NATION

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Any Rock in a Storm (MT; OOC; Semi-open)

A staging-point for declarations of war and other major diplomatic events. [In character]
User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Any Rock in a Storm (MT; OOC; Semi-open)

Postby Congreveopia » Tue Nov 29, 2016 6:56 pm

OOC Thread; IC Thread is here.

Any Rock in a Storm
Image


Joint briefing prior to operation start, Day 0:

“Welcome to Ilha Oitava! I would like to open with my heartiest thanks and congratulations to Cee-Ree, the Congreveopian Experimental Robotic Engineering Corps for their work preparing this island for our engagement. In just under one year, these gentlemen and ladies have turned one hundred thousand acres of uninhabited island into enough roads and houses to mimic a population of fifty thousand. Exemplary work.

Now, if you will allow me to set the stage for our little engagement: REDFOR, Oitava is critical to crossing this ocean. As long as Blufor has over the horizon radar and an airbase here, your heavy transports can go no further. It is of the utmost importance that you eliminate BLUEFOR’s ability to use this island as a base for control of the surrounding ocean, or your entire offensive will grind to a halt. BLUEFOR, this island is your chance to stop REDFOR before they reach your homelands. You must dig in here and entrench at all costs, or enemy troops may soon be landing on your beaches back home.

After one week has elapsed, if the outcome remains in doubt, both sides will be reinforced. After two weeks, if the island remains contested, BLUEFOR will be declared the winner for having bought their nations time to regroup while REDFOR’s offensive was halted.

Your weapons and vehicles have been modified with Congreveopian laser battlegame systems. I am assured that they are very reliable. If they malfunction, talk to one of the Congreveopians. They will be acting as the game moderators for this battle. More detailed instruction manuals will be passed out later, but here’s the basic overview. Shoot your weapon normally. It will not fire, but you will still be doing damage. If damage is done to you past a ‘critical threshold,’ which I am told is the equivalent of two unarmored shots to the torso, you are dead and your gun will tell you that by lighting up white. If you are killed by something bigger than a bullet, say a tank shoots the building you are in, it may light up red. Move away from where you died until it turns white. Cee-Ree has placed charges in over half the buildings here, and they will be simulating realistic damage from explosive weaponry as soon as everyone is out of the blast area.

One final note: the tropical depression Mitchel is in the area, and we’re not quite sure where it’s going, but we are not going to cancel the exercise based on current projections. You might see some heavy rain from the second day onwards, though. Now, good luck everyone. Do your nations proud.”

Rules:

  • Ye shall obey me.
  • Don't godmod, metagame, etc.
    • If you think someone is breaking this rule, tell them or me politely on the OOC, and we can probably sort it out calmly. Never attribute to malice what was probably just a misreading of a post.
  • Don't break site rules.
  • Don't write one liners unless you absolutely need to.


Maps:

Ilha Oitava is based on (i.e. a complete clone of) Terceira Island in the real world. I’ll try to figure out where the troops all are just as soon as I know what the troops all are.


Roles:

  • Primary REDFOR (Fleet) [Die erworbenen Namen]: One carrier, plus a few smaller escort vessels. This role needs to secure the sea and bombard the island.
  • Secondary REDFOR (Land) [Exantos]: Some form of amphibious attack craft and a couple thousand soldiers. Get ready to storm the beaches.
  • Tertiary REDFOR (Special) [Western Imperial Union]: Submarine, spec ops, stealth bombers, space gun, etc. This support role seems to like ‘s’s, and is REDFOR’s secret ace up their sleeve.
  • Extra REDFOR (Anything) [UNCLAIMED]: If there are other people who want to participate, go ahead and give me a suggestion for what you'd want to use in this role, and I'll see if it fits. Try to be around the size that would be commanded by a rank comparable to lieutenant colonel.
  • Primary BLUEFOR (Land) [Hale Isles]: Dig in and defend, boys.
  • Secondary BLUEFOR (Air) [The Unified Isles]: That airfield in the northeast is a valuable asset. A couple squadrons of friendly aviation assets should make use of it.
  • Tertiary BLUEFOR (Sea) [Llamaopia]: One or two ships are woefully outgunned compared to the enemy fleet, but they’re better than nothing. Hopefully.
  • Extra BLUEFOR (Anything) [UNCLAIMED]: If there are other people who want to participate, go ahead and give me a suggestion for what you'd want to use in this role, and I'll see if it fits. Try to be around the size that would be commanded by a rank comparable to lieutenant colonel.
  • Also, if these slots are all taken, you are still welcome to deploy a small group of neutral observers if you want a presence in the IC. Please do app for them and their assets first, though.


App:

Code: Select all
[box][b]Nation Name:[/b]
[b]Nation demonym:[/b]
[b]Role you're applying for:[/b]
[b]ORBAT:[/b]
[b]Writing sample:[/b] (you can skip this if I've RPed with you before)[/box]


Nation Name: Hale Isles
Nation demonym: Halian
Role you're applying for: Primary Bluefor
ORBAT:
262nd Mechanized Brigade
  • Command battalion 112
    • Headquarters and command company 112-A
    • Military Intelligence company 112-B
    • Communication support company 112-C
  • Tank battalion 413 (PT-91 Twardy)
    • Command company 413-A
    • Tank company 413-B
    • Tank company 413-C
    • Tank company 413-D
  • Mechanized battalion 268 (BWP-1M)
    • Command company 268-A
    • Mechanized company 268-B
    • Mechanized company 268-C
    • Mechanized company 268-D
  • Mechanized battalion 269 (BWP-1)
    • Command company 269-A
    • Mechanized company 269-B
    • Mechanized company 269-C
    • Mechanized company 269-D
  • Self-propelled artillery group 312 (2S1T Gozdzik)
    • Command company 312-A
    • Artillery battery 312-B
    • Artillery battery 312-C
    • Artillery battery 312-D
  • Air-defense group 712
    • Command company 712-A (9K33 Osa)
    • Mid-range air defence battery 712-B (S-125 Newa)
    • Near-range air defence battery 712-C (9K33 Osa)
    • Near-range air defence battery 712-D (9K33 Osa)
  • Reconnaissance company 512 (BRDM-2M-96i)
  • Sapper battalion 818
    • Command Company 818-A
    • Engineering Company 818-B
    • Engineering Company 818-C
    • Engineering Company 818-D
  • Logistical battalion 909
    • Command company 909-A
    • Supply and distribution company 909-B
    • Supply and distribution company 909-C
    • Field maintenance company 909-D
    • Medical company 909-E

(Does not need to be this detailed)

Writing sample: I think that being Congreveopia counts as having RPed with him.
Last edited by Congreveopia on Sun Dec 11, 2016 2:55 pm, edited 5 times in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Tue Nov 29, 2016 6:57 pm

Participating Forces ORBATS:

REFOR:
Die erworbenen Namen wrote:


Western Imperial Union wrote:1 Stealth Corvette IWS Whisper
1 Stealth Deployment Submarine
1 Stealth Transport Helicopter
3 MQ-8B Fire Scout Drones (4 blade whisper rotor blades)
2 Marine Recon and Sapper Squads known as MARESS (coded as NIGHTMARE) 25 men
1 Full Geist Corps Wet Works Platoon (Coded as Ghost) 4 squads of 6 men each and a Demolition team of Four specializing in major strategic destruction.

