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The Cousins' War [Ended, Closed]

PostPosted: Sat Aug 10, 2019 10:34 am
by Arcadian States and Commonwealths
Sign Up Here!

I'll make it simple! Just use this template and wait for me to accept your request! Make sure you've read the IC thread and its rules!

Nation Name:
Alignment:
Purpose & Intention:
What you are bringing to the War/Order of Battle:


Alignment can be with the CDP or NLFN or simply third party.

Purpose and intention could be answered with intervention or to deliver aid to allies or civilians.

What you are bringing is basically your shot to list troops, equipment and other whatnot, no need to list anything if you don't plan to initially bring anything! Please note that your nation is another region away, meaning that logistics even for large powers will be quite the stretch, you are limited in what you can bring, so choose wisely!

Feel free to discuss the current goings ons in the war and ask questions.



Thread made by Durradon with permission from Arcadia

PostPosted: Mon Aug 19, 2019 4:16 pm
by The Archipelago Territory
Tag. It’s a WIP right now
Nation Name: The Archipelago Territory
Alignment:
Purpose & Intention:
What you are bringing to the War: military

PostPosted: Mon Aug 26, 2019 2:55 am
by Arcadian States and Commonwealths
The Archipelago Territory wrote:Tag. It’s a WIP right now
Nation Name: The Archipelago Territory
Alignment:
Purpose & Intention:
What you are bringing to the War: military


Gonna need numbers on what your military is bringing! Will also need you to fill in the rest of the sheet. :lol:



Post made by Durradon with permission from Arcadia

PostPosted: Mon Aug 26, 2019 5:20 am
by The Archipelago Territory
Arcadian States and Commonwealths wrote:
The Archipelago Territory wrote:Tag. It’s a WIP right now
Nation Name: The Archipelago Territory
Alignment:
Purpose & Intention:
What you are bringing to the War: military


Gonna need numbers on what your military is bringing! Will also need you to fill in the rest of the sheet. :lol:

That’s why I said it’s a WIP

PostPosted: Tue Dec 10, 2019 2:07 am
by The Kingdom of Rhamos
Nation Name:

The Kingdom of Rhamos

Alignment:

NLFN/ 3rd Party-ish (Depending how things go)

Purpose & Intention:

The Kingdom was originally keeping a tab on the conflict in order to gauge the possibility of extending its reach and influence into a new economic zone. Added to this fact is that it is very much not keen on the spread of communism. However, recent developments have seen to the changing of opinions amongst the nobility and military command, ie the deployment of chemical weapons against civilian targets. This has inspired the Kingdom to tentatively extend a hand to the NLFN in order to brings those responsible to justice. Where, the kingdom goes from there however is anyone's guess.

What you are bringing to the War:

Initial Deployments will be a reinforced Division as that is the largest unit logistically the Kingdom can bring into theater rapidly in the form of several brigades. These each number some 5000 ish men. For a total of 20,000.
Further escalation of commitment will see that number brought to about 120,000 with a ceiling limit of no more than 160,000 total at any one time. This will also see the PMC UNDC tag along filling in security, training, and advisory roles as needed for the locals, they will not exceed 10,000 at any one time.

PostPosted: Tue Dec 10, 2019 3:43 pm
by The JVP
Nation Name: The Jovepenian Empire

Alignment: NLFN/ 3rd party

Purpose & Intention: Having followed the events of the war so far, the Empire felt it had no real need to pick a side. That was until the unwarranted use of Chemical weapons. This has prompted a talk with her allies, and a push for the Empire to support the NLFN in a more Military capacity.

What you are bringing to the War: Support elements to aid Allies already heading to the combat zone. Along with a Knight Division (6,000 personnel) Total deployed Forceswill start at 15,000, with chance for reinforcements down the line.

PostPosted: Tue Dec 10, 2019 4:44 pm
by Romextly
Nation Name:Empire of Romextly

Alignment: CDP

Purpose&Intention: We are intervening to slow the spread of Communism. Although I don't like the rich to profit of the poor, communists just execute it wrong. However, I would like to talk about the wisdom of killing citizens.

