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PostPosted: Wed Mar 29, 2017 5:03 pm
by Imperial Esplanade
Benaroon wrote:btw, it takes 2 people to fly the shuttle and the president is already outside. where are the other 4 that were broadcast ; )


Inside the ship I'd imagine.

PostPosted: Wed Mar 29, 2017 5:44 pm
by Benaroon
well... you would think wouldn't ya? But are they really there?

PostPosted: Wed Mar 29, 2017 5:45 pm
by Imperial Esplanade
Benaroon wrote:well... you would think wouldn't ya? But are they really there?


Let's not have them magically appear in front of the Queen or anything dramatic like that. I feel like that's a bad precedent.

PostPosted: Wed Mar 29, 2017 5:53 pm
by Benaroon
they wont magically appear out of nowhere, they'll be given proper introduction

PostPosted: Wed Mar 29, 2017 9:18 pm
by Eclius
I actually find it immensely creepy how Eclisian scientists are hiding in their sleek high-tech bunkers, and constantly playing with simulations while trying to come up with the most creative way to assassinate Queen Emmy :lol: :lol:

PostPosted: Thu Mar 30, 2017 1:29 am
by The Interstellar Federation
Full name of Character: Arthur Connells
Nationality of Character: Interstellar
Age of Character: 32
Species of Character: Human
Motive(s), in applicable: Office of Interstellar Intelligence agent on Alliancia. His goal is to collect information on Queen Emmy and the state of the Imperial Esplandeans.
Appearance: Image
Personality: Slightly cold, calculative and manipulative. Compassionate when needed but always gets the job done
Biography: He is an elite Office of Interstellar Intelligence operative and extremely dangerous. He usually serves as an assassin and black ops operative and has killed ---CORRUPTED--- people over his 10 year career.
RP Sample: N/A
Application Tag: 18* (do not remove, for reference purposes)

PostPosted: Thu Mar 30, 2017 4:04 am
by Benaroon
bruh you missed my fleet, which had come in a few moments before yours

PostPosted: Thu Mar 30, 2017 4:19 am
by The Interstellar Federation
Benaroon wrote:bruh you missed my fleet, which had come in a few moments before yours

'
Sorry, didn't catch your post. Will fix that soon.

PostPosted: Thu Mar 30, 2017 4:35 am
by The Interstellar Federation
Also I was just wondering if it was okay to activate FTLi or FTL Interdiction, which basically means no ships within a specific area can go to FTL? This is mostly done so if we have a space battle, we don't have people constantly warping around or people simply running away at the press of a button.

PostPosted: Thu Mar 30, 2017 6:16 am
by Imperial Esplanade
The Interstellar Federation wrote:Also I was just wondering if it was okay to activate FTLi or FTL Interdiction, which basically means no ships within a specific area can go to FTL? This is mostly done so if we have a space battle, we don't have people constantly warping around or people simply running away at the press of a button.


Technically, there's FTLi up right now, but I disregarded that the moment everyone seemed to suddenly bring in fleets.

Also, the compound is heavily secured and your dropships would've been destroyed if they landed within it. I'm assuming they're just at the entrance of the compound, not the palace itself.

PostPosted: Thu Mar 30, 2017 6:17 am
by Imperial Esplanade
The Interstellar Federation wrote:Full name of Character: Arthur Connells
Nationality of Character: Interstellar
Age of Character: 32
Species of Character: Human
Motive(s), in applicable: Office of Interstellar Intelligence agent on Alliancia. His goal is to collect information on Queen Emmy and the state of the Imperial Esplandeans.
Appearance: (Image)
Personality: Slightly cold, calculative and manipulative. Compassionate when needed but always gets the job done
Biography: He is an elite Office of Interstellar Intelligence operative and extremely dangerous. He usually serves as an assassin and black ops operative and has killed ---CORRUPTED--- people over his 10 year career.
RP Sample: N/A
Application Tag: 18* (do not remove, for reference purposes)


ACCEPTED.

PostPosted: Thu Mar 30, 2017 9:58 am
by Eclius
Full name of Character: Secretary Herius Clodius Gaebl
Nationality of Character: Eclisian
Age of Character: 80
Species of Character: Trans-sentient zeta Reticulan
Motive(s), in applicable: To follow Eclius' core interest of emancipating biological sentient beings from the weakness of biology.
Appearance: Here's a pic
Personality: Calculative, logical, yet, soft-hearted, he cares deeply for his family.
Biography: Retired scientist, Gaebl graduated with Ph.D in quantum mechanics. Years into the quantum mechanics, the 200th emancipation campaign started, Gaebl decided to take a part in the Empire's campaign (as a teen, he almost died from a laboratory explosion, and thus, he accepted mechanical evolution before the age of 21. He therefore, believes that machines are sentient being's only salvation) He withdrew from his career in quantum mechanics, and was enlisted as a covert ops agent. Gaebl started as a recruit, almost unrecognized by his colleagues in EDSI Foreign Intelligence Bureau. However, his status elevated astronomically when he successfully staged a coup d'etat on Orion-5c, which earned him the title of Director Intelligence Bureau years after. When the previous secretary of EDSI retired, he was handpicked to succeed. As the secretary of EDSI, Gaebl successfully established an underground network of covert agents, which made significant impact in the 201st, 202nd and 203rd emancipation campaign.
RP Sample: Listed before

PostPosted: Thu Mar 30, 2017 6:10 pm
by Benaroon
I updated my post a bit, made it a bit able to be acted upon.
Also, to the guy who is also in the woods, do you mind if i blow up your shuttle and blame it on the rebels?

