NATION

PASSWORD

1870-1920 Era War: Lockin' up (Continue to New Thread)

A staging-point for declarations of war and other major diplomatic events. [In character]

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The Twelve Isles
Minister
 
Posts: 2309
Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:04 pm

Traansval, I responded to your post.

Also, Im gonna put up an app for the Free Isles Army. I know I dont need to, but I felt like it would be fitting.
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

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Halium
Ambassador
 
Posts: 1070
Founded: Dec 09, 2016
Ex-Nation

Postby Halium » Sun Dec 11, 2016 7:04 pm

Halium wrote:
so sorry guys! I didn't know this was so in depth

Nation name: Grand Duchy of Halium

National goals: Spread its Rebellion across the world

Nation's Leader: Lord Cali Merui

National Government: (explain it's workings and set-up) the Father of Rebellion regulates business, and is appointed by the Lord, The Spreader of the Rebellion runs foreign affairs, and is appointed by the lord. The Lord is supposed to be an elected position, and then he's supposed to create a congress, but after Cali took over there have been no congress

National history: Three decades ago, a man called Desmond Halium called on its imperial owners to leave the country, after several horrible riots, the Battle of Tanyoon shoved the Rebellion into the mainstream. Slowly, although plagued by inner problems like the Yellow Movement, a move to split up Halium among the various rebel groups, and the fighting between Democratic and Communist forces the Haliumians slowly pushed their Colonial Rulers out, culminating in the Battle of Halium City, where the last Colonial armies left, and Halium was declared independent. After this Desmond Halium took over for a day, declaring Direct Democratic rule, and then the government went dark for a week, and afterwards Cali was the Lord of Halium, and Desmond Father of Rebellion. All Democratic elections postponed. That was three days ago

Territory: Hudson Plains

Language: English

National Religion: Atheist

National Culture/Identity: Haliumian

National Passtime: Gambling

National holiday:(anything like Independence day) Spreading of the Rebellion day September 7th

Nation's Population: 50,000,000

Allies:(if any) none

Enemies:(if any) none

Political issues:(if any) Democratic factions calling for elections, fascist warlords looking to descend Halium into warlordism

Chance of revolt:(yes/no) yes

Greatest Victory: Battle of Halium City

Most Embarrassing Defeat: Battle of Tanyoon


MILITARY STATISTICS

Head General: Cali Merui

Generals Staff: Christopher O'hanigan, Bu Xhabah

Military strength: 500,000 men

1.(divide your land forces into regiments, battalions, corps, brigades, etc.)
1-2 division (200,000 men)
1-4th battalion (50,000 men each)
1-10th brigade (5,000 men each)
1-5th corps (1,000 men each)
1-10th regiment (100 men each

Guerilla forces in reserve (100,000)


2. List naval forces, if any
2 destroyers

SS Rebellion
SS Halium

3. List artillery, if any
155 mm Howitzer

ARMAMENT

Infantry


Primary Weapon:(make, model, caliber, size, etc.)
Lee-Metford

Secondary Weapon:(Same as Primary)
nothing unless the soldier brought one himself

Melee Weapon:
multi-tool shovel

Uniform:(material, positives, negatives, colors)
regular clothes and a helmet provided by the government

Pack gear: (Rations, Ammo, Tools, etc.)
5-day rations, pack of amo, shovel multi-tool, canteen

Greatest Strengths:
Guerilla Warfare

Greatest Weaknesses:
Artillery

Tactics:
Hold the line and hit the flanks, run and lead into trap

Specialty:(entrenching, anti cavalry, fast reload, etc.)
Guerilla fighting

Cavalry


Primary Weapon:(make, model, caliber, size, etc.)
Revolver

Secondary Weapon:(Same as Primary)
none
Melee Weapon:
cavalry sword

Uniform:(material, positives, negatives, colors)
civilian clothes
Pack gear: (Rations, Ammo, Tools, etc.)
same as infantry

Greatest Strengths:
hit and run, scouting

Greatest Weaknesses:
machine guns

Tactics:
Hit and run, retreating

Specialty:(entrenching, anti cavalry, fast reload, etc.)
running away


Artillery

Cannon Types: 155 mm howitzer

Mortar Types: none

Rockets:(yes/no) no

Howitzers: 155 mm Howitzer

Shell types: regular

Men per artillery crew: 4

Mules/Horses: yes

Ships

Ship Line: destroyer

armament: 2 battleship cannons

Crew: 50 men

Accompaniments: (Marines, etc)
15 marines

that good?

