NATION

PASSWORD

Benevolence's Vengeance (MT, OOC, Open)

A staging-point for declarations of war and other major diplomatic events. [In character]

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What should be done in Senkaku's absence?

Congreveopia tries to find some other nation to control Qiraj that is currently not involved with this RP
4
24%
Hypsinar controls Qiraj
13
76%
 
Total votes : 17

User avatar
Legatia
Minister
 
Posts: 2599
Founded: Nov 30, 2012
Inoffensive Centrist Democracy

Postby Legatia » Sun Sep 06, 2015 10:36 am

Was my ORBAT approved?

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Democratic Peoples republic of Kelvinsi
Post Czar
 
Posts: 30191
Founded: Sep 25, 2014
Ex-Nation

Postby Democratic Peoples republic of Kelvinsi » Sun Sep 06, 2015 11:14 am

If I fire 32 harpoon missiles at the Halian ships, do you think that they would be destroyed?

"The worst form of inequality is to make unequal things equal."
-Aristotle
"Even the striving for equality by means of a directed economy can result only in an officially enforced inequality - an authoritarian determination of the status of each individual in the new hierarchical order. "-Friedrich August von Hayek
Political Compass
Economic:3.88
Social:1.40

Tory Blue to the Core(Leans Democrat in the US though)
What have we done...

User avatar
Senkaku
Postmaster of the Fleet
 
Posts: 25685
Founded: Sep 01, 2012
Corrupt Dictatorship

Postby Senkaku » Sun Sep 06, 2015 12:14 pm

Flying doomsday fortresses?

Image
agreed honey. send bees

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Sep 06, 2015 12:15 pm

I have area denial ships.... Some call them doomsday ships, but whatever

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Sun Sep 06, 2015 12:20 pm

Democratic peoples republic of Kelvinsi wrote:Does that mean we can bring our own mega doomsday fortresses?

If they're achievable with modern technology, and your ORBAT isn't large enough already.

Democratic peoples republic of Kelvinsi wrote:If I fire 32 harpoon missiles at the Halian ships, do you think that they would be destroyed?

Probably. There's only like three of them left.

EDIT: Commonwealth of the South Pacific, Legatia, Ranoria, Mitheldalond, your ORBATs are approved, and they have been added to the OP.
Last edited by Congreveopia on Sun Sep 06, 2015 12:41 pm, edited 1 time in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Mitheldalond
Minister
 
Posts: 2644
Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Sun Sep 06, 2015 1:26 pm

Darn it guys, I said to let me shoot at the Soliryns before you took damage from them! Oh well, I'll just shoot down like 7 of them. Four Soliryns should be enough to cause the damage already posted, and maybe a bit more. I can't do anything to stop the cruise missiles from where I am though, so you're on your own for that.

Senkaku, what kind of range do your cruise missiles have? I assume the Soliryns can hit me, but the cruise missiles I'm not sure about.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Sun Sep 06, 2015 1:41 pm

Mitheldalond wrote:Darn it guys, I said to let me shoot at the Soliryns before you took damage from them! Oh well, I'll just shoot down like 7 of them. Four Soliryns should be enough to cause the damage already posted, and maybe a bit more. I can't do anything to stop the cruise missiles from where I am though, so you're on your own for that.

Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.

I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
New Finnish Republic
Minister
 
Posts: 2653
Founded: Mar 30, 2015
Ex-Nation

Postby New Finnish Republic » Sun Sep 06, 2015 1:55 pm

Sen, I'll ask again. Are you're missiles even capable of intercepting my cruise missiles that have already been launched?
Known mostly as Finn, but also known as a few other things I can't put in a signature by those who know me.

American who got left too long in the sauna.

Proud to spread Spurdo Nationalism from sea to shining sea.

User avatar
Mitheldalond
Minister
 
Posts: 2644
Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Sun Sep 06, 2015 1:59 pm

Congreveopia wrote:
Mitheldalond wrote:Darn it guys, I said to let me shoot at the Soliryns before you took damage from them! Oh well, I'll just shoot down like 7 of them. Four Soliryns should be enough to cause the damage already posted, and maybe a bit more. I can't do anything to stop the cruise missiles from where I am though, so you're on your own for that.

Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.

I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.

Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.

So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.

I'll try to get an IC post about all this up today.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Sun Sep 06, 2015 2:15 pm

Mitheldalond wrote:
Congreveopia wrote:Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.

I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.

Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.

So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.

I'll try to get an IC post about all this up today.

Sounds good. I'm working on a post for Congreveopia right now. We're going to get a taste of the same style of Congreveopian diplomacy that started this entire mess in the first place.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Legatia
Minister
 
Posts: 2599
Founded: Nov 30, 2012
Inoffensive Centrist Democracy

Postby Legatia » Sun Sep 06, 2015 2:17 pm

Do I have to wait a few days in real time for my fleet, or can I go ahead and post?