PostPosted: Thu Mar 30, 2017 6:10 pm
by Imperial Esplanade
Eclius wrote:Full name of Character: Secretary Herius Clodius Gaebl
Nationality of Character: Eclisian
Age of Character: 80
Species of Character: Trans-sentient zeta Reticulan
Motive(s), in applicable: To follow Eclius' core interest of emancipating biological sentient beings from the weakness of biology.
Appearance: Here's a pic
Personality: Calculative, logical, yet, soft-hearted, he cares deeply for his family.
Biography: Retired scientist, Gaebl graduated with Ph.D in quantum mechanics. Years into the quantum mechanics, the 200th emancipation campaign started, Gaebl decided to take a part in the Empire's campaign (as a teen, he almost died from a laboratory explosion, and thus, he accepted mechanical evolution before the age of 21. He therefore, believes that machines are sentient being's only salvation) He withdrew from his career in quantum mechanics, and was enlisted as a covert ops agent. Gaebl started as a recruit, almost unrecognized by his colleagues in EDSI Foreign Intelligence Bureau. However, his status elevated astronomically when he successfully staged a coup d'etat on Orion-5c, which earned him the title of Director Intelligence Bureau years after. When the previous secretary of EDSI retired, he was handpicked to succeed. As the secretary of EDSI, Gaebl successfully established an underground network of covert agents, which made significant impact in the 201st, 202nd and 203rd emancipation campaign.
RP Sample: Listed before


ACCEPTED.

PostPosted: Thu Mar 30, 2017 6:55 pm
by Benaroon
Shoulda done this for the Admiral, so im doing it now

Full name of Character: Admiral A . Dmiral Menedez
Nationality of Character: Benaroonian
Age of Character: 48
Species of Character: Human (Mexican)
Motive(s), in applicable: To uphold the values of Benaroon and follow the orders to a T
Appearance: http://imgur.com/a/UXqAt
Personality: He has a small god complex. He is in complete control of a complete and powerful fleet. With one small button and a word of mouth he can kill a capital. He is has a strategic brain and a smarter man than most would think. Gruff, practical, he does not just do nothing.
Biography: Manufactured in the Benaroon cloning labs, he was to be the best Fleet Admiral known to exist. He was uploaded with every piece of naval knowledge, experience, and other related and some unrelated skills. A known diplomat, having skills rivaled by Reagan, Ghandi, and MLK.
RP Sample: Listed before
Application Tag: 18* (do not remove, for reference purposes)

PostPosted: Fri Mar 31, 2017 3:36 am
by Ella2 6
Ah, dang it. No ramming? XD

I hope there's still slots for a character or two to pop in. I wanted to get some exercise in that particular field without having to go back to P2TM. It's a lovely place, P2TM, but it lacks a sense of continuity which puts me off.

So I'm looking to put an Ellian or two (or a whole squad of soldiers) into this, but I'm not quite sure how to fit them in. Any ideas or suggestions? Or perhaps anyone willing to host a delegate or bounty hunter or civilian starsailor or two? (Or a whole squad of soldiers for that matter?) Thanks!

PostPosted: Fri Mar 31, 2017 9:01 pm
by Imperial Esplanade
Post coming up now.

Been a busy as heck week...

PostPosted: Fri Mar 31, 2017 9:02 pm
by Imperial Esplanade
Benaroon wrote:Shoulda done this for the Admiral, so im doing it now

Full name of Character: Admiral A . Dmiral Menedez
Nationality of Character: Benaroonian
Age of Character: 48
Species of Character: Human (Mexican)
Motive(s), in applicable: To uphold the values of Benaroon and follow the orders to a T
Appearance: http://imgur.com/a/UXqAt
Personality: He has a small god complex. He is in complete control of a complete and powerful fleet. With one small button and a word of mouth he can kill a capital. He is has a strategic brain and a smarter man than most would think. Gruff, practical, he does not just do nothing.
Biography: Manufactured in the Benaroon cloning labs, he was to be the best Fleet Admiral known to exist. He was uploaded with every piece of naval knowledge, experience, and other related and some unrelated skills. A known diplomat, having skills rivaled by Reagan, Ghandi, and MLK.
RP Sample: Listed before
Application Tag: 18* (do not remove, for reference purposes)


I'm assuming the bolded part has more to do with the fleet's capabilities than anything else, correct?