What are you bring to war: I will send the 2nd,5th,6th and 9th fighter squadron, 4th and the 7th bomber squadron and 8 transportation squadrons. I will also send the 3rd Army (100,000 Infantry), the 7th corps (50,000 infantry), 4th Artillery army (7,500 L118 105mm piece;50,000 troops) and the 2nd Armored army (24,000 leopard 2a7;100,000 troops. There are 12 Tinconderoga class destroyers, 5 cruisers, 4 battle ships and the aircraft carriers, Crate and Horkensen

PostPosted: Wed Dec 11, 2019 8:43 am
by Raltirian Denethier
Nation Name: Constitutional Monarchy of Raltirian Denethier

Alignment: Third Party-ish; Initially Anti-Treko for use of chemical weapons on civilian targets

Purpose for Intervention: Response to the use of chemical weapons against civilians by Treko, as well as concern over the growth of what Denethier sees as a "Bolshevist" movement centered in Anakovya

Initial Order of Battle:
Ground Forces: Initially no more than one or two amphibious brigades and as many airborne brigades; Once a foothold is established and lines of supply opened up, forces will be increased to at least two corps, perhaps three, each with three divisions plus supporting brigades. Estimated ground deployment could then reach roughly 240,000 personnel
Naval Forces:
-1x nuclear-powered fleet carrier (50,000-70,000 tonnes; 60-70 aircraft)
-1x helicopter carrier (15,000-30,000 tonnes; 15-25 aircraft)
-1x nuclear-powered heavy guided missile cruiser (18,000-24,000 tonnes)
-1x guided missile cruiser (8,000-12,000 tonnes)
-4x anti-aircraft guided missile destroyers (5,000-7,000 tonnes)
-2x anti-submarine warfare guided missile destroyers (5,000-7,000 tonnes)
-3x anti-submarine warfare frigates (2,000-4,000 tonnes)
-4x nuclear-powered fast attack submarines (5,000-6,500 tonnes)
-2x nuclear-powered cruise missile submarines (8,000-14,000 tonnes)

PostPosted: Tue Dec 24, 2019 3:26 pm
by Arcadian States and Commonwealths
Raltirian Denethier, JVP and Rhamos have all been approved. Same with you now Romextly if you haven't already been messaged, but please shrink that force before hand please. I will ask you all, however, to just chill with how many soldiers you commit to the fight as they will likely be unrequired. Small task forces and supporting the already millions of soldiers in this war will do a lot more than just pelting troops about. Welcome all, I hope you guys have fun. Come here for your OC questions and chats now as I will be turning this into sign up as well as a discussion thread.

Anyone else want in we're still accepting!


Post made by Durradon with permission from Arcadia

PostPosted: Wed Dec 25, 2019 6:30 am
by Americae Roma
Nation Name: Imperium Americae Roma- just think of my nation as the real life United States but with some elements of the Roman Empire, namely imperialism and use of Latin
Alignment: Coalition Defense Pact
Purpose & Intention: The purpose for the intervention of Americae Roma is to prevent the spread of Communism from the New Liberated Free Nations, as well as to secure any potential economic interests in the region
What you are bringing to the War/Order of Battle:
450,000 ground troops initially as well as 3 carrier strike groups consisting of aircraft carriers, missile cruisers, attack submarines, destroyers and battleships, 3,500 combat aircraft. Americae Roma will primarily use it's air and naval power, but a land invasion will be considered if the situation escalates.

PostPosted: Wed Dec 25, 2019 10:05 am
by Arcadian States and Commonwealths
Americae Roma wrote:Nation Name: Imperium Americae Roma- just think of my nation as the real life United States but with some elements of the Roman Empire, namely imperialism and use of Latin
Alignment: Coalition Defense Pact
Purpose & Intention: The purpose for the intervention of Americae Roma is to prevent the spread of Communism from the New Liberated Free Nations, as well as to secure any potential economic interests in the region
What you are bringing to the War/Order of Battle:
450,000 ground troops initially as well as 3 carrier strike groups consisting of aircraft carriers, missile cruisers, attack submarines, destroyers and battleships, 3,500 combat aircraft. Americae Roma will primarily use it's air and naval power, but a land invasion will be considered if the situation escalates.


This is fine but I'll have to ask you to shrink those forces quite drastically before I accept.

At the moment I'm letting a hundred thousand or so pass because there are few players right now, half a million troops in another region will be a logistical nightmare!



Post made by Durradon with permission from Arcadia

PostPosted: Wed Dec 25, 2019 7:37 pm
by The JVP
Quick question, and I know Denethier has asked something like this.

