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PostPosted: Mon Nov 23, 2015 12:30 am
by Excidium Planetis
Allanea wrote:Really fighting at two and a half light-seconds away away is rather daft. We should probably close to a more sensible range.


Excidian tactics generally call for using FTL to close the gap and initiate fighting at 50,000 kilometers with warships, and as close as possible for fighters. Of course, fighters have no FTL and the Carriers cannot be risked moving so close, so Carriers usually stay at least a light second away.

Of course, these tactics are not really viable with the current Coalition forces. Their space units were woefully unprepared for such an easy destruction of the battlestations, which were the key to the planet's defense.

PostPosted: Mon Nov 23, 2015 12:32 am
by Apophan
Allanea wrote:Really fighting at two and a half light-seconds away away is rather daft. We should probably close to a more sensible range.

Well, I plan to launch a tactical jump at either the Tinfect or Menelmacar's capital ships. Which would be followed by a barrage of weapons fire.

PostPosted: Mon Nov 23, 2015 1:00 am
by Excidium Planetis
Apophan wrote:
Allanea wrote:Really fighting at two and a half light-seconds away away is rather daft. We should probably close to a more sensible range.

Well, I plan to launch a tactical jump at either the Tinfect or Menelmacar's capital ships. Which would be followed by a barrage of weapons fire.


Given Vilkia basically suicide-jumped into Menelmacar, I hope you have at least some improvement on that plan.

PostPosted: Mon Nov 23, 2015 1:29 am
by Apophan
Excidium Planetis wrote:
Apophan wrote:Well, I plan to launch a tactical jump at either the Tinfect or Menelmacar's capital ships. Which would be followed by a barrage of weapons fire.


Given Vilkia basically suicide-jumped into Menelmacar, I hope you have at least some improvement on that plan.

We jump directly above the targeted vessel, open fire for five seconds, and then a preprogrammed command jumps us back to our original position. Is that a better plan?

PostPosted: Mon Nov 23, 2015 1:33 am
by Excidium Planetis
Apophan wrote:
Excidium Planetis wrote:
Given Vilkia basically suicide-jumped into Menelmacar, I hope you have at least some improvement on that plan.

We jump directly above the targeted vessel, open fire for five seconds, and then a preprogrammed command jumps us back to our original position. Is that a better plan?


If you can survive five seconds of sensor-arrays-as-missiles, blow-up-your-own-torpedoes-and-die, and general plasma weapon hell, yeah, sounds like a plan.

I was hoping you had some kind of FTL weapon, gravity-manipulating bombs, or multidimensional torpedoes.

PostPosted: Mon Nov 23, 2015 1:36 am
by Apophan
Excidium Planetis wrote:
Apophan wrote:We jump directly above the targeted vessel, open fire for five seconds, and then a preprogrammed command jumps us back to our original position. Is that a better plan?


If you can survive five seconds of sensor-arrays-as-missiles, blow-up-your-own-torpedoes-and-die, and general plasma weapon hell, yeah, sounds like a plan.

I was hoping you had some kind of FTL weapon, gravity-manipulating bombs, or multidimensional torpedoes.

We have these.

PostPosted: Mon Nov 23, 2015 4:42 am
by Menelmacar
Excidium Planetis wrote:If you can survive five seconds of sensor-arrays-as-missiles, blow-up-your-own-torpedoes-and-die, and general plasma weapon hell, yeah, sounds like a plan.


:hug: You. I like you.

PostPosted: Mon Nov 23, 2015 6:44 am
by Tinfect
Okay, I'll pop into the Laser Debate for a moment.

Any Nation that doesn't use Targeting AIs for pretty much any range, is already at a disadvantage.
The Imperium already does this. We have absolutely no problem hitting your ships at 2.5 Light Seconds, unless they are incredibly small, and moving at properly unreasonable speeds.

