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by Israslovakahzerbajan » Wed Oct 27, 2010 1:35 pm
Dumb Ideologies wrote:
Oh, I bet it counts alright...otaku gets anyone a x50 multiplier on their hell points.

by The Rich Port » Wed Oct 27, 2010 1:40 pm
Israslovakahzerbajan wrote:I don't get it... 25% of voters want military action of sorts and WASO doesn't want donations in military hardware(even if my donations tend to be Cold War relics like the T-62 or the RPG-7).

by Teccor » Wed Oct 27, 2010 1:42 pm
Emporer Pudu wrote:My population of 13 billion all live in one of seven thousand "compounds" which are 5km square buildings that extend two kilometers into the earth. They are connected by underground rail. The country is surround, coasts included, by a high wall. There are five gates and two ports of entry in the wall, all for the use of the few thousmde noble caste members or the imperil trading company, all slavers. Read my factbook.
Zetion wrote:Fuck PETA, my meat tastes better knwoing they dont want me to eat it.
Marquesan wrote:Furthermore, a news flash. This just in from the department of pancakes: F*ck waffles.

by Israslovakahzerbajan » Wed Oct 27, 2010 1:44 pm
The Rich Port wrote:Israslovakahzerbajan wrote:I don't get it... 25% of voters want military action of sorts and WASO doesn't want donations in military hardware(even if my donations tend to be Cold War relics like the T-62 or the RPG-7).
There is a certain controversy towards attacking slave nations. More than likely, slavers will kill their merchandise rather than just let the WASO reclaim it. In an effort to stop this, Denecaep changed it's policies. WASO doesn't have to claim responsibility for dead slaves, but can help clean up the mess. Or something like that. It's just a theory. Ask Denecaep.
Dumb Ideologies wrote:
Oh, I bet it counts alright...otaku gets anyone a x50 multiplier on their hell points.
by Emporer Pudu » Wed Oct 27, 2010 1:47 pm
The Rich Port wrote:Emporer Pudu wrote:My population of 13 billion all live in one of seven thousand "compounds" which are 5km square buildings that extend two kilometers into the earth. They are connected by underground rail. The country is surround, coasts included, by a high wall. There are five gates and two ports of entry in the wall, all for the use of the few thousmde noble caste members or the imperil trading company, all slavers. Read my factbook.
Sounds obscenely more like a prison than a country. 'The fuck?

by The Rich Port » Wed Oct 27, 2010 1:50 pm
Teccor wrote:Emporer Pudu wrote:My population of 13 billion all live in one of seven thousand "compounds" which are 5km square buildings that extend two kilometers into the earth. They are connected by underground rail. The country is surround, coasts included, by a high wall. There are five gates and two ports of entry in the wall, all for the use of the few thousmde noble caste members or the imperil trading company, all slavers. Read my factbook.
With a nation like that, and only a 'few thousand' people allowed outside, you'd have around zilch economy.
I don't see how your nation could have anything, actually. There's no homes, no resource gathering of any sort, and no means of making money save for a slave trade.
You'd be dirt broke just trying to feed your people. Period.
Therefore: I call wank.
Emporer Pudu wrote:The Rich Port wrote:
Sounds obscenely more like a prison than a country. 'The fuck?
Citizens are grown artificially in laboratories and raised in their profession. They work 12 hours a day and never leave the compounds. They are taught to love this life, and their Emperor. And yeah, there are "police" everywhere too.
Sorry about the goofy spelling and stuff on the post above, I was typing from an iTouch in a class lol
What economy do I need? I have a large and well-documented Empire I've stolen over the past six years of my playing this game, not to mention a whole continent of resources. Of course there's no homes, people live in sleeping pods when they're not working for the STATE. I can gather resources from inside a compound, or import them from the colonies. We can farm inside the colonies. Money is a silly concept invented by people who didn't like barter. You don't need it, especially in a self-contained society. I can just mine gold and call it money, because that's how that concept was invented, and it worked just fine for real-life civilizations.
A human society thus based is feasible, just not plausible. That's what this game is for.
by Emporer Pudu » Wed Oct 27, 2010 1:51 pm
The Rich Port wrote:Teccor wrote:With a nation like that, and only a 'few thousand' people allowed outside, you'd have around zilch economy.
I don't see how your nation could have anything, actually. There's no homes, no resource gathering of any sort, and no means of making money save for a slave trade.
You'd be dirt broke just trying to feed your people. Period.
Therefore: I call wank.
Well called, sir!
Emporer Pudu wrote:
Citizens are grown artificially in laboratories and raised in their profession. They work 12 hours a day and never leave the compounds. They are taught to love this life, and their Emperor. And yeah, there are "police" everywhere too.
Sorry about the goofy spelling and stuff on the post above, I was typing from an iTouch in a class lol
What economy do I need? I have a large and well-documented Empire I've stolen over the past six years of my playing this game, not to mention a whole continent of resources. Of course there's no homes, people live in sleeping pods when they're not working for the STATE. I can gather resources from inside a compound, or import them from the colonies. We can farm inside the colonies. Money is a silly concept invented by people who didn't like barter. You don't need it, especially in a self-contained society. I can just mine gold and call it money, because that's how that concept was invented, and it worked just fine for real-life civilizations.
A human society thus based is feasible, just not plausible. That's what this game is for.
There is such a thing a failing the game, though.Just sayin'. 'Sides, games are about having a little bit o' fun. I wouldn't call an impregnable prison "fun" because there's little you can do with it other than... Well, have it be impregnable.

