
Welcome to New Caledonia, a true paradise on Earth!
The New Caledonian War
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For the past year, criminal activity from Oceanyka has been encroaching on foreign nations forever more. Tensions in the South Pacific are strong, with most nations in the world having a direct conflict or economic interests in the area. The nation of Mardasia, in the island of New Zealand, has specially been affected with constant harassment by Oceanykan barbarians reviving the ages-old hate between the nations. Although the situation seemed to be headed towards peace by the construction of an Oceanykan embassy in the capital city of Auckland in Mardasia, in February of 1961 the Mardasian Army landed on the shores of Southern New Caledonia. Outgunned and disorganised, the Oceanykan peoples will nevertheless defend their homes to the last man until the defender is driven away. The Mardasian Army, outnumbered and in a constant state of paranoia, will achieve it's objective of total victory despite any circumstances.
The foreign nations stand cautious, watching the story unfold from afar. But some do not believe observation is the proper answer to these events, and it is almost inevitable that Oceanyka will come under siege by the forces of the world. But time and time again have the brave men, women and children of the Free Land stood tall against foreign imperialism and have never seen defeat. But war is certainly uncertain, is it not? Perhaps this one will be different.
Germany's will is undecided and confused, but could be the greatest threat in the world stage. Yurizlansia cries for war against Oceanyka in the name of holy retribution. Some suspect the people of France may wish to push their righteous claim for New Caledonia. Yumanza stands quiet, but a quiet man is one in planning. Yatupun, close to the warzone, may feel threatened by the Free Land and take preemptive action. Terranihil has found an excellent business venture for their ruthless corporations. Who will stand as winner, and most importantly, will there be such a thing as victory?
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Rules of the RP
- Please do not participate in this thread unless you inhabit the region of the Imperial Fatherland.
- Diogott will be the supreme authority in this roleplay, as he is unable to join in.
- If you move your units in an RP post, move them in the Google map too.
- The ending of this war is NOT decided. It will depend on the actions taken by each of the combatants. Both are fine with victory or defeat. This war is supposed to mirror the Vietnam War.
- Nuclear weapons are completely prohibited.
- Gas, napalm, flamethrowers, mines, etc. are allowed but you may face international consequences. However, it might be preferable to take that small hit than to have a disadvantage.
- You may add your own units in the Google map if you are participating. But be realistic, sending over 3000 men is not allowed. Similarly, don't send your entire fleet and your entire airforce over here.
- Air and naval units will be present in the map, but will not move and instead cover a "zone". If you want to move the zone, then move the marker too.
- All movements, attacks, entrenchments, mobilisations, etc. will be roleplayed here. Joining the war will be announced in the NEWS thread and here.
- Take good care of your logistics. As in Vietnam, this war is mostly asymmetrical and your back will be as dangerous as your front.
- Oceanyka is allowed to asspull small units and wildlife to simulate non-logistical attrition.
- Joining Oceanyka's side is a political death sentence, but you may send tiny mercenary or unmarked special operations groups.
- Total elimination of enemy forces only happen if they are severely outnumbered and surrounded. Even then capture is preferable. Units can retreat.
- Please put some effort into your posts, one-liners aren't really acceptable.
- I, Oceanyka, wrote this in the morning when my mental abilities are pretty deficient. Therefore I will add new rules if Diogott allows me to.
Thanks to Diogott for the format and rule list.






