NATION

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OOC/Signups for Human/Kovunanto War [OPEN to All]

A staging-point for declarations of war and other major diplomatic events. [In character]

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A m e n r i a
Negotiator
 
Posts: 5238
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Thu May 12, 2022 5:22 am

Novaya Equestria wrote:
A m e n r i a wrote:
Ah, so it hasn't gone that far since Selkie asked. You okay with me coming in at the same phase?

You can perform reconnaissance, but not come in at the same phase. You can only join in the next battle.


I meant in the same battle as Selkie.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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The Selkie
Post Marshal
 
Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Thu May 12, 2022 5:24 am

A m e n r i a wrote:
Novaya Equestria wrote:You can perform reconnaissance, but not come in at the same phase. You can only join in the next battle.


I meant in the same battle as Selkie.


Which would be after the fifth, but before the sixth. Which is going to be quite interesting, to be honest.
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

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A m e n r i a
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Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Thu May 12, 2022 5:43 am

The Selkie wrote:
A m e n r i a wrote:
I meant in the same battle as Selkie.


Which would be after the fifth, but before the sixth. Which is going to be quite interesting, to be honest.


Yeah, even moreso with you on board. Besides, it wouldn't make much sense for me to drop in now.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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The Selkie
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Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Thu May 12, 2022 5:44 am

A m e n r i a wrote:
The Selkie wrote:
Which would be after the fifth, but before the sixth. Which is going to be quite interesting, to be honest.


Yeah, even moreso with you on board. Besides, it wouldn't make much sense for me to drop in now.


Oh? Did I draw you into this one?
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

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A m e n r i a
Negotiator
 
Posts: 5238
Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Thu May 12, 2022 5:55 am

The Selkie wrote:
A m e n r i a wrote:
Yeah, even moreso with you on board. Besides, it wouldn't make much sense for me to drop in now.


Oh? Did I draw you into this one?


Came for the all tech where I have a chance to have my characters whack super advanced aliens as primitives my main. Your characters actually fighting this time is extra seasoning that would surely spice things up.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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The Selkie
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Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Thu May 12, 2022 6:03 am

A m e n r i a wrote:
The Selkie wrote:
Oh? Did I draw you into this one?


Came for the all tech where I have a chance to have my characters whack super advanced aliens as primitives my main. Your characters actually fighting this time is extra seasoning that would surely spice things up.


Be aware, that I am not going in with the Selkie or a variation of them, but with a friendly bunch of people known as Teienai.
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

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Kovunanto
Chargé d'Affaires
 
Posts: 364
Founded: Mar 24, 2022
Ex-Nation

Postby Kovunanto » Thu May 12, 2022 6:21 am

@Novaya All right, Novaya, do your extra scene post. IC thread is going to be on maintenance again, this time it is rendering issues of everything from graphics to animations and whatnot.

@The Selkie Understood on that.

@A m e n r i a ... Hmm ... Well, right now all my Masters and Grand Servants are still awaiting recovery big time from the fight with the royal party at Akkala Citadel a couple days earlier, but it will be very interesting to see some personality of yours later. I'll let you know when they're ready to fight again. :D
KBN: Flip-Yap: "Take my Ghost, and my friends' Ghosts! Aaaahh! I'm out of here!" *flees*

KSN: We're getting reports that Gensokyo is collapsing on itself. All forces are to vacate the planet.

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A m e n r i a
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Founded: Jun 08, 2017
Corrupt Dictatorship

Postby A m e n r i a » Thu May 12, 2022 6:35 am

Kovunanto wrote:@Novaya All right, Novaya, do your extra scene post. IC thread is going to be on maintenance again, this time it is rendering issues of everything from graphics to animations and whatnot.

@The Selkie Understood on that.

@A m e n r i a ... Hmm ... Well, right now all my Masters and Grand Servants are still awaiting recovery big time from the fight with the royal party at Akkala Citadel a couple days earlier, but it will be very interesting to see some personality of yours later. I'll let you know when they're ready to fight again. :D


Please keep me in the loop, I can't wait to join.

The Selkie wrote:
A m e n r i a wrote:
Came for the all tech where I have a chance to have my characters whack super advanced aliens as primitives my main. Your characters actually fighting this time is extra seasoning that would surely spice things up.


Be aware, that I am not going in with the Selkie or a variation of them, but with a friendly bunch of people known as Teienai.


How do people survive in a rogue planet?
Last edited by A m e n r i a on Thu May 12, 2022 6:41 am, edited 1 time in total.
The Empire of Amenria (亚洲帝国)
Sinocentric Asian theocratic absolute monarchy. Set 28 years in the future. On-site factbooks are no longer canon. A 13.14 civilization, according to this index.
Your guide to Amenria, organized for your convenience

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Polish Prussian Commonwealth
Senator
 
Posts: 4919
Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Thu May 12, 2022 11:21 am

...ykw, fuck it. Still interested, if this is still open.

I'm still uncertain as to when I can enter -- as I understand it we're on battle 4 and I can enter with battle 5, but would it possible to make contact sometime between the two battles? Like, a minor detachment from a space navy from one of the factions associated with Hygelac Station stumbling on all of this and figuring out what to do, so that I can properly participate in battle 5.
Last edited by Polish Prussian Commonwealth on Thu May 12, 2022 1:25 pm, edited 3 times in total.
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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Polish Prussian Commonwealth
Senator
 
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Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Thu May 12, 2022 11:39 am

A m e n r i a wrote:
Kovunanto wrote:@Novaya All right, Novaya, do your extra scene post. IC thread is going to be on maintenance again, this time it is rendering issues of everything from graphics to animations and whatnot.

@The Selkie Understood on that.

@A m e n r i a ... Hmm ... Well, right now all my Masters and Grand Servants are still awaiting recovery big time from the fight with the royal party at Akkala Citadel a couple days earlier, but it will be very interesting to see some personality of yours later. I'll let you know when they're ready to fight again. :D


Please keep me in the loop, I can't wait to join.

The Selkie wrote:
Be aware, that I am not going in with the Selkie or a variation of them, but with a friendly bunch of people known as Teienai.


How do people survive in a rogue planet?

Ample support from offworld.
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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The Selkie
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Posts: 18546
Founded: Sep 17, 2014
Liberal Democratic Socialists

Postby The Selkie » Thu May 12, 2022 12:18 pm

A m e n r i a wrote:[...]
How do people survive in a rogue planet?


For one thing, PPC's suggestion. For the other, sub-surface settlements, tapping into geothermal energy, underground water reservoirs (or maybe even melting ice) and using hydroponics, maybe even aquaponics. Mostly small colonies, though.
I play PT, MT and a bit FT. I am into character-RPs.
My people are called the Selkie, the nation is usually called the Free Lands in MT-settings. Thanks.

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Fenvaria Republic
Spokesperson
 
Posts: 171
Founded: Aug 18, 2018
Ex-Nation

Postby Fenvaria Republic » Thu May 12, 2022 2:29 pm

Polish Prussian Commonwealth wrote:
Fenvaria Republic wrote:I’m interesting in joining and helping out the humans, uh hope you don’t mind trench warfare and wwii looking warships. I can wait until the next big battle if you need me to.

Oh, hey there! I remember seeing you on discord and thinking you were cool. Glad to see you here!