User avatar
Senkaku
Postmaster of the Fleet
 
Posts: 25685
Founded: Sep 01, 2012
Corrupt Dictatorship

Postby Senkaku » Sun Sep 06, 2015 2:20 pm

Mitheldalond wrote:
Congreveopia wrote:Well, they're MIRVs. Depending on when you shoot them down, you might need to shoot down a lot more than seven.

I did remember you wanted to shoot some down, but I also really wanted to post about a hypervelocity kinetic weapons strike, so I decided to only use a few warheads (6, assuming none missed). That's probably less than two of the Soliryns.

Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.

So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.

I'll try to get an IC post about all this up today.

I'm sorry, seven, just in boost phase? That is ridiculous. And they're not MIRVs, they're HGVs, which can maneuver and don't just fall on ballistic trajectories.
Last edited by Senkaku on Sun Sep 06, 2015 2:20 pm, edited 1 time in total.
agreed honey. send bees

User avatar
Mitheldalond
Minister
 
Posts: 2644
Founded: Mar 15, 2013
New York Times Democracy

Postby Mitheldalond » Sun Sep 06, 2015 2:29 pm

Senkaku wrote:
Mitheldalond wrote:Well, you guys are only a few hundred km from the coast, so I'd have a very short window in which to detect, track, and engage the missiles. So while I may have enough SM-3s to shoot down all 11 Soliryns, I don't have enough time to do that. So I figure I'll shoot down 7 in the boost phase, or before they separate. Once the warheads are deployed, the Soliryns are dumping decoys and chaff into the sky too, which will prevent my radar from distinguishing individual targets briefly, and I won't have enough time to deal with the interference before the warheads hit your ships.

So I won't really have a chance to shoot at the MIRV's targeting your fleet anyway.

I'll try to get an IC post about all this up today.

I'm sorry, seven, just in boost phase? That is ridiculous. And they're not MIRVs, they're HGVs, which can maneuver and don't just fall on ballistic trajectories.

From some DoD report, via Wikipedia:
"Since 2002, a total of 19 SM-3 missiles have been fired in 16 different test events resulting in 16 intercepts against threat-representative full-size and more challenging subscale unitary and full-size targets with separating warheads."

That represents about 84% accuracy, meaning I would only have to fire about 8-10 SM-3s to take out 7 missiles.

And yes, they can maneuver, but they only do that in the terminal phase to correct their aim. Unless they have the radar and systems necessary to detect and identify an incoming ABM (which seems unlikely), they aren't going to actually try to dodge it. And they wouldn't be capable of any real evasive maneuvering anyway, since any sharp turns would probably rip the warhead apart at hypersonic speeds.

EDIT: Besides, I seem to be the only one in the coalition fleet with the ability to even engage ballistic missiles, and I've only got 60 SM-3s. I'm going to run out of ABMs well before you run out of Soliryns.
Last edited by Mitheldalond on Sun Sep 06, 2015 3:00 pm, edited 1 time in total.

User avatar
The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Sun Sep 06, 2015 3:25 pm

I guess I should make a post about how my third unit's made it to Qirabashi, right?

I mean, they should most definitely be there.

.... I should also submit a new OrBat, since the URA would know by now, through backchannels from allied Congreveopia and Gametopia, that their own mercenaries are outnumbered and in need of a little extra support. That's in bounds of realism, right?
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Sun Sep 06, 2015 3:27 pm

The United Remnants of America wrote:I guess I should make a post about how my third unit's made it to Qirabashi, right?

I mean, they should most definitely be there.

.... I should also submit a new OrBat, since the URA would know by now, through backchannels from allied Congreveopia and Gametopia, that their own mercenaries are outnumbered and in need of a little extra support. That's in bounds of realism, right?

All sounds fine, sure.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Congreveopia
Minister
 
Posts: 3434
Founded: Dec 09, 2013
Ex-Nation

Postby Congreveopia » Sun Sep 06, 2015 3:45 pm

Following my recent post, let's go over some of the more subtle behind-the-scenes affects of the recent events, to better understand the more complex aspects of this RP:

  • Everyone expects that it was Qiraj or one of its allies that bombed Kocahisar. Even though there's no evidence, it fits with their motives too well to be anyone else. As the airbase was not being used for combat purposes, and was attacked in a subterfuge-y terrorist-y manner, this seems unjust. Nations in the coalition with free press gain public opinion in support of the war.
  • The coalition (or at least Congreveopia) did not expect Qiraj's hypersonic Soliryns were actually an operational combat weapon. Seeing that it is one, Qiraj is seen as more of a threat by the governments of the coalition nations. The size of a "realistic" deployment goes up for all coalition nations.
  • The Hale Isles lost the Fourth Primary Ship Fleet without it even properly entering combat. Public opinion against the war skyrockets in the Hale Isles.
  • The Halian fleet was only involved in the war owing to prodding by Congreveopia, and no Congreveopian warships appear to be getting involved yet. Political relations between the Hale Isles and Congreveopia worsen.
  • Congreveopia pressures the government controlling Kocahisar to release it to their usage. Anti-Congreveopia sentiment increases greatly in that nation's government and civilian population.

