The Terran Concordium wrote:Luminumbra, sorry if I sound condescending, but your latest post is a bit, overpowered and techwanky.
First off, your magic-infused armour is pretty bullshit (pardon my language, nothing personal, just the best way to describe it). By vaguely referring it to be "one of the strongest metals in the universe" and "being infused with magic and special particles", is not very helpful to your fellow RPers because you can simply negate whatever you want on the basis of it being magic, rather than science. This can be seen when you claim the armour can simply drain energy out of any reaction. This is poor RPing etiquette since you can basically godmod your way through most people's weapons, which are projectile-based. I think it would benefit you and us, and other RPers you may interact with in the future if you stepped it down a little, and provide a more realistic footing; e.g. instead of it simply negating and reducing energy (which scientifically is ludicrous because energy cannot be destroyed nor created, if you did, you would break the laws of physics), you could perhaps mention it is more effective against projectile weaponry, but not claim it simply blocks any and all projectile impacts.
A RPer by the name of Pordlandia once stated: "Magic is bad because people simply use it to ignore physics under the guise of 'it's magic so it can ignore most interaction with non-magic.'"
I have personally witnessed many RPers with similar style protection godmodding (one guy if I recall correctly had neutronium armour in multiple dimensions that dispersed projectiles) and they have been shunned out of future RPers because of an acquired reputation for godmodding. Again, I would like to reiterate, this isn't anything against you personally, I would just like to see you improve since you have great potential.
Secondly, I would like to give a general explanation on how antimatter works. When antimatter touches normal matter, transfers all matter into energy, meaning, when an antimatter shell hits one of those magic infused armoured plates, the matter that comprises the armoured plates that was in contact with the antimatter would transferred into energy (typically explosive but also large amounts of gamma rays), essentially removing the matter and turning it into energy, the stuff your armour is weak against. Your energy negating armour is useless against this. If you read my first post where I engaged in combat, my antimatter point defense systems took down several torpedoes through this method, where the antimatter annihilated with the torpedoes' matter, turning them into energy releases in the form of "small explosions".
So, considering all of this, I would like you to perhaps moderate your post a bit so it is more realistic and fair for all of us. Thanks.
Noted: Will change it later tonight, since that entails entirely different reactions and battle plans on the part of the commanders. And thanks for the physics lesson haha. An astronomy buff like myself should have remembered that energy cannot be created or destroyed. Maybe I need to brush up on the physics, watch more Isaac Arthur lol. This is my first real RP, so I wanted to ask you if you had any suggestions for how to use magiscience without going overboard? We are partially FanT and don't want to abandon the use of magic.