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PostPosted: Thu Aug 08, 2019 1:05 am
by First American Empire
The Grand Duchy Of Nova Capile wrote:
First American Empire wrote:
Maybe. This is what I'm planning on doing if I get the time to post again.

If anything, I'm interested in seeing how you would attempt to assassinate him.

Usually with established dictators (not Middle-Eastern tinpots- although Nemetz is arguably a tinpot, he's in charge of what is essentially an established and internally stable nation), you need a dissenting faction within the government to facilitate the assassination itself and prepare a transition government that can seize control and actually defuse the situation once the leader is killed. My case in point being the 20 July Plot.

Unfortunately, no such powerful dissenting faction exists within the Reich. Sure, a few generals such as Krebs are mildly annoyed by the meddling of Party officials, but this is a trivial matter. For one, they would never dream of betraying, much less beheading, the organization and leader they swore to obey. For another, there is no problem that they think killing Nemetz would solve; unlike Hitler in my earlier example, he has proven to be a generally competent leader (so far), and there is no massive problem to justify killing him. It would only result in the destabilization and likely destruction of the country and cause that they, unlike their Wehrmacht counterparts in 1944, still believed in.

So an internal conspiracy, the least risky of the options, is eliminated. What's left? A sniper? Poisoning? Dictators are paranoid and take zealous security measures for a reason.

Finally, I'll ask you: what do you hope to accomplish by assassinating Nemetz?
This isn't meant to be rhetorical, it's genuine.

I'd like to know how you think the situation will unfold should you succeed in offing him.


I'm planning to use a combination of snipers and disguised gunmen during Nemetz's next rally/speech/military parade. The idea is that a bunch of people hide among the VF soldiers in the hopes that one manages to get close enough to Nemetz to get a shot off. If they fail, I intend to try and get snipers and spies covering his expected escape routes. This is so that when he flees, he runs right into an ambush. The assassins are expendable; if they all die killing Nemetz, that's an acceptable result.

(I'm assuming it's too risky to get snipers in range of Nemetz's normal position, but I will do it if he's dumb enough to leave himself unguarded. Likewise, poisoning him is next to impossible, but I'll still take the opportunity if I get one against all odds.)

My goal is to destabilize the Capilean Reich's leadership. If I'm lucky, it'll cause a major succession crisis and throw their whole faction into chaos. Even if it doesn't, I'll still have deprived them of a unifying inspirational leader, hurt the Reich's morale significantly, and hopefully replaced him with someone else who's easier to defeat. My nation's sole goal in this war is the defeat of the Capilean Reich, so I don't care if I upset the balance of power between the other five factions.

PostPosted: Thu Aug 08, 2019 1:40 am
by New Decius
First American Empire wrote:
The Grand Duchy Of Nova Capile wrote:
If anything, I'm interested in seeing how you would attempt to assassinate him.

Usually with established dictators (not Middle-Eastern tinpots- although Nemetz is arguably a tinpot, he's in charge of what is essentially an established and internally stable nation), you need a dissenting faction within the government to facilitate the assassination itself and prepare a transition government that can seize control and actually defuse the situation once the leader is killed. My case in point being the 20 July Plot.

Unfortunately, no such powerful dissenting faction exists within the Reich. Sure, a few generals such as Krebs are mildly annoyed by the meddling of Party officials, but this is a trivial matter. For one, they would never dream of betraying, much less beheading, the organization and leader they swore to obey. For another, there is no problem that they think killing Nemetz would solve; unlike Hitler in my earlier example, he has proven to be a generally competent leader (so far), and there is no massive problem to justify killing him. It would only result in the destabilization and likely destruction of the country and cause that they, unlike their Wehrmacht counterparts in 1944, still believed in.

So an internal conspiracy, the least risky of the options, is eliminated. What's left? A sniper? Poisoning? Dictators are paranoid and take zealous security measures for a reason.

