by Daemonicai » Mon Jan 18, 2016 7:31 pm
by Perseid Federation » Thu Jan 21, 2016 4:04 am
by Kostemetsia » Thu Jan 21, 2016 7:47 am
by The Vahkiran » Thu Jan 21, 2016 9:10 am
by Alexiandra » Thu Jan 21, 2016 10:47 am
by Xiscapia » Thu Jan 21, 2016 3:58 pm
Name: Chiyoko
Aliases: The Madame, Yoko, Syn, Chan
Age: 32
Place of Birth: Tenfour, Xiscapia
Height: 5’0 ft
Weight: 100 lbs
Build: Slim
Occupations: Webmaster, prostitute, businessperson, pimp
Hair: Blonde
Eyes: Yellow
Species: Kitsune
Fur: Gold
Sex: Female
Nationality: Xiscapian (non-citizen resident)
Scars, marks and tattoos: Has a tattoo reading “42nd” on her right inner thigh, a tattoo of a second tail on her lower back beneath her tail, a tattoo of a broken chain around her left ankle and a tattoo of her domain name across her shoulder blades
Crimes: Assault and Battery, Copyright Theft, Murder, Procuring (illegally), Prostitution (illegally)
Possible Locations: Fudo, Xiscapia; Caraban City, Xiscapia-Necrisis
Summary: First appearing as a prostitute working for the Archian Tri-Star Gang, Chiyoko allegedly murdered her pimp and battered the gangsters who came after her, escaping with stolen cash and goods in the process. She used these to start up an illegal file-sharing site, which provided her with a steady stream of revenue from Archians consuming Xiscapian culture, until her site was shut down by the authorities and she was arrested and charged, pleading guilty. After getting out on probation Chiyoko joined the Xiscapian Syndicate, where she gained employment as a madam for a brothel; this resurfacing caused her to be targeted heavily by Tri-Star, and during a firefight with the gang she allegedly shot and killed two Archian police officers who were responding to the scene. Since then she is suspected to be on the run, likely with assistance from the Syndicate. Chiyoko may have inserted herself into a merchant or privateering crew; all port authorities should be on alert.
Reward: 100,000 credits for information leading to Chiyoko’s arrest
Name: Iwao
Aliases: Phantom, Mystery Man, The 21, Fox-Eyes
Age: 19
Place of Birth: Cholk, Xiscapia
Height: 5’8 ft
Weight: 120 lbs
Build: Slim
Occupations: Student, sales clerk
Hair: Pink
Eyes: Yellow
Species: Kitsune
Fur: White
Sex: Male
Nationality: Xiscapian (non-citizen resident)
Scars, marks and tattoos: None known
Crimes: Arson, Blackmail, Grand Theft Auto, Extortion, Kidnapping
Possible Locations: Cholk, Xiscapia; Illesia, Alversia; Neo City, Xenohumanity; New Alderaan, Xiscapia
Summary: Going under his various aliases, Iwao is the prime suspect in the infamous “21” case, during which he blackmailed and extorted the foodstuff giant Eucaria Agriculture Farms followed by Xenohuman company Amytis Agrindustrial through various means, including the kidnapping the EAF’s president (who later escaped), arson against unoccupied EAF facilities, extortion against Amytis via blackmail and the theft of the luxury car of the latter’s Executive Officer, which was later discovered sunk in a nearby river. EAF was forced to pull thousands of products from store shelves, resulting in millions of credits lost after it was warned by “Fox-Eyes” that they were poisoned; a couple dozen were found to have been laced with toxins, and clearly labeled “THIS IS POISON” in glowing holographic letters. Amytis Agrindustrial was later extorted out of 50 million credits by “Phantom”, and despite police efforts to conduct a sting on the drop the perpetrator escaped cleanly. EAF was later found to have been putting unsafe additives into its goods, while the Amytis was guilty of dumping chemicals into the same river the car was sunk into. Several of Iwao’s accomplices in the racket were arrested, and they revealed his identity, but his location is still unknown; he is thought to have fled with the extorted money.
Reward: 500,000 credits for information leading to Iwao’s arrest
by Vojvodina-Nihon » Sun Jan 24, 2016 1:23 am
Name:* (Lt. Cmdr.) Melkat Saduun, MSc; (Lt. Cmdr. (senior)) Crain Vaal, PhD, MSA**, OM***
Affiliation: RVNS Tenacity; de jure associated with the Holy Jingoistic Federation of Un-Aligned Nations of Vojvodina-Nihon as scientific and economic envoy-ship of the planet Salvoria and its indigenous species, de facto independent. Lt. Cmdr. Melkat serves as Chief Engineer; Lt. Cmdr. Crain as First Officer.