Nauchrtenfield wrote:1st Maritime Mechanised Battalion & HQ+A Company 1 Maritime Armoured Battalion

  • Bay-class landing ship (Armor)
    • Cargo
      • Maritime Armored Battalion HQ
      • Marine Armored Battalion A Company
      • Ammo and spare parts for the entire force
    • Craft
      • 1x LCU Mk. 10 (well deck)
      • 2x Mexeflote rafts (suspended from vessel flanks)
  • 2x Bay-class landing ship (Mechanized)
    • Cargo
      • (1/2) of Maritime Mechainized Battalion
    • Craft
      • 2x LCPV Mk 5 (well deck)
      • 5x Kamfbåt 90 (suspended by davits)
Standard trooper gear
Standard mechanized marine battalion
marine armour battalion
Visual representation of a typical squad + weapons
Visual representation of a infanterikanonvagn 1051
Visual representation of a Kampfvagn 401
Visual representation of a GF2
wiki to act as key, note that it is not fully up to date
Wiki 2

stats you asked for, and so you will recive

InfanteriKanonVagn 1051
Type Amphibious Light Tank
Place of origin Nauchrtenfield

Specifications

Weight 18 tonnes
Length 6.41 m
8.85 m (including gun)
Width 3.00 m
Height 2.32 m
Crew 4 (Gunner, Driver, Loader Commander)
Armor Secret (protects against 20 mm ordonance)(upgraded with applique armour upgrades this to 30-40mm ordonance)
Main armament Type 3 105mm High Pressure - Low Recoil cannon
Secondary armament
1 6.55 mm machine gun LMG5
Two Lyran 60 mm light grenade launchers (designed primarily to launch flares, but can launch other ordnance as well)
Engine Diesel NSM/NSE model TD 120 A, 4-step turbocharged straight six-cylinder, with a cylinder volume of 11.97 litres. Producing 330 hp at 2200 rpm
Power/weight 20.2 hp/tonne
Suspension Torsion beam suspension
Operational range 500 km
Speed 65 km/h (72km/h on roads) (14 hm/h Water)

kampfvagn 1051
Type Amphibious Armoured Personnel Carrier
Place of origin Nauchrtenfield/DEN

Specifications

Weight X tonnes
Length 8.76 m
Width 3.00 m
Height 3.15 m
Crew 3 (Gunner, Driver, Commander) + up to 12 Passengers(Nauchrtenfield variants only carry 10 seats)
Armor Secret (protects against 40 mm ordnance)
Main armament 40mm GMG
Secondary armament
2 6.55 mm machine gun LMG5
8 M250 Dischargers
Engine Diesel XXX variant from XX producing X hp at Y RPM
Power/weight Z hp/tonne
Operational range 500 km
Speed 65 km/h (72km/h on roads) (14 km/h in Water)

as you can see, it is still WIP, i hope that is ok, however the armour and weapons will not change, and the speed will only change slightly
(sorry to present such a bad stat block ^^)

GF 2
Type Amphibious Armoured Personnel Carrier
Place of origin Nauchrtenfield/

Specifications

Weight 5.0 tonnes (front car)
3.5 tonnes (rear car, APC version)
Length 7.6 m
Width 2.34 m
Height 2.2 m (front car)
2.1 m (rear car)
Crew driver + 4 passengers (front car), 8 passengers (rear car)
Armor Classified, Level 3+ STANAG 4569(4 from the front, 3 rest)
Main armament heavy machine gun in RWS mount
Secondary armament smoke grenade launchers (front), LMG 5 in ring mount
Engine Cummins 5.9 litre in-line six-cylinder turbocharged diesel 202 kW (275 hp)
Speed 65 km/h (roads) 5 km/h (water)



BLUEFOR:
Congreveopia wrote:262nd Mechanized Brigade
  • Command battalion 112
    • Headquarters and command company 112-A
    • Military Intelligence company 112-B
    • Communication support company 112-C
  • Tank battalion 413 (PT-91 Twardy)
    • Command company 413-A
    • Tank company 413-B
    • Tank company 413-C
    • Tank company 413-D
  • Mechanized battalion 268 (BWP-1M)
    • Command company 268-A
    • Mechanized company 268-B
    • Mechanized company 268-C
    • Mechanized company 268-D
  • Mechanized battalion 269 (BWP-1)
    • Command company 269-A
    • Mechanized company 269-B
    • Mechanized company 269-C
    • Mechanized company 269-D
  • Self-propelled artillery group 312 (2S1T Gozdzik)
    • Command company 312-A
    • Artillery battery 312-B
    • Artillery battery 312-C
    • Artillery battery 312-D
  • Air-defense group 712
    • Command company 712-A (9K33 Osa)
    • Mid-range air defence battery 712-B (S-125 Newa)
    • Near-range air defence battery 712-C (9K33 Osa)
    • Near-range air defence battery 712-D (9K33 Osa)
  • Reconnaissance company 512 (BRDM-2M-96i)
  • Sapper battalion 818
    • Command Company 818-A
    • Engineering Company 818-B
    • Engineering Company 818-C
    • Engineering Company 818-D
  • Logistical battalion 909
    • Command company 909-A
    • Supply and distribution company 909-B
    • Supply and distribution company 909-C
    • Field maintenance company 909-D
    • Medical company 909-E

The Unified Isles wrote:Aircraft assigned to the Task Force itself (90 Points)
1x not!P-8 Poseidon [20 Points]
1x not!KC-767 Supertanker [20 Points]
1x not!C-17 Globemaster [20 Points]
1x not!E-3 Sentry [20 Points]
1x not!AC-130J Ghostrider [10 Points ? (Seing that it is based on the C-130)]

70th Fighter Squadron (reduced) (120 Points)
12x not!Sukhoi PAK FA [120 Points]

117th Naval Tactical Squadron (54 Points)
18x not!F/A-18 Hornet [54 Points]

A Company, 3rd Naval Regiment of Grenadiers (36 Points)
12x not!AH-64 Apache [36 Points]

