Advertisement
by Arengin Union » Mon Mar 27, 2017 10:31 pm
by The Imperial Warglorian Empire » Tue Mar 28, 2017 4:11 am
by The Manticoran Empire » Tue Mar 28, 2017 7:32 am
The Imperial Warglorian Empire wrote:Eh guys, bring me up to speed please
Also, is there any chance we could make a scene where a known wanted agent in one country or something crosses the border like this:
https://www.youtube.com/watch?v=osgoQitIVoQ
Because that'd be epic
by Arengin Union » Tue Mar 28, 2017 9:16 am
The Imperial Warglorian Empire wrote:Eh guys, bring me up to speed please
Also, is there any chance we could make a scene where a known wanted agent in one country or something crosses the border like this:
https://www.youtube.com/watch?v=osgoQitIVoQ
Because that'd be epic
by The Manticoran Empire » Tue Mar 28, 2017 2:06 pm
by Arengin Union » Tue Mar 28, 2017 2:12 pm
The Manticoran Empire wrote:I'm thinking about building larger numbers of assault guns. At present, I only have 8 assault guns in the Tank Division and 24 in the Motorized Division. My plan is to have 31 assault guns in each division as a battalion level organization, with possible brigade level organizations at the Army Headquarters.
by The Manticoran Empire » Tue Mar 28, 2017 2:26 pm
Skarten wrote:Where's the south guy App?
by The Manticoran Empire » Tue Mar 28, 2017 2:27 pm
The 2nd Republic of the South wrote:NATION INFORMATION
Nation name: Empire of Mu
National goals: To expand the borders of the Empire
Nation's Leader: Emperor Mar'Da Ozhpri
National Government: Functionally an Absolute Monarchy, though official a semi-constitutional monarchy
National history: The Mu Empire was formed in 1292 following the victory of Emperor K'ratak Ozhpri over the rival tribes in Mu. In 1305, K'ratak began his advance out of Mu, invading Isalem with a force of 35,000 men. The Isalemite Army was swept aside by the battle hardened Mu forces in only two years and K'ratak was far from finished. In 1310, K'ratak invaded Bent and, in 1311, he invaded Luxidoorus from Bent and Isalem. By the time of his death in 1340, the Mu Empire dominated the Indu River Delta region. K'ratak's heir, K'mpec, rose to power in 1340 and immediately began to expand westward, invading Foij'saoij in late 1340. After five years of war, K'mpec moved on to Dfajoh'hip in the north, conquering it in 1353. In 1360, K'mpec invaded Aasadi, however he died before the Aasadi were defeated and his son, Da'ga, was soon forced to lead the army out of Aasadi. For nearly 100 years, the Mu Empire failed to make significant headway against the Aasadi until, in 1457, the new Emperor, Vagh Mvoric, used cannons in warfare, defeating the Aasadi walls that had proven such an embarrassment to his predecessors. Vagh spent the next 33 years conquering the lands around Aasadi, starting with Bisadi, then Omadi and Mukhtari, and finally Ogfopo. When he died in 1504, he had already conquered more territory than K'ratak the Great, leading to him being titled Vagh the Conqueror. However, Vagh's son, Gho'ka, saw little interest in conquering and spent his reign partying and chasing women, which resulted in the Empire losing Bisadi and Omadi to the Qasimidi Kingdom. Gho'ka was murdered by his own guards in 1520 and Vagh's most important general, Kaden Kreth, was made Emperor. For the next thirty years, Kaden led the Mu Empire on a war of genocidal vengeance against the Qasimidi, reconquering the lost territory slowly, but decisively. In 1555, Kaden the Vengeful led a massive invasion of Qasimidi, sparking 100 years of violence, which was ended by his great grandson, Kerge Rul. Kerge Rul then went to a policy of defense, becoming known as Kerge the Peaceful. While some more modern Mu would consider Kerge weak, however none would have believed that for long, as Kerge was known for being quite final in his dealing with attacks against the Empire or his person. Kerge set the precedent for rulers from his death until recent times, with minimal additions to the Empire being made by Emperor Konjah Daa'maq in 1680 and Emperor Rorg Keraz in 1790, acquiring about half of the Aosifii during their reigns. This changed in 1810 when Rorg Keraz died and his son, Maglus Konjah, ascended to the throne. Maglus decided early on in his life that he wanted to be better than Vagh the Conqueror and, to achieve that end, he invaded the remaining territory of the Aosif Kingdom. The war was long and drawn out, ending in 1825 after 15 years and more than two million deaths. Maglus, however, was not satisfied. He had only conquered a minor area of land, despite being the first Emperor to conquer a country in nearly 300 years. As such, he invaded Medase in 1832. Unfortunately for Maglus, his army was defeated in 1836 and they lost the territory of Ogfopo. Maglus died in 1840 and his son, Ja'rod, spent forty years preparing the Mu Army for a new offensive against Medase. Ja'rod died in 1881, leaving it to his son, Marg Revulac, to invade Medase in 1882. By 1890, the Mu Army had blocked the Medase Army in the port city of Kor. By the end of the year, the Medase Army and the citizens living inside had been starved into submission. When the Mu Army entered Kor, however, all joy of victory was reported to have been lost. As Emperor Marg himself wrote, "The city was in utter disrepair. Artillery damage was largely limited to the outskirts, which were mostly abandoned. The center of the city, by contrast, resembled a nightmare. And not just any nightmare, but one of Hell itself. Not a man, woman, or child walked past who was not pale as a ghost and resembled a skeleton. I, myself, was quite taken aback when the first of the enemy captives were brought past me, believing my soldiers to be escorting walking skeletons. Even more disturbing to my eyes was the sight of a woman scraping a bone with what looked like a small jaw. She was scraping the shavings into her hands and then licking them off voraciously. As I watched, I could not help but notice the rather small skeleton next to her. A child's skeleton, missing it's jaw and femur." Emperor Marg shot himself after writing this.