OH HOW EXCITING! A small, unstable nation SO close to my borders. I can fudge up some casus belli, invade with my tanks and battlefleets, and GROW MY EMPIRE!

Lol, Rip, although after three decades of Civil War are we really unprepared?
Opinions on politics: In light of the failure of two parties, there either should be none, or multiple major ones

Opinion on Government: Should be run by Mirthocracy (ask me about it sometime)

Why do I always play weak nations? I hate having every advantage, makes it boring to me

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The Imperial Warglorian Empire
Powerbroker
 
Posts: 8068
Founded: Oct 10, 2015
Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Sun Dec 11, 2016 7:06 pm

Halium wrote:
This is perfectly acceptable.

Welcome to the Thread. I shall add you to the map, and send it to the OP (Rannoria). Whenever he returns he will add the updated map.

Any requests for what color you want?


Purple if its possible, if its not then i done care


So u guys are basically commies?

If so, I have the feeling we won't get along.......


more like a government that doesn't know how to govern


Soo, anarchy?
[_★_]_[' ]_
( -_-) (-_Q) If you understand that both Capitalism and Socialism have ideas that deserve merit, put this in your signature.
Please call me Warg OOCly, thanks!
✠ (Put this in your Signature if you are a Militaristic Germanic/Prussian Nation!)
For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
Auf Wiedersehen, mein Führer, Deutschland über alles...

-Erwin Rommel, before shooting Adolf Hitler in the head
Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

PROUD MEMBER OF THE FEDERATION OF ALLIES!

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Halium
Ambassador
 
Posts: 1070
Founded: Dec 09, 2016
Ex-Nation

Postby Halium » Sun Dec 11, 2016 7:08 pm

Think of it as Autocracy trying to learn how to be a Republic
Opinions on politics: In light of the failure of two parties, there either should be none, or multiple major ones

Opinion on Government: Should be run by Mirthocracy (ask me about it sometime)

Why do I always play weak nations? I hate having every advantage, makes it boring to me

User avatar
The Manticoran Empire
Postmaster-General
 
Posts: 10417
Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Sun Dec 11, 2016 7:09 pm

Halium wrote:Halium wrote:
so sorry guys! I didn't know this was so in depth

Nation name: Grand Duchy of Halium

National goals: Spread its Rebellion across the world

Nation's Leader: Lord Cali Merui

National Government: (explain it's workings and set-up) the Father of Rebellion regulates business, and is appointed by the Lord, The Spreader of the Rebellion runs foreign affairs, and is appointed by the lord. The Lord is supposed to be an elected position, and then he's supposed to create a congress, but after Cali took over there have been no congress

National history: Three decades ago, a man called Desmond Halium called on its imperial owners to leave the country, after several horrible riots, the Battle of Tanyoon shoved the Rebellion into the mainstream. Slowly, although plagued by inner problems like the Yellow Movement, a move to split up Halium among the various rebel groups, and the fighting between Democratic and Communist forces the Haliumians slowly pushed their Colonial Rulers out, culminating in the Battle of Halium City, where the last Colonial armies left, and Halium was declared independent. After this Desmond Halium took over for a day, declaring Direct Democratic rule, and then the government went dark for a week, and afterwards Cali was the Lord of Halium, and Desmond Father of Rebellion. All Democratic elections postponed. That was three days ago

Territory: Hudson Plains

Language: English

National Religion: Atheist

National Culture/Identity: Haliumian

National Passtime: Gambling

National holiday:(anything like Independence day) Spreading of the Rebellion day September 7th

Nation's Population: 50,000,000

Allies:(if any) none

Enemies:(if any) none

Political issues:(if any) Democratic factions calling for elections, fascist warlords looking to descend Halium into warlordism