Llamaopia wrote:LSS Groves: Stealth Attack Submarine w/ Caterpilliar Drive (Based on Los Angeles Class)

16 Mk 42 Torpedoes
18 CAPTOR 60 Mines
4 Harpoon Missiles
Last edited by Congreveopia on Wed Dec 07, 2016 9:26 am, edited 6 times in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Western Imperial Union
Ambassador
 
Posts: 1628
Founded: Jul 09, 2013
Ex-Nation

Postby Western Imperial Union » Wed Nov 30, 2016 5:05 am

Nation Name:Western Imperial Union, or WIU
Nation demonym:Imperian
Role you're applying for:Tertiary REDFOR
ORBAT:
1 Stealth Corvette IWS Whisper
1 Stealth Deployment Submarine
1 Stealth Transport Helicopter
3 MQ-8B Fire Scout Drones (4 blade whisper rotor blades)
2 Marine Recon and Sapper Squads known as MARESS (coded as NIGHTMARE) 25 men
1 Full Geist Corps Wet Works Platoon (Coded as Ghost) 4 squads of 6 men each and a Demolition team of Four specializing in major strategic destruction.
Writing sample:I feel we probably have rped before but I may be wrong, I know we are both in Ausozera but should you want a sample I will make one.
Last edited by Western Imperial Union on Wed Nov 30, 2016 3:56 pm, edited 3 times in total.

User avatar
Die Erworbenen Namen
Negotiator
 
Posts: 6046
Founded: Feb 12, 2014
Ex-Nation

Postby Die Erworbenen Namen » Wed Nov 30, 2016 6:12 am

Will make ORBAT soon
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

User avatar
Exantos
Ambassador
 
Posts: 1276
Founded: Feb 08, 2012
Ex-Nation

Postby Exantos » Wed Nov 30, 2016 7:12 am

Nation Name: The ex-sultanate now re-establishment of the empire of Exantos
Nation demonym: Exantonian Exantonian
Role you're applying for: secondary redfor
ORBAT:
17th Mechanized Brigade
*Note* Main transport ship used is the Zubr-class LCAC and the Type 072A land ship for heavy armor, also standard company size is 150 troops unless specified otherwise
1. 37th Command Battalion
a. Headquarters Company A-37
b. Communications Company B-37
c. Engineer Company C-37
d. Intelligence Company D-37
e. Artillery Company E-37(122 mm Howitzer M1938)

2. 32nd Mechanized Battalion(Type 89 AFV)
a. Command Company A-32
b. Mechanized Company B-32
c. Mechanized Company C-32
d. Mechanized Company D-32

3. 19th Mechanized Battalion(Type 89 AFV)
a. Command Company A-19
b. Mechanized Company B-19
c. Mechanized Company C-19
d. Mechanized Company D-19

4. 16th Armor Battalion(ZBD-05 Light tank and IFV)
a. Command Company A-16(ZBD-05 IFV)
b. Armor Company B-16(ZBD-05 Light Tank, 148 troops)
c. Armor Company C-16(ZBD-05 IFV)
d. Armor Company D-16(ABD-05 IFV)

5. 48th Air Support battalion(Mil Mi-24)
a. Command company A-48
b. Mobile Infantry company B-48
c. Mobile Infantry company C-48
d. Mobile Infantry company D-48

6. 36th Mobile AA Support Company(2k22 Tunguska)

7. 37th Mobile AA Support Company(2k22 Tunguska)

8. 23rd Mobile Reconnaissance Company(ASLAV)

9. 3rd Logistical Battalion
a. Command Company A-3
b. Supply and Distribution Company B-3
c. Field Maintenance company C-3
d. Medical Support Company D-3


Writing sample: You know me
Last edited by Exantos on Thu Dec 01, 2016 8:28 am, edited 4 times in total.
"The only normal people are the ones you don't know very well."-Alfred Adler

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The Unified Isles
Diplomat
 
Posts: 927
Founded: Mar 13, 2016
Ex-Nation

Postby The Unified Isles » Wed Nov 30, 2016 8:50 am

Nation Name: The Unified Kingdom of the Isles
Nation demonym: Isle'ish
Role you're applying for: Secondary BlueFor
ORBAT:
3 Wing, 15th Naval Tactical Air Group
117th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
118th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
59th Naval Bomber Squadron (6x not!P-8 Poseidon, named "RO-NHB Argonaut")
Electronics Warfare Detachment No. 153 (3x not!EA-18G Growler, named "RO-NEWAC Scylla")
[I take myself the right to modify this in consultation with others *before* the RP starts :]
Writing sample: (you can skip this if I've RPed with you before) Eat this !
Last edited by The Unified Isles on Wed Nov 30, 2016 8:50 am, edited 1 time in total.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Wed Nov 30, 2016 10:29 am

Western Imperial Union wrote:
Nation Name:Western Imperial Union, or WIU
Nation demonym:Imperian
Role you're applying for:Tertiary REDFOR
ORBAT: I apologize ahead of time for having to use som e real world units as my forces roster is not complete.
1 Cavour Class Light carrier the Imperia
3 Littoral Combat Ships, the Dominance, the Diligence, and the Brilliance
2 Destroyers kitted for Air and Missile Defense, the Aquila, and Doracia
3 Los Angeles Class Submarines
2 Rubis Class Submarines
4 Sa-ar 4 Fast Attack Missile Boats
5 Arn-13K Stealth Air Superiority Fighter Bombers
6 Arn-12 Fighter Bombers
10 Arn-11 Fighter Bombers
4 NH90 Transport Helicopters
2 Denel Rooivalk Attack Helicopters
1 Sikorsky CH-53K King Stallion Heavy transport Helicopter
3 MQ-8B Fire Scout Drones
20 M-3 Ryder Amphibious IFV's 14 on the Imperia, 6 in the LCS vessels, 2 in each
5 Companies of Marines 3 on the Imperia, 1 on Diligence 1 on Brilliance
2 Marine Recon and Shock Squads, MaRSS, 1 on Dominance, 1 on Imperia
6 Geist Corps Combat Squads, 3 on Dominance, one on each other LCS and Imperia
Writing sample:I feel we probably have rped before but I may be wrong, I know we are both in Ausozera but should you want a sample I will make one.

Yeah, we were both in Plague of Conflict; I remember you.

Also, sorry, I should have clarified this, but Tertiary REDFOR is not a fleet unto itself. Your force is supposed to be small because it's elite, so something like a special forces battalion, an experimental stealth destroyer, maybe a helicopter carrier with veteran airmobile marines. Something of that nature.

An element of the scenario is that each branch of the forces needs to cooperate with the others to achieve its objective. The fleet provides cover for the land forces, which can break through unexpected resistance with the help of the special forces, etc. That's undermined if any of the deployments cover all bases in the way yours does.