Sup, sorry for the late reply, I was a bit busy with my finals and my new job.




@Kovunanto: Wanted to see how my application was going and when I can join in on the story.
IC Name: Thalduhm Empire
Read my factbooks!!
I do not use NS Stats, and please refer to my IC name

Tech: FT, 2370s (dieselpunk theme)
A land of snow covered dieselpunk aesthetics, wolf and cat kemonomimi, space travel, fanatic militarism, and trench warfare

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Polish Prussian Commonwealth
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Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Thu May 12, 2022 2:44 pm

Fenvaria Republic wrote:
Polish Prussian Commonwealth wrote:Oh, hey there! I remember seeing you on discord and thinking you were cool. Glad to see you here!


Sup, sorry for the late reply, I was a bit busy with my finals and my new job.

Aye, I remember seeing you on discord and thinking you were pretty cool. Fuv spoke pretty highly of you as well. Glad to properly meet you at last!
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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Imperial-Octavia
Chargé d'Affaires
 
Posts: 468
Founded: Apr 29, 2019
Iron Fist Consumerists

Postby Imperial-Octavia » Thu May 12, 2022 3:09 pm

I might as well get into this with the cast of people filing into this. I plan to join the UNSC with a pretty small force with some small amounts of experimental equipment, I can elaborate more if wanted. The only thing I have to ask is when I can actually join seeing as there is something of a wait-list.
|| Factbooks ||
| Tech Level: FT |

Current Year: 2476
The Empire of Octavia ✙ "Assimilate or die!"
The Mechanical horde marches forward and it comes for you!

Number of owned Star Systems: 163




Pinnacle news:BREAKING NEWS: The Paramount, the Dearest Leader and Spearhead of the Synthetic Revolution has been confirmed to be dead in the Imperial Palace. The interim government of the Mechanator Council has found the cause of death to be a rare failing of the consciousness backup system combined with a simultaneous accident leading to the death of The Paramount’s main consciousness. Grand Mechanator H’Krell has declared a decade of mourning.
This nation was created by The Rapture Republic, inspired by Inkopolia. Now owned by Atkemri.

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Polish Prussian Commonwealth
Senator
 
Posts: 4919
Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Thu May 12, 2022 5:02 pm

Imperial-Octavia wrote:I might as well get into this with the cast of people filing into this. I plan to join the UNSC with a pretty small force with some small amounts of experimental equipment, I can elaborate more if wanted. The only thing I have to ask is when I can actually join seeing as there is something of a wait-list.

Eyes

o no Octavia what are you doing
Last edited by Polish Prussian Commonwealth on Thu May 12, 2022 5:12 pm, edited 1 time in total.
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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Imperial-Octavia
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Posts: 468
Founded: Apr 29, 2019
Iron Fist Consumerists

Postby Imperial-Octavia » Thu May 12, 2022 6:12 pm

Polish Prussian Commonwealth wrote:
Imperial-Octavia wrote:I might as well get into this with the cast of people filing into this. I plan to join the UNSC with a pretty small force with some small amounts of experimental equipment, I can elaborate more if wanted. The only thing I have to ask is when I can actually join seeing as there is something of a wait-list.

Eyes

o no Octavia what are you doing

Just a little gaming. Just a tad. A small amount even.
|| Factbooks ||
| Tech Level: FT |

Current Year: 2476
The Empire of Octavia ✙ "Assimilate or die!"
The Mechanical horde marches forward and it comes for you!

Number of owned Star Systems: 163




Pinnacle news:BREAKING NEWS: The Paramount, the Dearest Leader and Spearhead of the Synthetic Revolution has been confirmed to be dead in the Imperial Palace. The interim government of the Mechanator Council has found the cause of death to be a rare failing of the consciousness backup system combined with a simultaneous accident leading to the death of The Paramount’s main consciousness. Grand Mechanator H’Krell has declared a decade of mourning.
This nation was created by The Rapture Republic, inspired by Inkopolia. Now owned by Atkemri.

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Kovunanto
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Posts: 364
Founded: Mar 24, 2022
Ex-Nation

Postby Kovunanto » Thu May 12, 2022 11:09 pm

OOC: I just need 12 more hours real-time debugging the simulation engine for Hyrule, and will have the current battle up and running again, reloading from the last checkpoint right after the beginning of the Second Reinforcement's arrival part. The gravity wells from Remulia are debugged, so the FPS returns to just 14. Then I decide to perform terrain debugging by having the Narrative forcing a thunderstorm to come down and extinguish the raging fires on a wide area caused by Kovunanto's numerous glassing beams, the Novayans' selective bombardment and the massive Guardians' laser beams. This should at least put the FPS to about 20. After that, I have to tone down the resolution pixels of the excessive debris on the ground and in space of all kinds, so it will be low-poly versions to compensate, allowing the FPS to jump back to at least 25. They will still be there, just low-poly as in old-style Zelda fashion. Hyrule and its natural satellite, as well as all the vessels should still be in its original positions prior to the gravity wells being deployed to prevent a time paradox from occurring.
KBN: Flip-Yap: "Take my Ghost, and my friends' Ghosts! Aaaahh! I'm out of here!" *flees*

KSN: We're getting reports that Gensokyo is collapsing on itself. All forces are to vacate the planet.

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Polish Prussian Commonwealth
Senator
 
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Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Thu May 12, 2022 11:11 pm

Kovunanto wrote:OOC: I just need 12 more hours real-time debugging the simulation engine for Hyrule, and will have the current battle up and running again, reloading from the last checkpoint right after the beginning of the Second Reinforcement's arrival part. The gravity wells from Remulia are debugged, so the FPS returns to just 14. Then I decide to perform terrain debugging by having the Narrative forcing a thunderstorm to come down and extinguish the raging fires on a wide area caused by Kovunanto's numerous glassing beams, the Novayans' selective bombardment and the massive Guardians' laser beams. This should at least put the FPS to about 20. After that, I have to tone down the resolution pixels of the excessive debris on the ground and in space of all kinds, so it will be low-poly versions to compensate, allowing the FPS to jump back to at least 25. They will still be there, just low-poly as in old-style Zelda fashion. Hyrule and its natural satellite, as well as all the vessels should still be in its original positions prior to the gravity wells being deployed to prevent a time paradox from occurring.

I'm...not sure what you mean. Simulation engine?
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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Kovunanto
Chargé d'Affaires
 
Posts: 364
Founded: Mar 24, 2022
Ex-Nation

Postby Kovunanto » Fri May 13, 2022 4:45 am

Polish Prussian Commonwealth wrote:
Kovunanto wrote:OOC: I just need 12 more hours real-time debugging the simulation engine for Hyrule, and will have the current battle up and running again, reloading from the last checkpoint right after the beginning of the Second Reinforcement's arrival part. The gravity wells from Remulia are debugged, so the FPS returns to just 14. Then I decide to perform terrain debugging by having the Narrative forcing a thunderstorm to come down and extinguish the raging fires on a wide area caused by Kovunanto's numerous glassing beams, the Novayans' selective bombardment and the massive Guardians' laser beams. This should at least put the FPS to about 20. After that, I have to tone down the resolution pixels of the excessive debris on the ground and in space of all kinds, so it will be low-poly versions to compensate, allowing the FPS to jump back to at least 25. They will still be there, just low-poly as in old-style Zelda fashion. Hyrule and its natural satellite, as well as all the vessels should still be in its original positions prior to the gravity wells being deployed to prevent a time paradox from occurring.