Finally, I'll ask you: what do you hope to accomplish by assassinating Nemetz?
This isn't meant to be rhetorical, it's genuine.

I'd like to know how you think the situation will unfold should you succeed in offing him.


I'm planning to use a combination of snipers and disguised gunmen during Nemetz's next rally/speech/military parade. The idea is that a bunch of people hide among the VF soldiers in the hopes that one manages to get close enough to Nemetz to get a shot off. If they fail, I intend to try and get snipers and spies covering his expected escape routes. This is so that when he flees, he runs right into an ambush. The assassins are expendable; if they all die killing Nemetz, that's an acceptable result.

(I'm assuming it's too risky to get snipers in range of Nemetz's normal position, but I will do it if he's dumb enough to leave himself unguarded. Likewise, poisoning him is next to impossible, but I'll still take the opportunity if I get one against all odds.)

My goal is to destabilize the Capilean Reich's leadership. If I'm lucky, it'll cause a major succession crisis and throw their whole faction into chaos. Even if it doesn't, I'll still have deprived them of a unifying inspirational leader, hurt the Reich's morale significantly, and hopefully replaced him with someone else who's easier to defeat. My nation's sole goal in this war is the defeat of the Capilean Reich, so I don't care if I upset the balance of power between the other five factions.


Well the result may be a propaganda coup for the Reich which could paint the Royalists as the perpetrators and also denounce them as cold blooded murderers who can only achieve victory through cowardly underhanded tactics.


Nova I’ve just realized another way I could subtly (or not so subtly) make the Duchy dependent on ‘big brother’ Germany. If Nemetz cuts off the major agricultural areas of Capile from Royalist control, then the Grand Duchy could buy its food from say a major European agricultural nation such as the Kingdom of Ukraine, the purchase of which could be paid for with a loan that Germany would only be too happy to supply. Opportunities opportunities

PostPosted: Thu Aug 08, 2019 10:00 am
by First American Empire
New Decius wrote:
First American Empire wrote:
I'm planning to use a combination of snipers and disguised gunmen during Nemetz's next rally/speech/military parade. The idea is that a bunch of people hide among the VF soldiers in the hopes that one manages to get close enough to Nemetz to get a shot off. If they fail, I intend to try and get snipers and spies covering his expected escape routes. This is so that when he flees, he runs right into an ambush. The assassins are expendable; if they all die killing Nemetz, that's an acceptable result.

(I'm assuming it's too risky to get snipers in range of Nemetz's normal position, but I will do it if he's dumb enough to leave himself unguarded. Likewise, poisoning him is next to impossible, but I'll still take the opportunity if I get one against all odds.)

My goal is to destabilize the Capilean Reich's leadership. If I'm lucky, it'll cause a major succession crisis and throw their whole faction into chaos. Even if it doesn't, I'll still have deprived them of a unifying inspirational leader, hurt the Reich's morale significantly, and hopefully replaced him with someone else who's easier to defeat. My nation's sole goal in this war is the defeat of the Capilean Reich, so I don't care if I upset the balance of power between the other five factions.


Well the result may be a propaganda coup for the Reich which could paint the Royalists as the perpetrators and also denounce them as cold blooded murderers who can only achieve victory through cowardly underhanded tactics.


Nova I’ve just realized another way I could subtly (or not so subtly) make the Duchy dependent on ‘big brother’ Germany. If Nemetz cuts off the major agricultural areas of Capile from Royalist control, then the Grand Duchy could buy its food from say a major European agricultural nation such as the Kingdom of Ukraine, the purchase of which could be paid for with a loan that Germany would only be too happy to supply. Opportunities opportunities


My nation will be claiming responsibility for the assassination if I'm successful. I'm officially neutral to the Royalists (and the Socialists and minors) so it'll be tough to plausibly accuse the Royalists of the assassination.

