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A staging-point for declarations of war and other major diplomatic events. [In character]

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Great Houses of Xie
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Ex-Nation

Postby Great Houses of Xie » Sun Jul 12, 2015 6:10 pm

Given taniar's position on the other side of the hostile empire from syroth, the odds of the tani hiring orcs is prolly almost nonexistant. The journey a tani would have to make, while remaining undetected in empire territory, would mean the tani wouldnt get to syroth until long after the war has started. His difficulty in movement and concealment is greatly increased by the fact that he also has to carry enough money to pay for enough orcs to make a difference. Then, there's absolutely no way a bunch of sellswords are going to reasonably make the distance back undetected. Finally, given the way syroth seems to treat foreign merchants, there isnt even a guarantee that the tani wouldnt simply get hung in a cage along the main road as a merchant unlicensed by the syrothi emperor or whatever (admittedly, i'm not entirely certain what's going on there,but clearly syroth isnt even all that friendly to potential traders). All of this adds up to tremendous risk (a tani or a party of themcarrying enough money to fund an army) for almost zero gain.
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The Holy Dominion of Inesea
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Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Sun Jul 12, 2015 6:40 pm

The Nuclear Fist wrote:
IshCong wrote:Taniar and Zelbae are about to be at war as well, if I've been reading the Imperial posts at all correctly.
At the very least, looks like the Empire's marching on the Cut.

Hmm. Pavlos could ask kindly for a loan of gold from Syroth in order to hire sellswords/buy materiel and supplies, where as Taniar could hire Syrothi tribal Orcs as sellswords.

Pavlostani is backed by the Shogunate and to a far lesser extent the Confederation. I don't think they need your gold.
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Inoroth
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Authoritarian Democracy

Postby Inoroth » Sun Jul 12, 2015 8:03 pm

Great Houses of Xie wrote:Given taniar's position on the other side of the hostile empire from syroth, the odds of the tani hiring orcs is prolly almost nonexistant. The journey a tani would have to make, while remaining undetected in empire territory, would mean the tani wouldnt get to syroth until long after the war has started. His difficulty in movement and concealment is greatly increased by the fact that he also has to carry enough money to pay for enough orcs to make a difference. Then, there's absolutely no way a bunch of sellswords are going to reasonably make the distance back undetected. Finally, given the way syroth seems to treat foreign merchants, there isnt even a guarantee that the tani wouldnt simply get hung in a cage along the main road as a merchant unlicensed by the syrothi emperor or whatever (admittedly, i'm not entirely certain what's going on there,but clearly syroth isnt even all that friendly to potential traders). All of this adds up to tremendous risk (a tani or a party of themcarrying enough money to fund an army) for almost zero gain.


I think that, if this little EoM shindig were to fall entirely upon the Tani, they would look to the like-minded neutral nations of the Cut like Korrss or the Dai-Shie first (we may not be friends with the latter per se, but neither of us would want the Cut controlled by the Empire). If that were not enough, the Tani would look to reconcile with Carsepolis and implore the Imperium for aid (perhaps even swearing allegiance to them -- even the Elves are preferable to the EoM, their tolerance of other races almost a necessity for all the trade passing through the Cut). There really is no scenario where I can see the Tani reaching out to Syroth, beyond trying to convince them to invade the EoM and turn Emperor Tightass' Titus' attention away from the Cut. The Zarhad Union, though... there's a possible 11th hour diplomatic mission the Tani might try, probably even before bending the knee to the Imperium.
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The JVP
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Psychotic Dictatorship

Postby The JVP » Sun Jul 12, 2015 9:07 pm

Inoroth wrote:
Great Houses of Xie wrote:Given taniar's position on the other side of the hostile empire from syroth, the odds of the tani hiring orcs is prolly almost nonexistant. The journey a tani would have to make, while remaining undetected in empire territory, would mean the tani wouldnt get to syroth until long after the war has started. His difficulty in movement and concealment is greatly increased by the fact that he also has to carry enough money to pay for enough orcs to make a difference. Then, there's absolutely no way a bunch of sellswords are going to reasonably make the distance back undetected. Finally, given the way syroth seems to treat foreign merchants, there isnt even a guarantee that the tani wouldnt simply get hung in a cage along the main road as a merchant unlicensed by the syrothi emperor or whatever (admittedly, i'm not entirely certain what's going on there,but clearly syroth isnt even all that friendly to potential traders). All of this adds up to tremendous risk (a tani or a party of themcarrying enough money to fund an army) for almost zero gain.