There isn't really a winner or a loser in these events, but they have very important ramifications. For example, I previously had decided that the Hale Isles would deploy the Eighth Roaming Stealth Flotilla if asked. They are no longer willing to do that. Or, as another example, Qiraji intelligence efforts will probably be much easier around Kocahisar Air Base now, because the local population dislikes Congreveopia.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Sep 06, 2015 4:09 pm

Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?

User avatar
The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Sun Sep 06, 2015 4:18 pm

*Senses a Congreveopia-Hale Isles War RP coming soon*
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Senkaku
Postmaster of the Fleet
 
Posts: 25685
Founded: Sep 01, 2012
Corrupt Dictatorship

Postby Senkaku » Sun Sep 06, 2015 4:19 pm

Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?

*things go kaboom*


Your CIWS will probably take out a bunch of cruise missiles. You'll get buttfucked by the Soliryns that Mith hasn't shot down, but they carry enough HGVs for everyone, I think.

The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*

Congreveopia basically uses the Hale Islands to do its dirty work, from what I've seen thus far...
agreed honey. send bees

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The GAmeTopians
Powerbroker
 
Posts: 9494
Founded: May 12, 2014
Democratic Socialists

Postby The GAmeTopians » Sun Sep 06, 2015 4:23 pm

Senkaku wrote:
Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?

*things go kaboom*


Your CIWS will probably take out a bunch of cruise missiles. You'll get buttfucked by the Soliryns that Mith hasn't shot down, but they carry enough HGVs for everyone, I think.

The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*

Congreveopia basically uses the Hale Islands to do its dirty work, from what I've seen thus far...

Yeah, but I get the sense that Cong and I have enough spies in Hale Isles that we could basically tear apart Hale Isles if it came to that.

And also, not happening, because Cong and I have another RP planned already.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

User avatar
Senkaku
Postmaster of the Fleet
 
Posts: 25685
Founded: Sep 01, 2012
Corrupt Dictatorship

Postby Senkaku » Sun Sep 06, 2015 4:23 pm

If we're employing flying fortresses (which I would honestly rather we not do), I would like to request permission for Qiraj to have some sort of not-as-good-but-still-fuckin'-epic enormous fortress type thing.
agreed honey. send bees

User avatar
The GAmeTopians
Powerbroker
 
Posts: 9494
Founded: May 12, 2014
Democratic Socialists

Postby The GAmeTopians » Sun Sep 06, 2015 4:25 pm

Senkaku wrote:If we're employing flying fortresses (which I would honestly rather we not do), I would like to request permission for Qiraj to have some sort of not-as-good-but-still-fuckin'-epic enormous fortress type thing.

I think that'll probably end up being a just Congreveopia thing. No one else has the dedication to create a legitimately realistic MT fortress.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

User avatar
Senkaku
Postmaster of the Fleet
 
Posts: 25685
Founded: Sep 01, 2012
Corrupt Dictatorship

Postby Senkaku » Sun Sep 06, 2015 4:28 pm

The GAmeTopians wrote:
Senkaku wrote:If we're employing flying fortresses (which I would honestly rather we not do), I would like to request permission for Qiraj to have some sort of not-as-good-but-still-fuckin'-epic enormous fortress type thing.

I think that'll probably end up being a just Congreveopia thing. No one else has the dedication to create a legitimately realistic MT fortress.

Image
agreed honey. send bees

User avatar
Military Democracy of Birtonia
Minister
 
Posts: 2579
Founded: Nov 20, 2013
Ex-Nation

Postby Military Democracy of Birtonia » Sun Sep 06, 2015 4:33 pm

Senkaku wrote:
Military Democracy of Birtonia wrote:Hey, so my knowledge of missiles and such has ran out. What's a realistic scenario for those missiles headed towards my ships?

*things go kaboom*


Your CIWS will probably take out a bunch of cruise missiles. You'll get buttfucked by the Soliryns that Mith hasn't shot down, but they carry enough HGVs for everyone, I think.

The United Remnants of America wrote:*Senses a Congreveopia-Hale Isles War RP coming soon*

Congreveopia basically uses the Hale Islands to do its dirty work, from what I've seen thus far...


HGVs?

User avatar
The GAmeTopians
Powerbroker
 
Posts: 9494
Founded: May 12, 2014
Democratic Socialists

Postby The GAmeTopians » Sun Sep 06, 2015 4:33 pm

Senkaku wrote:
The GAmeTopians wrote:I think that'll probably end up being a just Congreveopia thing. No one else has the dedication to create a legitimately realistic MT fortress.

Image

I can't see it. An imgur upload would be appreciated.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

Member of The Council of the Multiverse community. Click me to find out more!

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