PostPosted: Thu Aug 08, 2019 1:36 pm
by The Grand Duchy Of Nova Capile
New Decius wrote:
Well the result may be a propaganda coup for the Reich which could paint the Royalists as the perpetrators and also denounce them as cold blooded murderers who can only achieve victory through cowardly underhanded tactics.


Nova I’ve just realized another way I could subtly (or not so subtly) make the Duchy dependent on ‘big brother’ Germany. If Nemetz cuts off the major agricultural areas of Capile from Royalist control, then the Grand Duchy could buy its food from say a major European agricultural nation such as the Kingdom of Ukraine, the purchase of which could be paid for with a loan that Germany would only be too happy to supply. Opportunities opportunities

I'm really enjoying the subtle, underhanded politics here, keep it up.

Working on a post at the moment.
First American Empire wrote:
I'm planning to use a combination of snipers and disguised gunmen during Nemetz's next rally/speech/military parade. The idea is that a bunch of people hide among the VF soldiers in the hopes that one manages to get close enough to Nemetz to get a shot off. If they fail, I intend to try and get snipers and spies covering his expected escape routes. This is so that when he flees, he runs right into an ambush. The assassins are expendable; if they all die killing Nemetz, that's an acceptable result.

(I'm assuming it's too risky to get snipers in range of Nemetz's normal position, but I will do it if he's dumb enough to leave himself unguarded. Likewise, poisoning him is next to impossible, but I'll still take the opportunity if I get one against all odds.)

So I assume you have a legion of German-looking men outfitted with Stoßwehr weapons and uniforms, perfectly fluent in the Capilean dialect of German, and extensively trained on the customs, sayings, and behavior of the Stoßtrupp Honor Guard which is Nemetz's personal protection unit?
Nemetz doesn't just let any Average Joe protect him at rallies. He will have personally met every single one of the guards within a mile radius of the capital, each of whom will have been carefully vetted and only selected for such an honorable position after a decade or more's service to the VF.
Really the only people Nemetz trusts to protect him are the soldiers who've served under him for their entire lives. I don't mean to say this type of plan is impossible, but unless you've had a sleeper unit within the Stoßwehr for ~20+ years...

My goal is to destabilize the Capilean Reich's leadership. If I'm lucky, it'll cause a major succession crisis and throw their whole faction into chaos. Even if it doesn't, I'll still have deprived them of a unifying inspirational leader, hurt the Reich's morale significantly, and hopefully replaced him with someone else who's easier to defeat. My nation's sole goal in this war is the defeat of the Capilean Reich, so I don't care if I upset the balance of power between the other five factions.

Fair enough.
In theory, there is an established line of succession after Nemetz, though this has never really been explored. On paper, the Deputy Reichsleiter, Jürgen Hellmacht, whom I have introduced before, would succeed him. In practice, Hellmacht is not a very capable or inspiring leader, nor does he even want to be leader. He is motivated by a sycophantic devotion to Nemetz. Instead, there are several powerful individuals within Nemetz's cabinet who would rise to the occasion. So a minor succession crisis could arise. In reality, however, none of these individuals has established any sort of faction or power base with which to base their rule, and so leadership would likely fall to the person who inspired people, had the most sense of legitimacy, and had some sort of force with which to back up his reign.
This would end up being Henrik von Ravenstein, Nemetz's subordinate and life-long friend who is competent, not quite as inspiring as Nemetz but passable, and a minor hero of the army. Should he succeed in his next campaign, Nemetz is planning on appointing him Minister of Defense, granting him even more legitimacy and eliminating the chance of any major succession crisis.