The Unified Isles wrote:
Nation Name: The Unified Kingdom of the Isles
Nation demonym: Isle'ish
Role you're applying for: Secondary BlueFor
ORBAT:
3 Wing, 15th Naval Tactical Air Group
117th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
118th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
59th Naval Bomber Squadron (6x not!P-8 Poseidon, named "RO-NHB Argonaut")
Electronics Warfare Detachment No. 153 (3x not!EA-18G Growler, named "RO-NEWAC Scylla")
[I take myself the right to modify this in consultation with others *before* the RP starts :]
Writing sample: (you can skip this if I've RPed with you before) Eat this !


I would let you have more than 36 fighters if you want. You are going to be going up against a Namenien carrier.

Also, I'm going to hold off on adding your ORBAT to the OP until its finalized, just so that I don't have to keep making edits. Just let me know when it's done, and don't worry that your forces have been forgotten.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
The Unified Isles
Diplomat
 
Posts: 927
Founded: Mar 13, 2016
Ex-Nation

Postby The Unified Isles » Wed Nov 30, 2016 11:26 am

Congreveopia wrote:
The Unified Isles wrote:
Nation Name: The Unified Kingdom of the Isles
Nation demonym: Isle'ish
Role you're applying for: Secondary BlueFor
ORBAT:
3 Wing, 15th Naval Tactical Air Group
117th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
118th Naval Tactical Squadron (18x not!F/A-18 Hornet, named "RO-NHAF Triton")
59th Naval Bomber Squadron (6x not!P-8 Poseidon, named "RO-NHB Argonaut")
Electronics Warfare Detachment No. 153 (3x not!EA-18G Growler, named "RO-NEWAC Scylla")
[I take myself the right to modify this in consultation with others *before* the RP starts :]
Writing sample: (you can skip this if I've RPed with you before) Eat this !


I would let you have more than 36 fighters if you want. You are going to be going up against a Namenien carrier.

Also, I'm going to hold off on adding your ORBAT to the OP until its finalized, just so that I don't have to keep making edits. Just let me know when it's done, and don't worry that your forces have been forgotten.


Aye, that's probably a gud idea :P Wasn't really aware that DEN was going to get an entire Carrier out their. I'll probably expand the entire thing to a full-fledged Naval Tactical Group which would also come with AWACS, Refuelling and shidd.

Also, how about me detaching a few Helicopters, preferably Attack ones ;3 ?

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Wed Nov 30, 2016 2:21 pm

The Unified Isles wrote:
Congreveopia wrote:
I would let you have more than 36 fighters if you want. You are going to be going up against a Namenien carrier.

Also, I'm going to hold off on adding your ORBAT to the OP until its finalized, just so that I don't have to keep making edits. Just let me know when it's done, and don't worry that your forces have been forgotten.


Aye, that's probably a gud idea :P Wasn't really aware that DEN was going to get an entire Carrier out their. I'll probably expand the entire thing to a full-fledged Naval Tactical Group which would also come with AWACS, Refuelling and shidd.

Also, how about me detaching a few Helicopters, preferably Attack ones ;3 ?

Here, let me give you a more precise description of what aircraft you may deploy:

The airbase has 300 of what I'll call "air points." These represent the logistics, crew, physical space, and everything else needed to base and fly an aircraft. You may spend up to 300 air points on the aircraft stationed at the base.

Here are the aircraft costs:
  • (20) Large aircraft: P-8 Poseidon, KC-767 Supertanker, C-17 Globemaster, E-3 Sentry, etc.
  • (10) Medium aircraft: E-2 Hawkeye, CH-53 Sea Stallion, C-130 Hercules, etc.
  • (10) 5th generation combat aircraft: F-22 Raptor, Sukhoi PAK FA, RAH-66 Comanche, etc.
  • (3) 4th generation combat aircraft: F/A-18 Hornet, Mirage 2000, MiG-29 Fulcrum, AH-64 Apache, etc
  • (2) 3rd generation combat aircraft (or earlier): F-4 Phantom II, MiG-23 Flogger, AH-1 Cobra, etc.


Do not try and game the system by bringing 100 Dassault Raffles and claiming they're fourth generation, or such. The points are a rough guideline, intended to show roughly how many of what kinds of aircraft you should have, but I do know that the Tornado ADV is not on equal footing with the JF-17 Thunder despite the fact that they're both fourth generation fighters (and, similarly, an F/A-18A Hornet is not equal to an F/A-18E Super Hornet). Feel free to ask question if you're unsure about anything or ask me to assign a specific "air point" value to a particular aircraft you're wondering about.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
The Federation of Democratic Regions
Minister
 
Posts: 2019
Founded: May 20, 2015
Ex-Nation

Postby The Federation of Democratic Regions » Wed Nov 30, 2016 2:54 pm

Taggity tageroo.
Ben M wrote:S'all good. I'ma be a baller knight and roll with it.

User avatar
Western Imperial Union
Ambassador
 
Posts: 1628
Founded: Jul 09, 2013
Ex-Nation

Postby Western Imperial Union » Wed Nov 30, 2016 3:33 pm

Congreveopia wrote:
Western Imperial Union wrote:
Nation Name:Western Imperial Union, or WIU
Nation demonym:Imperian
Role you're applying for:Tertiary REDFOR
ORBAT: I apologize ahead of time for having to use som e real world units as my forces roster is not complete.
1 Cavour Class Light carrier the Imperia
3 Littoral Combat Ships, the Dominance, the Diligence, and the Brilliance
2 Destroyers kitted for Air and Missile Defense, the Aquila, and Doracia
3 Los Angeles Class Submarines
2 Rubis Class Submarines
4 Sa-ar 4 Fast Attack Missile Boats
5 Arn-13K Stealth Air Superiority Fighter Bombers
6 Arn-12 Fighter Bombers
10 Arn-11 Fighter Bombers
4 NH90 Transport Helicopters
2 Denel Rooivalk Attack Helicopters
1 Sikorsky CH-53K King Stallion Heavy transport Helicopter
3 MQ-8B Fire Scout Drones
20 M-3 Ryder Amphibious IFV's 14 on the Imperia, 6 in the LCS vessels, 2 in each
5 Companies of Marines 3 on the Imperia, 1 on Diligence 1 on Brilliance
2 Marine Recon and Shock Squads, MaRSS, 1 on Dominance, 1 on Imperia
6 Geist Corps Combat Squads, 3 on Dominance, one on each other LCS and Imperia
Writing sample:I feel we probably have rped before but I may be wrong, I know we are both in Ausozera but should you want a sample I will make one.

Yeah, we were both in Plague of Conflict; I remember you.