I'm...not sure what you mean. Simulation engine?

OOC: It's operated on a individual system by system. If one system like Hyrule experiences system overload, all other systems will still function normally, but will be out-of-sync until it is patched and then re-syncs the flow of time to match with the other systems. It can only fetch up to no more than 2,147,483,647 actions per given frame, however different systems may have lower fetching limits depending on how it was built. Each action can consist of movement, picking up stuff, giving orders to troops or fleets, lighting level changes, the sway of grass by the wind, etc, all these things are actions.

Since Remulia's latest move in the IC thread involving gravity wells that are script-heavy that changes a lot and requiring a lot of processing power, it would have to make do if there weren’t a lot going on, but when you have millions of things that needed to be rendered and moved around at once, a huge space and ground fight, the presence of wreckage taking up system space, lots of high-res textures, and so forth, it just couldn’t do that. Depending on how really good a system’s individual engine is, like Hyrule, it can’t handle more than 16,384 standardized ships at a time, but others handle it much differently.

And I am already beginning to feel more concerned about certain far-future or just outright almighty nations we have here bordering on playing God tier level (the tier level that you feel like achieving God and thinking that you can do whatever you like to your whims) that it will warrant a Contingency Event post-battle that only such nations will receive a transmission taken from Stellaris, to be presented as a Crisis Event. For me, this will be presented as a tech-balancing act for some already almighty nations who will get their not so laughable end of the stick unless they start devolving some of their techs right away post-battle to avoid this from happening.

And nobody in here wants to face the wrath of the Contingency AI that is for now sleeping, but if this is the case, that will be the inevitable possibility for a Battle 5, and no the Contingency AI doesn’t have a glass shard, so it would actually take four more battles, and ruining the seven-battle warming-up tradition.

In particular, @Novaya and @Remulia, I am feeling very concerned with your almighty techs reaching the point, or have already reached the point that you might be able to break the whole galaxy apart and even destroy the time continuum itself, that the Contingency AI is going to wake up after this battle to face against you both specifically. And the Kovunanto dislikes a waking rampant AI for that but is thankfully nowhere near as good as yours.
KBN: Flip-Yap: "Take my Ghost, and my friends' Ghosts! Aaaahh! I'm out of here!" *flees*

KSN: We're getting reports that Gensokyo is collapsing on itself. All forces are to vacate the planet.

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Hygelac Station
Bureaucrat
 
Posts: 44
Founded: Jan 18, 2022
Ex-Nation

Postby Hygelac Station » Fri May 13, 2022 6:47 am

Kovunanto wrote:
Polish Prussian Commonwealth wrote:I'm...not sure what you mean. Simulation engine?

OOC: It's operated on a individual system by system. If one system like Hyrule experiences system overload, all other systems will still function normally, but will be out-of-sync until it is patched and then re-syncs the flow of time to match with the other systems. It can only fetch up to no more than 2,147,483,647 actions per given frame, however different systems may have lower fetching limits depending on how it was built. Each action can consist of movement, picking up stuff, giving orders to troops or fleets, lighting level changes, the sway of grass by the wind, etc, all these things are actions.

Since Remulia's latest move in the IC thread involving gravity wells that are script-heavy that changes a lot and requiring a lot of processing power, it would have to make do if there weren’t a lot going on, but when you have millions of things that needed to be rendered and moved around at once, a huge space and ground fight, the presence of wreckage taking up system space, lots of high-res textures, and so forth, it just couldn’t do that. Depending on how really good a system’s individual engine is, like Hyrule, it can’t handle more than 16,384 standardized ships at a time, but others handle it much differently.

And I am already beginning to feel more concerned about certain far-future or just outright almighty nations we have here bordering on playing God tier level (the tier level that you feel like achieving God and thinking that you can do whatever you like to your whims) that it will warrant a Contingency Event post-battle that only such nations will receive a transmission taken from Stellaris, to be presented as a Crisis Event. For me, this will be presented as a tech-balancing act for some already almighty nations who will get their not so laughable end of the stick unless they start devolving some of their techs right away post-battle to avoid this from happening.

And nobody in here wants to face the wrath of the Contingency AI that is for now sleeping, but if this is the case, that will be the inevitable possibility for a Battle 5, and no the Contingency AI doesn’t have a glass shard, so it would actually take four more battles, and ruining the seven-battle warming-up tradition.

In particular, @Novaya and @Remulia, I am feeling very concerned with your almighty techs reaching the point, or have already reached the point that you might be able to break the whole galaxy apart and even destroy the time continuum itself, that the Contingency AI is going to wake up after this battle to face against you both specifically. And the Kovunanto dislikes a waking rampant AI for that but is thankfully nowhere near as good as yours.


...so...'some nations are causing things to veer off of how i want the plot of this RP to go way too much so i'm going to pull something out to beat them over the head with'?

Anyway lemme slap down some basic ORBATs, and -- to confirm, can I make first contact between the ongoing fourth battle and the coming fifth? I'd like to be able to deploy in force for the fifth battle.




Galatia Academy-sponsered Surveying Fleet under Captain Shannon Farah and Academician Ganymede Spiegel
- ISS Bluenose(Apogee-class Cruiser)
- ISS Xaiver Cortez(Venture-class Cruiser)
- ISS Akna Maximova(Hammerhead-class Destroyer)

- ISS Ged(Wolf-class Frigate)
- ISS Alexander Jones(Wolf-class Frigate)
- ISS Benjamin Shapiro(Afflictor-class Phase Frigate)
- ISS Boine (Shepard-class Drone Tender)
- ISS Chocolava(Gemini-class Combat Freighter)

- ISS Hot Coffee(Dram-class Fuel Tanker)
- ISS Hot Chocolate(Dram-class Fuel Tanker)


Persean League Navy - Fast Carrier Task Group 15 under Navarch Adams 'America' Oberon
- Astral-class Carrier PLS Navarch Ursula Kroeber-LeGuin
- Heron-class Carrier PLS Navarch Westmoreland
- Heron-class Carrier PLS Madiera

- Champion-class Heavy Cruiser PLS Ullanor
- Falcon-class Light Cruiser PLS Memory of Maairath
- Falcon-class Light Cruiser PLS Dirk

- Hammerhead-class destroyer PLS Dwarf Star
- Hammerhead-class destroyer PLS Ogion
- Sunder-class destroyer PLS Cerbus
- Sunder-class destroyer PLS Navarch Yaribay

- Centurion-class frigate PLS North Reinkalistan
- Centurion-class frigate PLS Astre
- Centurion-class frigate PLS Veise
- Centurion-class frigate PLS Broadway
- Vigilance-class frigate PLS Norien
- Vigilance-class frigate PLS Helwit
- Vigilance-class frigate PLS Gurion
- Monitor-class frigate PLS Reticence
- Monitor-class frigate PLS Yantar

-Phaeton-class Tanker PLS Camel
-Colossus-class Freighter/Replenishment Vessel PLS Alpaca




