You will still be true to the concept.
Advertisement

by Cyborgs and Sentient Machines » Thu Sep 01, 2016 5:58 pm
. (^^)
•[|✯|]•—<
/ ••
/ \

by The Landfish Colonies » Thu Sep 01, 2016 6:11 pm
Cyborgs And Sentient Machines wrote:Oh that's no fun....
I would've preferred if you were some intelligent amphibious species that evolved on a very equatic planet (maybe more like 90% of the surface being covered in water instead of 75% on Earth).
Oh well, your choice.
Cyborgs And Sentient Machines wrote:I was expecting Landfish generals to be outraged at this recent surrender.
I was expecting Landfish high command to only be okay with losing the planet of Troaet if it was fought until the last drop of blood, which it wasn't.
Cyborgs And Sentient Machines wrote:Well you could do better than what you did 2 years ago.


by Ministerial » Thu Sep 01, 2016 7:14 pm

by Cyborgs and Sentient Machines » Thu Sep 01, 2016 11:59 pm
. (^^)
•[|✯|]•—<
/ ••
/ \

by The New Earth Federation » Fri Sep 02, 2016 5:18 am
Cyborgs And Sentient Machines wrote:Well it depends on how long ago it was when you first came up with the idea of the Landfish, before you started playing NS.
Your NS account was founded about a year ago.

by Taigawa » Fri Sep 02, 2016 7:50 am
Alert Status
[1] [2] [3] [4] [5] Alert Status: 1- Total War Declared- Use of WMDs is authorized

by Doom Legions » Fri Sep 02, 2016 8:03 am

by Halvatia » Fri Sep 02, 2016 8:40 am

by Cyborgs and Sentient Machines » Fri Sep 02, 2016 9:41 am
. (^^)
•[|✯|]•—<
/ ••
/ \

by Doom Legions » Fri Sep 02, 2016 10:40 am
Cyborgs And Sentient Machines wrote:May I ask why did decided that being on par with the Empire (from Star Wars, as they had control of an entire Galaxy,) wasn't enough?
You could've had direct control over a galaxy as it would all be your territory, but only have influence over different Galaxies (even from alternate universes) through diplomacy and trade.

by Gaia Concordis » Fri Sep 02, 2016 11:24 am

by The New Earth Federation » Fri Sep 02, 2016 11:30 am
Vektra wrote:I always felt that play as a multiversal empire is somewhat boring.

by Vektra » Fri Sep 02, 2016 11:46 am

by The New Earth Federation » Fri Sep 02, 2016 11:49 am
Vektra wrote:The New Earth Federation wrote:
Same, i feel that since you control a galaxy there would no conflict, no action, no excitement. That's why I usually stick with a several hundred (to several thousand) system empire.
I only own 20 hiperpopulated planets xD But hundred or thousands of colonies (with small population, just mining colonies or farming planets)
That's why I relieve so many in droids and production. I always believe that vektra have a brutal production industry, that makes another FT empires look like they are in the stone age compared to us xD

by Halvatia » Fri Sep 02, 2016 11:58 am
Cyborgs And Sentient Machines wrote:May I ask why did decided that being on par with the Empire (from Star Wars, as they had control of an entire Galaxy,) wasn't enough?
You could've had direct control over a galaxy as it would all be your territory, but only have influence over different Galaxies (even from alternate universes) through diplomacy and trade.

by Thaitum » Fri Sep 02, 2016 1:56 pm

by Doom Legions » Fri Sep 02, 2016 2:38 pm
Thaitum wrote:Lore: My lore is obviously very fucking new. It's actually something I came up with a couple of months ago and is strongly influenced by wh40k, Aldnoah zero, Gundam, 18th and 19th century concepts, and some other stuff. My lore is still developing and RPs like this really help develop it
Doom: A um... Doom, there were eight destroyers. There were some reinforcements that I sent to help the convoy when we first started brawling... the other four destroyers were deployed behind the main fighting between Rampel's escort fleet and your forces. And the destroyers are only distracting you so the drop ships get through the shield and into Nova Rimworld.

by Thaitum » Fri Sep 02, 2016 2:51 pm
Doom Legions wrote:Thaitum wrote:Lore: My lore is obviously very fucking new. It's actually something I came up with a couple of months ago and is strongly influenced by wh40k, Aldnoah zero, Gundam, 18th and 19th century concepts, and some other stuff. My lore is still developing and RPs like this really help develop it
Doom: A um... Doom, there were eight destroyers. There were some reinforcements that I sent to help the convoy when we first started brawling... the other four destroyers were deployed behind the main fighting between Rampel's escort fleet and your forces. And the destroyers are only distracting you so the drop ships get through the shield and into Nova Rimworld.
Oh, right, forgot about those. Not that it'll matter. I'll edit this in a bit, if I don't forget.
They're a good distraction, for my ships' big guns, which would be too inaccurate to reliably hit something the size of a dropship. Remember that only my ships' heavy weapons are firing at your destroyers, the rest of the weapons are still gunning down dropships.
And now that we're talking, any way I can get a reading on your ships' shield status? I mean, they're Destroyers, one of the lightest ship classes, that have been tanking an entire fleet with capitol ships. Can't be good for their health.