Chance of revolt:(yes/no) yes

Greatest Victory: Battle of Halium City

Most Embarrassing Defeat: Battle of Tanyoon


MILITARY STATISTICS

Head General: Cali Merui

Generals Staff: Christopher O'hanigan, Bu Xhabah

Military strength: 500,000 men

1.(divide your land forces into regiments, battalions, corps, brigades, etc.)
1-2 division (200,000 men)
1-4th battalion (50,000 men each)
1-10th brigade (5,000 men each)
1-5th corps (1,000 men each)
1-10th regiment (100 men each

Guerilla forces in reserve (100,000)


2. List naval forces, if any
2 destroyers

SS Rebellion
SS Halium

3. List artillery, if any
155 mm Howitzer

ARMAMENT

Infantry


Primary Weapon:(make, model, caliber, size, etc.)
Lee-Metford

Secondary Weapon:(Same as Primary)
nothing unless the soldier brought one himself

Melee Weapon:
multi-tool shovel

Uniform:(material, positives, negatives, colors)
regular clothes and a helmet provided by the government

Pack gear: (Rations, Ammo, Tools, etc.)
5-day rations, pack of amo, shovel multi-tool, canteen

Greatest Strengths:
Guerilla Warfare

Greatest Weaknesses:
Artillery

Tactics:
Hold the line and hit the flanks, run and lead into trap

Specialty:(entrenching, anti cavalry, fast reload, etc.)
Guerilla fighting

Cavalry


Primary Weapon:(make, model, caliber, size, etc.)
Revolver

Secondary Weapon:(Same as Primary)
none
Melee Weapon:
cavalry sword

Uniform:(material, positives, negatives, colors)
civilian clothes
Pack gear: (Rations, Ammo, Tools, etc.)
same as infantry

Greatest Strengths:
hit and run, scouting

Greatest Weaknesses:
machine guns

Tactics:
Hit and run, retreating

Specialty:(entrenching, anti cavalry, fast reload, etc.)
running away


Artillery

Cannon Types: 155 mm howitzer

Mortar Types: none

Rockets:(yes/no) no

Howitzers: 155 mm Howitzer

Shell types: regular

Men per artillery crew: 4

Mules/Horses: yes

Ships

Ship Line: destroyer

armament: 2 battleship cannons

Crew: 50 men

Accompaniments: (Marines, etc)
15 marines

that good?

OH HOW EXCITING! A small, unstable nation SO close to my borders. I can fudge up some casus belli, invade with my tanks and battlefleets, and GROW MY EMPIRE!

Lol, Rip, although after three decades of Civil War are we really unprepared?

Oh most definitely. Your nation appears to be very unstable, with various factions grinding against each other and with a decent chance of revolt. It would a be a simple task to push your nation into civil war, weakening you enough that my more mobile forces sweep in to "return peace to the nation".

Though, in all reality, I won't do that. I'm already in two wars and could end up in a third with Rome so I don't need to be picking on my unstable neighbor.
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

User avatar
The Traansval
Powerbroker
 
Posts: 9284
Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:12 pm

The Manticoran Empire wrote:
Halium wrote:so sorry guys! I didn't know this was so in depth

Nation name: Grand Duchy of Halium

National goals: Spread its Rebellion across the world

Nation's Leader: Lord Cali Merui

National Government: (explain it's workings and set-up) the Father of Rebellion regulates business, and is appointed by the Lord, The Spreader of the Rebellion runs foreign affairs, and is appointed by the lord. The Lord is supposed to be an elected position, and then he's supposed to create a congress, but after Cali took over there have been no congress

National history: Three decades ago, a man called Desmond Halium called on its imperial owners to leave the country, after several horrible riots, the Battle of Tanyoon shoved the Rebellion into the mainstream. Slowly, although plagued by inner problems like the Yellow Movement, a move to split up Halium among the various rebel groups, and the fighting between Democratic and Communist forces the Haliumians slowly pushed their Colonial Rulers out, culminating in the Battle of Halium City, where the last Colonial armies left, and Halium was declared independent. After this Desmond Halium took over for a day, declaring Direct Democratic rule, and then the government went dark for a week, and afterwards Cali was the Lord of Halium, and Desmond Father of Rebellion. All Democratic elections postponed. That was three days ago