I think that, if this little EoM shindig were to fall entirely upon the Tani, they would look to the like-minded neutral nations of the Cut like Korrss or the Dai-Shie first (we may not be friends with the latter per se, but neither of us would want the Cut controlled by the Empire). If that were not enough, the Tani would look to reconcile with Carsepolis and implore the Imperium for aid (perhaps even swearing allegiance to them -- even the Elves are preferable to the EoM, their tolerance of other races almost a necessity for all the trade passing through the Cut). There really is no scenario where I can see the Tani reaching out to Syroth, beyond trying to convince them to invade the EoM and turn Emperor Tightass' Titus' attention away from the Cut. The Zarhad Union, though... there's a possible 11th hour diplomatic mission the Tani might try, probably even before bending the knee to the Imperium.

Zarhad would never risk her delicate position in the realm, for a realm she does not trade with. An idea of going to war with t EoM, would be all or nothing, and you could not be trusted to give the all. You border the EoM, and that is seen a weak point to us. You would need to come to us and strike the best damn deal of your life.

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Great Houses of Xie
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Ex-Nation

Postby Great Houses of Xie » Sun Jul 12, 2015 9:56 pm

Though, with regards to the Imperium, I suppose we should go through and revamp Knight of Kings' original thing, since he went the xenophobic route, despite what Achesia indicated. Gotta also give it some more concrete numbers and relations with the various other peoples, which would be different if we re-write the Imperium to be way more tolerant and accepting than its current xenophobic iteration. Flesh out its relations, its capitol, etc.

More importantly, we really need to get the Imperium moving and doing something, since there're Empire plots afoot that need, from an Imperium point of view, thwarting.
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The JVP
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Psychotic Dictatorship

Postby The JVP » Sun Jul 12, 2015 11:17 pm

You know a better idea would be to cut the Imperium as a whole, give that land to Shie, and make them the other big bloc on the main land. He is very active, and is already at odds with the Empire. Plus Shie would be a good counter balance to the EoM as he would be the large human realm that is friendly to non-humans.

It would be way easier then just handing the Imperium over to another player, or a player that already has a realm.

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The Nuclear Fist
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Ex-Nation

Postby The Nuclear Fist » Sun Jul 12, 2015 11:49 pm

As good as Shie is as a player, I'm a tad iffy about both dominant blocs being human powers.
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The JVP
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Psychotic Dictatorship

Postby The JVP » Mon Jul 13, 2015 1:31 am

The Nuclear Fist wrote:As good as Shie is as a player, I'm a tad iffy about both dominant blocs being human powers.

Seeing as Shie would be the realm that allows non human races, it would not be an all human bloc. The ruling party would be human. Plus it counters the xenophobia of the EoM.

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Vozt Yurkova
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Founded: Dec 06, 2011
Ex-Nation

Postby Vozt Yurkova » Mon Jul 13, 2015 2:22 am

There doesn't seem to be a need to hand the Imperiums land to anybody. The Empire is already looking at a war on two, perhaps even three fronts against most other nations in the RP. That's more than enough to keep it's armies occupied without bolstering the size of one of their enemies. Retconning the Imperium would also interfere with the work players have put into their backstories so far. Keep it as an NPC, and perhaps in future there can be some storyline involving it's dissolution whereby the land would be left open for new non-human states.
Last edited by Vozt Yurkova on Mon Jul 13, 2015 2:23 am, edited 1 time in total.
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Taelete
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Founded: Jan 19, 2015
Ex-Nation

Postby Taelete » Mon Jul 13, 2015 3:29 am

Vozt Yurkova wrote:There doesn't seem to be a need to hand the Imperiums land to anybody. The Empire is already looking at a war on two, perhaps even three fronts against most other nations in the RP. That's more than enough to keep it's armies occupied without bolstering the size of one of their enemies. Retconning the Imperium would also interfere with the work players have put into their backstories so far. Keep it as an NPC, and perhaps in future there can be some storyline involving it's dissolution whereby the land would be left open for new non-human states.