FTL Sensors might change that up a bit, but at the end of the day, your ship still has to be able to physically move out of the way of a goddamn Laser. It's not easy, even at a couple of Light Seconds. We don't need to know exactly where you are, we just need to be able to accurately predict where you are probably going to be.

The Post will be up tonight, really, really sorry about the delay on that. It's up now! Huzzah!

In other news, this whole FTL Sensor thing has given me an idea for the Hyperpulse Generator.

PostPosted: Mon Nov 23, 2015 8:46 am
by Menelmacar
Tinfect wrote:We don't need to know exactly where you are, we just need to be able to accurately predict where you are probably going to be.

This, this, a thousand times this. Menelmacari consider one light second to be optimal max range, but we assume the enemy have at least the acceleration we've got until we confirm otherwise. Ships that can do thirty kilogees can and will be jinky as hell.

People with less, well, it's a matter of leading your shots. Obviously the closer you are and the slower they are, the more hits you'll get, but to claim beams are useless at 2.5 LS is just wrong.

The suppression fire ordered by Ferinion has its own purpose unique to this battlespace. It encourages the enemy to move into the debris fields for cover as some of the Excidian ships are already doing. Inside and under the debris field they are hampered in maneuvering and are penned against the atmosphere, and have significantly curtailed ability to shoot back,allowing the Menelmacari to close.

PostPosted: Mon Nov 23, 2015 12:06 pm
by The Ctan
And so the C'tani flip sides as planned...

Image

Excidium gets serious props for having basically known the C'tani were going to do that but not metagamed having that knowledge in any way.

PostPosted: Mon Nov 23, 2015 1:47 pm
by Apophan
The Ctan wrote:And so the C'tani flip sides as planned...

(Image)

Excidium gets serious props for having basically known the C'tani were going to do that but not metagamed having that knowledge in any way.

I may need to bring in reinforcements to deal with this...

At least my two vessels carrying out their experiments are still safe. So that's a plus.

PostPosted: Mon Nov 23, 2015 1:55 pm
by Hobbiest Republic
Crap, I'm surrounded, having attached my fleet to the Ctani. :/

PostPosted: Mon Nov 23, 2015 2:32 pm
by The Ctan
Apophan wrote:I may need to bring in reinforcements to deal with this...

At least my two vessels carrying out their experiments are still safe. So that's a plus.


Wellp, that's why the C'tani are trying to jam everyone in planetary orbit, to stop you calling for reinforcements. ;)

PostPosted: Mon Nov 23, 2015 2:39 pm
by Apophan
The Ctan wrote:
Apophan wrote:I may need to bring in reinforcements to deal with this...

At least my two vessels carrying out their experiments are still safe. So that's a plus.


Wellp, that's why the C'tani are trying to jam everyone in planetary orbit, to stop you calling for reinforcements. ;)

But the surveillance probe would have already seen and projected the information back to Avalon.

And just a question, would it block tachyon/micro-wormhole communications?

PostPosted: Mon Nov 23, 2015 2:55 pm
by Menelmacar
Apophan wrote:
The Ctan wrote:
Wellp, that's why the C'tani are trying to jam everyone in planetary orbit, to stop you calling for reinforcements. ;)

But the surveillance probe would have already seen and projected the information back to Avalon.

And just a question, would it block tachyon/micro-wormhole communications?

Well, if the Iron King wanted them to prove themselves, maybe they haven't earned his help. ;)

PostPosted: Mon Nov 23, 2015 3:39 pm
by Excidium Planetis
Counterattack posted. The orbital battle looks fairly hopeless now, since Vilkia is probably lost, Apophan is probably lost, more than half my forces are lost, C'tan betrayed us, Hobbiest Republic is retreating, and Usea can't be counted on to actually kill anyone.

Basically, unless one or more of the interventionist forces decides to suddenly switch sides and/or attack their own team, we've lost the orbital battle.

The ground battle, however, is far from over.