Also, sorry, I should have clarified this, but Tertiary REDFOR is not a fleet unto itself. Your force is supposed to be small because it's elite, so something like a special forces battalion, an experimental stealth destroyer, maybe a helicopter carrier with veteran airmobile marines. Something of that nature.

An element of the scenario is that each branch of the forces needs to cooperate with the others to achieve its objective. The fleet provides cover for the land forces, which can break through unexpected resistance with the help of the special forces, etc. That's undermined if any of the deployments cover all bases in the way yours does.




Alright sorry for misunderstanding I will shave it down and have it ready asap

User avatar
Western Imperial Union
Ambassador
 
Posts: 1628
Founded: Jul 09, 2013
Ex-Nation

Postby Western Imperial Union » Thu Dec 01, 2016 5:36 am

Western Imperial Union wrote:
Nation Name:Western Imperial Union, or WIU
Nation demonym:Imperian
Role you're applying for:Tertiary REDFOR
ORBAT:
1 Stealth Corvette IWS Whisper
1 Stealth Deployment Submarine
1 Stealth Transport Helicopter
3 MQ-8B Fire Scout Drones (4 blade whisper rotor)
2 Marine Recon and Sapper Squads known as MARESS (coded as NIGHTMARE) 25 men
1 Full Geist Corps Wet Works Platoon (Coded as Ghost) 4 squads of 6 men each and a Demolition team of Four specializing in major strategic destruction.
Writing sample:I feel we probably have rped before but I may be wrong, I know we are both in Ausozera but should you want a sample I will make one.


Fixed

User avatar
Exantos
Ambassador
 
Posts: 1276
Founded: Feb 08, 2012
Ex-Nation

Postby Exantos » Thu Dec 01, 2016 8:13 am

Also is it ok if I just replace this post here with a basic set-up of my platoons and the squads in my platoons and the gear within those.

Also a question: Where do units go once it is determined if they are destroyed, and if tanks engage each other how would we know how the explosive reactive armor would work, because I know you're running those with the Hale Isles.
"The only normal people are the ones you don't know very well."-Alfred Adler

User avatar
Die Erworbenen Namen
Negotiator
 
Posts: 6046
Founded: Feb 12, 2014
Ex-Nation

Postby Die Erworbenen Namen » Thu Dec 01, 2016 8:18 am

  • NNS NCC-101 Enterprise
    • 3x EC-2 AEWACS
    • 2x C-60 AWS
    • 5x A-87D CAS
    • 4x CH-3B Cargo Heli
    • 6x MAH-11 CAS/Transport
    • 20x F-16 Super Bobcat
    • 60x F-17 Foxcat
  • NNS BC-109 Bastion
  • NNS CS-120
  • NNS DS-131-136
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

User avatar
Exantos
Ambassador
 
Posts: 1276
Founded: Feb 08, 2012
Ex-Nation

Postby Exantos » Thu Dec 01, 2016 8:26 am

Also, if this is ok with Cong and DEN could I start my helicopters with DEN"s fleet, so they're starting stationed on one or more of his ships?
Last edited by Exantos on Thu Dec 01, 2016 8:27 am, edited 3 times in total.
"The only normal people are the ones you don't know very well."-Alfred Adler

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Thu Dec 01, 2016 8:31 am

Western Imperial Union wrote:
Western Imperial Union wrote:
Nation Name:Western Imperial Union, or WIU
Nation demonym:Imperian
Role you're applying for:Tertiary REDFOR
ORBAT:
1 Stealth Corvette IWS Whisper
1 Stealth Deployment Submarine
1 Stealth Transport Helicopter
3 MQ-8B Fire Scout Drones (4 blade whisper rotor)
2 Marine Recon and Sapper Squads known as MARESS (coded as NIGHTMARE) 25 men
1 Full Geist Corps Wet Works Platoon (Coded as Ghost) 4 squads of 6 men each and a Demolition team of Four specializing in major strategic destruction.
Writing sample:I feel we probably have rped before but I may be wrong, I know we are both in Ausozera but should you want a sample I will make one.


Fixed

Looks good. I'll add it to the OP.

EDIT: Also, where should I look for descriptions of those vessels? Are they real-life systems like the Visby-class corvette, or do you have a factbook about them?

Exantos wrote:Also is it ok if I just replace this post here with a basic set-up of my platoons and the squads in my platoons and the gear within those.

Yeah, that's fine. I'll link that post at the end of your ORBAT.

Exantos wrote:Also a question: Where do units go once it is determined if they are destroyed...

Good question. We'll say there's a second island that the operation coordinators are on, and "destroyed" units can go there.

Exantos wrote:...and if tanks engage each other how would we know how the explosive reactive armor would work, because I know you're running those with the Hale Isles.

Larger units will be equipped with more complicated systems for taking incremental damage (and maintenance units will be able to repair that). So, if a tank with ERA is shot, that will be factored into how much damage is done to the tank, and then depending on the projectile, the angle, the impact point, etc., the tank might be unharmed, or might be immobilized, or it might be destroyed, or such.

Die erworbenen Namen wrote:
  • NNS NCC-101 Enterprise
    • 3x EC-2 AEWACS
    • 2x C-60 AWS
    • 5x A-87D CAS
    • 4x CH-3B Cargo Heli
    • 6x MAH-11 CAS/Transport
    • 20x F-16 Super Bobcat
    • 60x F-17 Foxcat
  • NNS BC-109 Bastion
  • NNS CS-120
  • NNS DS-131-136

Mind listing the classes of those ships so I can reference against your navy factbook?

Exantos wrote:Also, if this is ok with Cong and DEN could I start my helicopters with DEN"s fleet, so they're starting stationed on one or more of his ships?

Fine with me. DeN will have to make room for them on his carrier, of course.
Last edited by Congreveopia on Thu Dec 01, 2016 8:35 am, edited 2 times in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Die Erworbenen Namen
Negotiator
 
Posts: 6046
Founded: Feb 12, 2014
Ex-Nation

Postby Die Erworbenen Namen » Thu Dec 01, 2016 9:11 am

Don't you have amphibious craft that can hold them?

Also, the Carrier is a Yorktown class. The rest is self sufficient.
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

User avatar
Exantos
Ambassador
 
Posts: 1276
Founded: Feb 08, 2012
Ex-Nation

Postby Exantos » Thu Dec 01, 2016 9:37 am

Die erworbenen Namen wrote:Don't you have amphibious craft that can hold them?

Also, the Carrier is a Yorktown class. The rest is self sufficient.


