your roster, please include a style modifier, a number ranging from -5 to 5. This shows whether your team is more focused on attack or defense; teams with high (positive) modifiers will both score more and give up more goals, relatively speaking, while teams with very negative modifiers will tend to score and concede less. If you do not post a modifier or a roster, this will default to zero.
You should also give RP permissions to your opponents, letting them know whether, for instance, they can roleplay about injuries to your players, give your players yellow or red cards, or "godmod" (roleplay in a very unrealistic way).
For examples of information to include in rosters, you can look through the roster thread for the previous World Cup. One sample of a permissions box is:
My opponent, if they RP first, may do the following:
Choose my goalscorers Y/N
Godmod scoring events Y/N
Roleplay injuries to my players Y/N
Godmod injuries to my players Y/N
Hand out yellow cards to my players Y/N
Hand out red cards to my players Y/N
Godmod other events Y/N
Just choose which of these your opponents can or cannot do RPing against you. For more information about these specific labels, check out this link in the World Cup FAQs.
The Baptism of Fire emphasizes roleplaying--writing posts about individual matches or the tournament as a whole. Roleplays, or RPs, could be anything from news articles about a game your team just played to your manager's halftime talks. RPing does not guarantee success, but it will increase your chances of doing well.
Aguazul and Yesopalitha reserve the next two posts for stadia and other relevant information.
Welcome, and may Margaret be with you!