NATION

PASSWORD

The "Un-gifted" Legion (OOC, Amethyst only)

A staging-point for declarations of war and other major diplomatic events. [In character]
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Gallerania
Lobbyist
 
Posts: 11
Founded: Apr 01, 2013
Ex-Nation

The "Un-gifted" Legion (OOC, Amethyst only)

Postby Gallerania » Mon Aug 31, 2015 6:22 am

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Centuries ago there was a time when magic was rare. The land was ruled by "non-mages" who used swords as their weapons. Technology was a mighty weapon, there were contraptions made to knock down walls and others that could hurl rocks hundreds of feet in the air to crush a castle's wall. Magic was even more powerful. Why damage the castle when you could just blow up the own thing? Easy, just use the right spell. A noble king, a conqueror of all the land, asked his two advisers if magic or technology should rule in his land. One believed in science, in technology, and the other in magic. Both argued their ideal was best until they finally decided to fight to the death to discover the stronger ideal. In a big battle the two advisers fought, knight against mage. By the end of the day the knight was slain, his sword forgotten, stabbed into the ground as a crude grave.

Centuries passed and magic, not coal or electricity, created a new kind of technology. Everything ran on magic, from horseless carriages to glass instruments that created light. The time has passed mostly peacefully thanks to magic. However, the un-gifted have been creating trouble. They are the lesser ones who cannot wield magic. They believe in technology, the same crude machinery that lost them the first war. Should the need come that mages must stop them down again, so be it.

Hi, this is a Steampunk Fantasy RP. This means that most inventions need magic to work. They have no gears. Mages have created many things with magic so don't assume the Mages are stuck in the middle ages. They can power "light glasses" (light-bulbs), "Carriages" (horse drawn carriages that use magic instead of horses), "lifters" (elevators that a mage pulls the floor of it upward) and much more. However, I've given the Mages some limitations, they do not use gunpowder or guns as they see it lesser to their magic. They do not use coal or steam-powered things, they literally use magic for everything. However, magic is more of an everyday thing and not a magnificent art. That means the most magic most people can do is activate their "technology" and cast small spells. Mage soldiers wield "charge-staffs" (metals rods that have an activation button that will shoot some kind of attack spell). The High Mages, however, wield magic is a raw form. They are the ones you'd expect hurling around tornadoes.

Rules

1. My say is final, listen to me.
2. Listen to my CO-guy too.
3. No Gmodding
4. Ask me if you have questions about what tech you can use for each side
5. No flaming
6. Have fun
7. Whatever I think of later
8. You do not need to use only humans. I'm allowing elves, dwarves, lesser-aasimars, half-elves, half-dragons etc. However, I will not allow an army of 100% full blood dragons.

App
Nation name:
Nation type:
Magic or Technology:
Races:
Population:


Example App
Nation name: Gallerania
Nation type: Republic
Magic or Technology: Magic
Races: Elves, Humans
Minority Races: Half-elves, Lesser-Aasmars, Half-dragons
Population: 20,000,000


Keep in mind that this is 1874. Populations were not that large back then. And I'll only allow tech that existed in that time.
Last edited by Gallerania on Tue Sep 01, 2015 11:08 pm, edited 4 times in total.

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Fljotdal
Secretary
 
Posts: 36
Founded: Jul 28, 2015
Ex-Nation

Postby Fljotdal » Tue Sep 01, 2015 1:51 pm

Nation name: Fljótdal
Nation type: Constitutional Parliamentary Republic
Magic or Technology: Technology
Races: Human
Population: 25,000,000

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Tol Eresea
Envoy
 
Posts: 247
Founded: Dec 31, 2013
Ex-Nation

Postby Tol Eresea » Tue Sep 01, 2015 5:25 pm

Nation name: (The Magocracy of) Tol Eresëa
Nation type: Magocracy
Magic or Technology: Magic
Races: Elvish, humans
Population: 5,000,000
Éire
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Gaeilgeoir

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Ní thuigeann an sách an seang.

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Gallerania
Lobbyist
 
Posts: 11
Founded: Apr 01, 2013
Ex-Nation

Postby Gallerania » Tue Sep 01, 2015 11:09 pm

Accepted.

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Griffonian Order
Bureaucrat
 
Posts: 65
Founded: Jun 14, 2015
Ex-Nation

Postby Griffonian Order » Wed Sep 02, 2015 1:29 am

Nation name: The Griffonian Order
Nation type: Absolute Monarchy
Magic or Technology: Magic, We have Equines.
Races: Gryphons
Minority Races: Humans, Equines.
Population: 17,870,581
Last edited by Griffonian Order on Thu Sep 03, 2015 12:52 am, edited 3 times in total.
Griffonian Order.
Member of the League Pony Lands
.
Loves to avoid alliances that might entail military, political, or direct economic action.

User avatar
Gallerania
Lobbyist
 
Posts: 11
Founded: Apr 01, 2013
Ex-Nation

Postby Gallerania » Wed Sep 02, 2015 7:13 am

Griffonian Order wrote:Nation name: The Griffonian Order
Nation type: People's Republic
Magic or Technology: Technology(Magic) We have Equines.
Races: Gryphons
Minority Races: Humans, Equines.
Population: 34,870,581

Note; It's hard to choose which side cause Gryphons are technically a mythical species, and so are Unicorns which are the minority of the species in the Griffonian Order, most of the Griffonian Order is dominated by the use of Technology but that doesn't mean they don't use magic in their everyday life.


1) Your population is too big. Please make it under 25 million. It's the late 1800s. The modern era hasn't hit and there is not a major baby boom

2) Having tech and magic defeats the point of even having sides to begin with. You must pick one and have that group shun the other.

Example: My mages do not associate with the "un-gifted", those who use technology, because they are seen as lesser beings.
Last edited by Gallerania on Wed Sep 02, 2015 7:14 am, edited 1 time in total.

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Griffonian Order
Bureaucrat
 
Posts: 65
Founded: Jun 14, 2015
Ex-Nation

Postby Griffonian Order » Thu Sep 03, 2015 12:52 am

Gallerania wrote:
Griffonian Order wrote:Nation name: The Griffonian Order
Nation type: People's Republic
Magic or Technology: Technology(Magic) We have Equines.
Races: Gryphons
Minority Races: Humans, Equines.
Population: 34,870,581

Note; It's hard to choose which side cause Gryphons are technically a mythical species, and so are Unicorns which are the minority of the species in the Griffonian Order, most of the Griffonian Order is dominated by the use of Technology but that doesn't mean they don't use magic in their everyday life.


1) Your population is too big. Please make it under 25 million. It's the late 1800s. The modern era hasn't hit and there is not a major baby boom

2) Having tech and magic defeats the point of even having sides to begin with. You must pick one and have that group shun the other.

Example: My mages do not associate with the "un-gifted", those who use technology, because they are seen as lesser beings.


Edited
Griffonian Order.
Member of the League Pony Lands
.
Loves to avoid alliances that might entail military, political, or direct economic action.

User avatar
Gallerania
Lobbyist
 
Posts: 11
Founded: Apr 01, 2013
Ex-Nation

Postby Gallerania » Thu Sep 03, 2015 5:14 am

Griffonian Order wrote:Nation name: The Griffonian Order
Nation type: Absolute Monarchy
Magic or Technology: Magic, We have Equines.
Races: Gryphons
Minority Races: Humans, Equines.
Population: 17,870,581


Accepted.


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