As is stated in the OP I'm a land attack force, so I could bring in a carrier, but the idea is that the Opfor is sort of a combined force so that we are sharing resources, and since the ships are acting as a support force for the main assault force the helicopters I have would be supporting my attack force, I mean I might have enough landing ships to have some helicopters so if you are unwilling to let me use one or more of your ships as stations for the helicopters I'm fine with that, but I will have to cutdown on some aspects of my forces, and as mentioned previously since I am the land assault force I don't really have any amphibious craft, except for those containing my soldiers, but those don't have carrying capacity for my helicopters.
"The only normal people are the ones you don't know very well."-Alfred Adler

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Thu Dec 01, 2016 10:15 am

Exantos wrote:
Die erworbenen Namen wrote:Don't you have amphibious craft that can hold them?

Also, the Carrier is a Yorktown class. The rest is self sufficient.


As is stated in the OP I'm a land attack force, so I could bring in a carrier, but the idea is that the Opfor is sort of a combined force so that we are sharing resources, and since the ships are acting as a support force for the main assault force the helicopters I have would be supporting my attack force, I mean I might have enough landing ships to have some helicopters so if you are unwilling to let me use one or more of your ships as stations for the helicopters I'm fine with that, but I will have to cutdown on some aspects of my forces, and as mentioned previously since I am the land assault force I don't really have any amphibious craft, except for those containing my soldiers, but those don't have carrying capacity for my helicopters.

Yeah. To state this more concisely, this wargame is a simulation of a war. In a war, both sides have limited assets. Exantos can spend some of his assets on a helicopter carrier of his own, but then he will have less assets for land forces.

Given that the helicopter carrier would need a crew, weapons, and everything else that a complete warship entails, it is a substantial asset investment to the point that he'd probably have to drop one or more of his other battalions to fund it, which is probably a bad idea. (Although, the Type 72A does have helicopter capacity, I think. So that will take some burden off the carrier, if you want to go ahead and calculate how many of each type of landing ship you're bringing and distribute some helos among them).
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
The Unified Isles
Diplomat
 
Posts: 927
Founded: Mar 13, 2016
Ex-Nation

Postby The Unified Isles » Thu Dec 01, 2016 11:20 am

Congreveopia wrote:
The Unified Isles wrote:
Aye, that's probably a gud idea :P Wasn't really aware that DEN was going to get an entire Carrier out their. I'll probably expand the entire thing to a full-fledged Naval Tactical Group which would also come with AWACS, Refuelling and shidd.

Also, how about me detaching a few Helicopters, preferably Attack ones ;3 ?

Here, let me give you a more precise description of what aircraft you may deploy:

The airbase has 300 of what I'll call "air points." These represent the logistics, crew, physical space, and everything else needed to base and fly an aircraft. You may spend up to 300 air points on the aircraft stationed at the base.

Here are the aircraft costs:
  • (20) Large aircraft: P-8 Poseidon, KC-767 Supertanker, C-17 Globemaster, E-3 Sentry, etc.
  • (10) Medium aircraft: E-2 Hawkeye, CH-53 Sea Stallion, C-130 Hercules, etc.
  • (10) 5th generation combat aircraft: F-22 Raptor, Sukhoi PAK FA, RAH-66 Comanche, etc.
  • (3) 4th generation combat aircraft: F/A-18 Hornet, Mirage 2000, MiG-29 Fulcrum, AH-64 Apache, etc
  • (2) 3rd generation combat aircraft (or earlier): F-4 Phantom II, MiG-23 Flogger, AH-1 Cobra, etc.


Do not try and game the system by bringing 100 Dassault Raffles and claiming they're fourth generation, or such. The points are a rough guideline, intended to show roughly how many of what kinds of aircraft you should have, but I do know that the Tornado ADV is not on equal footing with the JF-17 Thunder despite the fact that they're both fourth generation fighters (and, similarly, an F/A-18A Hornet is not equal to an F/A-18E Super Hornet). Feel free to ask question if you're unsure about anything or ask me to assign a specific "air point" value to a particular aircraft you're wondering about.


Thank you, this makes it vastly easier for me :3

In this case, I'll bring:
Aircraft assigned to the Task Force itself (90 Points)
1x not!P-8 Poseidon [20 Points]
1x not!KC-767 Supertanker [20 Points]
1x not!C-17 Globemaster [20 Points]
1x not!E-3 Sentry [20 Points]
1x not!AC-130J Ghostrider [10 Points ? (Seing that it is based on the C-130)]

70th Fighter Squadron (reduced) (120 Points)
12x not!Sukhoi PAK FA [120 Points]

117th Naval Tactical Squadron (54 Points)
18x not!F/A-18 Hornet [54 Points]

A Company, 3rd Naval Regiment of Grenadiers (36 Points)
12x not!AH-64 Apache [36 Points]

=300 Points

User avatar
Nauchrtenfield
Spokesperson
 
Posts: 114
Founded: Aug 14, 2016
Ex-Nation

Postby Nauchrtenfield » Thu Dec 01, 2016 11:28 am

Hope this is ok?

Nation Name: Nauchrtenfield
Nation demonym: Nauchrtenlandfreuider, Nauchrtener
Role you're applying for: Extra Redfor
ORBAT: 1st Maritime Mechanised Battalion (details will arrive soon/change pending)
Writing sample: can i be lazy and just repost the thing i wrote for entering the region?
0240, September 1st, 1914
Eastern border of Nauchrtenfield

The sound of artillery was everywhere, for four straight days it had been going on, it was friendly, but that did little when you tired to get some sleep. Karl looked around in the trench line, his men were tired, they wanted to rest, and they needed it. But they all looked determined, for some half a klick away the enemy hid, those that wanted to invade their land, such was simply unacceptable and the army had held the line now for two years. Command hoped that this would be the decisive penetration and breakthrough they needed to be able to encircle the hostile force, and as such all the men they could muster had been sent to the front, the occasion to honor, command had finally started handing out the new self-loading rifle, or well, it was called a rifle, but it had the length of a carbine, so it was not totally lost in the trenches. They looked much like the older Gewhär m97, except that it had a large box magazine holding 10 rounds, and that it lacked the bent bolt, instead having an enclosed self-loading mechanism. This would be the weapons trial by fire, even if extensive testing had been made since the first rifle left the conveyor belt in 1910.

Karl looked at his watch, it was about to strike twenty to three, he quickly made one last check of his gear, looking at the ten men he commanded, lined up neatly behind him he spoke quickly and silently "Equipment check", a small shuffling noise indicating this his men heard the order.

Before long the trench was lit up as the machine guns opened up, delivering plunging fire into the enemy trench. that was the signal, and Karl started to scurry up the ladder leading out of the trench, all around him men did the same, advanced towards the enemy with some speed, bayonets attached to their new weapons. thirty seconds later the machine gun fire lessened somewhat, as the guns started to alternate their fire to let the weapon cool some.