Species: Caelipiscian, Sanarax morrisii****
Appearance: Melkat is approximately 309cm (10'1") and 105kg (231lbs) with a wingspan of 418cm (13'9") unfolded, smaller than average for a male caeli. His plumage is primarily tawny-golden with characteristic red patches on the back and upper thorax, though lacking the typical copper-green patterns on the breast. Crain is approximately 290cm (9'6") and 99kg (218lbs) with a wingspan of 437cm (14'4"), about average for a female caeli, primarily brown shading to white, with small golden patches around the head and neck.
History: When humans first settled the star system they called Santorini, coming out from Orion in a great worldship, they found it already inhabited. The caelipiscians, still a highly primitive species, inhabited a great gas giant, which the human settlers had named Salvoria from the safety of deep space but found its natives to refer to it by a more prosaic title that translated as "Cloudy". At first, since humans could not fly and caelis disliked the higher gravity of Earth (which they referred to as "Muddy"), the two species had little to do with one another, humans not wanting to interfere in the development of alien races.
This began to change abruptly around the beginning of what in the Vojvodina-Nihonian calendar was considered the 45th Century. Small colonies were beginning to settle throughout the system, including on Cloudy's moons, and caelis had clearly fallen under some degree of human influence brought on by the first contact events and re-organised their society away from the traditional clan-based structure and towards technological advances. They began to demand to be taught human languages, given access to human science and medicine, and a path towards citizenship. The Federation government was noncommittal, but private corporations saw an investment opportunity, and soon the first few caelis were leaving Cloudy on transports for the three-week journey to Earth.
I give this backstory to help understand the purpose of Tenacity. In the 48th Century, caelis are on technological parity with humans, and while rarely seen (very few make their home on Earth, slightly more on the colonies) are generally known about. There have been many attempts for caelis to charter their own ships and travel the universe—some of which succeeded—but no official support has been lent to these efforts. Until twelve years ago, in an effort to show that Vojvodina-Nihon is species-tolerant and to satisfy the demands of caelis and their (much larger) supportive voting bloc. Unfortunately due to a lack of funds construction of Tenacity was contracted out to the highest bidders, and due to a tragic mix-up the captaincy ended up in the hands of Jelan Gesh. Since then the ship has wandered the cosmos, seeking out new life and so on.
Melkat Saduun, after departing Salvoria to study engineering at Novi Sadtokyo Polytechnic after his second moulting***** as is traditional, became known as something of a prodigy in the rapidly-developing field of artificial intelligence and, once he completed his MSc in his sixth year of study, was tapped to become Tenacity's first (and so far only) chief of engineering. He oversaw the ship's transition to a brand new AI system after it was damaged during a communist insurrection (don't ask!), and was the chief advocate of the experimental RUBiCoN system in favour of something more tested. Now it has been damaged and he's keen to repair it to prove his choice right.
Crain Vaal was flying on starships even before her second moulting, and served among humans in the Federation Space Forces, one of a very few caelis ever to do so. She joined Tenacity after a long string of unsuccessful XOs who quit anywhere from an hour to three months after promotion, Captain Jelan not being the easiest of beings to work with. At first it seemed Crain would be another unsuccessful XO, but her experiences with humans had granted her both patience and toughness, not to mention a certain amount of diplomacy, a skill the Captain sorely lacks. She has been with Tenacity five years now and brings much-needed discipline to the crew when necessary.
Melkat and Crain have an on-again off-again relationship that began several months after she joined Tenacity, allegedly during an incident when the ship had been captured and grounded by a hostile reptiloid species, leaving the two of them trapped in a very small shuttle with limited heating. It is difficult to tell whether this relationship will ever result in pair-bonding, as Melkat seems more interested in machines than incubating an egg, and Crain frequently takes him to task for his impractical and frankly rather ditzy nature.
Aim: Prior to the events of this thread, Tenacity played a minor role in an international incident and was severely damaged. Undergoing repairs and offloading its cargo at its destination station, the crew found the home system unreachable, and while the ship was restored to full functionality there were no parts available to fix its (theoretically self-repairing) AI. And though he would never admit it in public, Melkat found some things that had gotten broken that he had no idea how to fix, and he wasn't sure anyone else knew either.
Luckily someone came to the rescue. This someone will be a NPC, unless you, the player reading this, want to take on that role. Communicating privately with Melkat across hypernet, they assured him that they had access to fabulous and highly advanced AI technology (guaranteed, presumably, to have fallen off the back of a space lorry) that would be sure to return RUBiCoN to full functionality, for negotiable prices. A free exchange of minds, is how this person put it—a meeting of intellectuals. For the scientific betterment of all. Melkat, naturally, found this rhetoric irresistible, and leaving Tenacity behind, has hitched a ride on an ancient, clunky old mining ship to the Bacchanal System with a backup copy of RUBiCoN in tow.