But is there a chance we can get an updated map, of the battle lines? Does not need to be super detailed. just a "these are the front lines and what units are where."

PostPosted: Wed Dec 25, 2019 9:47 pm
by Americae Roma
To Arcadian States and Commonwealth

I'd shrink my ground forces to 100,000 but I'd still retain my numbers regarding combat aircraft and warships, since I'm still primarily using air and naval power as my method of intervention

PostPosted: Thu Dec 26, 2019 3:38 am
by Arcadian States and Commonwealths
Americae Roma wrote:To Arcadian States and Commonwealth

I'd shrink my ground forces to 100,000 but I'd still retain my numbers regarding combat aircraft and warships, since I'm still primarily using air and naval power as my method of intervention


Fair enough, just remember the logistics of this and that it will still take some time for your main force to arrive in markion.

The JVP wrote:Quick question, and I know Denethier has asked something like this.

But is there a chance we can get an updated map, of the battle lines? Does not need to be super detailed. just a "these are the front lines and what units are where."


No problem! I've just made a map of current engagements plus a description of said engagements, I shall be continuously be updating this map so all can have a good idea of what's going on. It's just been added to the OP under "War Progress" in the map section. With regards to troops, units and armies. I'm currently working with Altos & Stratis to make a detailed map which forces are where and what they consist of, this may take a while though! Cheers.


Post made by Durradon with permission from Arcadia

PostPosted: Thu Dec 26, 2019 11:50 am
by Raltirian Denethier
I'm fine keeping number wank under wraps, but I am thinking two or three corps seems to make sense given at least my impression of the size of the theater we're operating in, plus the fact that Treko seems to be sending an army--that is, the next level up from corps assuming he follows the usual nomenclature--against Anavokya's northern frontier, not to mention that we seem to be getting some full-on Fulda Gap-level action along the main battle lines in Stravel. Then It looks like you've got more trouble from the east, I think, if I've understood recent developments correctly. Part of my thinking also comes from my first impressions of the local geography, I suppose. There isn't a scale provided on the Markion region map (the one I found for reference is in the Markion Lore thread linked on your region page), but the land mass we're playing on certainly doesn't seem small, and I did notice that Anavokya seems to have a growth on its southern coast that looks suspiciously like the Crimean Peninsula, so assuming that is the same size as Crimea, Anavokya could be considered at least similar in size to Ukraine, possibly, not counting the rest of the LFN territories or North Stravel.

I'm not looking to be argumentative, naturally. I'm just trying to get a better feel for the situation.

It would also be meaningful, perhaps, so clarify that there's no way all of those corps are expected to arrive in one wave of ships and planes. Far from it. It seems something of a Desert Shield/Desert Storm timetable would make sense. I can't tell how long American forces were actually building up for, based on the time Wiki lays out, but something like 650,000 troops were deployed by 17 January 1991, and the UN resolution authorizing removal of Iraqi forces from Kuwait by "any means" was finalized on 29 November 1990, suggesting that buildup could have taken as little as a month and a half. Alternatively, if the buildup began in August of 1990, when Desert Storm supposedly began, it would have been closer to 3-4 months.

Either way, I'm thinking that the full buildup to the suggested three corps figure (if a third corps is needed) might take around a month to one-and-a-half months. That's unless we really, really don't want troop levels to exceed 100,000, in which case I will begrudgingly obey.

With regards to Americae Roma, though, I might urge restraint on that 3,000+ combat aircraft figure. That deployment is equivalent to an entire air force of combat aircraft... a very beefy air force. Compare that with your three carrier task groups. If each of your carriers is comparable to a Nimitz or Gerald R Ford-class ship, that's likely a total aircraft complement of 192 fixed-wing aircraft, based on typical air wings for the US navy currently, though those ships can allegedly carry 90+ aircraft. So, cramming their facilities might get you 270-300 fixed-wing carrier-borne aircraft. Your ground based air complement will outnumber your naval aircraft (which are not insignificant) by a factor of ten at least.

Back to Arcadia, though, I do apologize. It's been quite a while since I've RPed and I must be quite a bit rustier than I thought; I should have been clearer that Denethier does intend to step in to brawl with Treko in addition to providing aid for those areas affected by chemical strikes. That is, of course, why I'm looking to deploy full-sized corps to the region to begin with. Divisions of tanks and infantry carriers don't tend to help all that much for clean-up and humanitarian reconstruction.