PostPosted: Mon Nov 23, 2015 3:51 pm
by Apophan
Excidium Planetis wrote:Counterattack posted. The orbital battle looks fairly hopeless now, since Vilkia is probably lost, Apophan is probably lost, more than half my forces are lost, C'tan betrayed us, Hobbiest Republic is retreating, and Usea can't be counted on to actually kill anyone.

Basically, unless one or more of the interventionist forces decides to suddenly switch sides and/or attack their own team, we've lost the orbital battle.

The ground battle, however, is far from over.

I can still deploy fighters to attack the Birrin, and threaten to unleash a biological agent. And, only the Endless Sorrow is actually under attack.

Menelmacar wrote:
Apophan wrote:But the surveillance probe would have already seen and projected the information back to Avalon.

And just a question, would it block tachyon/micro-wormhole communications?

Well, if the Iron King wanted them to prove themselves, maybe they haven't earned his help. ;)

The Ancient Law states that he is required to assist a clan if they are embroiled in a fight they cannot possibly win, but only if he was directly responsible for getting them into said fight. And anyway, he would see it as an opportunity to gather advanced technology.

PostPosted: Mon Nov 23, 2015 4:06 pm
by Hobbiest Republic
Well, we don't have as much fancy comms stuff, but yeah reinforcement isn't necessarily retreat. But we do have to get clear of interference to do it. Although it'll probably just going to be drop pods exiting Slipspace just above atmosphere if anything.

Edited.

PostPosted: Mon Nov 23, 2015 4:22 pm
by The Ctan
Apophan wrote:But the surveillance probe would have already seen and projected the information back to Avalon.

And just a question, would it block tachyon/micro-wormhole communications?

Tachyon transmissions are being spoofed, yes. Wormholes wouldn't be affected.

PostPosted: Mon Nov 23, 2015 4:42 pm
by Excidium Planetis
Apophan wrote:
Excidium Planetis wrote:Counterattack posted. The orbital battle looks fairly hopeless now, since Vilkia is probably lost, Apophan is probably lost, more than half my forces are lost, C'tan betrayed us, Hobbiest Republic is retreating, and Usea can't be counted on to actually kill anyone.

Basically, unless one or more of the interventionist forces decides to suddenly switch sides and/or attack their own team, we've lost the orbital battle.

The ground battle, however, is far from over.

I can still deploy fighters to attack the Birrin,

Which doesn't help the orbital battle.

and threaten to unleash a biological agent.

A threat that if followed through, would likely cause us to dissociate ourselves from you. We aren't here to commit genocide.

And, only the Endless Sorrow is actually under attack.

True.

PostPosted: Mon Nov 23, 2015 4:53 pm
by Menelmacar
Apophan wrote:And, only the Endless Sorrow is actually under attack.

That is about to change.

PostPosted: Mon Nov 23, 2015 5:00 pm
by Hobbiest Republic
Well yeah I imagine everyone is going to be under attack shortly, what with the encirclement. and the cloud of missiles.

PostPosted: Mon Nov 23, 2015 5:59 pm
by Singaporean Transhumans
t-55s will pour from portals

plz no rogue fire onto surface

PostPosted: Mon Nov 23, 2015 6:18 pm
by Apophan
Menelmacar wrote:
Apophan wrote:And, only the Endless Sorrow is actually under attack.

That is about to change.

I think I may need to use my backup plan...
Although the reinforcements should arrive soon. Not next post, but soon.

Oh, and here is the updated reinforcement ORBAT.

The Blade of Achaii Shard-class Dreadnought
4x Spear-class Cruisers
1000 Iron Legionnaires
500 Raiders
100 Iron Guard
100 Iron Wraiths
100 Iron Spectres
50 Iron Bishops
50 Iron Deathmarks
10 Iron Shrines

PostPosted: Mon Nov 23, 2015 7:17 pm
by Tinfect
I'm somewhat surprised that no one is actually shooting at my forces yet.

In other news, holy shit, this thing moves fast.
I'll have another post out soon.