Despite the horrific results, Medase was finally conquered and the Mu Empire was the dominant force in the region. Emperor Mar'Da Ozhpri ascended to the throne in 1891, barely a month after his father's suicide, and has spent much of that time fighting [insert Arengin's puppet here].
Territory: Qasimidi, Aosifii, Medase, Bisadi, Omadi, Mukhtari, Ogfopo, Aasadi, Iasidig, Foij’saoij, Dfajoh’hip, Hva, Mu, Shievak, Luxidoorus, Hoodrieks, Imperia, Zebasi, Bent, Isalem
Language: Klingon
National Religion: Polytheism
National Culture/Identity: The Culture of the Empire is highly militarized, with soldiering being viewed as the greatest thing a man can do in his life.
National Passtime: Basically any sport that tests strength and intelligence.
National holiday: The Solstices, Equinoxes, birthday of the Emperor
Nation's Population: 402 million
Allies: none
Enemies: I’ll get back to you on that
Political issues:
Chance of revolt: Not really
Greatest Victory: Conquest of Medase, Second Medase War 1882-1890
Most Embarrassing Defeat: First Medase War, 1832-1836
MILITARY STATISTICS
Chief of the General Staff: High Marshal Mar'Da Lustra
- Central Department
- 6th Department: Annual Maneuvers
- Military History Department II: Older Wars
General Staff:
- Upper Quartermaster I: Field Marshal L'Kraka Malok
- 2nd Department: Operations
- Railroad Department
- 4th Department: Foreign Fortifications
- Upper Quartermaster II: Field Marshal Kee'Bhor Restagh
- 3rd Department: North
- 9th Department: South
- Upper Quartermaster III: Field Marshal Kraag Edronh
- 5th Department: Operational Studies
- 8th Department: War Academy
- Upper Quartermaster IV: Field Marshal Ka'Cho Elas
- 1st Department: East
- 10th Department: West
- Upper Quartermaster V: Field Marshal L'Kori Paghal
- Military History Department I: Recent Wars
- Archives and Library
Board of Admiralty:
Military strength:
1. 500,000 regular troops, 1,000,000 militia and reservists (mostly lads 16 or under and 35 or older)
2. 626 ships, with over 400 torpedo boats and destroyers.
3. 1,944 light field guns, 324 heavy guns
ARMAMENT
Infantry
Primary Weapon: (Image)
Weight: 4.09kg empty
Length: 1,250mm
Barrel Length: 740mm
Cartridge: 7.92x57mm
Action: Bolt action
Muzzle Velocity: 878m/s
Effective Firing Range: 500 meters
Maximum Firing Range: 3,735 meters
Feed System: 5 round stripper clips
Sights: Iron sights
Secondary Weapon: (Image)
Weight: 1,040g
Length: 310mm
Cartridge: 10.6x25mmR
Caliber: 10.6x25mm
Action: Single Action
Muzzle Velocity: 205m/s
Feed System: 6-round cylinder
Melee Weapon: (Image)
Uniform: (Image)
Top set
Pack gear: One belt 3 inches wide, two braces of 2 inches wide, 10 cartridge pouches, 1 bayonet frog and scabbard, one water bottle and carrier, one haversack, one valise with two straps, one entrenching tool with separate carriers for head and dowel, 150 rounds of ammunition, seven days rations
Greatest Strengths: Highly disciplined and experienced, they do not break easily and are quite willing to march headlong into machine gun fire.
Greatest Weaknesses: Antiquated line tactics are extremely common and officers are aristocrats almost without fail.
Tactics: Line up and fire volleys into the enemy as rapidly as possible.
Specialty: Capable of thirty rounds a minute.
Cavalry
Primary Weapon: (Image)
Weight: 3.5kg
Length: 1,090mm
Barrel Length: 590mm
Cartridge: 7.92x57mm
Action: Bolt action
Muzzle Velocity: 878m/s
Range: 500 meters
Feed system: 5 round stripper clip
Sights: Iron sights
Secondary Weapon: Same as infantry
Melee Weapon: (Image)
Uniform: See infantry uniform
Pack gear: See Infantry gear
Greatest Strengths: Extremely good at skirmishing and charging against fleeing infantry
Greatest Weaknesses: Poor against fortified positions and defensive formations
Tactics: Most common method is to dismount and engage at range, providing cover for the infantry.
