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Spieß LRMSM [Closed-No Posting]

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Common Territories
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Spieß LRMSM [Closed-No Posting]

Postby Common Territories » Sat Jul 16, 2022 12:24 am

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(Missile and vehicles were drawn with different scales from one another.)

Weight: 105 kg.
Length: 3 m.
Diameter: 18.2 cm.
Wingspan: 95 cm.
Propulsion: Two staged solid-fuel rocket motor launch with multiple slit-shaft intake turbojet engine flight.
Maximum Speed: Up to 180 m/s.
Warhead: Tandem HEAT.
Penetration: Estimated 1,600 mm of RHA+.
Guidance: RF Data-link. SALH. Electro-Opitcal CCD/IIR Camera System (FLIR passive/active homing/seeker, television guidance, and infrared seeking/homing).
Operational Range: 300 m - 120 km.
Launch platforms: Missile canister/missile cell launch systems (vehicle, aircraft, and warship).
The Spieß LRMSM ("Skewer Long-Range Multipurpose Strike Missile") is a short range, tactical multirole missile system designed to eliminate heavily armored vehicles (main battle tanks for example), low flying aircraft (like helicopters), defensive structures/infrastructure/fortifications, and watercraft of variable size. Released by Wolf Armaments in 2019, the Spieß was the direct result of the TECT Imperial Army's open request for a missile system with "long range tactical applications, mountable on highly mobile systems, and suitable for long range anti-tank/defense roles." The Imperial Army was very specific in their requirements because they desired a longer ranged, artillery applicable anti-tank missile system mobile enough for its heavier anti-tank units and missile forces. Wolf Armaments' solution? A short range tactical missile system capable of hitting targets at long ranges on the battlefield, utilizing a heavy payload that ensures total destruction of armored vehicles (along other targets), all while using a guidance system so smart that the Spieß doubles as a loitering suicide-drone for a short duration.

Contained within either a box or missile tube launcher, the Spieß can be mounted onto numerous vehicles utilizing traditional launcher systems and even lightweight vehicles such as the Fuchs and Dingo can utilize special launcher mounts for the Spieß. At the nose of the missile is the Spieß's electro-optical CCD/IIR camera system followed by the missile's extensive guidance package. Behind the camera nose and above the guidance compartment is the precursor shaped-charge, which is designed to defeat explosive-reactive armor and create a channel for the main charge to strike an enemy vehicle directly. After the guidance compartment are batteries and other electrical components until you reach the main charge. The main charge is another shaped-charge warhead but significantly larger in size when compared to the precursor charge; said charge fills up the entire compartment, matching the missile's entire diameter. The remainder of the missile includes the flight fuel, air intake slits, control mechanisms, and the flight motor itself. Separated after it is expended, however, is the solid-fuel launch motor which sends the Spieß into the sky. The standard Spieß missile variants have a range of eighty kilometers using a combination of gliding maneuvering winglets and turbo-jet propulsion, giving users an extensive reach compared to other similar anti-tank missile systems.

Beginning with the Spieß's guidance package, Spieß utilizes one of the most advanced guidance packages utilized by Wolf Armaments missile systems. A combination of three components, the Spieß's guidance utilizes both FLIR/TV semi-automatic command to line of sight (SACLOS) linked through radar frequency data link, and an electro-opitcal CCD/IIR camera system capable of both passive homing and active seeking guidance. Both components are supported by the third component in the package, a guidance computer. Said guidance computer has been outfitted with several key features including targeting software, a downloaded target library it can cross-reference actively to increase accuracy and defeat countermeasures, and advance predicting and pathing control programs that make even fast moving, low flying helicopters unsafe around the Spieß. Even before launch, the user can select targets using their optical tools to define where and what their target is - a feature that can be used during flight as well. Not only can and should an operator do this, but an operator can also utilize laser systems to paint targets before and after launch as well. Spieß not only remembers where the target is, but knows what it looks like and actively tracks the target until impact is made. Even if obscured by defensive smokescreens or the link is lost (or interfered with), Spieß's guidance system remembers the target and adapts by using what it knows about the target and what it currently sees to make accurate predictions on where the target had moved to if it did. While in the air the Spieß never looses sight of its target, flying into the correct course that allows the missile to land perfectly onto target from almost any angle - accurately enough in fact to choose specific sections of a main battle tank to hit for instance. Maneuverability to meet dodging targets is one thing, but Spieß's maneuverability gives it better chances to dodge incoming counter-fire while also increasing target accuracy - accuracy that's needed to strike moving helicopters or fast moving land vehicles for example. Loitering is also a benefit of such maneuverability features. Spieß is capable of loitering for up to two hours using its ability to glide and generate additional electrical charge through its motor and air intake system. Thus a user can merely launch a Spieß missile and utilize it as a drone until an appropriate target is found to eliminate. This ability not only makes the Spieß capable of gathering intelligence in target rich areas, it allows the Spieß the ability to engage targets it had identified in that area without other assets needing to be sent.

Although marketed originally as a long range anti-tank missile, the Spieß is also suitable for engaging structures/defenses using its standard tandem warhead. However, different warhead variants offer a wide variety of options as well. Payloads include high-explosive fragmentation, sub-munition carrying bus for up to ten munitions, and an incendiary warhead option using white phosphorous. Each variation of Spieß LRMSM can utilize these different warhead options for greater results against specific targets.

Variants

Spieß-GLM: The standard model of the Spieß, Ground Launched Missile Spieß is described in its entirety above. While suitable for most universal launchers/launch systems, some naval launchers may also utilize the GLM without issue.

Spieß-ALM: The Air Launched Missile Spieß is the air launched variant of the Spieß LRMSM. The exact differences between the ALM and GLM is the exclusion of a first stage solid-rocket booster since the munition is already within target altitudes. Deployed in missile tube format only, the ALM variant can only be mounted on a single pylon suitable for larger munitions. This means helicopters using the Spieß ALM will have less available mounts for the ALM while larger attack aircraft (such attack fighters and bombers) may utilize more missiles.

Spieß-NLM: The Naval Launched Missile is the vertical Launch System specific variant of the Spieß LRMSM. Coming in both single tubes or quad-pack cells, the NLM has several key modifications that greatly alter the Spieß's capabilities when compared to the earlier GLM and ALM variants. First, the NLM is approximately fifteen percent longer and includes a naval version of the solid-fuel booster that's larger than Spieß's standard booster. This upgrade increases the range of the Spieß by forty kilometers, making the NLM's range up to one hundred and twenty kilometers total. Second, the added length was also used to install a GPS/INS guidance package for the Spieß's guidance system; this feature allows for more independent operation at sea while also giving the Spieß better anti-ship/long range strike capabilities.

Spieß-GLM: $15,000,000 NSD per tube/box.
Spieß-ALM: $14,000,000 NSD per tube/box.
Spieß-NLM: $20,000,000 NSD per missile (1 cell = $80 Million NSD).
DPR: $180 Billion NSD (restricted to neutral, allies, and non-foe customers).

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