by Farledor » Fri Sep 02, 2016 3:17 pm

by Thaitum » Fri Sep 02, 2016 3:53 pm
Farledor wrote:Yeah I'll contribute to this discussion, bandwagon ho!
These is kinda long, so I do hope those who read it don't feel like they wasted their time. If it did feel like a waste of time, well, free internet hug? :cI like being the underdog. I like my nations being corrupt, incapable, understaffed/underfunded and unable to respond to threats properly.
It gives me an excuse to give my characters trouble when dealing with their own nation, or dealing with outside threats.
Screw perfection! The best situations are when the odds are stacked against you both on the interior and exterior, and yet still surviving against the impossible odds provided. Its why I love Lovecraft, its why I love Mass Effect's Reaper War, its why I want to fight the Doom Legions/Vektra! I don't want to lose my characters or entire nation, but losing entire fleets and armies and horrifying my own character(s) which then develop them into experienced individuals? Fuck yes. And being the underdog and surviving is complimentary to me, it means even against all odds, giving the middle finger to things that have literal gods on their sides can be a courageous act, perhaps overly stubborn, but still brave. (Heh, as they say, the line between bravery and stupidity is rather thin)
Mind you- I'm not saying have gods or being powerful nations is bad! Its the polar opposite honestly; I love nations that are super powerful because I love fighting them and losing again and again. It allows them to show their power, while allowing me to write my own miniature plot about people losing hope, but still being able to maintain it for whatever reasons appear. Its why I joke about invading people, I'll lose obviously, but then I can have a plot where those soldiers attempt to survive and escape! Like Killzone 3! (Admittedly without the whole "I'll blow up yer' planet" in the end)
Without a army, without guns, without hope, without allies. The most horrifying thing to fight is an enemy who has lost everything- and is still willing to kill every single one of your soldiers and civilians to the end. I like being that kind of enemy.
Aaaanyways, when we talk about my nation idea? 'Eh, I think one or two people in this thread may have seen me before. They would know that Farledor hasn't changed at all, it's just one giant isolationist, corrupt, paranoid nation that goes to war out of fear of change. It doesn't resonate with my politics at all (I'm both an anarchist and not- I'd explain my philosophy and politics, but I don't have to the energy to nor would anyone be interested) I just decided to mock a overly capitalist society with a nobility and autocracy. And then have that autocracy be my tool to a corrupt leadership, which then leads to a dictatorship, which then leads to stupid decisions that get my characters into trouble. Like massive pointless wars over paranoia!
I create my own universes for every forum/thread/universe thing, Farledor is just one of many ideas, I have no future plans for it. But it is a great spot for me to test my own sci-fi ideas!

by Vektra » Fri Sep 02, 2016 4:07 pm
Thaitum wrote:Doom Legions wrote:Oh, right, forgot about those. Not that it'll matter. I'll edit this in a bit, if I don't forget.
They're a good distraction, for my ships' big guns, which would be too inaccurate to reliably hit something the size of a dropship. Remember that only my ships' heavy weapons are firing at your destroyers, the rest of the weapons are still gunning down dropships.
And now that we're talking, any way I can get a reading on your ships' shield status? I mean, they're Destroyers, one of the lightest ship classes, that have been tanking an entire fleet with capitol ships. Can't be good for their health.
All right then mate. I'll get to it in a while. And yeah they've been getting hit pretty hard but, Thaitum shield generators are pretty damn resilient... but with all this going on their shields are pretty wrecked right now.
Also I got something for Vektra l... *hands item to you*.here you go vek, just for you https://m.youtube.com/watch?v=X4V1vC47CEk

by Doom Legions » Fri Sep 02, 2016 4:19 pm
Thaitum wrote:Doom Legions wrote:Oh, right, forgot about those. Not that it'll matter. I'll edit this in a bit, if I don't forget.
They're a good distraction, for my ships' big guns, which would be too inaccurate to reliably hit something the size of a dropship. Remember that only my ships' heavy weapons are firing at your destroyers, the rest of the weapons are still gunning down dropships.
And now that we're talking, any way I can get a reading on your ships' shield status? I mean, they're Destroyers, one of the lightest ship classes, that have been tanking an entire fleet with capitol ships. Can't be good for their health.
All right then mate. I'll get to it in a while. And yeah they've been getting hit pretty hard but, Thaitum shield generators are pretty damn resilient... but with all this going on their shields are pretty wrecked right now.

by Vektra » Fri Sep 02, 2016 5:13 pm
Doom Legions wrote:Thaitum wrote:All right then mate. I'll get to it in a while. And yeah they've been getting hit pretty hard but, Thaitum shield generators are pretty damn resilient... but with all this going on their shields are pretty wrecked right now.
Wrecked as in gone? Or just severely damaged? IC-ly my scanners would be able to see how strong they still are, but since they're your ships I can't dictate that in my posts you see, cos I got plans for when they go down.
Advertisement
Return to International Incidents
Users browsing this forum: Chandelier Group, Guavalandia, Imperial-Octavia, The Military State of the Galapagos
Advertisement