Territory: Hudson Plains

Language: English

National Religion: Atheist

National Culture/Identity: Haliumian

National Passtime: Gambling

National holiday:(anything like Independence day) Spreading of the Rebellion day September 7th

Nation's Population: 50,000,000

Allies:(if any) none

Enemies:(if any) none

Political issues:(if any) Democratic factions calling for elections, fascist warlords looking to descend Halium into warlordism

Chance of revolt:(yes/no) yes

Greatest Victory: Battle of Halium City

Most Embarrassing Defeat: Battle of Tanyoon


MILITARY STATISTICS

Head General: Cali Merui

Generals Staff: Christopher O'hanigan, Bu Xhabah

Military strength: 500,000 men

1.(divide your land forces into regiments, battalions, corps, brigades, etc.)
1-2 division (200,000 men)
1-4th battalion (50,000 men each)
1-10th brigade (5,000 men each)
1-5th corps (1,000 men each)
1-10th regiment (100 men each

Guerilla forces in reserve (100,000)


2. List naval forces, if any
2 destroyers

SS Rebellion
SS Halium

3. List artillery, if any
155 mm Howitzer

ARMAMENT

Infantry


Primary Weapon:(make, model, caliber, size, etc.)
Lee-Metford

Secondary Weapon:(Same as Primary)
nothing unless the soldier brought one himself

Melee Weapon:
multi-tool shovel

Uniform:(material, positives, negatives, colors)
regular clothes and a helmet provided by the government

Pack gear: (Rations, Ammo, Tools, etc.)
5-day rations, pack of amo, shovel multi-tool, canteen

Greatest Strengths:
Guerilla Warfare

Greatest Weaknesses:
Artillery

Tactics:
Hold the line and hit the flanks, run and lead into trap

Specialty:(entrenching, anti cavalry, fast reload, etc.)
Guerilla fighting

Cavalry


Primary Weapon:(make, model, caliber, size, etc.)
Revolver

Secondary Weapon:(Same as Primary)
none
Melee Weapon:
cavalry sword

Uniform:(material, positives, negatives, colors)
civilian clothes
Pack gear: (Rations, Ammo, Tools, etc.)
same as infantry

Greatest Strengths:
hit and run, scouting

Greatest Weaknesses:
machine guns

Tactics:
Hit and run, retreating

Specialty:(entrenching, anti cavalry, fast reload, etc.)
running away


Artillery

Cannon Types: 155 mm howitzer

Mortar Types: none

Rockets:(yes/no) no

Howitzers: 155 mm Howitzer

Shell types: regular

Men per artillery crew: 4

Mules/Horses: yes

Ships

Ship Line: destroyer

armament: 2 battleship cannons

Crew: 50 men

Accompaniments: (Marines, etc)
15 marines

that good?

OH HOW EXCITING! A small, unstable nation SO close to my borders. I can fudge up some casus belli, invade with my tanks and battlefleets, and GROW MY EMPIRE!


We let this guy into a alliance of "Republic"?

User avatar
The Traansval
Powerbroker
 
Posts: 9284
Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:16 pm

The Twelve Isles wrote:Traansval, I responded to your post.

Also, Im gonna put up an app for the Free Isles Army. I know I dont need to, but I felt like it would be fitting.

Alright...

Would be nice if you could make a post in the Stats page too.

User avatar
Halium
Ambassador
 
Posts: 1070
Founded: Dec 09, 2016
Ex-Nation

Postby Halium » Sun Dec 11, 2016 7:16 pm

Halium wrote:
so sorry guys! I didn't know this was so in depth

Nation name: Grand Duchy of Halium

National goals: Spread its Rebellion across the world

Nation's Leader: Lord Cali Merui

National Government: (explain it's workings and set-up) the Father of Rebellion regulates business, and is appointed by the Lord, The Spreader of the Rebellion runs foreign affairs, and is appointed by the lord. The Lord is supposed to be an elected position, and then he's supposed to create a congress, but after Cali took over there have been no congress