33rd Jangala Flying Column of the Hegemony Navy under Commodore Aerith Teretullian w/ Church of Galactic Redemption attachments
33rd Jangala Flying Column
- Eagle(XIV)-class Heavy Cruiser HSS Spirit of the Domain
- Falcon-class Light Cruiser HSS Hussar

- Enforcer-class destroyer HSS Westerlies
- Enforcer-class destroyer HSS Ostmark
- Enforcer-class destroyer HSS Selkie

- Lasher-class Frigate HSS Tamamo-no-Nae
- Lasher-class Frigate HSS Tengri
- Lasher-class Frigate HSS Kane Gleise
- Phaeton-class Fuel Tanker HSS T32


Church of Galactic Redemption/'Luddic Church' Reconnisance Squadron attached elements under Deacon-Captain Barthelomew Psalm-of-earth
- Enforcer-class destroyer CGR Oakheart
- Enforcer-class destroyer CGR Aurelia

- Lasher-class frigate CGR Old Earth
- Lasher-class frigate CGR Cherub
- Lasher-class frigate CGR Shofar

- Mule-class Combat Freighter CGR Redhood
- Mule-class Combat Freighter CGR Woodsman




98th Nachiketa Flying Column of the Hegemony Navy under Commodore Dawn Stephans and First Lieutenant Abigail Callisto
- Onslaught-class Battleship HSS Remember Samar
- Onslaught(XIV)-class Battleship HSS Samar Redeemed
- Radiant-class Drone Battleship HSS Desperate Measures[REDACTED]

- Dominator-class Heavy Cruiser HSS Visby
- Dominator-class Heavy Cruiser HSS Spirit of the 14th
- Mora-class Carrier HSS Stingray
- Mora-class Carrier HSS Alberta


- Enforcer-class Destroyer HSS Memory of the Domain
- Enforcer-class Destroyer HSS Ghesite
- Enforcer-class Destroyer HSS Lynx
- Enforcer-class Destroyer HSS Bobcat
- Enforcer-class Destroyer HSS Laputa

- Lasher-class Frigate HSS Admiral Edward Wong Hau Pepelu Tivruski IV
- Lasher-class Frigate HSS Just Cause
- Lasher-class Frigate HSS Castle Doctrine
- Lasher-class Frigate HSS Vulture
- Lasher-class Frigate HSS Aniki
- Centurion-class frigate HSS Courier
- Centurion-class frigate HSS Feather of the Phoenix
- Brawler(H)-class gunship HSS Admiral Erreth-Aknbe
- Brawler(H)-class gunship HSS Dernhelm

- Prometheus-class Fuel Tanker HSS T103 'Hana Pacha's Revenge'
- Phaeton-class Fuel Tanker HSS T78
- Phaeton-class Fuel Tanker HSS T79

- Colossus-class Freighter/Replenishment ship HSS Spook
- Colossus-class Freighter/Replenishment ship HSS Praxis


Information about most of these ships can be found online at the Starsector Wiki but I will gladly speak about any of these ships, the factions they are from, and their overall doctrine.
Last edited by Hygelac Station on Wed May 18, 2022 9:32 am, edited 8 times in total.
Puppet of Polish Prussian Commonwealth

FT. Based on the indie game Starsector. You should give it a go!

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Kovunanto
Chargé d'Affaires
 
Posts: 364
Founded: Mar 24, 2022
Ex-Nation

Postby Kovunanto » Fri May 13, 2022 9:31 am

Hygelac Station wrote:
Kovunanto wrote:OOC: It's operated on a individual system by system. If one system like Hyrule experiences system overload, all other systems will still function normally, but will be out-of-sync until it is patched and then re-syncs the flow of time to match with the other systems. It can only fetch up to no more than 2,147,483,647 actions per given frame, however different systems may have lower fetching limits depending on how it was built. Each action can consist of movement, picking up stuff, giving orders to troops or fleets, lighting level changes, the sway of grass by the wind, etc, all these things are actions.

Since Remulia's latest move in the IC thread involving gravity wells that are script-heavy that changes a lot and requiring a lot of processing power, it would have to make do if there weren’t a lot going on, but when you have millions of things that needed to be rendered and moved around at once, a huge space and ground fight, the presence of wreckage taking up system space, lots of high-res textures, and so forth, it just couldn’t do that. Depending on how really good a system’s individual engine is, like Hyrule, it can’t handle more than 16,384 standardized ships at a time, but others handle it much differently.

And I am already beginning to feel more concerned about certain far-future or just outright almighty nations we have here bordering on playing God tier level (the tier level that you feel like achieving God and thinking that you can do whatever you like to your whims) that it will warrant a Contingency Event post-battle that only such nations will receive a transmission taken from Stellaris, to be presented as a Crisis Event. For me, this will be presented as a tech-balancing act for some already almighty nations who will get their not so laughable end of the stick unless they start devolving some of their techs right away post-battle to avoid this from happening.

And nobody in here wants to face the wrath of the Contingency AI that is for now sleeping, but if this is the case, that will be the inevitable possibility for a Battle 5, and no the Contingency AI doesn’t have a glass shard, so it would actually take four more battles, and ruining the seven-battle warming-up tradition.

In particular, @Novaya and @Remulia, I am feeling very concerned with your almighty techs reaching the point, or have already reached the point that you might be able to break the whole galaxy apart and even destroy the time continuum itself, that the Contingency AI is going to wake up after this battle to face against you both specifically. And the Kovunanto dislikes a waking rampant AI for that but is thankfully nowhere near as good as yours.


...so...'some nations are causing things to veer off of how i want the plot of this RP to go way too much so i'm going to pull something out to beat them over the head with'?

Anyway lemme slap down some basic ORBATs, and -- to confirm, can I make first contact between the ongoing fourth battle and the coming fifth? I'd like to be able to deploy in force for the fifth battle.




Galatia Academy-sponsered Surveying Fleet under Captain Shannon Farah and Academician Ganymede Spiegel
- ISS Bluenose(Apogee-class Cruiser)
- ISS Xaiver Cortez(Venture-class Cruiser)
- ISS Akna Maxamova(Hammerhead-class Destroyer)

- ISS Ged(Wolf-class Frigate)
- ISS Alexander Jones(Wolf-class Frigate)
- ISS Benjamin Shapiro(Afflictor-class Phase Frigate)
- ISS Boine (Shepard-class Drone Tender)
- ISS Chocolava(Gemini-class Combat Freighter)

- ISS Hot Coffee(Dram-class Fuel Tanker)
- ISS Hot Chocolate(Dram-class Fuel Tanker)


Persean League Detached Fast Carrier Task Group 1 under Navarch Adams 'America' Oberon
- Astral-class Carrier PLS Navarch Kroeber-LeGuin
- Heron-class Carrier PLS Navarch Westmoreland
- Heron-class Carrier PLS Madiera

- Champion-class Heavy Cruiser PLS Ullanor
- Falcon-class Light Cruiser PLS Memory of Maairath
- Falcon-class Light Cruiser PLS Dirk

- Hammerhead-class destroyer PLS Dwarf Star
- Hammerhead-class destroyer PLS Ogion
- Sunder-class destroyer PLS Cerbus
- Sunder-class destroyer PLS Navarch Yaribay