PostPosted: Thu Aug 08, 2019 3:58 pm
by Karevka
Official Name of Country: Full national name. Democratic Socialist Republic of Karevka (DSRK)
Colloquial Name of Country: Short national name. Democratic Republic of Karevka (DRK)
Form of Government: Soviet Democracy/Democratic Centralism
Head of State: Prime Secretary Artyom Komissarov
Head of Government: If different.
Population: 755,000,000

Which Faction will you support? If none, write peace-keeping/observer. The Fraternal Socialist Union
How will you support them? Financial aid, war materiel, volunteer legions, full-on military aid, etc. The DSRK will supply war materiel and deploy three volunteer legions numbering 4,570 men and 120 combat vehicles each.
What do you hope to accomplish by intervening? To install the BSU as the ruling power in Nova Capile or as a separate nation if need be.
RP Sample: Include at least one link or spoilered passage, but as many more as you like.
The Prime Secretary and his Defense and Foreign ministers sat around table in a closed canteen, reserved for Party members, general grade officers and mid to high level government officials. "You need to get out of that damn office!" his wife had said "If you want to keep on with meddling with far off countries, at least do it somewhere that doesn't have a desk!" Artyom silently thanked God that his wife wasn't some candyass house wife as he took a swig of vodka. Topic of the day: friends, fellow supporters of Karevka's socialist sisters and brothers in Posteastan. Someone to build friendly relations with. They had realized that they needed someone to have their backs in that little country. His Foreign Minister, Galkin Asmikov, was running through a list of entities who supported Tavitian and his revolutionaries. The list was mostly gathered by the SPD spy rings that always accompanied embassy staff. "How about the Union Albandrite Socialist Repubics. Capital, Revolutionary City, Chief of State, Premiere Johannan Vinsky. They much like us in many ways." Defense Minister Dima Pogodin grunted, but said nothing. Komissarov looked at Dima and said "Dima, if you wish to say something say it." the minister said "Why can't we gather an army group and smash through? We don't even know if the UASR is involved militarily or not." he received a glare from Galkin "If you haven't looked at a map recently, we do not share a border with Posteastan, and marching several armies through neutral territories would cause several more wars." Pogodin wasn't happy with the reply and continued munching on black bread. "It is settled then," Artyom declared "I will draft a letter to Vinsky personally."
From my first RP (which I left once I had nothing else to do) "Resistance to Tyrants is Obedience to God".

Questions/Comments/Notes: Is it recommended to check the original IC post and timeline to get a feel of what's going on? Also I'm trying to expand from regional RP'ing too.

PostPosted: Thu Aug 08, 2019 7:18 pm
by The Grand Duchy Of Nova Capile
Karevka wrote:-Snipped Application-

Tenatatively accepted, provided you ensure that your posts are proof-read and formatted and that you seperate dialogue by line spacing.

Yes, the timeline is a good place to start, it does a good job surmising things if you don't have time to go over the whole thread. If you do have some time, though, I recommend at least skimming the last page of the IC (as the timeline doesn't cover a lot of that yet), more if you get a chance. Or if you encounter a plot point or character you're confused on, you can always go back to the older IC pages and do a Control + F search of the term to find some context.

PostPosted: Thu Aug 08, 2019 8:34 pm
by Karevka
I'm having trouble finding a believable way for the DSRK to get into the conflict. I feel like already existing foreign contacts (read: paid informants) seems like too much of a stretch but would a communique be too short or would the message just have to be at least three paragraphs?

PostPosted: Thu Aug 08, 2019 9:04 pm
by The Grand Duchy Of Nova Capile
Karevka wrote:I'm having trouble finding a believable way for the DSRK to get into the conflict. I feel like already existing foreign contacts (read: paid informants) seems like too much of a stretch but would a communique be too short or would the message just have to be at least three paragraphs?

Your entire post must be at least four paragraphs long. The communique itself doesn't matter, but I would advise you to write at least one paragraph.

PostPosted: Thu Aug 08, 2019 9:08 pm
by Karevka
The Grand Duchy Of Nova Capile wrote:
Karevka wrote:I'm having trouble finding a believable way for the DSRK to get into the conflict. I feel like already existing foreign contacts (read: paid informants) seems like too much of a stretch but would a communique be too short or would the message just have to be at least three paragraphs?

Your entire post must be at least four paragraphs long. The communique itself doesn't matter, but I would advise you to write at least one paragraph.