National history: Three decades ago, a man called Desmond Halium called on its imperial owners to leave the country, after several horrible riots, the Battle of Tanyoon shoved the Rebellion into the mainstream. Slowly, although plagued by inner problems like the Yellow Movement, a move to split up Halium among the various rebel groups, and the fighting between Democratic and Communist forces the Haliumians slowly pushed their Colonial Rulers out, culminating in the Battle of Halium City, where the last Colonial armies left, and Halium was declared independent. After this Desmond Halium took over for a day, declaring Direct Democratic rule, and then the government went dark for a week, and afterwards Cali was the Lord of Halium, and Desmond Father of Rebellion. All Democratic elections postponed. That was three days ago

Territory: Hudson Plains

Language: English

National Religion: Atheist

National Culture/Identity: Haliumian

National Passtime: Gambling

National holiday:(anything like Independence day) Spreading of the Rebellion day September 7th

Nation's Population: 50,000,000

Allies:(if any) none

Enemies:(if any) none

Political issues:(if any) Democratic factions calling for elections, fascist warlords looking to descend Halium into warlordism

Chance of revolt:(yes/no) yes

Greatest Victory: Battle of Halium City

Most Embarrassing Defeat: Battle of Tanyoon


MILITARY STATISTICS

Head General: Cali Merui

Generals Staff: Christopher O'hanigan, Bu Xhabah

Military strength: 500,000 men

1.(divide your land forces into regiments, battalions, corps, brigades, etc.)
1-2 division (200,000 men)
1-4th battalion (50,000 men each)
1-10th brigade (5,000 men each)
1-5th corps (1,000 men each)
1-10th regiment (100 men each

Guerilla forces in reserve (100,000)


2. List naval forces, if any
2 destroyers

SS Rebellion
SS Halium

3. List artillery, if any
155 mm Howitzer

ARMAMENT

Infantry


Primary Weapon:(make, model, caliber, size, etc.)
Lee-Metford

Secondary Weapon:(Same as Primary)
nothing unless the soldier brought one himself

Melee Weapon:
multi-tool shovel

Uniform:(material, positives, negatives, colors)
regular clothes and a helmet provided by the government

Pack gear: (Rations, Ammo, Tools, etc.)
5-day rations, pack of amo, shovel multi-tool, canteen

Greatest Strengths:
Guerilla Warfare

Greatest Weaknesses:
Artillery

Tactics:
Hold the line and hit the flanks, run and lead into trap

Specialty:(entrenching, anti cavalry, fast reload, etc.)
Guerilla fighting

Cavalry


Primary Weapon:(make, model, caliber, size, etc.)
Revolver

Secondary Weapon:(Same as Primary)
none
Melee Weapon:
cavalry sword

Uniform:(material, positives, negatives, colors)
civilian clothes
Pack gear: (Rations, Ammo, Tools, etc.)
same as infantry

Greatest Strengths:
hit and run, scouting

Greatest Weaknesses:
machine guns

Tactics:
Hit and run, retreating

Specialty:(entrenching, anti cavalry, fast reload, etc.)
running away


Artillery

Cannon Types: 155 mm howitzer

Mortar Types: none

Rockets:(yes/no) no

Howitzers: 155 mm Howitzer

Shell types: regular

Men per artillery crew: 4

Mules/Horses: yes

Ships

Ship Line: destroyer

armament: 2 battleship cannons

Crew: 50 men

Accompaniments: (Marines, etc)
15 marines

that good?

OH HOW EXCITING! A small, unstable nation SO close to my borders. I can fudge up some casus belli, invade with my tanks and battlefleets, and GROW MY EMPIRE!

Lol, Rip, although after three decades of Civil War are we really unprepared?

Oh most definitely. Your nation appears to be very unstable, with various factions grinding against each other and with a decent chance of revolt. It would a be a simple task to push your nation into civil war, weakening you enough that my more mobile forces sweep in to "return peace to the nation".

Though, in all reality, I won't do that. I'm already in two wars and could end up in a third with Rome so I don't need to be picking on my unstable neighbor.