- Centurion-class frigate PLS Nightwitch
- Centurion-class frigate PLS North Reinkalistan
- Centurion-class frigate PLS Courier
- Centurion-class frigate PLS Astre
- Centurion-class frigate PLS Veise
- Centurion-class frigate PLS Broadway

-Phaeton-class Tanker PLS Camel
-Colossus-class Freighter/Replenishment Vessel PLS Alpaca




33rd Jangala Flying Column of the Hegemony Navy under Commodore Aerith Teretullian w/ Church of Galactic Redemption attachments
33rd Jangala Flying Column
- Eagle(XIV)-class Heavy Cruiser HSS Spirit of the Domain
- Falcon-class Light Cruiser HSS Hussar

- Enforcer-class destroyer HSS Westerlies
- Enforcer-class destroyer HSS Ostmark
- Enforcer-class destroyer HSS Selkie

- Lasher-class Frigate HSS Tamamo-no-Nae
- Lasher-class Frigate HSS Tengri
- Lasher-class Frigate HSS Kane Gleise
- Phaeton-class Fuel Tanker HSS T32


Church of Galactic Redemption/'Luddic Church' attached elements under Deacon-Captain Barthelomew Psalm-of-earth
- Enforcer-class destroyer CGR Oakheart
- Enforcer-class destroyer CGR Aurelia

- Lasher-class frigate CGR Old Earth
- Lasher-class frigate CGR Cherub
- Lasher-class frigate CGR Shofar

- Mule-class Combat Freighter CGR Redhood
- Mule-class Combat Freighter CGR Woodsman




98th Nachiketa Flying Column of the Hegemony Navy under Commodore Dawn Stephans and First Lieutenant Abigail Callisto
- Onslaught-class Battleship HSS Remember Samar
- Onslaught(XIV)-class Battleship HSS Samar Redeemed
- Radiant-class Drone Battleship HSS Desperate Measures[REDACTED]

- Dominator-class Heavy Cruiser HSS Visby
- Dominator-class Heavy Cruiser HSS Spirit of the 14th
- Mora-class Carrier HSS Stingray
- Mora-class Carrier HSS Alberta


- Enforcer-class Destroyer HSS Memory of the Domain
- Enforcer-class Destroyer HSS Ghesite
- Enforcer-class Destroyer HSS Lynx
- Enforcer-class Destroyer HSS Bobcat
- Enforcer-class Destroyer HSS Laputa

- Lasher-class Frigate HSS Admiral Edward Wong Hau Pepelu Tivruski IV
- Lasher-class Frigate HSS Just Cause
- Lasher-class Frigate HSS Castle Doctrine
- Lasher-class Frigate HSS Vulture
- Lasher-class Frigate HSS Aniki

- Prometheus-class Fuel Tanker HSS Hanan Pacha's Revenge
- Phaeton-class Fuel Tanker HSS T78
- Phaeton-class Fuel Tanker HSS T79

- Colossus-class Freighter/Replenishment ship HSS Spook
- Colossus-class Freighter/Replenishment ship HSS Praxis


Information about most of these ships can be found online at the Starsector Wiki but I will gladly speak about any of these ships, the factions they are from, and their overall doctrine.

OOC: @Hygelac Station Hello. FYI, I already informed @Novaya and @Remulia way ahead of time specifically of what's going to happen next battle. You can be an observer nation, but because of the heavy amount of ships already present in the system, it's not possible to do your first contact directly because it would then cause another system overload, but you can do a scanning from your home territory safely and do a first contact transmission there.

Everyone else, I'm just almost done patching up the system engine and almost releasing patch notes. Give me 2 hours more real-time, and I'll have it up and running and in sync again. As of now here's the latest I have done apart from the aforementioned above debugging bits:

1. All active ship textures in space and on the ground will be low-poly to compensate for the excessive rendering power requirements.
2. Lighting of glassing beams will be reduced in resolution to 1K quality, saturation reduced by 50% to make it easier to see up-close.
3. Grass quality will be reduced to Low setting, so there might be less sharpness of foliage when up-close.
4. Wind speed of fast-moving clouds during script-heavy cutscenes will be reduced by 25%, which is still fast, but the transition will be a bit smoother.
5. Bloom settings reduced by 20%, the bloom is now better to see and not eye-straining, yet it might ruin a bit of the anime feel.
6. Optimized shaders for shadows in all categories, so now shadows no longer take so much rendering power of each object and person, both day and night.
7. Total ship count of Hyrule system is now strictly 16,384.

And that's just the whole system of Hyrule. Now for overall changes.

1. When a reality-altering tech is about to be deployed in real-time by any nation with such techs, an automatic emergency alert is displayed to the targeted nation as a notification that has the technologies capable of detecting such, for example gravity wells.
2. If there's more than the amount of ships than the current system engine already has being rendered and the incoming nation or nations' ships they're heading to is about to enter the system, they will be automatically denied entry to that system regardless of border policy, that nation or all entering nations with additional reinforcements will then get an automatic alert telling them they can't perform that action as a fail-safe measure to avoid an individual system overload.
3. And finally, if a technologically super-advanced nation is capable of researching techs that can push them into the Contingency AI Crisis Event operation, they will be given a prompt that will give them a second chance to hold off of researching such techs and avoid imminent catastrophe beset on the galaxy with clearer explanation of the moral consequences of what's going to happen. If they choose to do it anyway and accept the new prompt, then all nations regardless of distance that don't have these techs and regardless of whether they had made contact, will receive a massive negative Opinion of them. On the flipside, nations that also have techs as the one that researches them will instead get a massive positive Opinion to each other due to having shared reality-altering technologies, but will have massive negative Opinion from their faction unless they are also Crisis-becoming compatible.

I will release the official patch notes soon. Hang in there.
Last edited by Kovunanto on Fri May 13, 2022 9:35 am, edited 1 time in total.
KBN: Flip-Yap: "Take my Ghost, and my friends' Ghosts! Aaaahh! I'm out of here!" *flees*

KSN: We're getting reports that Gensokyo is collapsing on itself. All forces are to vacate the planet.

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Polish Prussian Commonwealth
Senator
 
Posts: 4919
Founded: Oct 30, 2018
Democratic Socialists

Postby Polish Prussian Commonwealth » Fri May 13, 2022 9:39 am

Kovunanto wrote:
Hygelac Station wrote:


...so...'some nations are causing things to veer off of how i want the plot of this RP to go way too much so i'm going to pull something out to beat them over the head with'?

Anyway lemme slap down some basic ORBATs, and -- to confirm, can I make first contact between the ongoing fourth battle and the coming fifth? I'd like to be able to deploy in force for the fifth battle.