PostPosted: Thu Dec 26, 2019 5:05 pm
by Arcadian States and Commonwealths
Raltirian Denethier wrote:I'm fine keeping number wank under wraps, but I am thinking two or three corps seems to make sense given at least my impression of the size of the theater we're operating in, plus the fact that Treko seems to be sending an army--that is, the next level up from corps assuming he follows the usual nomenclature--against Anavokya's northern frontier, not to mention that we seem to be getting some full-on Fulda Gap-level action along the main battle lines in Stravel. Then It looks like you've got more trouble from the east, I think, if I've understood recent developments correctly. Part of my thinking also comes from my first impressions of the local geography, I suppose. There isn't a scale provided on the Markion region map (the one I found for reference is in the Markion Lore thread linked on your region page), but the land mass we're playing on certainly doesn't seem small, and I did notice that Anavokya seems to have a growth on its southern coast that looks suspiciously like the Crimean Peninsula, so assuming that is the same size as Crimea, Anavokya could be considered at least similar in size to Ukraine, possibly, not counting the rest of the LFN territories or North Stravel.

I'm not looking to be argumentative, naturally. I'm just trying to get a better feel for the situation.

It would also be meaningful, perhaps, so clarify that there's no way all of those corps are expected to arrive in one wave of ships and planes. Far from it. It seems something of a Desert Shield/Desert Storm timetable would make sense. I can't tell how long American forces were actually building up for, based on the time Wiki lays out, but something like 650,000 troops were deployed by 17 January 1991, and the UN resolution authorizing removal of Iraqi forces from Kuwait by "any means" was finalized on 29 November 1990, suggesting that buildup could have taken as little as a month and a half. Alternatively, if the buildup began in August of 1990, when Desert Storm supposedly began, it would have been closer to 3-4 months.

Either way, I'm thinking that the full buildup to the suggested three corps figure (if a third corps is needed) might take around a month to one-and-a-half months. That's unless we really, really don't want troop levels to exceed 100,000, in which case I will begrudgingly obey.

With regards to Americae Roma, though, I might urge restraint on that 3,000+ combat aircraft figure. That deployment is equivalent to an entire air force of combat aircraft... a very beefy air force. Compare that with your three carrier task groups. If each of your carriers is comparable to a Nimitz or Gerald R Ford-class ship, that's likely a total aircraft complement of 192 fixed-wing aircraft, based on typical air wings for the US navy currently, though those ships can allegedly carry 90+ aircraft. So, cramming their facilities might get you 270-300 fixed-wing carrier-borne aircraft. Your ground based air complement will outnumber your naval aircraft (which are not insignificant) by a factor of ten at least.

Back to Arcadia, though, I do apologize. It's been quite a while since I've RPed and I must be quite a bit rustier than I thought; I should have been clearer that Denethier does intend to step in to brawl with Treko in addition to providing aid for those areas affected by chemical strikes. That is, of course, why I'm looking to deploy full-sized corps to the region to begin with. Divisions of tanks and infantry carriers don't tend to help all that much for clean-up and humanitarian reconstruction.


This is very cool.

The use of large armies in the region by in region nations is fine as they do not have to travel tens of thousands of miles to simply arrive in markion. I honestly believe the deployment of field armies is unnecessary and have matched their forces in order to make sure that this war doesn't end just like that. The idea for the limitation on your forces is mainly to represent the logistics required to get to Markion and then supply that army. The larger the force, the more I as OP will chuck negative things at you. Other than that, limitations on forces are also to encourage clever RP rather than mere brute force and pushing more soldiers into the meat grinder. As I've said on many occasion, millions of troops are already in this war, clever used of specialised forces is what will win the day, I will reward this kind of RP.

With regards to landmass size, I'm sure you've seen our region map in full? If not, here it is:

Image


The country marked Albatan is roughly the size of Poland, unfortunately, I cannot offer you much more as we are in an endless debate in our region as to what sizes should be used, for the time being, the "Albatan Scale" is all we have to help us.

Your timescale for the deployment of forces is absolutely fine but still remember that this is not America deploying to the middle east. The range of deployment is much farther, so will take longer and be far more costly. I shall heed your advice on Americae Roma, I'm not fully versed on large armed forces and force projection. So I hope you're listening Americae Roma, or I'll have to get my paddle.