And also with Crain, who—thanks to her wider experience—has heard a little bit about the Bacchanal System and knows more or less what to expect. Well aware that Melkat is walking into a trap, but who else is going to protect him?
Skills: Both are reasonably good in wing-to-wing combat, astronavigation and general starship stuff. Melkat is obviously incredibly at home with advanced technology, and as well as AIs has an intimate understanding of engines and physics in general. Crain has a more well-rounded skillset including most of the "people skills" and also shooting people with various weapons.
Equipment: Both carry pistols (on most occasions) and Crain on rare occasions will bring out a heavy gun of some description, as necessary. Crain also carries the medkit. Melkat carries what he calls his housebreaking tools, a number of small devices each of which is individually compatible with a wide variety of electronic systems. Melkat also carries on a small tablet device the backup copy of RUBiCoN.
More commonly referred to as Ruby, RUBiCoN (the Regenerative Universal Binary Command Nodule, Mark One) is a quasisapient AI unrated but estimated at upwards of eight Asimovs, very close to the "God complex" or "Ellison threshold" at which point AIs tend to develop personalities and decide they can do better without humans. When granted an appropriate power source, Ruby can manifest as a blue-tinted female human whose height varies based on the amount of power available but tops out at 163cm (5'5"). Her programming having been underwritten by the Vojvodina-Nihonian Catholic Church, she speaks in a manner several centuries out of date and makes frequent references to Christianity.
* The clan name is placed first and the personal name second
** Master's in Stellar Aviation
*** Federation Order of Merit, awarded three years ago (and pointedly not awarded to Cpt. Jelan Gesh)
**** A quasi-avian, quasi-humanoid species found only in the Santorini system. Population is estimated at 21 million. Caelipiscians are a tall species, standing on three long legs (resembling those of a heron) with flat feet designed to distribute weight across surfaces that are... less than solid. Seeing as they live on a gas giant and all. They are feathered and possess extremely powerful wings, used for transport as well as fighting, as well as an additional pair of arms below ending in surprisingly humanlike hands for fine manipulation. Caelis have five eyes granting them a 240º field of vision. Like many avian species they are known to be quick-learning, violent, territorial, and promiscuous and to drink lots ofalcoholnectar.
***** On Salvoria/Cloudy, after fledging during their first year, moultings occur every year subsequently for three years. One Salvorian year is about five standard years, so second moulting occurs roughly fifteen standard years into a caeli's lifespan, and traditionally marks the onset of adulthood and adult plumage.
by The Vahkiran » Sun Jan 24, 2016 9:22 am
by Daemonicai » Mon Jan 25, 2016 9:53 am
by Daemonicai » Sun Jan 31, 2016 2:44 pm
by Daemonicai » Wed Feb 10, 2016 8:31 pm
by Xiscapia » Mon Feb 15, 2016 5:22 pm
by The Vahkiran » Tue Feb 16, 2016 10:26 am
by Xiscapia » Thu Feb 18, 2016 4:11 am
by Xiscapia » Thu Feb 18, 2016 5:34 pm
by Vojvodina-Nihon » Fri Feb 26, 2016 5:40 pm
by Daemonicai » Thu Mar 17, 2016 5:49 am
by Communist Xomaniax » Tue May 24, 2016 10:44 am
Name: Mogg wun dur-Negztkar wun Goznagga
Alias/Blood Name: Hammer Infernus
Age: 40, which biologically puts him in the upper middle ages.
Place of Birth: Negztkar, Ozun Freehold Territories
Height: 9'4 (somewhat above average for the Ozlukar, comparable in human terms to being 6'6)
Weight: 50 stone
Physical description: Mogg wun dur-Negztkar wun Goznagga is large for his people, muscular but with a layer of fat that builds with age. His eyes are muddy yellow, his teeth jagged and yellow, his snout flat and slitted. His most noticeable feature is the deformations he has received as a result of his birth, but also from stone plague. The right half of his body is a twisted mass of grotesque, scorched scar tissue and fat, armor-like tumors, that bulge outwards and misshape his form. Indeed, the flesh on his right side is entirely grey and cracked, like stone. A metal plate fashioned to his skull keeps his brains from falling out of his right side, and his right eye is cybernetic. His left eye is long and sharp, while his right ear is a deformed nub, little more than a hole with dead, mottled flesh massed around it. His skin is the standard yellow-green of his people, though his infected side is stone grey.