Specialty: Highly skilled skirmish troops.
Artillery
Cannon Types: 77mm M1896 field gun
(Image)
Weight: 1,020kg
Barrel Length: 2.080 meters
Width: 1.53 meters
Crew: 5
Shell: separate loading, cased charge
Shell Weight: 6.8 kilograms
Caliber: 77mm
Breech: horizontal sliding wedge
Recoil: hydro-spring
Carriage: pole trail
Elevation: -12.5 degrees to +15 degrees
Traverse: 7 degrees left or right
Rate of fire: 10 rpm
Muzzle Velocity: 465m/s
Effective Range: 5,500 meters
Maximum Range: 8,400 meters
Mortar Types:
Rockets:(yes/no)
Howitzers: 10cm Jen Tajvaj Tal
(Image)
Weight: 2,428kg
Barrel Length: 4.725 meters
Width: 2.00 meters
Crew: 12
Shell: one piece shell and propellant
Shell Weight: 20 kilograms
Caliber: 105mm
Breech: vertical sliding wedge
Recoil: hydro-spring variable recoil
Carriage: box trail
Elevation: -5 degrees to +30 degrees
Traverse: 3.5 degrees left or right
Rate of fire: .5 rpm
Muzzle Velocity: 551m/s
Effective Range: 10,398 meters
Maximum Range: 12,000 meters
Shell types: High explosive, shrapnel
Men per artillery crew: See data set
Mules/Horses: 6 horses per gun
Ships
Ship Line: I'm too lazy to go class by class so.
by The Manticoran Empire » Tue Mar 28, 2017 4:08 pm
Skarten wrote:Manticore, you know i'm deep down in Redland to the east right?
I'm just preparing to get to Mu, it's the only route there is that won't go through yer damn things.
by Skarten » Tue Mar 28, 2017 4:09 pm
The Manticoran Empire wrote:Skarten wrote:Manticore, you know i'm deep down in Redland to the east right?
I'm just preparing to get to Mu, it's the only route there is that won't go through yer damn things.
Why should I believe you, IC? There is too much distrust. Do you think France would believe Germany in 1914 if the German Army massed in Alsace Lorraine with the claim they were invading Switzerland?
by The Manticoran Empire » Tue Mar 28, 2017 4:11 pm
Skarten wrote:The Manticoran Empire wrote:Why should I believe you, IC? There is too much distrust. Do you think France would believe Germany in 1914 if the German Army massed in Alsace Lorraine with the claim they were invading Switzerland?
No.
It's more like If France would believe in 1914 if germany was amassing troops on Jutland,saying they would invade denmark
by Skarten » Tue Mar 28, 2017 4:13 pm
The Manticoran Empire wrote:Skarten wrote:
No.
It's more like If France would believe in 1914 if germany was amassing troops on Jutland,saying they would invade denmark
Except France didn't own territory in Scandinavia. Germany did. If you bothered reading a map, you would notice that I own SEVERAL territories in Tamir, one of which shares a land border with TWO of your territories in Tamir.
by The Manticoran Empire » Tue Mar 28, 2017 4:15 pm
Skarten wrote:The Manticoran Empire wrote:Except France didn't own territory in Scandinavia. Germany did. If you bothered reading a map, you would notice that I own SEVERAL territories in Tamir, one of which shares a land border with TWO of your territories in Tamir.
Yeah but it's near france.
Also how did you see my troops amassing at eastern Redland?
That's like very far
by Skarten » Tue Mar 28, 2017 4:16 pm
The Manticoran Empire wrote:Skarten wrote:Yeah but it's near france.
Also how did you see my troops amassing at eastern Redland?
That's like very far
To your first question, look at a fucking map.
To your second question, do you really think I'm stupid? Every single move your navy makes is monitored by destroyer squadrons and airships. A sudden movement of, say, DOZENS of large warships in one direction is a massive red flag.
by The Manticoran Empire » Tue Mar 28, 2017 4:18 pm
Skarten wrote:The Manticoran Empire wrote:To your first question, look at a fucking map.
To your second question, do you really think I'm stupid? Every single move your navy makes is monitored by destroyer squadrons and airships. A sudden movement of, say, DOZENS of large warships in one direction is a massive red flag.
Whatever, it's just dumb.
We told you thrice.
But watevs,they gonna be gone once they sail to Mu
by The Imperial Warglorian Empire » Tue Mar 28, 2017 5:42 pm
by The Manticoran Empire » Tue Mar 28, 2017 6:24 pm
by Arengin Union » Tue Mar 28, 2017 6:44 pm
by The Imperial Warglorian Empire » Tue Mar 28, 2017 7:58 pm
by The Manticoran Empire » Tue Mar 28, 2017 8:02 pm
Arengin Union wrote:Manticore don't make this situation anything we all might regret!
Advertisement
Return to International Incidents
Users browsing this forum: Russia and Collaborative States, The United Socialists of Germany
Advertisement