Thanks friend! Also that was the purpose of Cali Merui taking over, he was gonna try and get rid of the various factions.
Opinions on politics: In light of the failure of two parties, there either should be none, or multiple major ones

Opinion on Government: Should be run by Mirthocracy (ask me about it sometime)

Why do I always play weak nations? I hate having every advantage, makes it boring to me

User avatar
The Twelve Isles
Minister
 
Posts: 2309
Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:24 pm

The Traansval wrote:
The Twelve Isles wrote:Traansval, I responded to your post.

Also, Im gonna put up an app for the Free Isles Army. I know I dont need to, but I felt like it would be fitting.

Alright...

Would be nice if you could make a post in the Stats page too.


Sure. Ill post my original app and the FIA as well.
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

User avatar
The Traansval
Powerbroker
 
Posts: 9284
Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:25 pm

So i got my inspiration for the message to the Legate from:

1. The commander of the 101st Airborne, who when surrounded by the Nazis sent them a message in reply to their request for surrender stating, "Nuts"

2. Abraham from the Walking Dead

User avatar
The Manticoran Empire
Postmaster-General
 
Posts: 10417
Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Sun Dec 11, 2016 7:26 pm

The Traansval wrote:
The Manticoran Empire wrote:OH HOW EXCITING! A small, unstable nation SO close to my borders. I can fudge up some casus belli, invade with my tanks and battlefleets, and GROW MY EMPIRE!


We let this guy into a alliance of "Republic"?

You take me too seriously.
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

User avatar
Arengin Union
Powerbroker
 
Posts: 8769
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Sun Dec 11, 2016 7:28 pm

Wargloria... what the hell?
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

User avatar
The Twelve Isles
Minister
 
Posts: 2309
Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:28 pm

The Manticoran Empire wrote:
The Traansval wrote:
We let this guy into a alliance of "Republic"?

You take me too seriously.


Well, lets be clear, Im in that alliance and currently all I am is an army that plans to slaughter everything that stands in the way of their goals, so. . . Its a moot point.
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

User avatar
The Twelve Isles
Minister
 
Posts: 2309
Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:30 pm

Someone help me with my navy.

Ive got my Army's organization down to a science, but Im having trouble with the navy.

Ive got 10 Farms Class Battleships, but Im having trouble with the rest.

Assist me NS hivemind!
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

User avatar
Arengin Union
Powerbroker
 
Posts: 8769
Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Sun Dec 11, 2016 7:31 pm

The Twelve Isles wrote:
The Manticoran Empire wrote:You take me too seriously.


Well, lets be clear, Im in that alliance and currently all I am is an army that plans to slaughter everything that stands in the way of their goals, so. . . Its a moot point.

you can always switch sides to mine
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

User avatar
The Manticoran Empire
Postmaster-General
 
Posts: 10417
Founded: Aug 21, 2015
Anarchy

Postby The Manticoran Empire » Sun Dec 11, 2016 7:33 pm

The Twelve Isles wrote:Someone help me with my navy.

Ive got my Army's organization down to a science, but Im having trouble with the navy.

Ive got 10 Farms Class Battleships, but Im having trouble with the rest.

Assist me NS hivemind!

What do you need? Suggestions or supply?
For: Israel, Palestine, Kurdistan, American Nationalism, American citizens of Guam, American Samoa, Puerto Rico, Northern Mariana Islands, and US Virgin Islands receiving a congressional vote and being allowed to vote for president, military, veterans before refugees, guns, pro choice, LGBT marriage, plural marriage, US Constitution, World Peace, Global Unity.

Against: Communism, Socialism, Fascism, Liberalism, Theocracy, Corporatocracy.


By the Blood of our Fathers, By the Blood of our Sons, we fight, we die, we sacrifice for the Good of the Empire.

User avatar
The Twelve Isles
Minister
 
Posts: 2309
Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:35 pm

The Manticoran Empire wrote:
The Twelve Isles wrote:Someone help me with my navy.

Ive got my Army's organization down to a science, but Im having trouble with the navy.

Ive got 10 Farms Class Battleships, but Im having trouble with the rest.

Assist me NS hivemind!

What do you need? Suggestions or supply?


