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by Democratic Peoples republic of Kelvinsi » Sun Sep 06, 2015 11:14 am

by Military Democracy of Birtonia » Sun Sep 06, 2015 12:15 pm

by Congreveopia » Sun Sep 06, 2015 12:20 pm
Democratic peoples republic of Kelvinsi wrote:Does that mean we can bring our own mega doomsday fortresses?
Democratic peoples republic of Kelvinsi wrote:If I fire 32 harpoon missiles at the Halian ships, do you think that they would be destroyed?
by Mitheldalond » Sun Sep 06, 2015 1:26 pm

by Congreveopia » Sun Sep 06, 2015 1:41 pm
Mitheldalond wrote:Darn it guys, I said to let me shoot at the Soliryns before you took damage from them! Oh well, I'll just shoot down like 7 of them. Four Soliryns should be enough to cause the damage already posted, and maybe a bit more. I can't do anything to stop the cruise missiles from where I am though, so you're on your own for that.

by New Finnish Republic » Sun Sep 06, 2015 1:55 pm
by Mitheldalond » Sun Sep 06, 2015 1:59 pm
Congreveopia wrote:Mitheldalond wrote:Darn it guys, I said to let me shoot at the Soliryns before you took damage from them! Oh well, I'll just shoot down like 7 of them. Four Soliryns should be enough to cause the damage already posted, and maybe a bit more. I can't do anything to stop the cruise missiles from where I am though, so you're on your own for that.
Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.
I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.

by Congreveopia » Sun Sep 06, 2015 2:15 pm
Mitheldalond wrote:Congreveopia wrote:Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.
I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.
Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.
So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.
I'll try to get an IC post about all this up today.

by Senkaku » Sun Sep 06, 2015 2:20 pm
Mitheldalond wrote:Congreveopia wrote:Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.
I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.
Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.
So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.
I'll try to get an IC post about all this up today.
by Mitheldalond » Sun Sep 06, 2015 2:29 pm
Senkaku wrote:Mitheldalond wrote:Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.
So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.
I'll try to get an IC post about all this up today.
I'm sorry, seven, just in boost phase? That is ridiculous. And they're not MIRVs, they're HGVs, which can maneuver and don't just fall on ballistic trajectories.

by The United Remnants of America » Sun Sep 06, 2015 3:25 pm

by Congreveopia » Sun Sep 06, 2015 3:27 pm
The United Remnants of America wrote:I guess I should make a post about how my third unit's made it to Qirabashi, right?
I mean, they should most definitely be there.
.... I should also submit a new OrBat, since the URA would know by now, through backchannels from allied Congreveopia and Gametopia, that their own mercenaries are outnumbered and in need of a little extra support. That's in bounds of realism, right?

by Congreveopia » Sun Sep 06, 2015 3:45 pm

by Military Democracy of Birtonia » Sun Sep 06, 2015 4:09 pm

by The United Remnants of America » Sun Sep 06, 2015 4:18 pm

by Senkaku » Sun Sep 06, 2015 4:19 pm
Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?
The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*

by The GAmeTopians » Sun Sep 06, 2015 4:23 pm
Senkaku wrote:Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?
*things go kaboom*
Your CIWS will probably take out a bunch of cruise missiles. You'll get buttfucked by the Soliryns that Mith hasn't shot down, but they carry enough HGVs for everyone, I think.The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*
Congreveopia basically uses the Hale Islands to do its dirty work, from what I've seen thus far...
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by Senkaku » Sun Sep 06, 2015 4:23 pm

by The GAmeTopians » Sun Sep 06, 2015 4:25 pm
Senkaku wrote:If we're employing flying fortresses (which I would honestly rather we not do), I would like to request permission for Qiraj to have some sort of not-as-good-but-still-fuckin'-epic enormous fortress type thing.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by Senkaku » Sun Sep 06, 2015 4:28 pm
The GAmeTopians wrote:Senkaku wrote:If we're employing flying fortresses (which I would honestly rather we not do), I would like to request permission for Qiraj to have some sort of not-as-good-but-still-fuckin'-epic enormous fortress type thing.
I think that'll probably end up being a just Congreveopia thing. No one else has the dedication to create a legitimately realistic MT fortress.


by Military Democracy of Birtonia » Sun Sep 06, 2015 4:33 pm
Senkaku wrote:Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?
*things go kaboom*
Your CIWS will probably take out a bunch of cruise missiles. You'll get buttfucked by the Soliryns that Mith hasn't shot down, but they carry enough HGVs for everyone, I think.The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*
Congreveopia basically uses the Hale Islands to do its dirty work, from what I've seen thus far...

by The GAmeTopians » Sun Sep 06, 2015 4:33 pm
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
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