Suddenly the night was replaced by day, the friendly artillery had delivered flares right above the enemy lines, and in the hostile trench the attackers rushed to their stations, for they could now see the army of black and white clad soldiers advancing on their lines. The Nauchrtenlandfreuider not waiting on the enemy to do much started to charge forwards at full speed, letting out their famous battle cry "Vernichtung dez Fienderz" literally meaning "annihilate the enemy".

Karl where one of the first to reach the edge of the trench that the enemy hid in, or what was left of it, much of it had been turned to crates from the artillery, behind him his squad were also advancing, and soon they to jumped into the enemy trench line. They started to advance towards the north, where the sound of gunfire indicated some hostile lived. They moved quickly and with little sound, and soon they saw the entrance to a bunker that still stood, and the sound of MG fire indicated that the occupants did as well. Karl lined up towards the opening, he pulled up one of his stick-grenades, twisted the cap, counted to two and threw it into the bunker, four seconds later an echoing blast filled the bunker, and pieces of shrapnel came flying out the opening, into the trench wall opposite it. Karl and his squad charged in, seeing the sighted they had caused. Safe to say, the occupants were dead.

The combat would continue for another half an hour, before the newly created mechanized units of the army using their new trucks could penetrate into the rear of the enemy, cutting them of and encircling an entire army group. two months later the war was over, with Nauchrtenfield standing victorious.

User avatar
Llamaopia
Envoy
 
Posts: 290
Founded: Jan 13, 2014
Ex-Nation

Postby Llamaopia » Thu Dec 01, 2016 12:26 pm

Nation Name: Llamaopia
Nation demonym: Llamaopian
Role you're applying for: Tertiary BLUEFOR
LSS Groves: Stealth Attack Submarine w/ Caterpilliar Drive (Based on Los Angeles Class)

16 Sonar Beacons (A small object that latches onto a craft and emits a distinctive sonar signal to aid in target aquisition)
16 Mk 42 Torpedoes
16 CAPTOR 60 Mines
4 Harpoon Missiles
Last edited by Llamaopia on Mon Dec 05, 2016 8:38 am, edited 6 times in total.
Proud member of Ravenforce

Building Complete
Full capacity of 400

Defcon:
1 - Total war
2 - Major involvement in war
3 - Minor involvement in war
4 - Potential for involvement in war
5 - Total peace

+ Llamas have big teeth to rip your F*@#ING throat out
+ Al Packas have fuzzy lips to gently nuzzle you to sleep
+ Llamas will charge after you if they smell food and fear
+ Al Packas amble along like the world is made of gumdrops
+ Llamas are vicious and evil
+ Al Packas are not vicious and evil

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Die Erworbenen Namen
Negotiator
 
Posts: 6046
Founded: Feb 12, 2014
Ex-Nation

Postby Die Erworbenen Namen » Thu Dec 01, 2016 1:46 pm

Llamaopia wrote:Just throwing up an app. ORBAT Will be updated soon.

Nation Name: Llamaopia
Nation demonym: Llamaopian
Role you're applying for: Tertiary BLUEFOR
ORBAT: WIP

NO NO NO NO NO NO NO
NOT HIM

I have seen his factbook and it makes me cringe violently. He sounds like a 14 year old who watched Babylon five and maybe read a quarter of a tom Clancy novel and thinks he knows military things.

No. Do not let him in.
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Thu Dec 01, 2016 2:03 pm

Die erworbenen Namen wrote:Don't you have amphibious craft that can hold them?

Also, the Carrier is a Yorktown class. The rest is self sufficient.

Do you mean self-explanatory? (All your darn ships are self sufficient with your nuclear reactor obsession :p)

If so, I'd have to disagree, because I'm currently reading that list as a Yorktown-class supercarrier, a Sabre-class battlecruiser, then a scout corvette and another corvette or maybe some kind of command destroyer? I'm not understanding the meaning of your ship designations.

The Unified Isles wrote:
Congreveopia wrote:Here, let me give you a more precise description of what aircraft you may deploy:

The airbase has 300 of what I'll call "air points." These represent the logistics, crew, physical space, and everything else needed to base and fly an aircraft. You may spend up to 300 air points on the aircraft stationed at the base.

Here are the aircraft costs:
  • (20) Large aircraft: P-8 Poseidon, KC-767 Supertanker, C-17 Globemaster, E-3 Sentry, etc.
  • (10) Medium aircraft: E-2 Hawkeye, CH-53 Sea Stallion, C-130 Hercules, etc.
  • (10) 5th generation combat aircraft: F-22 Raptor, Sukhoi PAK FA, RAH-66 Comanche, etc.
  • (3) 4th generation combat aircraft: F/A-18 Hornet, Mirage 2000, MiG-29 Fulcrum, AH-64 Apache, etc
  • (2) 3rd generation combat aircraft (or earlier): F-4 Phantom II, MiG-23 Flogger, AH-1 Cobra, etc.


Do not try and game the system by bringing 100 Dassault Raffles and claiming they're fourth generation, or such. The points are a rough guideline, intended to show roughly how many of what kinds of aircraft you should have, but I do know that the Tornado ADV is not on equal footing with the JF-17 Thunder despite the fact that they're both fourth generation fighters (and, similarly, an F/A-18A Hornet is not equal to an F/A-18E Super Hornet). Feel free to ask question if you're unsure about anything or ask me to assign a specific "air point" value to a particular aircraft you're wondering about.


Thank you, this makes it vastly easier for me :3

In this case, I'll bring:
Aircraft assigned to the Task Force itself (90 Points)
1x not!P-8 Poseidon [20 Points]
1x not!KC-767 Supertanker [20 Points]
1x not!C-17 Globemaster [20 Points]
1x not!E-3 Sentry [20 Points]
1x not!AC-130J Ghostrider [10 Points ? (Seing that it is based on the C-130)]

70th Fighter Squadron (reduced) (120 Points)
12x not!Sukhoi PAK FA [120 Points]

117th Naval Tactical Squadron (54 Points)
18x not!F/A-18 Hornet [54 Points]

A Company, 3rd Naval Regiment of Grenadiers (36 Points)
12x not!AH-64 Apache [36 Points]

=300 Points

I have no objections to the size of that force. You have spent your points fairly.

I do want to check with you that you're okay with the fact that you have 30 combat aircraft versus 80 Namenien (multirole?) planes. To quote an old DM-ing rule I heard "if your players insist on sticking their hand in the blender, let them." So, I'm going to let you use this force if you want. But are you sure this is what you want?

Nauchrtenfield wrote:Hope this is ok?