by GBeckastania » Wed Oct 27, 2010 1:51 pm

by British Kuwait » Wed Oct 27, 2010 1:54 pm
GBeckastania wrote:The Government of GBeckastania donates $12,000,000 USD, as well as 250,000 trained soldiers.
If any nations would like to join World Superpowers Region, we may be able to help WASO by using a strong voice within the WA to pass a resolution creating an international anti-slavery military group which may act under WA discesion, or we could as a region donate to the cause.

by GBeckastania » Wed Oct 27, 2010 1:58 pm
British Kuwait wrote:GBeckastania wrote:The Government of GBeckastania donates $12,000,000 USD, as well as 250,000 trained soldiers.
If any nations would like to join World Superpowers Region, we may be able to help WASO by using a strong voice within the WA to pass a resolution creating an international anti-slavery military group which may act under WA discesion, or we could as a region donate to the cause.
Military donations are not accepted.

by British Kuwait » Wed Oct 27, 2010 2:20 pm

by Ishema » Wed Oct 27, 2010 2:38 pm





by Teccor » Wed Oct 27, 2010 2:42 pm
Emporer Pudu wrote:The Rich Port wrote:
Sounds obscenely more like a prison than a country. 'The fuck?
Citizens are grown artificially in laboratories and raised in their profession. They work 12 hours a day and never leave the compounds. They are taught to love this life, and their Emperor. And yeah, there are "police" everywhere too.
Sorry about the goofy spelling and stuff on the post above, I was typing from an iTouch in a class lol
What economy do I need? I have a large and well-documented Empire I've stolen over the past six years of my playing this game, not to mention a whole continent of resources. Of course there's no homes, people live in sleeping pods when they're not working for the STATE. I can gather resources from inside a compound, or import them from the colonies. We can farm inside thecoloniescompounds. Money is a silly concept invented by people who didn't like barter. You don't need it, especially in a self-contained society. I can just mine gold and call it money, because that's how that concept was invented, and it worked just fine for real-life civilizations.
A human society thus based is feasible, just not plausible. That's what this game is for.
Zetion wrote:Fuck PETA, my meat tastes better knwoing they dont want me to eat it.
Marquesan wrote:Furthermore, a news flash. This just in from the department of pancakes: F*ck waffles.

by Mediterreania » Wed Oct 27, 2010 3:04 pm
Ishema wrote: Ishema strongly believes in the right of each nation to govern itself according to how its people wish to be ruled...You have no right to decided how a nation treats its citizens unless the nation in question requests something of you.

by The Black Plains » Wed Oct 27, 2010 3:37 pm
Mediterreania wrote:Ishema wrote: Ishema strongly believes in the right of each nation to govern itself according to how its people wish to be ruled...You have no right to decided how a nation treats its citizens unless the nation in question requests something of you.
What about the slaves? Where is their say?

by The Anglo-Saxon Empire » Wed Oct 27, 2010 3:44 pm
by Emporer Pudu » Wed Oct 27, 2010 3:46 pm
Teccor wrote:Good day, sir.

by Ishema » Wed Oct 27, 2010 3:47 pm
Mediterreania wrote:Ishema wrote: Ishema strongly believes in the right of each nation to govern itself according to how its people wish to be ruled...You have no right to decided how a nation treats its citizens unless the nation in question requests something of you.
What about the slaves? Where is their say?