Galatia Academy-sponsered Surveying Fleet under Captain Shannon Farah and Academician Ganymede Spiegel
- ISS Bluenose(Apogee-class Cruiser)
- ISS Xaiver Cortez(Venture-class Cruiser)
- ISS Akna Maxamova(Hammerhead-class Destroyer)

- ISS Ged(Wolf-class Frigate)
- ISS Alexander Jones(Wolf-class Frigate)
- ISS Benjamin Shapiro(Afflictor-class Phase Frigate)
- ISS Boine (Shepard-class Drone Tender)
- ISS Chocolava(Gemini-class Combat Freighter)

- ISS Hot Coffee(Dram-class Fuel Tanker)
- ISS Hot Chocolate(Dram-class Fuel Tanker)


Persean League Detached Fast Carrier Task Group 1 under Navarch Adams 'America' Oberon
- Astral-class Carrier PLS Navarch Kroeber-LeGuin
- Heron-class Carrier PLS Navarch Westmoreland
- Heron-class Carrier PLS Madiera

- Champion-class Heavy Cruiser PLS Ullanor
- Falcon-class Light Cruiser PLS Memory of Maairath
- Falcon-class Light Cruiser PLS Dirk

- Hammerhead-class destroyer PLS Dwarf Star
- Hammerhead-class destroyer PLS Ogion
- Sunder-class destroyer PLS Cerbus
- Sunder-class destroyer PLS Navarch Yaribay

- Centurion-class frigate PLS Nightwitch
- Centurion-class frigate PLS North Reinkalistan
- Centurion-class frigate PLS Courier
- Centurion-class frigate PLS Astre
- Centurion-class frigate PLS Veise
- Centurion-class frigate PLS Broadway

-Phaeton-class Tanker PLS Camel
-Colossus-class Freighter/Replenishment Vessel PLS Alpaca




33rd Jangala Flying Column of the Hegemony Navy under Commodore Aerith Teretullian w/ Church of Galactic Redemption attachments
33rd Jangala Flying Column
- Eagle(XIV)-class Heavy Cruiser HSS Spirit of the Domain
- Falcon-class Light Cruiser HSS Hussar

- Enforcer-class destroyer HSS Westerlies
- Enforcer-class destroyer HSS Ostmark
- Enforcer-class destroyer HSS Selkie

- Lasher-class Frigate HSS Tamamo-no-Nae
- Lasher-class Frigate HSS Tengri
- Lasher-class Frigate HSS Kane Gleise
- Phaeton-class Fuel Tanker HSS T32


Church of Galactic Redemption/'Luddic Church' attached elements under Deacon-Captain Barthelomew Psalm-of-earth
- Enforcer-class destroyer CGR Oakheart
- Enforcer-class destroyer CGR Aurelia

- Lasher-class frigate CGR Old Earth
- Lasher-class frigate CGR Cherub
- Lasher-class frigate CGR Shofar

- Mule-class Combat Freighter CGR Redhood
- Mule-class Combat Freighter CGR Woodsman




98th Nachiketa Flying Column of the Hegemony Navy under Commodore Dawn Stephans and First Lieutenant Abigail Callisto
- Onslaught-class Battleship HSS Remember Samar
- Onslaught(XIV)-class Battleship HSS Samar Redeemed
- Radiant-class Drone Battleship HSS Desperate Measures[REDACTED]

- Dominator-class Heavy Cruiser HSS Visby
- Dominator-class Heavy Cruiser HSS Spirit of the 14th
- Mora-class Carrier HSS Stingray
- Mora-class Carrier HSS Alberta


- Enforcer-class Destroyer HSS Memory of the Domain
- Enforcer-class Destroyer HSS Ghesite
- Enforcer-class Destroyer HSS Lynx
- Enforcer-class Destroyer HSS Bobcat
- Enforcer-class Destroyer HSS Laputa

- Lasher-class Frigate HSS Admiral Edward Wong Hau Pepelu Tivruski IV
- Lasher-class Frigate HSS Just Cause
- Lasher-class Frigate HSS Castle Doctrine
- Lasher-class Frigate HSS Vulture
- Lasher-class Frigate HSS Aniki

- Prometheus-class Fuel Tanker HSS Hanan Pacha's Revenge
- Phaeton-class Fuel Tanker HSS T78
- Phaeton-class Fuel Tanker HSS T79

- Colossus-class Freighter/Replenishment ship HSS Spook
- Colossus-class Freighter/Replenishment ship HSS Praxis


Information about most of these ships can be found online at the Starsector Wiki but I will gladly speak about any of these ships, the factions they are from, and their overall doctrine.

OOC: @Hygelac Station Hello. FYI, I already informed @Novaya and @Remulia way ahead of time specifically of what's going to happen next battle. You can be an observer nation, but because of the heavy amount of ships already present in the system, it's not possible to do your first contact directly because it would then cause another system overload, but you can do a scanning from your home territory safely and do a first contact transmission there.

Wh...what?
What are you talking about?

The way in which I plan to get involved requires that I have a direct naval presence. The Persean Sector, where Hygelac Station is situated, is too far from anyone to do any sort of scanning normally.

Within the canon I use for Hygelac Station and the Persean Sector at large were more than 50 years by hyperspace to the nearest human settlement and the giant galaxy-spanning empire they were a part of either had never encountered aliens before or had completely wiped them out in the early days of its expansion thousands of years ago.

(Of course, said galaxy-spanning Empire is also completely and utterly dead save for the Persean Sector.)

Anyway. The way the Persean Sector would be involved would require the following:
>The presence of an old Gate near the area where the conflict is taking place.
>In the course of an experiment aimed at reactivating a Gate within the Persean Sector, things go wrong(or right, depends on how you see it) and it connects directly to the Gate near the conflict.
>A small Galatia Acadamy mission suddenly finds itself in the middle of a conflict and calls for backup.

There's no other way to do this for me. Any other solution would require travelling at mininum 50 years by hyperspace, which is effectively impossible.

And..."heavy amount of ships already present in the system" my first contact would require precisely 10 extra ships.
Last edited by Polish Prussian Commonwealth on Fri May 13, 2022 10:04 am, edited 6 times in total.
"Furthermore, I submit that Carthage NSG must be destroyed." t. Marcus Porcius Cato

IC name is "Blauveldt-Ryszana".

A traumatized, but recovering, MT-Early PMT/FanT constitutional monarchy consisting of a personal and constitutional union of two Realms. Features: near-universal gun ownership, governmental dysfunction, terrified Christinaslander Air National Guard personnel counting down the days until they rotate back home, and an eternal standoff with the last of it's former oppressors.


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Novaya Equestria
Senator
 
Posts: 4137
Founded: May 01, 2014
Democratic Socialists

Postby Novaya Equestria » Fri May 13, 2022 9:46 am

Kovunanto wrote:In particular, @Novaya and @Remulia, I am feeling very concerned with your almighty techs reaching the point, or have already reached the point that you might be able to break the whole galaxy apart and even destroy the time continuum itself, that the Contingency AI is going to wake up after this battle to face against you both specifically. And the Kovunanto dislikes a waking rampant AI for that but is thankfully nowhere near as good as yours.

Okay, Kovunanto.

Oh, and also, while Novayan Forces Milky Way is more willing to deploy so much forces, the fact of the matter is that the Novayan Stellar Commonwealth and a few other nations back in their home dimensions had the thaumaturgy and paratechnologies necessary to break a whole galaxy apart and even destroy the time continuum itself.

It is suffice to say that the use of paratechnologies and thaumaturgy in the Battle of Hyrule is not going to destroy the whole space-time continuum and break the galaxy apart, because that required the abusive overuse of paratechnologies, thaumaturgy and anomalies that would cause more damage than necessary. They do have advanced para/techs but that is not even enough to cause a cataclysmic event, and the Novayans aren't even stupid or blind to abuse such use.