PostPosted: Fri Mar 31, 2017 9:04 pm
by The Oceanic Communist Reactionary Forces
Tag.

PostPosted: Fri Mar 31, 2017 9:05 pm
by Imperial Esplanade
Ella2 6 wrote:Ah, dang it. No ramming? XD

I hope there's still slots of a character or two to pop in. I wanted to get some exercise in that particular field without having to go back to P2TM. It's a lovely place, P2TM, but it lacks a sense of continuity which puts me off. :(

So I'm looking to put an Ellian or two (or a whole squad of soldiers) into this, but I'm not quite sure how to fit them in. Any ideas or suggestions? Or perhaps anyone willing to host a delegate or bounty hunter or civilian starsailor or two? (Or a whole squad of soldiers for that matter?) Thanks!


In my experience, ramming opens up a whole can of worms that I have no desire to even get into. So that is correct, absolutely no ramming is allowed.

The idea of the character apps is that you can be a civilian or a scientist or a soldier or a foreign dignitary - the limit is your own creativity!

PostPosted: Fri Mar 31, 2017 9:07 pm
by Parcia
Oh hey, this is back.

I might want to come back to this, but focusing more on ONI black ops instead of just entrenching the royal palace.

PostPosted: Fri Mar 31, 2017 9:08 pm
by Imperial Esplanade
Parcia wrote:Oh hey, this is back.

I might want to come back to this, but focusing more on ONI black ops instead of just entrenching the royal palace.


Note that this RP-track is going to be different.

PostPosted: Fri Mar 31, 2017 9:09 pm
by Legatia
Might I tag this? I haven't done FT roleplay in quite a while, it could be interesting to try it again.

PostPosted: Fri Mar 31, 2017 9:51 pm
by Parcia
Application For Nation
Nation Name: Federation of Parcia
Government Type: Melding of totalitarian military state, and a Japanese style hierarchy.
Head of State: Emperor Togaru Yoshida III
Primary Species: Humans
Reason For Getting Involved: Political and military interests, as well as pre-sighed mutual defense pact.
ORBAT:

1st Strike fleet Dai ichi sutoraiku kantai
1x Akagi Class Fleet carrier
2x Arashi Class Battle ship
6x Kongou class Cruisers
10x Fubuki Class destroyers
550 VF-14 fighter craft
2x Shinobi Class stealth ships
A full, 6,000 man Colonial Marine battalion (Factbook reference- http://www.nationstates.net/nation=parc ... /id=659896)
RP Sample: WIP (Do you want an actual paragraph, or can I give you the 8 some odd URLs I have...it would preferable to give you the URLs.)
Alignment: Loyalists
Application Tag: 17* (do not remove, for reference purposes)

All but 1x Shinobie stealth Craft will hold out side of system for time being.


Application For Character
Full name of Character: Yoko Sakai
Nationality of Character: Parcian
Age of Character: 26
Species of Character: Human
Motive(s), in applicable: She her self has no real interest in the conflict, but she is a soldier, and soldiers go were they are ordered.
Appearance:
Image


Personality: She's a soldier, quit, calm, collected, she has seen combat across multiple words and thus, is used to violence, war and famine. While she has a good heart and a good head on her shoulders, the mission comes first.
Biography: Being born and raised in New Tokyo, the Capital of Edo (Planet in the Alpha Cephi system) She was a trouble maker, a thief, and noted pickpocket who had a knack for being stealthy. A few run ins with the law, and her family's death, she became a drunk and was drafted in to the Colonial Marines, went through basic, and was transferred to the Office of Naval intelligence, namely the Section 17 Black Ops unit. Trained as a stealth infiltration and assassin, she's a dead shot and dead quiet. now, 4 years later, she finds her self being sent on a mission to a system she didn't care about...but orders are order.
RP Sample: I can give links
Application Tag: 18* (do not remove, for reference purposes)

Edit:

Yoko has received a set of Augments/Implants that allow her to do her job:

Series 3 MK7 Heads up display, integrated communications, and targeting system implanted in to the cerebral cortex. Basically a HUD/Radio in her head.
Series 4 MK2 EYES optical implants that interface directly with Series 3 HUD/COMS as well as basic infrared and Night vision capabilities.
Series 6 MK3 Advanced physical upgrade package, enhancing strength, reaction time, and pain threshold by 96%
Series 3 MK5 Office of Naval Intelligence software package.

Her stealth suit is made up of high strength Carbon/Kevlar fibers capable of stopping direct hits from Pistol caliber rounds, while only providing protection against an estimated 60-70% damage from a rifle round. Is capable of dispelling up to 90% energy give off from Plasma/DEW hits. It is hooked up to her HUD package, giving her an accurate readout of her psychical health

PostPosted: Fri Mar 31, 2017 10:29 pm
by Imperial Esplanade
Going to post more extensively lengthy posts tomorrow or Sunday. Had to get something off, basic responses as it may be, it's been an exhausting week.