I'll trim up my post then. Cheers for letting me know. To be fair though, Arcadia (the guy who owns this account), tend to deploy massive amounts of soldiers for "humanitarian purposes". Side note that I do post with his permission.


Post made by Durradon with permission from Arcadia

PostPosted: Fri Dec 27, 2019 1:08 pm
by The JVP
Finally, someone that takes logistics into account. We do the same over at Aels, but it's hard to find others that put thought into such matters.

Also Thank you for the map. I'll look it over and being deployment.

PostPosted: Fri Dec 27, 2019 1:58 pm
by Great Humania
Nation Name: Empire of Terria(Great Humania)
Alignment: CDP
Purpose & Intention: To prevent the spread of communism and to help restabilize the region
What you are bringing to the War/Order of Battle: 100,000-125,000 troops(engineers, spec ops and regular frontline soldiers)
18th Infantry Division
25th Infantry Division
26th Infantry Division
-5th Engineers
-13th Engineers
3rd Armored Division
SOTU 7(Special Operation Tactics Unit 7)

and a couple of squadron of jet fighters

PS: I won't be bringing them all together, just in a cycle actually(front lines, break, ready). Just how I do my operations.

PostPosted: Fri Dec 27, 2019 6:00 pm
by Arcadian States and Commonwealths
Great Humania wrote:Nation Name: Empire of Terria(Great Humania)
Alignment: CDP
Purpose & Intention: To prevent the spread of communism and to help restabilize the region
What you are bringing to the War/Order of Battle: 100,000-125,000 troops(engineers, spec ops and regular frontline soldiers)
18th Infantry Division
25th Infantry Division
26th Infantry Division
-5th Engineers
-13th Engineers
3rd Armored Division
SOTU 7(Special Operation Tactics Unit 7)

and a couple of squadron of jet fighters

PS: I won't be bringing them all together, just in a cycle actually(front lines, break, ready). Just how I do my operations.


Everything seems in order, crack on!

Post made by Durradon with permission from Arcadia

PostPosted: Sun Dec 29, 2019 7:21 pm
by Republic of Altos and Stratis
OOC Note: I've been told this isn't necessary, but I'm putting this here just for reference.
Nation Name: Republic of Altos and Stratis
Alignment: Neutral
Purpose & Intention: Enforcing MU Resolution 003
What you are bringing to the War/Order of Battle:
Markion Union Force in Anavokya
ISFOR
Markish Dragoons
2nd Military Police Brigade
10th Air Defense Brigade
Dreyfus-Husaren
One CBRN reconnaissance company from the CBRNQRB.
2nd Strike Group
1x Hawke-Class Cruiser, Guided Missile, Rapière
1x Noble-class Aircraft Carrier, Nuclear-powered
5x Alton-Class Destroyer, Guided Missile
2x Navaja-class Attack Submarine, Diesel Air-Independent Propulsion
Temporary deployment
4x Freital-class Roll-On/Roll-Off Ship
1x Colossus-class Roll-On/Roll-Off Ship
1x Vanguard-class Landing Helicopter Dock
1x Tiamat-class Roll-On/Roll-Off Ship

PostPosted: Sun Dec 29, 2019 9:06 pm
by Greater Catarapania
A few questions.

Do you have to be a member of a specific region to join? If you don't want outsiders, that's cool, I can just show myself the door.

Is this MT or is PMT allowed as well? For example, I might consider deploying ground troops via large numbers of scaled down Ithacus style "drop ships" (really more ICBMs, and I'd consider a hypersonic glide final stage, but you get the idea). Or I might launch an attack on an IADS using a nanoweapon that basically is to anything with a computer chip what the rhinovirus is to the human body - think a cyberattack, but based on hardware rather than software. Or I might deploy Boron-10 enhanced-blast fusion munitions in the 1-ton to 100-ton yield range enabled by the antimatter factories my nation has elsewhere in the solar system. Would any of these be allowed? Or would I have to dial back my nation's tech level to take part in this roleplay?

Is there any thread with relevant background information? Even if this is open to PMT nations from outside your region, I'm a bit confused as to what "strain" of communism we're dealing with here. It could be a bunch of godless wannabe-totalitarians, or it could be realpolitik hippies trying to achieve peace and love through superior firepower.

