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OOC: Things to do in Caracasus before you die (MT/PMT/Dip)

A staging-point for declarations of war and other major diplomatic events. [In character]

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Tekeristan
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Postby Tekeristan » Mon Oct 03, 2016 11:27 am

If there is to be conflict, by the love of the gods please figure out the whole PMT thing.
Generally, I dislike it because it is.. Wankish? But hey, if we're going to be throwing missiles and impenetrable shields, something needs to be discussed - no?

Anyhow.. Going to be working on my Costin post.. Then the elections in Teker will hit..
Anyone have any thoughts as to the elections?

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Flauc
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Postby Flauc » Mon Oct 03, 2016 11:38 am

Tekeristan wrote:If there is to be conflict, by the love of the gods please figure out the whole PMT thing.
Generally, I dislike it because it is.. Wankish? But hey, if we're going to be throwing missiles and impenetrable shields, something needs to be discussed - no?

Anyhow.. Going to be working on my Costin post.. Then the elections in Teker will hit..
Anyone have any thoughts as to the elections?


Yes.

Caracasus has made a few mistakes, so I'm gonna exploit them, hehe..

Let's make it so that the PMT stuff is simply so your forces look "cooler" (for example, with Elephant Hide), but they probably aren't much better than normal body armor. Well, Elephant Hide is an exception, but it is very heavy and since Caracasus is (guessing) tropical-ish, it's pretty humid and sweaty in those suits..

Our missiles can be intercepted, but if you launch so much, the systems are just overwhelmed. To be honest, I still need to ask around if it's possible to intercept rockets launched from MRLS systems.
Last edited by Flauc on Mon Oct 03, 2016 11:39 am, edited 1 time in total.
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Caracasus
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Postby Caracasus » Mon Oct 03, 2016 11:41 am

Yeah the general assumption is "rule of cool" for PMT.

And again, I am putting it on record that I was rather against this. Right from the start.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Tekeristan
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Postby Tekeristan » Mon Oct 03, 2016 11:43 am

Anything with the Tek elections people are looking at?
People worried about it? Etc?

Something that isn't war, if interested. :P

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Caracasus
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Postby Caracasus » Mon Oct 03, 2016 11:43 am

Tekeristan wrote:Anything with the Tek elections people are looking at?
People worried about it? Etc?

Something that isn't war, if interested. :P


I think everyone's distracted by the war to be honest.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Caracasus
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Postby Caracasus » Mon Oct 03, 2016 11:45 am

Flauc wrote:
Tekeristan wrote:If there is to be conflict, by the love of the gods please figure out the whole PMT thing.
Generally, I dislike it because it is.. Wankish? But hey, if we're going to be throwing missiles and impenetrable shields, something needs to be discussed - no?

Anyhow.. Going to be working on my Costin post.. Then the elections in Teker will hit..
Anyone have any thoughts as to the elections?


Yes.

Caracasus has made a few mistakes, so I'm gonna exploit them, hehe..

Let's make it so that the PMT stuff is simply so your forces look "cooler" (for example, with Elephant Hide), but they probably aren't much better than normal body armor. Well, Elephant Hide is an exception, but it is very heavy and since Caracasus is (guessing) tropical-ish, it's pretty humid and sweaty in those suits..

Our missiles can be intercepted, but if you launch so much, the systems are just overwhelmed. To be honest, I still need to ask around if it's possible to intercept rockets launched from MRLS systems.


The "missile overload" thing is very costly, and would require an almost constant resupply.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Carosi
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Postby Carosi » Mon Oct 03, 2016 11:45 am

Tekeristan wrote:Anything with the Tek elections people are looking at?
People worried about it? Etc?

Something that isn't war, if interested. :P


Great entry sir! I try to reply to you tonight. Great character and nice background.

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Flauc
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Postby Flauc » Mon Oct 03, 2016 11:49 am

Caracasus wrote:
Flauc wrote:
Yes.

Caracasus has made a few mistakes, so I'm gonna exploit them, hehe..

Let's make it so that the PMT stuff is simply so your forces look "cooler" (for example, with Elephant Hide), but they probably aren't much better than normal body armor. Well, Elephant Hide is an exception, but it is very heavy and since Caracasus is (guessing) tropical-ish, it's pretty humid and sweaty in those suits..

Our missiles can be intercepted, but if you launch so much, the systems are just overwhelmed. To be honest, I still need to ask around if it's possible to intercept rockets launched from MRLS systems.


The "missile overload" thing is very costly, and would require an almost constant resupply.


It is very costly, yes. I still need to figure out if destroying MRLS system rockets is possible.

