This thread is invite only, meaning, that if you do not belong to the following, you are free to read along. Currently invited are:
- - The members of the region The Strategic and Economic Alliance.
- The members of the region Northern Ocean.
- Astares Amauricanum.
- Austria-Bohemia-Hungary.
- Greater Orcadia.
- USG Security Corporation.
If you want to be invited as well, drop me AND Port Ember a TG with what you want to do in this RP, how you want to accomplish that and a RP-sample (a link to a RP you participated with, with the account you are writing to us, NOT a paragraph written on the fly) and we will see, what we can do. No promises for anything.
With these administrative things out of the way... what is this about?
Well, basically, a World War 2 Scenario, but not any old WW2-Scenario, where we bum-rush each other with armoured armies without any rhyme or reason, but one, where we will be going with a bit more care, as well as economic and political maneuvering, before, during and after the fighting.
Non-aligned, communists, socialists, democrats, fascists, you name it, you can play it (I would like to remind you to keep NS' rules in mind, though). This is also where something else comes in: I have nothing against any of you to establish nations on Aranna (NOT colonies, NATIONS - if I can resist the urge to establish a Kyrenaian Colony there, then so can you!).
Wait, hold up - what is Aranna?
Aranna (named in loving reference to the place Dungeon Siege, a very old RPG, plays), is the continent, where all of this will go down - if you need a map, here we go: *Bing*
Some of you, who know me, might recognize some of the names, like Lutetii, Auwalt and Teressien, nations I played in the past, but some are new. When you look at this map, keep in mind, that the nations of Putsämaa, Kanatvi, Poribu, Vilmea, Porcon, Frijawa, Trinchasa, Citimere and Lamere are placeholders - they are, where you can establish yourself with a name you can pick yourself (preferably before the RP/RPs start ; )).
And how do we get into war? Well, my basic idea was, that Ahua is our bad guy. Ahua, in my head I call them the Fascist Goths, are exactly that: Fascists. A country led by a bunch of far-right, authoritarian ultranationalists under a dictator, who came to power by an election and who grabbed power in one fell swoop shortly afterwards (which, of course, absolutely nobody saw coming). While a small smidgen of racism does play a role in the ideology of Ahuan Fascism, the ideology is mostly about expansion into lost territories, Irredentism at its finest.
In the past, mostly over the course of the late 19th and early 20th century, Ahua lost a number of wars and suffered from separatist movements - once, the entire nations of Menyz, Hrohasa and Aib were once part of Ahua, as well as the eastern strip of Auwalt (from Sawa down to Hrotsted, over to Ahomburg). The history of how that all was lost basically amounts to "Ahua cannot into wars."
At least at that time.
Now, with an aggressive political leadership and a newly reformed and reforged army, Ahua will go and liberate and reclaim lost lands - and who will stop them?
Auwalt? They will guard their own lands and Ahua would be stupid to attack the Empire.
Teressien? At the time more involved with itself and over the oceans then in any mood to fight Ahua.
Lutetii? Involved in running disputes with other powers (among them the Free Lands ; )).
Dousatel? The Theocracy is unwilling to wage war unless attacked.
Any of the other continental powers? Maybe. But maybe they find the idea of reclaiming what was lost not unappealing either.
Someone from the outside? Also maybe. Or they find the idea of a strong Ahua appealing for their own ends and needs. Or they swore to defend one of the small nations, which are now on Ahua's shopping list. Or they are ideologically opposed to Ahua.
The possibilities for you are endless.
Three things are for certain and need to be established right away: One, war will start in early to mid 1940 with Ahua invading Aib. Two, there will be no form of Genocide on anyone. Three, in the end, Ahua will loose.
How that loss will come about, now that is up to you and your abilities in warfare.
(Though it will come about without the use of nuclear, biological or chemical weapons.)
Oh, and four: NS-Rules, people. We will stick to them.
So, what are we doing here, then? Basically, setting the stage and setting everything up for us to have quite a bit of fun over the next few months and... let's see how far we can go, eh?
I personally need to retcon Lutetii, Auwalt and Teressien from an archipelago into continental nations, set up a few other nations and... well, you need to think about quite a few things as well. So, let's get to it!