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by The Nuclear Fist » Mon Jul 06, 2015 2:12 pm
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by The Holy Dominion of Inesea » Mon Jul 06, 2015 2:12 pm

by The Nuclear Fist » Mon Jul 06, 2015 2:15 pm
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by The Holy Dominion of Inesea » Mon Jul 06, 2015 2:26 pm

by Dbrought » Mon Jul 06, 2015 2:38 pm
The Nuclear Fist wrote:So the bulk of Zelbae's army will be abroad? Hmm. . . Curiouser and curiouser.

by The Holy Dominion of Inesea » Mon Jul 06, 2015 2:40 pm
Dbrought wrote:The Nuclear Fist wrote:So the bulk of Zelbae's army will be abroad? Hmm. . . Curiouser and curiouser.
I have 171,600 total troops (92,400 human soldiers 79,200 Orc Thralls), but I am now reworking this number to be 131,600 (92,400 human, 39,200 orc Thralls). 60,000 makeup the main invasion force into pavlostani (40,000 men 20,000 orcs). 3,000 orcs are raiding the northern villages. 4,000 makeup the hellhounds which will be raiding the coasts. 10,000 men are being sent south to the Empire. leaving 16,200 orc thralls and 42,400 in reserve to maintain the peace and control the garrisons in my territory. I was planning on having some of this be the reinforcements to my invasion, but ya'll might throw a wrench in that it seems.

by Dbrought » Mon Jul 06, 2015 2:48 pm

by The Holy Dominion of Inesea » Mon Jul 06, 2015 2:55 pm
Dbrought wrote:I'm calculating it as 2.4% my total population, which isnt supposed to be too bad right? (I'm now 5.28 million as of the map changes that made me bigger) also about a third of my population is slaves. A large silver mine, logging, fishing, and raiding are the main incomes of my economy. I'm trying to somewhat base my economy to adopt some aspects of the vikings. But yes that is my makeup, and I dont think it would make my forces that exceedingly poor as long as my raiding subsidize the economy.

by Vozt Yurkova » Mon Jul 06, 2015 5:07 pm
The Holy Dominion of Inesea wrote:This is a real world perspective, but a standing army over 1-2% simply is very rare. 2.4% puts you between North Korea and Eritrea. Then again, your Nobles might be rich, but your massess will be living poorly, at least relatively. Slave Empires aren't known for their equality and prosperity for the masses, just for the upper tier.

by The Holy Dominion of Inesea » Mon Jul 06, 2015 5:13 pm
Vozt Yurkova wrote:The Holy Dominion of Inesea wrote:This is a real world perspective, but a standing army over 1-2% simply is very rare. 2.4% puts you between North Korea and Eritrea. Then again, your Nobles might be rich, but your massess will be living poorly, at least relatively. Slave Empires aren't known for their equality and prosperity for the masses, just for the upper tier.
North Korea isn't a medieval feudal state with a fairly large aristocratic class that are mostly trained in warfare and could technically count as part of a standing army, if standing armies had been a proper concept in the time frame we're aiming for. Sure, mobilising all those knights and petty lords would leave nobody to administrate the realm, but they can still exist.

by Dbrought » Mon Jul 06, 2015 5:45 pm

by Achesia » Mon Jul 06, 2015 5:54 pm
Dbrought wrote:I thought the percentage ran higher in old times. Well, I'm fairly happy with the end results. Might tweak it a bit, but only to make it so some of these forces are a result of a levie. (Viking style where they switch between farming/logging and raiding, with some housecarls thrown in.)

by The Holy Dominion of Inesea » Mon Jul 06, 2015 6:03 pm
Achesia wrote:Dbrought wrote:I thought the percentage ran higher in old times. Well, I'm fairly happy with the end results. Might tweak it a bit, but only to make it so some of these forces are a result of a levie. (Viking style where they switch between farming/logging and raiding, with some housecarls thrown in.)
The whole percentage rule applies to modern times when economies are based on people being able to work industries. Medieval era was all about agriculture so a greater standing force is definitely feasible.

by Vozt Yurkova » Mon Jul 06, 2015 6:09 pm
Achesia wrote:Dbrought wrote:I thought the percentage ran higher in old times. Well, I'm fairly happy with the end results. Might tweak it a bit, but only to make it so some of these forces are a result of a levie. (Viking style where they switch between farming/logging and raiding, with some housecarls thrown in.)
The whole percentage rule applies to modern times when economies are based on people being able to work industries. Medieval era was all about agriculture so a greater standing force is definitely feasible.