Suggestions. Ive already got the fleet, Im just dont know how a fleet would be set up during this time period.
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

User avatar
Halium
Ambassador
 
Posts: 1070
Founded: Dec 09, 2016
Ex-Nation

Postby Halium » Sun Dec 11, 2016 7:36 pm

Sooo! Friendly neighbor Manticoran Empire friend? You wanna protect me from anyone else? Thanks!
Opinions on politics: In light of the failure of two parties, there either should be none, or multiple major ones

Opinion on Government: Should be run by Mirthocracy (ask me about it sometime)

Why do I always play weak nations? I hate having every advantage, makes it boring to me

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The Traansval
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Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:37 pm

The Twelve Isles wrote:Someone help me with my navy.

Ive got my Army's organization down to a science, but Im having trouble with the navy.

Ive got 10 Farms Class Battleships, but Im having trouble with the rest.

Assist me NS hivemind!


Well, you've got Battleships, i suggest maybe buying some Cruisers (Their good for protecting Trade and also assisting battleships with their speed and decent guns), Torpedo Boats (Good for harrasing the enemy, best when used in numbers), Dreadnoughts (Expensive, but powerful), Submersibles (Great when used in packs in surprise attacks), and other types of ships.

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The Traansval
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Founded: Jun 26, 2016
Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:38 pm

The Twelve Isles wrote:
The Manticoran Empire wrote:What do you need? Suggestions or supply?


Suggestions. Ive already got the fleet, Im just dont know how a fleet would be set up during this time period.

You could use this to look through ships that might be useful

https://en.wikipedia.org/wiki/Category:World_War_I_naval_ships

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The Twelve Isles
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Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:40 pm

The Traansval wrote:
The Twelve Isles wrote:Someone help me with my navy.

Ive got my Army's organization down to a science, but Im having trouble with the navy.

Ive got 10 Farms Class Battleships, but Im having trouble with the rest.

Assist me NS hivemind!


Well, you've got Battleships, i suggest maybe buying some Cruisers (Their good for protecting Trade and also assisting battleships with their speed and decent guns), Torpedo Boats (Good for harrasing the enemy, best when used in numbers), Dreadnoughts (Expensive, but powerful), Submersibles (Great when used in packs in surprise attacks), and other types of ships.


Alright, thanks. The Wikipedia link is useful as well.
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When you are lost in darkness, search for the light.

"The crown and whales will always provide."

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The Imperial Warglorian Empire
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Inoffensive Centrist Democracy

Postby The Imperial Warglorian Empire » Sun Dec 11, 2016 7:41 pm

Arengin Union wrote:Wargloria... what the hell?


.............IT WAS FOR DARK COMEDY REASONS!

*jumps out window*

I REGRET NOTHIIIIIIIIIIIIIING.......*dead*
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For nearly 11 years you have brought the German people into an age of disaster, evil, and corruption, no more.
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Yeah, u do that and I’m gonna have to force u to pull a France, and then a Vichy-Wargloria, after one of his allies proposed pulling an Italy

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The Traansval
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Left-wing Utopia

Postby The Traansval » Sun Dec 11, 2016 7:43 pm

No one has yet to mention the fact that the Head of Colonial Troops in Solitude, is Kolonel Gaadaafi...

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Arengin Union
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Founded: Feb 23, 2016
Left-Leaning College State

Postby Arengin Union » Sun Dec 11, 2016 7:44 pm

The Imperial Warglorian Empire wrote:
Arengin Union wrote:Wargloria... what the hell?


.............IT WAS FOR DARK COMEDY REASONS!

*jumps out window*

I REGRET NOTHIIIIIIIIIIIIIING.......*dead*

LOL
"I do as I please"
-King Abraham Markev final words before jumping into a cage to fight a lion.

Proud member of the Federation of Allies

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The Twelve Isles
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Founded: May 15, 2016
Ex-Nation

Postby The Twelve Isles » Sun Dec 11, 2016 7:45 pm

The Traansval wrote:No one has yet to mention the fact that the Head of Colonial Troops in Solitude, is Kolonel Gaadaafi...


I just wasnt sure what to think of it, so I decided I would try to avoid it.
Proud member of the Federation Of Isles.

The Lamplighter will return in times of Blight.
When you are lost in darkness, search for the light.

"The crown and whales will always provide."

Emperor Tyrus Willun The Conqueror.

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