by Teccor » Wed Oct 27, 2010 4:25 pm
Emporer Pudu wrote:Teccor wrote:Good day, sir.
If you want something more than the dumbed-down rundown I gave you, then ask anytime. Or just assume I've played for six years and those two paragraphs were the only thing I ever managed to think up about my country. Sorry, you're being a little immature in making assumptions.For example, there are two stand-alone "governments" that report to the Emperor. There is the Imperial Government, which is the compounds and tube-people. Then there is the Tongmenghui, which is the assembly of landed nobility. Anyone speaking to me seriously about espionage or terrorism or whatever in my country would learn that the first step is to meet one of these guys. Not really that hard, if you start asking around. They, like many filthy rich folks, like making more money. Many run businesses out of the colonies (which are not compound-ized, btw) or in friendly nations.
The Noble's are unpoliced, that is, they come and go as they please one of those two ports of entry I mentioned is administered solely by the Tongmenghui, which means anyone and anything coming in on a ship registered to trade with the Tongmenghui can get in. After that you'd either want to associate with the dissident sepratist Nobles, of which there are a few, or with the Khung nationalists. The Khung are an ethnic group that is derived from the people of the country before the implementation of the compounds. Although they are technically "hunted" by the Imperial Government, nobody really bothers to go after them.
On the other hand, there are all kinds of officials inside the government itself maneuvering for the top seat. The Praetorian Guard are disenfranchised from their historical "guard the emperor" thang, and they're not really happy about being replaced. The Praetorian Prefect also controls land of his own, including an entire Praetorian-administered colony, so they're super-easy to make contact with.
There's also the Foreign Affairs and Foreign Relations office squabbles; the Imperial Government and the Tongmenghui have independent bureaus of international relations, and Mr. White, the head of the Foreign Relations Office of the Tongmengui has amassed a personal army of slave-soldiers in anticipation of a coming civil war. The Imperial Trading Company itself, although unlikely to side with anti-slavers, is not particularly inclined to be tied down to a government that just funnels a large portion of their profits away from them.
The compounds are not important. The system is in place to keep the people from thinking too much about their government, and it works.
Zetion wrote:Fuck PETA, my meat tastes better knwoing they dont want me to eat it.
Marquesan wrote:Furthermore, a news flash. This just in from the department of pancakes: F*ck waffles.

by Diol » Wed Oct 27, 2010 4:32 pm

by The Rich Port » Wed Oct 27, 2010 4:43 pm
Emporer Pudu wrote:Are you saying I lose because you don't think my country is fun?
Also, I can obviously do something, as evidenced by these anti-anti-slaver threads I'm starting. I can consider that fun, or are the fun-police anti-slavery?

by Emporer Pudu » Wed Oct 27, 2010 4:57 pm
The Rich Port wrote:And really, it's been well-established that countries are "fail" when their people suffer and are unhappy and most of them are slaves to a few rich dillweeds. I applaud national sovereignty and all that stuff... But only when they're actually doing a good job and there really is no reason to disturb them.

by The Rich Port » Wed Oct 27, 2010 5:02 pm
Emporer Pudu wrote:The Rich Port wrote:And really, it's been well-established that countries are "fail" when their people suffer and are unhappy and most of them are slaves to a few rich dillweeds. I applaud national sovereignty and all that stuff... But only when they're actually doing a good job and there really is no reason to disturb them.
Well established by what? The other country in real-life whose people are grown in laboratories and live their lives in a single building doing the only thing they've ever done? They're not miserable, because they don't know any better. There really is nothing to compare it to.
@Teccor, I meant troll in the most lighthearted way possible, I am not taking offense over what you think of my imaginary country, don't worry.
I don't know what would warrant the work clusterfuck, though. The Imperial Government has a firm hand on everything important to governance; being national defense, food production, resource production, manufacturing, etc. The Noble's are bound by tradition, and laziness, to not actually rebel. They also get very healthy stipends from the government. The "Imperial Government" has little sway over certain things, but everyone is loyal to the Emperor, at least in words. What I have is only perhaps as conniving and politically dangerous as, say, the Roman empire I've based much of my country's governance on.
Also, I have a very detailed civil war plot that I am far too lazy to actually write, and so I am content to RP for now as a nation on the verge of that civil war, infighting, maneuvering, and general fun-times included. There are presently eleven independent intelligence organizations operated by one government or another or some branch or another. What fun would it be if there wasn't some conflict.
Also, don't blame me for the short description early on, I did tell you to read my factbook. I guess nobody took me up on it. Search in NSwiki I said... Oh well. =p


by Diol » Wed Oct 27, 2010 5:12 pm

by The Rich Port » Wed Oct 27, 2010 5:16 pm
Diol wrote:His factbook is on nswiki. I have been reminded of that time and again by the fact that it's got some annoying special affect on it that makes it unclosable and keeps popping up when i'm trying to post.
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