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The Titan Incident (FT/OOC/Signups

A staging-point for declarations of war and other major diplomatic events. [In character]

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United Sol Empire
Lobbyist
 
Posts: 16
Founded: Oct 29, 2016
Ex-Nation

Postby United Sol Empire » Sun Nov 06, 2016 1:42 pm

The Sol Imperium wrote:
United Sol Empire wrote:
Still counting it as a disqualifier, that in itself leaves room for godmodding


So your banning him because he is bringing in 500 troops? But you let Nitom come with 500 troops? Also, your banning him from the Roleplay because his tech is too FT? I sense alot of poorly drawn up, half completed, abandoned Roleplays in your short NS experience, friend.


I banned him off not only the use of a technology that could get a little godmodding, but also after looking into the kind of writing he was using in a rp I had a little bit ago, in which some serious godmodding was in place

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Hobbeebia
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Posts: 1173
Founded: Antiquity
Ex-Nation

Postby Hobbeebia » Sun Nov 06, 2016 2:31 pm

The Sol Imperium wrote:
United Sol Empire wrote:
Still counting it as a disqualifier, that in itself leaves room for godmodding


So your banning him because he is bringing in 500 troops? But you let Nitom come with 500 troops? Also, your banning him from the Roleplay because his tech is too FT? I sense alot of poorly drawn up, half completed, abandoned Roleplays in your short NS experience, friend.



Is this so? Hmm, last I checked the OP has final say in their RPs. He already stated he was after an RP that is very much character based and not one for military operations. With this in mind, 500 troops is seriously overkill and definitely within rights of the OP to reject him.

Now, how about you take a chill pill and relax. You are not the end all be in in someones rp future.
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The Sol Imperium
Civil Servant
 
Posts: 8
Founded: Oct 15, 2016
Ex-Nation

Postby The Sol Imperium » Sun Nov 06, 2016 3:56 pm

United Sol Empire wrote:
The Sol Imperium wrote:
So your banning him because he is bringing in 500 troops? But you let Nitom come with 500 troops? Also, your banning him from the Roleplay because his tech is too FT? I sense alot of poorly drawn up, half completed, abandoned Roleplays in your short NS experience, friend.


I banned him off not only the use of a technology that could get a little godmodding, but also after looking into the kind of writing he was using in a rp I had a little bit ago, in which some serious godmodding was in place

All i heard was that you werent going to let him play because of his troops and FT level. The fact that he godmods in his Roleplays was an unknown variable, and i now understand why you won't let him play.

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The Sol Imperium
Civil Servant
 
Posts: 8
Founded: Oct 15, 2016
Ex-Nation

Postby The Sol Imperium » Sun Nov 06, 2016 4:00 pm

Hobbeebia wrote:
The Sol Imperium wrote:
So your banning him because he is bringing in 500 troops? But you let Nitom come with 500 troops? Also, your banning him from the Roleplay because his tech is too FT? I sense alot of poorly drawn up, half completed, abandoned Roleplays in your short NS experience, friend.



Is this so? Hmm, last I checked the OP has final say in their RPs. He already stated he was after an RP that is very much character based and not one for military operations. With this in mind, 500 troops is seriously overkill and definitely within rights of the OP to reject him.

Now, how about you take a chill pill and relax. You are not the end all be in in someones rp future.


Your confusing me with him. I SAID that it would be better if it was character based instead of a military operation, not Sol Empire. Sol Imperium said that.

Supporting factor: he accepted Nitom's app. Which looks like this:

Nitom wrote:
Application
Nation Name: The Holy Nitomian Empire(Nitom)
ORBAT:
Space:
1x Alterwise class Heavy Cruiser
2x Jimso class Cargo Carriers
5x Kimzley class Drop Ships
200x Andromeda class Heavy Fighters

Ground:
500x Nitomian ground forces
2x 200 MM Magnetic Acceleration Cannons (MAC)
3x Hydrogen Particle Accelerator Cannons (HPAC)
Reason for Involvement: Set up of FOB for possible future operations.

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Nitom
Minister
 
Posts: 2842
Founded: Aug 29, 2008
Ex-Nation

Postby Nitom » Sun Nov 06, 2016 5:53 pm

Alright to make this simple, let's just do this. If the OP says that I need to lower my troops to make it more towards a detailed character based role play, then I will be more than happy to do so. Or I can have those extra troops that aren't main characters to be off somewhere else. Or I can have multiple story lines of things happening. So long as I can manage it and keep the quality of my post at at least a somewhat decent level, then I will do what I need to.