Caracasus, if you do not want a war, you can end it. Whatever I think about it doesn't matter. You are the OP. However, it will be pretty interesting very soon. You should read my TG, except the interesting stuff isn't in the TG, hehe!

Are you against the war OOCly or ICly? Like, do you not want the war RPing?
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Caracasus
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Postby Caracasus » Mon Oct 03, 2016 11:54 am

I'm generally not a huge fan of war RP's - precisely because it tends to turn into a list of numbers - however if you wish to continue, we shall.

My caveat is that it's made interesting. Perspectives from soldiers on the front line, commanders - civilians back home - all of the stuff that makes the story human.
Last edited by Caracasus on Mon Oct 03, 2016 11:57 am, edited 1 time in total.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Flauc
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Postby Flauc » Mon Oct 03, 2016 12:05 pm

Caracasus wrote:I'm generally not a huge fan of war RP's - precisely because it tends to turn into a list of numbers - however if you wish to continue, we shall.

My caveat is that it's made interesting. Perspectives from soldiers on the front line, commanders - civilians back home - all of the stuff that makes the story human.


It is not a list of numbers, Caracasus. It's more than that. Military tactics (such as real life tactics, applying them), it is actually pretty fun. Imagine it as if it were real life. News articles describing the situation, pointing fingers, et cetera. It is fun.

Number spamming is boring, so we don't exactly do it.. ORBATs aren't that hard though, the numbers aren't really important (unless you are outnumbered and don't know how to encircle or whatever at all). ORBAT is simply troop numbers and maybe their equipment. Specifying their purpose.

I try to do that too, but honestly I mostly like the political backstabbing and that stuff, that dystopian stuff.

EDIT: This could be our border. I suppose the Hepp Line Fortresses would be in the mountainous area, so I could advance up the river? I've given you a river on the western border for defense. South is Flauc.

Image
Last edited by Flauc on Mon Oct 03, 2016 12:15 pm, edited 3 times in total.
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Yohannes
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Yohannesian assets

Postby Yohannes » Mon Oct 03, 2016 3:35 pm

Someone linked me to this thread, asking if I am okay with people blowing up my assets (shipment of goods, merchants, ports, etc.) or anything near those things. I just want to say that people are free to do any of those things. Caracasus is one of my good friends :p so I don't mind people blowing stuff up near any IC things related to me (or blowing my stuff up) for roleplaying plot or storytelling purpose
Last edited by Yohannes on Mon Oct 03, 2016 3:36 pm, edited 2 times in total.
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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 6:19 am

I have so many 1% badges thanks to that recent influx of nations! Weird...

Anyway, extended the Khassim storyline a little.

Building up a map of sorts:

Image
Last edited by Caracasus on Tue Oct 04, 2016 6:36 am, edited 1 time in total.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 6:43 am

Yohannes wrote:Someone linked me to this thread, asking if I am okay with people blowing up my assets (shipment of goods, merchants, ports, etc.) or anything near those things. I just want to say that people are free to do any of those things. Caracasus is one of my good friends :p so I don't mind people blowing stuff up near any IC things related to me (or blowing my stuff up) for roleplaying plot or storytelling purpose


Cool! CHeers Yohannes!
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Tekeristan
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Postby Tekeristan » Tue Oct 04, 2016 6:59 am

That map is amazing.
Although.. Eh. Depends the need for detail..

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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 7:01 am

Tekeristan wrote:That map is amazing.
Although.. Eh. Depends the need for detail..


I'll have you know that's the product of top cartogtaphers. Fantastic, isn't it?
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Tekeristan
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Postby Tekeristan » Tue Oct 04, 2016 7:02 am

Caracasus wrote:
Tekeristan wrote:That map is amazing.
Although.. Eh. Depends the need for detail..


I'll have you know that's the product of top cartogtaphers. Fantastic, isn't it?

What are the light-brown lines?

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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 7:41 am

Tekeristan wrote:
Caracasus wrote:
I'll have you know that's the product of top cartogtaphers. Fantastic, isn't it?

What are the light-brown lines?



Roads.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Flauc
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Postby Flauc » Tue Oct 04, 2016 7:41 am

Caracasus wrote:I have so many 1% badges thanks to that recent influx of nations! Weird...

Anyway, extended the Khassim storyline a little.

Building up a map of sorts:

(Image)



What about that border map I gave you?
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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 7:49 am

Image
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Flauc
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Postby Flauc » Tue Oct 04, 2016 8:06 am

Caracasus wrote:(Image)


What are those brown things? (EDIT:nvm they are roads. But are there any other roads?)

And there's a waterwall right on the border?