Thanks.

PostPosted: Thu Aug 08, 2019 9:10 pm
by The Grand Duchy Of Nova Capile
Karevka wrote:
The Grand Duchy Of Nova Capile wrote:Your entire post must be at least four paragraphs long. The communique itself doesn't matter, but I would advise you to write at least one paragraph.

Thanks.

No problem, feel free to telegram me if you have any more questions.

PostPosted: Fri Aug 09, 2019 1:28 am
by First American Empire
The Grand Duchy Of Nova Capile wrote:
First American Empire wrote:
I'm planning to use a combination of snipers and disguised gunmen during Nemetz's next rally/speech/military parade. The idea is that a bunch of people hide among the VF soldiers in the hopes that one manages to get close enough to Nemetz to get a shot off. If they fail, I intend to try and get snipers and spies covering his expected escape routes. This is so that when he flees, he runs right into an ambush. The assassins are expendable; if they all die killing Nemetz, that's an acceptable result.

(I'm assuming it's too risky to get snipers in range of Nemetz's normal position, but I will do it if he's dumb enough to leave himself unguarded. Likewise, poisoning him is next to impossible, but I'll still take the opportunity if I get one against all odds.)

So I assume you have a legion of German-looking men outfitted with Stoßwehr weapons and uniforms, perfectly fluent in the Capilean dialect of German, and extensively trained on the customs, sayings, and behavior of the Stoßtrupp Honor Guard which is Nemetz's personal protection unit?
Nemetz doesn't just let any Average Joe protect him at rallies. He will have personally met every single one of the guards within a mile radius of the capital, each of whom will have been carefully vetted and only selected for such an honorable position after a decade or more's service to the VF.
Really the only people Nemetz trusts to protect him are the soldiers who've served under him for their entire lives. I don't mean to say this type of plan is impossible, but unless you've had a sleeper unit within the Stoßwehr for ~20+ years...


I have some Stoßwehr equipment and uniforms recovered from VF casualties and captured POWs. I have fourteen planned assassins, who are ethnically German and are native German speakers, though they mostly speak Austrian or Bavarian German. Only one is perfectly fluent in the Capilean dialect, and none of them are trained enough on Stoßtrupp Honor Guard customs to avoid detection under serious scrutiny.

I'm also not planning to infiltrate Nemetz's honor guard itself. I'm planning to send a bunch of people to the next rally Nemetz makes a speech at and hope one of my assassins gets within a couple hundred yards of him and gets a shot off. (A very skilled handgun user can reliably hit a human-sized target at 200 yards away.)

The snipers aren't German, and are intended to stay completely out of sight until Nemetz flees. They'll be smuggled into buildings near escape routes by the other assassins.

My goal is to destabilize the Capilean Reich's leadership. If I'm lucky, it'll cause a major succession crisis and throw their whole faction into chaos. Even if it doesn't, I'll still have deprived them of a unifying inspirational leader, hurt the Reich's morale significantly, and hopefully replaced him with someone else who's easier to defeat. My nation's sole goal in this war is the defeat of the Capilean Reich, so I don't care if I upset the balance of power between the other five factions.

Fair enough.
In theory, there is an established line of succession after Nemetz, though this has never really been explored. On paper, the Deputy Reichsleiter, Jürgen Hellmacht, whom I have introduced before, would succeed him. In practice, Hellmacht is not a very capable or inspiring leader, nor does he even want to be leader. He is motivated by a sycophantic devotion to Nemetz. Instead, there are several powerful individuals within Nemetz's cabinet who would rise to the occasion. So a minor succession crisis could arise. In reality, however, none of these individuals has established any sort of faction or power base with which to base their rule, and so leadership would likely fall to the person who inspired people, had the most sense of legitimacy, and had some sort of force with which to back up his reign.
This would end up being Henrik von Ravenstein, Nemetz's subordinate and life-long friend who is competent, not quite as inspiring as Nemetz but passable, and a minor hero of the army. Should he succeed in his next campaign, Nemetz is planning on appointing him Minister of Defense, granting him even more legitimacy and eliminating the chance of any major succession crisis.