Sol Empire, what would you like me to do, if anything, to my application to make it better suited towards your role play? I'm here to have fun, not argue and bicker between each other. We can save all that for our characters to do under stress.
"Good, better, best.
Never let it rest.
'Till your good is better
And your better is best." -St. Jerome

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The Interstellar Federation
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Posts: 1342
Founded: May 09, 2016
Ex-Nation

Postby The Interstellar Federation » Mon Nov 07, 2016 12:52 am

Travelling through dimensions is just my way of practically explaining how overlaps in universes work. It usually stops the bickering of "Oh I own Earth!"
Interstellar Federation
Of knowledge and peace
IIWiki l Website l AEGIS Alliance

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United Sol Empire
Lobbyist
 
Posts: 16
Founded: Oct 29, 2016
Ex-Nation

Postby United Sol Empire » Mon Nov 07, 2016 5:36 am

There are a billion worlds within our own galaxy, I would actually be ok with the idea of another system which another civilization calls earth as an explanation, the ability to cross universes and dimensions borders on the op godmodding that is multiversal civilizations which really has no place in this rp, just look at my own factbook to get an idea of my technology level

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Hobbeebia
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Posts: 1173
Founded: Antiquity
Ex-Nation

Postby Hobbeebia » Mon Nov 07, 2016 7:27 am

The Interstellar Federation wrote:Travelling through dimensions is just my way of practically explaining how overlaps in universes work. It usually stops the bickering of "Oh I own Earth!"


As a player who helped build the Universal Navigation system please stop saying dimensions lol.

A dimension refers to more of a seperate state or plane of the same universe. As where Universal Navigation is something entirely on another level.
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The Imperial Regions of Commerce
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Posts: 1688
Founded: Aug 01, 2016
Iron Fist Consumerists

Postby The Imperial Regions of Commerce » Mon Nov 07, 2016 8:41 am

Nation Name: The Corporate Trade Federation of The Imperial Regions Of Commerce
ORBAT:

Munificent Class Frigate (4)

Providence Class Destroyer (1)

Lecurhulk Class Battleship (1)

Reason for Involvement: Expansion and to construct a new trade system

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Cyborgs and Sentient Machines
Ambassador
 
Posts: 1181
Founded: Feb 28, 2015
Ex-Nation

Postby Cyborgs and Sentient Machines » Mon Nov 07, 2016 1:12 pm

Application
Nation Name: The Grand Collective of Cyborgs and Sentient Machines

ORBAT:
1 Cube Ship

100 soldiers
5 Bombers
20 Dropships
25 Fighters

5 Cargo Ships

Reason for Involvement:
The Collective has a meagre 2 Star Systems to call its own, and they have been all but striped bare.
The Collective had also yet to step out of its home Galaxy, it was time to change that.
A small group had be sent out 250 years ago (such long times mean nothing when you have an off button) to explore the unexplored distant Milky Way Galaxy and make a new system ready for the rest of Collective to colonise.

Stars have on average 1.6 planets, making the Sol system a rare and attractive gem, with many times the resources the average system has.

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Habrides
Bureaucrat
 
Posts: 56
Founded: Mar 18, 2016
Ex-Nation

Postby Habrides » Mon Nov 07, 2016 2:49 pm

Application
Nation Name: The Interstellar Republic of Habrides
ORBAT: 1x Shield-Class Frigate
4x Civilian Freighter
4x Q-Ship
Reason for Involvement: Sent to establish a trade mission but in light of the crisis Captain Henry Everardus Parrott of FFG-1476 offered his support in resolving the crisis.

Notes: Technically the most senior officer here is a commander with a temporary Field-Commission to Captain since he is leading a group of ships.
Q-Ships are convoy escorts disguised as merchant vessels, scans would only pick up a normal merchant vessel (and they do have some cargo to that effect) though concealed within are some frigate grade weapons for basic anti-pirate duty.
All ships have a Republic Navy crew but only FFG-1476 has Marines which come in at a total of 100 men with an additional 20 Void Grenadiers (will all be sent in small contingents as needed).

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