Classified NPN Bug ReportSubmitted By:Guy Tech
Robotic Units Affected:NPN#77992/Mk2.20 NDNc ABFTA-V1
NPN#77994/Mk2.22 NDNc ABFTA-V2
NPN#92217/Mk0.15P BioR Cybo-interceptron
NPN#37802/Mk4.02Md eT Pneumatic-Hammertron
NPN#82711/Mk0.17P AAS Automanipulatrix
Please State Issue:'Kill switch' de-activation required
Please Detail Issue Experienced:
@GCF World Trophy in Liventia; First Match
Opponent: Sylestone
Issue found with Units des#1~5 that run-limiter software still present and activated for initial match. Units des#1~5 each acquired a run score of fifty at which point they deactivated allowing opposition:Sylestone to dismiss them. Had this bug not been present, there was a considerable chance that the team could've acquired the necessary three hundred and thirty runs in the allotted over count to secure victory.
Please State Future Course Of Action:
Run-limiting software now purged from systems of Units des#1~5 and network hub. Issue not present in subsequent tests.
Software installed on bowling units (Units not designated in this report) to subtly improve randomness of deliveries as high total of opponent:Sylestone believed to be due to predictable bowling attack


