I second this idea although it will mean that the Empire needs some more open conflicts.
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Achesia
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Ex-Nation

Postby Achesia » Mon Jul 13, 2015 3:55 am

Seems like i have allot to catch up on. Ill read and reply soon

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The Holy Dominion of Inesea
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Inoffensive Centrist Democracy

Postby The Holy Dominion of Inesea » Mon Jul 13, 2015 9:19 am

Dwarven UBEREICH!

But in all honesty, where did KoK go?
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Dbrought
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Ex-Nation

Postby Dbrought » Mon Jul 13, 2015 10:01 am

Achesia wrote:Seems like i have allot to catch up on. Ill read and reply soon

I did apreciate how the emperor regarded King Norcross. Ill get up a short reply post later
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The JVP
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Psychotic Dictatorship

Postby The JVP » Mon Jul 13, 2015 10:54 am

The rp was set up with two large empires in mind. This war that is about to happen would have drawn in the elvs since the large EoM is on the move. They would just not sit there as the empire moves on the cut. Plus our back stories are already changing with all the new nations we are getting in. Making Shie the new large empire to play against the empire should not be hard for us to work in, since most of us are still writing our history on the fly

Plus with him being the none xenophobic empire, he would have the other races as high ranking members in the courts. Thing is this rp was build with the idea of two large warring empires. It is what I was sold on when I joined. Not a large empire and the other one will just be written out later on.

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Vozt Yurkova
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Ex-Nation

Postby Vozt Yurkova » Mon Jul 13, 2015 11:20 am

I'm still going to have to disagree with you. Having the Shie control that land would pretty much render my own nation's status as a trading hub void since there would no longer be any reason for trade to pass through it, as the Shie would control the production of goods in the east - this also weakens their case for wanting to attack Carsepolis as they could easily bypass the tolls (tolls which would be irrelevant anyway).

Besides, judging by Xie's reaction the last time they were given more land, I'm not sure they want to be that large.
Last edited by Vozt Yurkova on Mon Jul 13, 2015 11:21 am, edited 1 time in total.
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The JVP
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Psychotic Dictatorship

Postby The JVP » Mon Jul 13, 2015 11:28 am

Is really just an idea, but seeing as your toll issues is spreading, i would look to bypass your part of the cut as a whole and just pay that extra tax to Shie, or bypass you to the South in Kross.

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Great Houses of Xie
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Ex-Nation

Postby Great Houses of Xie » Mon Jul 13, 2015 11:46 am

My reaction last time was based on the existance of a semi-active imperium and a static population (given that i am going for the urban japanese theme, that much territory would spread my people thin and make them decidedly less urban). But, given the lack of the imperum, i'll be happy to change up my history and the like to suit the increased size and population. supposing we were to take that option, i'd only take up half the current imperium land area, then delete the rest of the imperium altogether To make space.

Carsepolis wouldnt be rendered obsolete, at all. With a more stable, united region, thered be substantially more commerce sailing past carsepolitan waters, since shipping can move more bulk than overland methods.

As for nuclear fists's concerns, it seems like large human empires is a fairly standard fantasy trope (i didnt like the idea of a large elven empire because elves dont have the birth rate to keep up; having long life spans also leads them to have a different outlook on politics, one that wouldnt be conducive to creating a large empire imo), so i have no issues with two opposing human empires, especially if theyre neighbors (compared to the large distances of before), so would naturally compete for stuff.
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IshCong
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Libertarian Police State

Postby IshCong » Mon Jul 13, 2015 11:57 am

I'm not sure why we need two massive, competing power blocs, TBH. Initially it made sense as a means to the end of creating activity. The two large empires wouldn't like each other, would war/play politics among the neutrals/plot against each other/etc, which would make activity. But we already have a fair level of activity and I predict that will increase as the Empire marches on the Cut and Zelbae's war in the north commences in full earnest.