This is exactly the result I'm aiming for in the case of a successful assassination. Especially if I can kill Nemetz before he appoints Ravenstein as Minister of Defense.

PostPosted: Fri Aug 09, 2019 6:52 am
by New Decius
So Nova I see the Sumpfwald becoming a major battleground in which both our sides will mass troops. It does seem though as if my forces are leaning on all the advantages of modern warfare, mobility, artillery, airpower whereas your troops, lacking such convenience, are relying on their brute skill and old school tactics. However I think we’re in for a show because my Luftkavallerie are indeed as Feldmarschall Heitmann described, tough bastards ready to fight and die for Throne and Empire.

I can see a way my forces can win this though. Since not complete maps of the Sumpfwald exist, Rommel would order the Abwehr to use its satellites to scan and extensively photograph its entirety to compile a detailed map, this would probably be a two or three day process at most but by then my troops would have a guide that would let them outmaneuver your troops in their own backyard.

PostPosted: Fri Aug 09, 2019 8:28 am
by The Grand Duchy Of Nova Capile
New Decius wrote:So Nova I see the Sumpfwald becoming a major battleground in which both our sides will mass troops. It does seem though as if my forces are leaning on all the advantages of modern warfare, mobility, artillery, airpower whereas your troops, lacking such convenience, are relying on their brute skill and old school tactics. However I think we’re in for a show because my Luftkavallerie are indeed as Feldmarschall Heitmann described, tough bastards ready to fight and die for Throne and Empire.

Not being a tactician, I don't know what qualifies as old-school tactics.
From what I know, Krebs is merely trying to nullify as many of your advantages as possible while heightening his own.
And you're welcome to send your helicopter gunships in, but I'm surprised you wouldn't call it off.
I can see a way my forces can win this though. Since not complete maps of the Sumpfwald exist, Rommel would order the Abwehr to use its satellites to scan and extensively photograph its entirety to compile a detailed map, this would probably be a two or three day process at most but by then my troops would have a guide that would let them outmaneuver your troops in their own backyard.

Fair enough.
I wouldn't say that would give you the ability to consistently outmaneuver the Fascists, but it would definitely help. It won't preclude the general disadvantage, being hostile terrain and the constant threat of ambush, however.

PostPosted: Fri Aug 09, 2019 10:24 am
by The Grand Duchy Of Nova Capile
First American Empire wrote:I have some Stoßwehr equipment and uniforms recovered from VF casualties and captured POWs. I have fourteen planned assassins, who are ethnically German and are native German speakers, though they mostly speak Austrian or Bavarian German. Only one is perfectly fluent in the Capilean dialect, and none of them are trained enough on Stoßtrupp Honor Guard customs to avoid detection under serious scrutiny.

It's generally not a good idea to impersonate soldiers if you can't also have an authentic accent, understanding of military language and customs, etc. Go ahead, but that's just my warning.

I'm also not planning to infiltrate Nemetz's honor guard itself. I'm planning to send a bunch of people to the next rally Nemetz makes a speech at and hope one of my assassins gets within a couple hundred yards of him and gets a shot off. (A very skilled handgun user can reliably hit a human-sized target at 200 yards away.)

The snipers aren't German, and are intended to stay completely out of sight until Nemetz flees. They'll be smuggled into buildings near escape routes by the other assassins.

Again, go ahead. Nemetz's security is more in-depth than it may seem.

This is exactly the result I'm aiming for in the case of a successful assassination. Especially if I can kill Nemetz before he appoints Ravenstein as Minister of Defense.

Okay, good luck with that.
Sorry if you think I'm making it hard for you, and to tell you the truth I am. I didn't intend to have Nemetz killed off, at least this early, and it's not going to be easy at all to kill him.