PostPosted: Mon Dec 30, 2019 12:34 am
by Arcadian States and Commonwealths
Greater Catarapania wrote:A few questions.

Do you have to be a member of a specific region to join? If you don't want outsiders, that's cool, I can just show myself the door.

Is this MT or is PMT allowed as well? For example, I might consider deploying ground troops via large numbers of scaled down Ithacus style "drop ships" (really more ICBMs, and I'd consider a hypersonic glide final stage, but you get the idea). Or I might launch an attack on an IADS using a nanoweapon that basically is to anything with a computer chip what the rhinovirus is to the human body - think a cyberattack, but based on hardware rather than software. Or I might deploy Boron-10 enhanced-blast fusion munitions in the 1-ton to 100-ton yield range enabled by the antimatter factories my nation has elsewhere in the solar system. Would any of these be allowed? Or would I have to dial back my nation's tech level to take part in this roleplay?

Is there any thread with relevant background information? Even if this is open to PMT nations from outside your region, I'm a bit confused as to what "strain" of communism we're dealing with here. It could be a bunch of godless wannabe-totalitarians, or it could be realpolitik hippies trying to achieve peace and love through superior firepower.


For future reference to all signing up later on in this thread.

1. All are welcome but are required to sign up and be accepted, people from the Markion region don't need to sign up.

2. Markion is a semi-PMT region. Meaning that we go just beyond what we have in the modern. Markion is home to nations that have created early versions of automated infantry with simplistic programming but are not widespread. Treko has displayed something similar to this earlier in the main war thread with fragmentation drone swarms (essentially a swarm of mini RC planes with grenades in them), they are controlled by a single drone harbinger in a squad of infantrymen. We also have basic forms of space travel and orbital strike satellites but these are treated as capital weaponry or rather WMDs. What you speak of is a little out there so you may have to dial it back a bit, but there is no issue with some PMT here and there, just early forms of it that give your forces a little edge that changes up the game a little bit.

3. Background information is either on the main thread or in our own Markion Lore thread, pages 16 and 17, there might be more on other pages. Although the idea is for it to be a little bit messed up in the info department with conflicting pieces of intel and stuff that may or may not have been brushed under the rug by both sides. If you are unsure even when you've read all of the relevant information on the conflict, the neutral side of the war is open and encouraged. Roleplay outside of troop movement and battles is also fully encouraged. Sending in a few special forces agents to figure out what is actually going on in the country may be a more attractive decision.

Post made by Durradon with permission from Arcadia

PostPosted: Tue Dec 31, 2019 12:13 pm
by Greater Catarapania
Nation Name: Greater Catarapania.

Alignment: Whichever side has the moral high ground.

Purpose & Intention: Determine whether the Communists' grievance is legitimate, and whether or not they respect ethnic minorities and religious freedom. Regardless of ultimate decision, will take what actions possible to prevent civilian casualties to whatever extent logistical constraints allow. Potential attacks on Treko naval facilities as "reprisal" for chemical attacks on the Communist civilians.

What you are bringing to the War/Order of Battle: In rough order of when they could arrive/come into play, I'd be willing to commit up to the following if the situation warrants.

    - Humanitarian Aid Corps: probably around two or three thousand men could be in the theatre delivering medical supplies within the week, with about four times that in the next three weeks. Likely focus on Yetrograd.
    - Special Espionage Company C: would sneak into the country disguised as part of the humanitarian operations, then assume secondary identities and investigate the Communist regime's humanitarian record.
    - 6 squadrons of 6 R-18 "Eagle Eye" reconnaissance spaceplanes.
    - 6 squadrons of 6 B-74 "Lancer" strategic bombing spaceplanes (optional pending approval - see appendix).
    - The First and Second Battle Fleets, plus detached ships to operate independently and/or serve as escorts for allied ships, with a total of the following:
      2 Argus-class Theatre Supremacy Cruiser
      4 Typhon-class Medium Aircraft Carriers (carry a total of 192 fixed wing aircraft, half manned half not, and 36 helicopters)
      2 Leviathan-class Arsenal Ships
      2 Manticore-class Battleships (optional pending approval - see appendix).
      6 light guided missile cruisers (2 detached)
      12 guided missile destroyers (4 detached)
      6 monitors (2 detached) (optional pending approval - see appendix)
      18 frigates (6 detached)
      36 picket ships (12 detached)
      24 attack submarines (16 detached)
    (note that everything in the Catarapanian fleet is nuclear powered, though the attack submarines have sizable batteries and can reduce reactor activity to zero within a day)
    - An additional 192 stealth fighters (half manned, half unmanned), 96 stealth attack planes (half manned, half unmanned - SEAD optimized), and 48 CAS attack planes (all manned) if allied airfields are made available.
    - Up to three armored divisions could be delivered to friendly coastlines at up to two brigades per in-game month, beginning two in-game months after announcing which side I join.
    - Third Cyberwarfare Division, size unknown, but rest assured that attacks on enemy networks will be proportional to the size of my economy (77 trillion Kilograms Sterling GDP)