Nation Name: Nauchrtenfield
Nation demonym: Nauchrtenlandfreuider, Nauchrtener
Role you're applying for: Extra Redfor
ORBAT: 1st Maritime Mechanised Battalion (details will arrive soon/change pending)
Writing sample: can i be lazy and just repost the thing i wrote for entering the region?
0240, September 1st, 1914
Eastern border of Nauchrtenfield

The sound of artillery was everywhere, for four straight days it had been going on, it was friendly, but that did little when you tired to get some sleep. Karl looked around in the trench line, his men were tired, they wanted to rest, and they needed it. But they all looked determined, for some half a klick away the enemy hid, those that wanted to invade their land, such was simply unacceptable and the army had held the line now for two years. Command hoped that this would be the decisive penetration and breakthrough they needed to be able to encircle the hostile force, and as such all the men they could muster had been sent to the front, the occasion to honor, command had finally started handing out the new self-loading rifle, or well, it was called a rifle, but it had the length of a carbine, so it was not totally lost in the trenches. They looked much like the older Gewhär m97, except that it had a large box magazine holding 10 rounds, and that it lacked the bent bolt, instead having an enclosed self-loading mechanism. This would be the weapons trial by fire, even if extensive testing had been made since the first rifle left the conveyor belt in 1910.

Karl looked at his watch, it was about to strike twenty to three, he quickly made one last check of his gear, looking at the ten men he commanded, lined up neatly behind him he spoke quickly and silently "Equipment check", a small shuffling noise indicating this his men heard the order.

Before long the trench was lit up as the machine guns opened up, delivering plunging fire into the enemy trench. that was the signal, and Karl started to scurry up the ladder leading out of the trench, all around him men did the same, advanced towards the enemy with some speed, bayonets attached to their new weapons. thirty seconds later the machine gun fire lessened somewhat, as the guns started to alternate their fire to let the weapon cool some.

Suddenly the night was replaced by day, the friendly artillery had delivered flares right above the enemy lines, and in the hostile trench the attackers rushed to their stations, for they could now see the army of black and white clad soldiers advancing on their lines. The Nauchrtenlandfreuider not waiting on the enemy to do much started to charge forwards at full speed, letting out their famous battle cry "Vernichtung dez Fienderz" literally meaning "annihilate the enemy".

Karl where one of the first to reach the edge of the trench that the enemy hid in, or what was left of it, much of it had been turned to crates from the artillery, behind him his squad were also advancing, and soon they to jumped into the enemy trench line. They started to advance towards the north, where the sound of gunfire indicated some hostile lived. They moved quickly and with little sound, and soon they saw the entrance to a bunker that still stood, and the sound of MG fire indicated that the occupants did as well. Karl lined up towards the opening, he pulled up one of his stick-grenades, twisted the cap, counted to two and threw it into the bunker, four seconds later an echoing blast filled the bunker, and pieces of shrapnel came flying out the opening, into the trench wall opposite it. Karl and his squad charged in, seeing the sighted they had caused. Safe to say, the occupants were dead.

The combat would continue for another half an hour, before the newly created mechanized units of the army using their new trucks could penetrate into the rear of the enemy, cutting them of and encircling an entire army group. two months later the war was over, with Nauchrtenfield standing victorious.
Llamaopia wrote:Just throwing up an app. ORBAT Will be updated soon.

Nation Name: Llamaopia
Nation demonym: Llamaopian
Role you're applying for: Tertiary BLUEFOR
ORBAT: WIP

Both of these look fine so far (other than the fact that you messed up the formatting, Llamaopia). Looking forward to seeing your ORBATs!

Die erworbenen Namen wrote:
Llamaopia wrote:Just throwing up an app. ORBAT Will be updated soon.

Nation Name: Llamaopia
Nation demonym: Llamaopian
Role you're applying for: Tertiary BLUEFOR
ORBAT: WIP

NO NO NO NO NO NO NO
NOT HIM

I have seen his factbook and it makes me cringe violently. He sounds like a 14 year old who watched Babylon five and maybe read a quarter of a tom Clancy novel and thinks he knows military things.

No. Do not let him in.

Have you seen my old factbooks? I opened one to link it here, but honestly couldn't bring myself too because it was too stupid. Nobody RPs well when they first arrive on this site. At least wait and see what he ORBATs.

Also, I can personally vouch that Llamaopia has participated in several serious RPs.

Exantos wrote:
Nation Name: The ex-sultanate now re-establishment of the empire of Exantos
Nation demonym: Exantonian Exantonian
Role you're applying for: secondary redfor
ORBAT:
17th Mechanized Brigade
*Note* Main transport ship used is the Zubr-class LCAC and the Type 072A land ship for heavy armor, also standard company size is 150 troops unless specified otherwise
1. 37th Command Battalion
a. Headquarters Company A-37
b. Communications Company B-37
c. Engineer Company C-37
d. Intelligence Company D-37
e. Artillery Company E-37(122 mm Howitzer M1938)

2. 32nd Mechanized Battalion(Type 89 AFV)
a. Command Company A-32
b. Mechanized Company B-32
c. Mechanized Company C-32
d. Mechanized Company D-32

3. 19th Mechanized Battalion(Type 89 AFV)
a. Command Company A-19
b. Mechanized Company B-19
c. Mechanized Company C-19
d. Mechanized Company D-19

4. 16th Armor Battalion(ZBD-05 Light tank and IFV)
a. Command Company A-16(ZBD-05 IFV)
b. Armor Company B-16(ZBD-05 Light Tank, 148 troops)
c. Armor Company C-16(ZBD-05 IFV)
d. Armor Company D-16(ABD-05 IFV)

5. 48th Air Support battalion(Mil Mi-24)
a. Command company A-48
b. Mobile Infantry company B-48
c. Mobile Infantry company C-48
d. Mobile Infantry company D-48

6. 36th Mobile AA Support Company(2k22 Tunguska)

7. 37th Mobile AA Support Company(2k22 Tunguska)

8. 23rd Mobile Reconnaissance Company(ASLAV)

9. 3rd Logistical Battalion
a. Command Company A-3
b. Supply and Distribution Company B-3
c. Field Maintenance company C-3
d. Medical Support Company D-3


Writing sample: You know me

Also, Exantos, I should clarify that I do need you to give me exact numbers on how many ships you have before I'll add this ORBAT to the OP.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Die Erworbenen Namen
Negotiator
 
Posts: 6046
Founded: Feb 12, 2014
Ex-Nation

Postby Die Erworbenen Namen » Thu Dec 01, 2016 2:09 pm

You mean this?

http://www.nationstates.net/nation=die_ ... /id=412237

And I told you what the carrier was: A Yorktown.

And Llama dude is over 3 billion people. His factbook is...

What
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

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