by Achesia » Mon Jul 06, 2015 6:58 pm
Vozt Yurkova wrote:Achesia wrote:
The whole percentage rule applies to modern times when economies are based on people being able to work industries. Medieval era was all about agriculture so a greater standing force is definitely feasible.
If we consider the 'standing force' to be, as I implied above, the knights and lords of a realm who pledge their military service in exchange for land and titles - and along with that, the retainers of those nobles, and free citizens who are part of organised militia forces. A realm's military could be proportionately higher than contemporary states because service was typically part-time. Few people outside of the mercenary profession were full-time soldiers. Agricultural economy would arguably make it more difficult to raise armies - if you're sending the people who are growing the food off to die, who's left to feed the army you just raised?

by Achesia » Mon Jul 06, 2015 7:05 pm
by Inoroth » Mon Jul 06, 2015 8:33 pm

by Achesia » Mon Jul 06, 2015 8:57 pm
Inoroth wrote:Hey, so I'm working on a post involving the Tani Order (as yet unnamed, I'm thinking something like 'The Order of Divine Light', but I'm not committing just yet) that patrols and protects the Northern Wilds. Aside from fleshing out how these 'rangers' opertate and introducing how I see magic working in Taniar, I also thought it might be a good opportunity to get some involvement with one of my neighbors, either Gunrado or Dai-Shie: when my knights come up on the Troll raiding party that they've been stalking, they rescue some captured villagers from one of ya'll's border towns (since the trolls don't recognize borders and such and raid where they please), and then we can RP the interaction between our forces when my rangers return them... I originally had Gunrado in mind, but if you don't want it (or if you're gone... anyone heard from him lately?), then it would not be too dificult to just switch to the otherside of the Wilds and make it Dai-Shie villagers instead... Ideas? Thoughts?

by Great Houses of Xie » Mon Jul 06, 2015 9:02 pm
by Inoroth » Tue Jul 07, 2015 4:08 am
Great Houses of Xie wrote:I guess? Though, one wonders what trolls are doing with prisoners. I figure the trolls are simply running amok on the border, beating up on some settlers who happened to stray too far from Seikabushiki forts and their protection.
EDIT: I suppose it could be like the Hobbit and the trolls want fresh meat for when they go back into troll territory. That oughta do it.

by Dbrought » Tue Jul 07, 2015 5:36 am
Achesia wrote:Vozt Yurkova wrote:
If we consider the 'standing force' to be, as I implied above, the knights and lords of a realm who pledge their military service in exchange for land and titles - and along with that, the retainers of those nobles, and free citizens who are part of organised militia forces. A realm's military could be proportionately higher than contemporary states because service was typically part-time. Few people outside of the mercenary profession were full-time soldiers. Agricultural economy would arguably make it more difficult to raise armies - if you're sending the people who are growing the food off to die, who's left to feed the army you just raised?
Thats exactly right. Peace time forces were much smaller. But the added advantage back then was that it was much easier to stick a pike in a peasants hand and increase the numbers of your force. Warfare then was about attrition rather than technology or skill.

by Vozt Yurkova » Tue Jul 07, 2015 9:19 am
Great Houses of Xie wrote:I guess? Though, one wonders what trolls are doing with prisoners. I figure the trolls are simply running amok on the border, beating up on some settlers who happened to stray too far from Seikabushiki forts and their protection.
EDIT: I suppose it could be like the Hobbit and the trolls want fresh meat for when they go back into troll territory. That oughta do it.

by The Nuclear Fist » Tue Jul 07, 2015 9:35 am
Vozt Yurkova wrote:Great Houses of Xie wrote:I guess? Though, one wonders what trolls are doing with prisoners. I figure the trolls are simply running amok on the border, beating up on some settlers who happened to stray too far from Seikabushiki forts and their protection.
EDIT: I suppose it could be like the Hobbit and the trolls want fresh meat for when they go back into troll territory. That oughta do it.
Depends on what kind of culture the trolls have. Maybe they like having humans for slaves/pets/breeding factories.
And you touch the distant beaches with tales of brave Ulysses. . .Farnhamia wrote:You're getting a little too fond of the jerkoff motions.

by Dbrought » Tue Jul 07, 2015 9:45 am
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