Even from a 'we need to have balanced sides' argument (which is pretty meh imho), the EoM is facing wars on multiple fronts already.

Then KoK's inactive, which is, yeah, bad. And yes, the Imperium should be doing things. But IDK if we need to basically revamp the backstories and politics and everything of basically everyone just for those issues. The Imperium's lack of action can be rationalized if absolutely necessary, and KoK should be bothered to post, but other than that I don't see this is too major an issue.
Last edited by IshCong on Mon Jul 13, 2015 11:59 am, edited 1 time in total.
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Achesia
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Ex-Nation

Postby Achesia » Mon Jul 13, 2015 1:36 pm

For the most part the Imperium will lay dormant and be used when needed by either one of the co-ops for some reason or another. I may label it as an NPC, but for now I will leave it as is as sort of a secluded realm.

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Achesia
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Ex-Nation

Postby Achesia » Mon Jul 13, 2015 1:37 pm

For nominations for the second Co-Op we have:

Xie
Vozt

Are there any others before I put this to a vote?

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Dbrought
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Ex-Nation

Postby Dbrought » Mon Jul 13, 2015 2:27 pm

IshCong wrote:I'm not sure why we need two massive, competing power blocs, TBH. Initially it made sense as a means to the end of creating activity. The two large empires wouldn't like each other, would war/play politics among the neutrals/plot against each other/etc, which would make activity. But we already have a fair level of activity and I predict that will increase as the Empire marches on the Cut and Zelbae's war in the north commences in full earnest.

Even from a 'we need to have balanced sides' argument (which is pretty meh imho), the EoM is facing wars on multiple fronts already.

Then KoK's inactive, which is, yeah, bad. And yes, the Imperium should be doing things. But IDK if we need to basically revamp the backstories and politics and everything of basically everyone just for those issues. The Imperium's lack of action can be rationalized if absolutely necessary, and KoK should be bothered to post, but other than that I don't see this is too major an issue.

I'm pretty much with you. For now I agree that we don't really need the imperium to be that ICly involved in the current progression of the story arcs. At this point I feel like for the EoM nations, and those we are directly interacting/about to be directly interacting with we should discuss what kind of arc we want the wars to take. I feel like after these wars we probably should move on to a new IC thread, but that is just my thoughts.

Long term after these conflicts I would be ok with pursuing some story arcs where the Empire nations have either won or lost their wars and done so proportionally to other EoM nations (some still have most their armies, some are mostly destroyed, some took their licks but are mostly still running well) Anyway win or lose the results of these wars and how the victories and defeats were passed on to the different nations could cause some major schisms within the Empire. The groundwork for some infighting between vassals is already there to an extent, and maybe if the imperium becomes much more isolationist and withdrawn from the world the main struggle of the Empire could be less against the elves, and more at keeping itself together while it fights the many smaller enemies around itself.

Just an idea, and I wouldnt be completely opposed to splintering off from the Empire/sending it into a civil war/fighting other vassals if there was a good story arc and reason to do so.
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Great Houses of Xie
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Ex-Nation

Postby Great Houses of Xie » Mon Jul 13, 2015 3:24 pm

I guess the consensus is to leave the imperium be. Works for me, given that we are decently active. in order to free up space and not look so congested, i would still prefer that it's drastically cut down in size sooner than later.
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Achesia
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Ex-Nation

Postby Achesia » Mon Jul 13, 2015 3:55 pm

Great Houses of Xie wrote:I guess the consensus is to leave the imperium be. Works for me, given that we are decently active. in order to free up space and not look so congested, i would still prefer that it's drastically cut down in size sooner than later.


Id like to see us do that through IC means if possible. Maybe a thread for another time? haha

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Great Houses of Xie
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Founded: Apr 20, 2012
Ex-Nation

Postby Great Houses of Xie » Mon Jul 13, 2015 4:00 pm

It would be nice to do it ic.
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Achesia
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Founded: Sep 26, 2009
Ex-Nation

Postby Achesia » Mon Jul 13, 2015 4:10 pm

Anyyyyone gonna vote on the Co-Op position? I wanted you guys to have input so here is your chance.

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