Appendix:
Some of these platforms may still be too advanced for early PMT, and I'm going to get permission here before deploying them. Lack of permission for a given asset will result in it being struck from my IC ORBAT should I be accepted.

The B-74 is a spaceplane using an airbreathing CCGCN rocket engine. The reason it's here is its weaponry: it technically uses kinetic strikes, but they're limited to MOAB-level yields. Think "Mach 3 telephone pole," not "hypervelocity dinosaur killer." To my understanding, the closed cycle gas core engine is entirely physically plausible with 2020 tech (though perhaps not yet cost effective), and the kinetic munitions used are based on hypothetical six meter "hypervelocity rods" from a US government study (I can dig around for it if you're interested). Elimination of this would result in a lack of heavy bunker-busting munitions, and I'm not sure how or if I would replace them.

The Manticore-class battleship is here because I'm not sure how generous you folks are going to be with hypervelocity gun technology. Since I designed my ships for a "far" post modern tech level, the "canonical" Manticore has a primary battery with range and impact comparable to an intermediate range ballistic missile with conventional warhead. Obviously this would need to be toned down for me to take part in this roleplay.

The US Navy is hoping for a railgun with 370 km range and a 20-ish kilo projectile in the near future. If you had more power (or used a different kind of gun) to achieve greater velocity and launched a larger projectile with a greater areal density (assuming drag is the primary limiting factor), a 100-ish kg projectile would be capable of making it ~630 km, and a 500-ish kg projectile would be able to pass the 1000 km mark.

Accordingly, I would want to arm the Manticore with four 500 kilo SCRAM cannons (rate of fire: 1 round per minute), 12-18 100 kilo railguns (rate of fire: 3 rounds per minute), and 20+ 20 kilo railguns (rate of fire: 10 rounds per minute). If you don't want 1000 km range SCRAM cannons in your setting, I'm willing to replace the battleship with a modified Leviathan-class capable of carrying anti-ship ballistic missiles with ~1500 km range.

The monitor would just be a destroyer sized ship built around a single SCRAM cannon. If the "uber scale" hypervelocity guns are ruled out, I'd just nix these from the ORBAT.

Thank you for your consideration!

PostPosted: Tue Dec 31, 2019 12:35 pm
by Raltirian Denethier
Greater Catarapania wrote:Nation Name: Greater Catarapania.

Alignment: Whichever side has the moral high ground.

Purpose & Intention: Determine whether the Communists' grievance is legitimate, and whether or not they respect ethnic minorities and religious freedom. Regardless of ultimate decision, will take what actions possible to prevent civilian casualties to whatever extent logistical constraints allow. Potential attacks on Treko naval facilities as "reprisal" for chemical attacks on the Communist civilians.

What you are bringing to the War/Order of Battle: In rough order of when they could arrive/come into play, I'd be willing to commit up to the following if the situation warrants.