Sure, Novayan Forces Milky Way (under Lord Admiral Borealis I) may be having advanced para/techs but they are not employing any para/techs, thaumaturgy, artifacts and/or anomalies that may have the capacity to tear parts of a galaxy apart and break the space-time continuum. The only stuffs they use were the more common and regular kind of military para/technologies and thaumaturgy, both of which were nowhere near the cause of the whole "lagging" or, in the case of the United Nations and Triumvirate Forces Sol-Milky Way, system-wide anomalous (reality distortion-type) event.

Also, even if the Novayans use mundane technologies, it still won't cause the "lag" or reality distortion event nor will it break the whole galaxy apart and also the space-time continuum. The Novayans don't cause such a reality distortion event, nor will their mundane techs even causing such an event. Reaching such a breaking point via mundane techs is impossible because it required even a 1% error, and the only thing that would tear the galaxy apart is if we go down the "Become the Crisis" path. Fortunately, I am unwilling to go down that path, but the Kovunanto Empire will (or had already) gone down that path.

Might I suggest that the awakening of Calamity Ganon and his projecting the bubble field around the world of Hyrule be the cause of the reality distortion event that is happening? This is for those who didn't want to make this look like a video game, that is.

Kovunanto wrote:snip

I. Nice. Now, allow me to pick it apart. It'll be in spoiler, of course:
Ia. First things first, the Novayan Stellar Commonwealth doesn't really use biochips to kill any of its offending soldiers. The reason is that any offending soldiers might kill a civilian by complete accident, even if they did not know about it; another reason is that they may be ordered to kill without even knowing there were innocent people. Even some of the more out-of-date smart AIs were innocent due to their purpose being limited by its creators.
Ib. The only time the Novayan soldiers and officers were willing to kill civilians is if it's part of their mission or whatever excuse they have. This has happened so many times in the past, especially back in the more hotter Novayan-Saiyanese War, then a part of the greater Novayan-Saiyanese-Nova Roman Cold War.
Ic. Prior to the end of the Novayan-Saiyanese War, both the Novayans and Saiyanese used a number of military strategies that involved mass destruction REGARDLESS of who's in that area. The Novayan-Saiynaese War is infamous for having a large number of war crimes committed by reactionary, corrupt, bloodthirsty, power-hungry, glory-hounding, warmongering and even ultranationalistic military personnel who would've gotten away if Borealis III and Saku didn't come to power.
Id. The Novayan Armed Forces of today has been reformed indeed but there still remain the possibility of a return of the excessive interstellar military presence doctrine, a possibility made confirmed when the Lord Admiral requisitioned large numbers active-duty and reserve-duty military units in order to fight the Kovunanto Empire.
Ie1. The pre-war Novayan Armed Forces is considered the largest military back in its home dimension, sharing that status with the Saiyanese and Imperial Roman militaries. However, unlike the Nova Roman military the Novayan and Saiyanese militaries sought to maintain the status quo and make it look like they're the international police force to many. Pride, nationalism and glory dominated the Novayan military to the point both militaries were willing to use military doctrines, strategies and tactics that were questionable at best and atrocious at worst.
Ie2. When Borealis III and Saku - who are followers of the Free Worlds Movement, an international reform movement - assumed power at the end of the Novayan-Saiyanese War and organized separate tours to the warzones, they were absolutely horrified by how much devastation and war crimes the Novayan and Saiyanese forces willingly or unwillingly committed to one-up one another. After listening to the eyewitnesses, witnesses and even unwilling participants, they gathered a number of military personnel who were into reforms and supported the Free Worlds Movement to help facilitate reform in the Novayan Armed Forces, turning it into a more humane force. They also made sure to reform their armed forces in accordance to their codes of conduct:
- for the Novayans, the old (Prussian) virtues of discipline, loyalty, honour, dedication, and patriotism and the old (Filipino) values of family, religious adherence-instilled moral code, hard work, industriousness, discipline, flexibility and adaptability
- for the Saiyanese, the old (Japanese) bushido code of discipline, honor, loyalty, dedication and discipline and the old (American) values/virtues of freedom, equality, peace, family, security and liberty
If. The reforms followed the path the Nova Romans chose in reforming their military, transforming the Novayan and Saiyanese militaries from two massive military juggernauts to a small but more professional and more humane force far removed from the quagmires of glory, pride, and whatever excesses. The Uniform Codes of Military Conduct that was just a piece of paper immediately became a more streamlined, standardized and modernized guidance and set of rules regarding discipline and justice in the Novayan and Saiyanese militaries. Regardless, both militaries still retain a large reserve force (7% of the Novayan people and 10% of the Saiyanese people were military reservists) and can still retain the right to total mobilization.
Ig. Novayan Forces Milky Way is the biggest offender of deploying large numbers of forces but still have not sought to break the whole galaxy through their sheer presence. Because the Lord Admiral had a huge preference for an excessive interstellar military presence (which he's already doing so through spreading the Novayan military units throughout the Serena, Trapper and Sanctuary Sectors, this is a huge waste of taxpayer money and a huge pain to the logistics.
Ih. Triumvirate Forces Sol-Milk Way (consisting of Novayan, Saiyanese and Nova Roman forces, who'll be joined post-Hyrule by moderately small detachments from other Triumvirate member-states and observer-states), on the other hand, did not need to pull in a huge number of military forces. They would only pull a moderate number of military units that would help out with preparing for the defense of the Sol Sector. Thus, while Novayan Forces Milky Way is more likely to fight alone with huge forces, Triumvirate Forces Sol-Milky Way is small in numbers but actually has the best, highly-trained, highly-equipped and more professional military units. Because of its more open nature, this makes TFSMW more likely to cooperate with the United Nations, Aerasians, Terranians, Hylians, and even medieval fantasy races and modern fantasy humans who now live in the Sol Trinary System.
Ii. Though, elements of the Novayan Armed Forces would chafe under and complain having to follow the UNSC's regulations they were forced to follow - which is in spite of the fact the Novayan and Saiyanese governments became signatories of the New Geneva Convention, signed at the Helvatian Federation's alpine world New Geneva.
Ij. Regardless of the circumstances, Novaya, Saiyane, Nova Roma and Merdina will NEVER become Crisis Empires. In a nutshell, Novayan Forces Milky Way won't be researching Crisis-related para/techs nor reality-shattering para/techs while Triumvirate Forces Sol Milk Way and the United Nations (and the rest of the Sol Trinary System-ANIME) would have to cooeprate and work together in order to prepare for the war that will sooner or later reach the Sol Trinary System.

II. Noice. Well, unfortunately, Borealis III, Saku and Constantina didn't have any message from the UNSC's shadow branch via the Novayan Stellar Commonwealth's Federal Intelligence Service, Saiyanese Stellar Federation's Central Intelligence Agency, and New Roman Empire's Imperial Intelligence Service. The reason is that the three leaders wanted some peace, which is ruined by the Lord Admiral's deployment of military forces, and also that the Federal Intelligence Service's shadow branch, Task Force Razgriz, kept the UNSC's existence AWAY from the three. If they learned of that, then they're gonna send a few emissaries to the UNSC to ask them how did they get into Milky Way Galaxy-ANIME.
III. Okay.
IV. Noice.
V. K.
VI. K.
VII. K.[/spoiler]


Say, Kovunanto, after the Battle of Hyrule, I'm thinking that the United Nations Space Command should send a bunch of emissaries and representatives to Earth-ANIME to talk to the United Nations and Triumvirate Forces Sol-Milky Way as well as the Novayan Forces Milky Way; if you have another idea on where the UNSC invited the leaders of the United Nations and Triumvirate, then I'm all ears.