PostPosted: Fri Aug 09, 2019 11:45 am
by First American Empire
The Grand Duchy Of Nova Capile wrote:
First American Empire wrote:I have some Stoßwehr equipment and uniforms recovered from VF casualties and captured POWs. I have fourteen planned assassins, who are ethnically German and are native German speakers, though they mostly speak Austrian or Bavarian German. Only one is perfectly fluent in the Capilean dialect, and none of them are trained enough on Stoßtrupp Honor Guard customs to avoid detection under serious scrutiny.

It's generally not a good idea to impersonate soldiers if you can't also have an authentic accent, understanding of military language and customs, etc. Go ahead, but that's just my warning.

I'm also not planning to infiltrate Nemetz's honor guard itself. I'm planning to send a bunch of people to the next rally Nemetz makes a speech at and hope one of my assassins gets within a couple hundred yards of him and gets a shot off. (A very skilled handgun user can reliably hit a human-sized target at 200 yards away.)

The snipers aren't German, and are intended to stay completely out of sight until Nemetz flees. They'll be smuggled into buildings near escape routes by the other assassins.

Again, go ahead. Nemetz's security is more in-depth than it may seem.

This is exactly the result I'm aiming for in the case of a successful assassination. Especially if I can kill Nemetz before he appoints Ravenstein as Minister of Defense.

Okay, good luck with that.
Sorry if you think I'm making it hard for you, and to tell you the truth I am. I didn't intend to have Nemetz killed off, at least this early, and it's not going to be easy at all to kill him.


Fair enough. The plan is definitely a long shot, and I'm only going ahead with it because of the high reward if I do succeed. It's still a hell of a lot more plausible than some of the ridiculously inept actual assassination attempts that OTL America tried.

PostPosted: Fri Aug 09, 2019 9:15 pm
by The Grand Duchy Of Nova Capile
Updates to the ORBAT will come tomorrow.


First American Empire wrote:Fair enough. The plan is definitely a long shot, and I'm only going ahead with it because of the high reward if I do succeed. It's still a hell of a lot more plausible than some of the ridiculously inept actual assassination attempts that OTL America tried.

Okay. We'll see.

PostPosted: Fri Aug 09, 2019 10:11 pm
by New Decius
The Grand Duchy Of Nova Capile wrote:Updates to the ORBAT will come tomorrow.


First American Empire wrote:Fair enough. The plan is definitely a long shot, and I'm only going ahead with it because of the high reward if I do succeed. It's still a hell of a lot more plausible than some of the ridiculously inept actual assassination attempts that OTL America tried.

Okay. We'll see.


Please fail. Germany needs Nemetz so it can keep subverting the Grand Duchy and turning it into a satellite.


Oh and Nova, there is one definite card I hold that Krebs can’t counter. That is if I just say Hang the Expense and bombard the Sumpfwald with cruise missiles from the fleet offshore. With all the destroyers, cruisers, and battlecruisers as well as cruise missile submarines there are literally hundreds upon hundreds of missiles at my disposal which could just wipe Reudel off the map.

But for plot reasons I won’t do this...though I could follow it with a comical scene of a member of the Reichstag having a heart attack seeing the bill

PostPosted: Fri Aug 09, 2019 11:03 pm
by Karevka
So since I'm likely going to transport the 1st, 2nd and 3rd Expeditionary Regiments (hereby known as IV Expedition Corps) by air in gigantic strategic transports I have to ask: does the BSU have a operable airport/airfield in their possession?

PostPosted: Sat Aug 10, 2019 8:28 am
by The Grand Duchy Of Nova Capile
New Decius wrote:
Please fail. Germany needs Nemetz so it can keep subverting the Grand Duchy and turning it into a satellite.


Oh and Nova, there is one definite card I hold that Krebs can’t counter. That is if I just say Hang the Expense and bombard the Sumpfwald with cruise missiles from the fleet offshore. With all the destroyers, cruisers, and battlecruisers as well as cruise missile submarines there are literally hundreds upon hundreds of missiles at my disposal which could just wipe Reudel off the map.