Does the Hepp Line span over all of the western and eastern mountains?
Last edited by Flauc on Tue Oct 04, 2016 8:07 am, edited 1 time in total.
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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 8:10 am

Flauc wrote:
Caracasus wrote:(Image)


What are those brown things? (EDIT:nvm they are roads. But are there any other roads?)

And there's a waterwall right on the border?

Does the Hepp Line span over all of the western and eastern mountains?


The waterfall itself covers several miles of river as it cascades down through the hills...

The Hepp Line? No - there are many installations and defenses - the Hepp Fortress overlooks the pass (where the roads join up) and serves as a central point for the defenses lining the border. There are numerous tunnels etc.

An advance up the river is possible, and as stated troops could cross - although it would be difficult for them. It's not going to be an easy position to assault.

There are other roads and tracks, but none you'd conceivably be able to bring an entire armored division through.
Last edited by Caracasus on Tue Oct 04, 2016 8:13 am, edited 1 time in total.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



Issues editor, not a moderator.

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Flauc
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Postby Flauc » Tue Oct 04, 2016 8:17 am

Caracasus wrote:
Flauc wrote:
What are those brown things? (EDIT:nvm they are roads. But are there any other roads?)

And there's a waterwall right on the border?

Does the Hepp Line span over all of the western and eastern mountains?


The waterfall itself covers several miles of river as it cascades down through the hills...

The Hepp Line? No - there are many installations and defenses - the Hepp Fortress overlooks the pass (where the roads join up) and serves as a central point for the defenses lining the border. There are numerous tunnels etc.

An advance up the river is possible, and as stated troops could cross - although it would be difficult for them. It's not going to be an easy position to assault.

There are other roads and tracks, but none you'd conceivably be able to bring an entire armored division through.



I seriously don't believe that there is only so few roads.

Can I propose this idea?

The river stays. Instead of being a single fortress, the Hepp Line is made or whatever, located in the mountains. Pretty possible, assuming the government of Caracasus after the 1921 war deem it necessary for the defense of Caracasus. They don't build it on the river because enviornmentalism..

More roads. But the Hepp Line basically needs to be captured to use them for military uses.
Last edited by Flauc on Tue Oct 04, 2016 8:18 am, edited 1 time in total.
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Caracasus
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Postby Caracasus » Tue Oct 04, 2016 8:22 am

Flauc wrote:
Caracasus wrote:
The waterfall itself covers several miles of river as it cascades down through the hills...

The Hepp Line? No - there are many installations and defenses - the Hepp Fortress overlooks the pass (where the roads join up) and serves as a central point for the defenses lining the border. There are numerous tunnels etc.

An advance up the river is possible, and as stated troops could cross - although it would be difficult for them. It's not going to be an easy position to assault.

There are other roads and tracks, but none you'd conceivably be able to bring an entire armored division through.



I seriously don't believe that there is only so few roads.

Can I propose this idea?

The river stays. Instead of being a single fortress, the Hepp Line is made or whatever, located in the mountains. Pretty possible, assuming the government of Caracasus after the 1921 war deem it necessary for the defense of Caracasus. They don't build it on the river because enviornmentalism..

More roads. But the Hepp Line basically needs to be captured to use them for military uses.



It's a mountainous region. There are other roads you can take, of course - but consider that these would cut through sheer mountain passes. It'd be suicide to send trucks or tanks through these when an avalanche would effectively cut them off completely.

There is little construction on the river - it is a sight of natural beauty. That is not to say it would not be defended.
As an editor I seam to spend an awful lot of thyme going threw issues and checking that they're no oblivious errars. Its a tough job but someone's got too do it!



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Flauc
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Postby Flauc » Tue Oct 04, 2016 8:33 am

Caracasus wrote:
Flauc wrote:

I seriously don't believe that there is only so few roads.

Can I propose this idea?

The river stays. Instead of being a single fortress, the Hepp Line is made or whatever, located in the mountains. Pretty possible, assuming the government of Caracasus after the 1921 war deem it necessary for the defense of Caracasus. They don't build it on the river because enviornmentalism..

More roads. But the Hepp Line basically needs to be captured to use them for military uses.



It's a mountainous region. There are other roads you can take, of course - but consider that these would cut through sheer mountain passes. It'd be suicide to send trucks or tanks through these when an avalanche would effectively cut them off completely.

There is little construction on the river - it is a sight of natural beauty. That is not to say it would not be defended.


Alright then.. well, time to plan.
Last edited by Flauc on Tue Oct 04, 2016 8:33 am, edited 1 time in total.
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Tekeristan
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Postby Tekeristan » Tue Oct 04, 2016 8:45 am

Going to be slow, I have a lot of work.

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