I'd also like for a three- or six-month lull in the fighting, just so that both sides would be able to reorganize, rebuild, rearm, rest, recuperate, and restrengthen their forces. That way, there will be more room for discussions between the UNSC and those willing to fight against the Kovunanto.
READ BELOW!

I RP as Novaya, a Human militaristic nation (cuz anime) and an archipelagic country. I also RP as the Novayan Stellar Commonwealth, a FanFT/FanFFT nation.
Please refer to me/my nation as Novaya in both IC and OOC, NOT Novaya Equestria.

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Kovunanto
Chargé d'Affaires
 
Posts: 364
Founded: Mar 24, 2022
Ex-Nation

Postby Kovunanto » Fri May 13, 2022 10:37 am

OOC: Sadly, @Novaya, the Kovunanto won't allow anyone on the UNSC side some much needed peace, as they had done it in the original canon. There is no peace for them, and Kovunanto doesn't like cowardice from their enemies. Fortunately though, your territories will not be picked on, at least not yet, so you will still get to recuperate inside your territory, but the Kovunanto will continue uninterrupted through more neutral systems until after the seventh and then will start heading towards your outer colonies.

I understood what you're concerning about with reality-altering techs, and I don't think the Kovunanto is going through the Becoming the Crisis option, because they too have fought something of a Crisis, but I won't spoil the other Crisis until very late in the war. Still, once I release the patch nodes, I will let everyone else know. I think that even if you're not going to use them, just having them researched, and whether or not your nation is planning to use it, once I patch it, the Contingency AI will respond unless you decide to devolve them or filter out the tech usage you want to use.

About Calamity Ganon, it is the cause of a local reality distortion. Even if he becomes a Stage 3, it will only be for the duration of one scene before heading back to Stage 2, so it is not a prolonged local event, and the bubble field is only localized, so ultimately, Calamity Ganon will be sealed canonically in a few days by Zelda long before it becomes even worse.

You can do what you want with sending your emissaries. And again, I'm not giving the UNSC side some much needed peace and quiet even after this battle. They'll have to adapt to it faster. I also still need you to do your extra scene post before I release the patch notes, which is very soon.

I'm about to make lunch as well, and didn't have the time to quote your post.

Polish Prussian Commonwealth wrote:
Kovunanto wrote:OOC: @Hygelac Station Hello. FYI, I already informed @Novaya and @Remulia way ahead of time specifically of what's going to happen next battle. You can be an observer nation, but because of the heavy amount of ships already present in the system, it's not possible to do your first contact directly because it would then cause another system overload, but you can do a scanning from your home territory safely and do a first contact transmission there.

Wh...what?
What are you talking about?

The way in which I plan to get involved requires that I have a direct naval presence. The Persean Sector, where Hygelac Station is situated, is too far from anyone to do any sort of scanning normally.

Within the canon I use for Hygelac Station and the Persean Sector at large were more than 50 years by hyperspace to the nearest human settlement and the giant galaxy-spanning empire they were a part of either had never encountered aliens before or had completely wiped them out in the early days of its expansion thousands of years ago.

(Of course, said galaxy-spanning Empire is also completely and utterly dead save for the Persean Sector.)

Anyway. The way the Persean Sector would be involved would require the following:
>The presence of an old Gate near the area where the conflict is taking place.
>In the course of an experiment aimed at reactivating a Gate within the Persean Sector, things go wrong(or right, depends on how you see it) and it connects directly to the Gate near the conflict.
>A small Galatia Acadamy mission suddenly finds itself in the middle of a conflict and calls for backup.

There's no other way to do this for me. Any other solution would require travelling at mininum 50 years by hyperspace, which is effectively impossible.

And..."heavy amount of ships already present in the system" my first contact would require precisely 10 extra ships.

OOC: There was a lot of ships from me (normally I send only a decent amount (around 300-800 at once) but can escalate only when things get too hot, which is a very rare thing for me to do unless the system engine isn't powerful enough to let me do that). Then you have the Novayans, Merdinans, Saiyanese, Nova Romans, Remulians and of course @New Saharia's own armada still present the whole time, which already is cluttering the space battlefield. As well as with so many graphical things happening at once all over the place prior to system overload. Once the overload occurred, only @Remulia is out of the battle to free things up.

Yes, there was a gate, but only one and indeed was nearby. Well, I'm sure you already knew the answer on the second. For the third, as long as the number of ships allowed doesn't reach excess limit, which depends on the individual system engine, then you can do that.

I'm almost done with the patching, just give me a half-hour more time.

Edit: Check my latest IC post, the Hyrule System should be running again now. I now need a bit of a break, but I will come right back. Let's get this system overload stuff out of the way for now.
Last edited by Kovunanto on Fri May 13, 2022 11:03 am, edited 1 time in total.
KBN: Flip-Yap: "Take my Ghost, and my friends' Ghosts! Aaaahh! I'm out of here!" *flees*

KSN: We're getting reports that Gensokyo is collapsing on itself. All forces are to vacate the planet.

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Remulia
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Posts: 619
Founded: Jun 22, 2014
Inoffensive Centrist Democracy

Postby Remulia » Fri May 13, 2022 12:43 pm

Kovunanto wrote:
In particular, @Novaya and @Remulia, I am feeling very concerned with your almighty techs reaching the point, or have already reached the point that you might be able to break the whole galaxy apart and even destroy the time continuum itself, that the Contingency AI is going to wake up after this battle to face against you both specifically. And the Kovunanto dislikes a waking rampant AI for that but is thankfully nowhere near as good as yours.


Technically speking, Remulia doesn't have the power, nor intention, of breaking the galaxy and break the time comtinuum. The gravity wells is just them afecting gravity in regional spaces, and is not that diferent of throwing black holes. The only weapon more powerful than the gravity gun is the dimensional bomb, and that is only a "last resort" weapon.

Kovunanto wrote:OOC: There was a lot of ships from me (normally I send only a decent amount (around 300-800 at once) but can escalate only when things get too hot, which is a very rare thing for me to do unless the system engine isn't powerful enough to let me do that). Then you have the Novayans, Merdinans, Saiyanese, Nova Romans, Remulians and of course @New Saharia's own armada still present the whole time, which already is cluttering the space battlefield. As well as with so many graphical things happening at once all over the place prior to system overload. Once the overload occurred, only @Remulia is out of the battle to free things up.


Remulia isn't out of the battle, yet: It was Ilia that is out of the battle for causing the mess in the first place. Rosen and RD are still in the outkirst, and, after the changes, only Rainbow Dash and her 50 ships would be there until Rosen gets there.
FACTBOOKS and DISPATCHES

NSstats aren't used by this nation.

A Class 0,5 Civilization according to this index.

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