He has long, greasy hair pulled back into a braid, and similarly is his chin beard, which hides his lack lack of a neck (not an altogether uncommon thing for Ozlukar). His arms are long and huge, though his right arm is noticeably larger (though not monumentally so) than his left arm. His legs, thick as tree stumps, are comparably shorter, giving him an apish appearance. Like most of his race, he has a rather pronounced paunch. Though it, combined with massive arms and a thick, stump-like neck might give the appearance of obesity, he is actually quite muscular. Like all Ozlukar, his organs are focused in his center mass, and similarly is his gut and torso thick with slabs of muscle and protective blubber.
His body also bares many crude tribal tattoos, signifying his clan, tribe, ancestry, and deeds.
History: The Ozlukar are a primitive and tribal people, their population divided up into thousands of clans and tribes. Mogg himself was a member of the Negtzkar clan, itself one of many such clans in the Goznagga tribe. They are also a race of raiders, being cursed with a home system that was considerably more barren than the galactic average, and with each planet being a poisoned wasteland of some manner, and thus needing to take what they cannot produce themselves. Like most males of his kind, Mogg too became a raider when he came of age, accompanying his father on his first raid. Then his second raid, and then his third. And when he was a young man, he battled for the first time against another clan, and then against another tribe. For inter-clan and inter-tribal warfare is endemic to the Ozlukar.
It was in one these wars that he was grievously wounded, and despite the best efforts of his people's shamans and their medicine men, he grew sick with stone plague. Most die from it, but Mogg was lucky. He suffered terrible agony as his discolored flesh expanded, as tumors formed and hardened, as his arm swelled. Though the pain never truly went away, his fever broke and his strength came back. He was left with flesh like armor, and an arm large enough to be a weapon all on its own. His arm, combined with a penchant for burning away tumors and blighted flesh (though it always grows back the same) earned him his blood name: Hammer Infernus.
Mogg's tribe would eventually go on to suffer many defeats, their territory ground down to a husk. He, like many who suffer similar fates, went on to greener pastures. The Ozlukar are not well known, having only been a space faring people for just under two hundred years. But those who do know them, know them as a cruel and barbaric people, lacking any kind of grace, subtlety, or poise, but replacing it with brutish strength, animal savagery, and a cackling glee for all manner of violence. Though almost universally illiterate, relying instead on a crude system of ideograms, logograms, glyphs, and a culture of storytelling, many adventuring Ozlukar (such as Mogg) pick up a scarce few alien words, and even develop a certain amount of fluency in alien languages, most often Galactic Common.
Mogg himself, now only tangentially tied to his clan or tribe, has wandered the galaxy like so many of his people do. He has taken employment as a bounty hunter, hitman, torturer, gladiator, and mercenary. No job, nor payment, is too big or too small, and he does not shy away from violence. Indeed, he revels in bloodshed.
Talents: Mogg does is not a superbly skilled martial artist. However, he is well versed in his people's tradition of folk wrestling, and what he lacks in technical skill he more than makes up for in raw strength and animal savagery. As a raider, he is also adept at setting traps and springing ambushes, and has some manner of proficiency with close quarters and short ranged weapons. He also, despite his illiteracy, is a skilled mechanic, being able to do both quick field repairs and more in depth maintenance on vehicles and small ships. He also fancies himself something of a decent cook, though he'll never be a master chef. He can also make kak, the substance that fuels his people's technology (think diesel).
Equipment:
-Mogg has a basic star wagon: a small ship that acts as both starship and ground vehicle named Slugger, and adorned with a crude decal of a large breasted, nude Ozlukar woman holding a bloody cudgel. It comes armed with a rail cannon that serves as its primary armament, but it has a few heavy machine guns and flamethrowers on the sides.
-1 Ozlukar slagblaster: A twin barreled, pump action weapon. A backpack tank is packed with random debris or "slag", and powerful electromagnets spin and condense it into a mix of plasma and molten matter, which can then be rocketed outwards in sweeping, close range blasts.
-1 Ozlukar pistol: A similarly large, crude revolver-type weapon. Though it packs enough punch to rip small, unarmored beings in half, it's generally a last ditch weapon.
-1 chain axe
-A few crude grenades
-Satchel containing medical supplies, ammunition, and maps
Attire:
-Large, thick cloak fashioned from various skins and furs. Mostly from animals, some from sapients.
-Spiked gut plate, which serves to protect his center mass (back and front) from damage.
-Large helmet, adorned with a raised golden fist atop it, with a face plate beaten into the face of a snarling demon.
-Dirty shirt and trousers
-Armored boots
Aims: Mogg has no defined aim, just as most aimless wanderers do not. He wishes to sate his lust for violence in a system seemingly tailor made for it, and to walk away with enough riches to found his own clan. He is motivated by that old, classical sense: greed.
by Communist Xomaniax » Tue May 24, 2016 10:54 am
by Genomita » Tue May 24, 2016 11:01 am
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