    - Humanitarian Aid Corps: probably around two or three thousand men could be in the theatre delivering medical supplies within the week, with about four times that in the next three weeks. Likely focus on Yetrograd.
    - Special Espionage Company C: would sneak into the country disguised as part of the humanitarian operations, then assume secondary identities and investigate the Communist regime's humanitarian record.
    - 6 squadrons of 6 R-18 "Eagle Eye" reconnaissance spaceplanes.
    - 6 squadrons of 6 B-74 "Lancer" strategic bombing spaceplanes (optional pending approval - see appendix).
    - The First and Second Battle Fleets, plus detached ships to operate independently and/or serve as escorts for allied ships, with a total of the following:
      2 Argus-class Theatre Supremacy Cruiser
      4 Typhon-class Medium Aircraft Carriers (carry a total of 192 fixed wing aircraft, half manned half not, and 36 helicopters)
      2 Leviathan-class Arsenal Ships
      2 Manticore-class Battleships (optional pending approval - see appendix).
      6 light guided missile cruisers (2 detached)
      12 guided missile destroyers (4 detached)
      6 monitors (2 detached) (optional pending approval - see appendix)
      18 frigates (6 detached)
      36 picket ships (12 detached)
      24 attack submarines (16 detached)
    (note that everything in the Catarapanian fleet is nuclear powered, though the attack submarines have sizable batteries and can reduce reactor activity to zero within a day)
    - An additional 192 stealth fighters (half manned, half unmanned), 96 stealth attack planes (half manned, half unmanned - SEAD optimized), and 48 CAS attack planes (all manned) if allied airfields are made available.
    - Up to three armored divisions could be delivered to friendly coastlines at up to two brigades per in-game month, beginning two in-game months after announcing which side I join.
    - Third Cyberwarfare Division, size unknown, but rest assured that attacks on enemy networks will be proportional to the size of my economy (77 trillion Kilograms Sterling GDP)

Appendix:
Some of these platforms may still be too advanced for early PMT, and I'm going to get permission here before deploying them. Lack of permission for a given asset will result in it being struck from my IC ORBAT should I be accepted.

The B-74 is a spaceplane using an airbreathing CCGCN rocket engine. The reason it's here is its weaponry: it technically uses kinetic strikes, but they're limited to MOAB-level yields. Think "Mach 3 telephone pole," not "hypervelocity dinosaur killer." To my understanding, the closed cycle gas core engine is entirely physically plausible with 2020 tech (though perhaps not yet cost effective), and the kinetic munitions used are based on hypothetical six meter "hypervelocity rods" from a US government study (I can dig around for it if you're interested). Elimination of this would result in a lack of heavy bunker-busting munitions, and I'm not sure how or if I would replace them.

The Manticore-class battleship is here because I'm not sure how generous you folks are going to be with hypervelocity gun technology. Since I designed my ships for a "far" post modern tech level, the "canonical" Manticore has a primary battery with range and impact comparable to an intermediate range ballistic missile with conventional warhead. Obviously this would need to be toned down for me to take part in this roleplay.

The US Navy is hoping for a railgun with 370 km range and a 20-ish kilo projectile in the near future. If you had more power (or used a different kind of gun) to achieve greater velocity and launched a larger projectile with a greater areal density (assuming drag is the primary limiting factor), a 100-ish kg projectile would be capable of making it ~630 km, and a 500-ish kg projectile would be able to pass the 1000 km mark.

Accordingly, I would want to arm the Manticore with four 500 kilo SCRAM cannons (rate of fire: 1 round per minute), 12-18 100 kilo railguns (rate of fire: 3 rounds per minute), and 20+ 20 kilo railguns (rate of fire: 10 rounds per minute). If you don't want 1000 km range SCRAM cannons in your setting, I'm willing to replace the battleship with a modified Leviathan-class capable of carrying anti-ship ballistic missiles with ~1500 km range.

The monitor would just be a destroyer sized ship built around a single SCRAM cannon. If the "uber scale" hypervelocity guns are ruled out, I'd just nix these from the ORBAT.

Thank you for your consideration!


Not going to make any calls for the OP, but nerd rage compels me to reply at least on the close-cycle gas-core reactor rocket concept; yes, they are, in theory, very attractive engines for hopefully near-future spacecraft propulsion, but unfortunately with current engineering, we most certainly do not know how to build one successfully, simply from an engineering standpoint, nevermind price. Just something to think about.

As for your rail-gun, yes, drag is always the major limiting factor, if that helps at all. Drag isn't really a simple thing to work out, since you're concerned with areal density as well as shape of the projectile--though the two are obviously related--but you're correct. Ultimately, drag is the element that prevents you from getting a perfect, parabolic trajectory--or elliptical, since you're operating on the surface of a sphere, not a plane.

PostPosted: Tue Dec 31, 2019 3:29 pm
by Treko
So these F-111s, I know it states that they're loaded just short of their full bomb load at 30 SDBs (Small Diameter Bombs) but I don't know if you could stuff all that into the internal weapons bay. I'm just trying to figure out how this F-111 is carrying upwards to almost 30 SDBs.

I merely want clarification on the matter.