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The Signpost (closed)

A staging-point for declarations of war and other major diplomatic events. [In character]
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Vaskigar
Secretary
 
Posts: 28
Founded: May 17, 2022
Ex-Nation

The Signpost (closed)

Postby Vaskigar » Mon Jun 20, 2022 5:11 pm

The lights of jump space flashed by, no rhyme or pattern guiding them. Unknown and unknowable to any of the people in the Vaskigan Alliance, the lights were unknowable because no sensor equipment was able to enter and transmit back to the ship. Anything breaking off the ships that had entered jump space simply disappeared when leaving contact with the ship. No sign was ever to be discovered of the object that floated out of contact. I wish those damned lights could have helped us, Admiral Michael Kensington thought to himself. It was useless to try to distract himself from the events that had transpired to get him here.

It started with a distress call, as cliched as it was. His fleet had been dispatched to the Flintlock system in reply to calls for assistance, calls which had seemed urgent and real. In reality, well they were real, but they had neglected to mention the fact that an entire Cooperative fleet had been lying in wait at the jump point when the Alliance fleet had entered. Mines were covering the exit point and fully a third of the escort ships had plowed unwittingly into it, destroying them. Only quick thinking had allowed the capital ships to maneuver out of the way and into the hungry arms of the enemy. Attack pass after attack pass had crossed over the Alliance fleet, shattering it to pieces in about an hour of sustained fighting. The fleet had cracked under pressure and disintegrated, no longer holding station and Kensington lost complete operational control over his fleet. Ships panicked and vectored in all directions, desperately trying to make for any jump point. Two destroyers had managed to stick with Kensington's flagship, the battlecruiser Indefatigable, and all three had roared to the nearest jump point. Previously uncharted by any Vaskigan Pathfinder, this jump point was altogether unknown to anyone in the Alliance and the destination was unknown. However, anywhere else, was better than here, so the three ships had jumped out, leaving behind an obliterated fleet.

Should he have stayed and gone down with his fleet, Kensington had kept asking himself that for the last week they had been in jump space. Every time he thought this, he had balled a fist up and smashed it into a bulkhead. He wasn't going to forgive himself for this at all. He had lost his entire fleet as far as he was aware. "Admiral, 1 minute to exit," the navigational watchstander notified Kensington. Giving his acknowledgement, the Admiral sat back and let the Captain of the Indefatigable issue orders to his crew. The man was slightly shorter than Kensington but that still made him tall by any standard. He was barrel chested and sported a huge moustache that the clean shaven Admiral envied. Looking back at the display, Kensington braced for the exit. It didn't come long. The exit was smooth, smoother than the exit into Flintlock. and for once in real space, there was no shooting and everyone could sigh in relief. He waited for the status screen to update. The system, about 8 light hours across, meaning anything they saw was 8 hours old and whoever was here would not see them for 8 hours.

Three rocky planets rotated lazily around an orange giant, and two gas giants orbited further out. The second planet looked like it could support life fairly comfortably, albeit a bit chilly, and the other first and third were both too hot and too cold respectively. Several ships orbited the world and held station there, while cargo haulers and mining ships transited between the asteroid field separating the gas giants and rocky planets, and a station near the third planet. "I want a status update on our damage and casualties immediately," Kensington ordered. Time for communication would be later. For now, repairs took precedent.
Last edited by Vaskigar on Tue Jun 21, 2022 5:01 am, edited 1 time in total.

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Gothian Crimea
Chargé d'Affaires
 
Posts: 462
Founded: Sep 04, 2021
Iron Fist Consumerists

Postby Gothian Crimea » Mon Jun 20, 2022 8:30 pm

The Zentradi fleet had come suddenly. The only warning humanity had was when the SDF-Acre, unstoppable by even her crew, automatically fired an immensely power beam of energy into the sky. The beam fired from the reflex cannon shot though a portion of Acre Island, curving over the sea, before turning up and into space, where it evaporated several Zentradi ships that had been sent as scouts. Clearly whichever aliens the ASS-1 had once belonged two had rigged it to be a boobytrap.

The Zentradi then launched full-scale invasion of the island, a vast host of battle pods descending to the surface. Civilians attempted to flee Acre City and reach the safety of an immense bunker, while the alien launched volleys of missile and laser fire into buildings, collapsing them. The Military forces of the SCE responded, Verotech fighters diving down to take out the battlepods. Meanwhile the Zentradi took out Oberth destroyers and the ARMD1 carrier in space, while the fighters intercepted pods as they flew towards the city. Eventually the first part of the battle ended.

later the Acre would try and lift off, but its anti-gravity system lifted out of the vehicle instead of lifting the vehicle shortly after it began to rise, causing it to fall back down. The Zentradi ships then unleashed an orbital bombardment upon the city, reducing it to the rubble and charred husks of building. This set the stage for the 2nd part of the battle, where masses of the Zentradi battlepods and SCE Veritech fighters clashed in the remnants of the city. The battle wasn't going well for humanity, with the devastation to the island already done. Captain Global, left with no other choice, ordered the main thruster of the SDF-Acre to be activated. Fortunately, this time the ship actual rose up. However they weren't out of danger yet.

When the SDF-Acre was trying to join the SCE fleet, the Zentradi battlefleet opened fire, ripping through most of the SCE ships. In an attempt to protect the SDF-Acre, Global prepared to fold. H has the ship descend back by the island, then at the last minute initiated as fold procedure. A sphere of power emanated from the ship, and when the effected ended, much of Acre island and even portions of the sea were gone.

The ship and missing parts of the earth would re-appear in an unknown galaxy, far from the current Zentradi fleet, who would have to track them down first. Their first action was to connected to naval vessels that had been transported with them to the side of the ship, and to rescue the people in the bunker, which had been folded with the island into the strange system. For some reason the fold system used disappeared, forcing the ship to undergo as transformation if it wanted to fire its main reflex cannon.
(This is basically just Macross Episodes 1-3 plot)
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Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Wed Jun 22, 2022 9:48 pm

It was a routine operation two Vulcan cruisers were escorting the R.I.S.F. Stargazer to Her fleet. The Stargazer was supposed to be To be in The Caliph sector but heavy fighting in the Caliph sector forced the R.I.S.F Stargazer To withdraw to the capital city in the Romanic sector. Now the Stargazer was now to be escorted back to the Caliph sector. All was going to plan until

Random Officer: MAAM, MUULTIPLE SHIPS COMING OUT OF HYPER SPACE

Commander Terra: How many?

Random Officer: Hard to tell but our guess is 31 ships.

Commander Terra: Definitely not a merchant fleet.

As Terra looked out the window the entire enemy fleet came out hyperspace, 41 in total, the enemy ships outnumbered hers 14 to 1 but Terra wasn't fazed she calmly issued orders, the fleet was to fight until they could get the heck out of there. The fleet was being pounded from all sides. But they were fighting back feircly.. the stargazers lasers ripped through one of the enemy ships armor cracking it in half. While the two supporting cruisers took out 3 other enemy ships. Finally the hyper engines were ready. The navigation computers were set for the Gracuis sector. But enemy shell targeted the hyper drives. And they do enemy lasers smash through the navigation systems messing it up and setting them for an unknown system. The ships make the jump. They arrive in the unknown system, burning, damaged, and exhausted. They now had to repair the ships
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.

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Romanic Imperium
Minister
 
Posts: 3285
Founded: Dec 14, 2021
Inoffensive Centrist Democracy

Postby Romanic Imperium » Fri Jun 24, 2022 12:20 am

/bump
Guess who's back? Back again.
I am back and yes I am Italian. And I am American.


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