But for plot reasons I won’t do this...though I could follow it with a comical scene of a member of the Reichstag having a heart attack seeing the bill

Yes, there are numerous reasons you shouldn't do that. In this time of year, it would probably cause a massive fire which you would have to combat before you could advance, not to mention creating a massive wasteland and destroying a huge tract of Capilean land, much to the chagrin of both your and my governments. Also, not sure what type of cruise missile we're talking here, but I'm pretty sure with most models that even with hundreds of them you wouldn't be able to completely wipe out a field of this size. Cruise missiles are more for precision strikes than saturation bombing. Then there's the pricetag you mentioned; the US used to use several hundred cruise missiles during its bombing campaigns, and that was unsustainable for it, to give you some reference. Not sure how your economy compares to OTL modern USA, which has slightly more GDP than the EU.
Then there's also the fact that, due to the high-density of anti-air systems in the area, a significant number of the missiles wouldn't hit home in the first place, though enough would to present the first problems I mentioned. So, I would advise against that course of action.

Finally, a question: I assume your fleet is at harbor in Rochefurt?

EDIT: Forget to mention that I don't plan on letting Nemetz die unless FAE unveils some spectacular and ingenious plan. More likely nothing will happen, some minor character will be wounded/killed, or at most Nemetz will be wounded.

PostPosted: Sat Aug 10, 2019 9:22 pm
by New Decius
Well the Carrier Group that evacuated Saxtonburg is at harbor at Rochefort whereas the combat flotilla is at sea off the South-West Coast blockading Stammburg

PostPosted: Sat Aug 10, 2019 10:05 pm
by The Grand Duchy Of Nova Capile
New Decius wrote:Well the Carrier Group that evacuated Saxtonburg is at harbor at Rochefort whereas the combat flotilla is at sea off the South-West Coast blockading Stammburg

Ah, I see. I hadn't imagined your navy to be instituting an actual sitting blockade.

PostPosted: Sat Aug 10, 2019 10:13 pm
by Karevka
Capile, when is your next IC post, taking into account IRL happenings and such?

PostPosted: Sun Aug 11, 2019 12:46 am
by New Decius
The Grand Duchy Of Nova Capile wrote:
New Decius wrote:Well the Carrier Group that evacuated Saxtonburg is at harbor at Rochefort whereas the combat flotilla is at sea off the South-West Coast blockading Stammburg

Ah, I see. I hadn't imagined your navy to be instituting an actual sitting blockade.


Well not quite sitting in the classic sense, more small destroyer patrols constantly on the move on a perimeter cutting off any maritime access to the enclave while the carriers and heavy warships are on the move in a rotating pattern, always within missile range of the entire enclave, though modern missiles and aircraft extends this range considerably so let us say they are just outside the range of Krebs Anti-Ship Batteries on the coast.

PostPosted: Sun Aug 11, 2019 2:24 pm
by The Grand Duchy Of Nova Capile
Karevka wrote:Capile, when is your next IC post, taking into account IRL happenings and such?

That could depend on when New Decius is planning to post, as I plan to address both of you with my next entry. However, if New Decius, for whatever reason, doesn't plan on posting within the next day or two, then I will post first.

PostPosted: Sun Aug 11, 2019 2:57 pm
by Karevka
The Grand Duchy Of Nova Capile wrote:
Karevka wrote:Capile, when is your next IC post, taking into account IRL happenings and such?

That could depend on when New Decius is planning to post, as I plan to address both of you with my next entry. However, if New Decius, for whatever reason, doesn't plan on posting within the next day or two, then I will post first.

So the infantry and war materiel will be brought in first in helicopters and medium transports, and but only in pairs. The AFVs will arrive in the big transports again two at a time. They will be loaded up with lots of external chaff/flare launchers as well if the Royalists find out what they're doing.