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OOC: Casualties And How To Take Them

A staging-point for declarations of war and other major diplomatic events. [In character]

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Ozymos
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Founded: Oct 14, 2009
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Postby Ozymos » Sun Jan 31, 2010 12:05 pm

Esternial wrote:Okay, follow me on this:
My nation focuses on military and police. (Which explain for the lack of civil rights)

My Defence budget: $120,767,102,329.50
budget/20 million = $6038.35

SO. How would I go on calculating my available forces?


Well, my expertise is not in that area, so someone else is likely to give you a better answer.
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Yafor 2
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Postby Yafor 2 » Sun Jan 31, 2010 12:08 pm

This topic is already covered in "The Art of Losing", in parts of "The Ultimate Guide to War" and in particular, in this great thread by Krieg. Logistics are covered in Macabee's "Logistics: War and Peace", and strategy is found in "The Art of NS War" as a whole, as well as certain sections of this thread (specialized strategies such as defeating a numerically superior enemy, sea landings, etc). Nothing new in this guide and, to be honest, while it's a worthy effort, it's pretty wordy (no need for a three-paragraph wikipedia quote, for example, and that Lynion thing seems totally disconnected and unrelated). The other guides already address this subject well (expecially Krieg's).

Euro: the links in your thread at the top don't work; you need to fix them to "forums.joltonline.com", not "forums2.jolt.co.uk".
Last edited by Yafor 2 on Sun Jan 31, 2010 12:13 pm, edited 3 times in total.

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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 12:13 pm

Yafor 2 wrote:This topic is already covered in "The Art of Losing", in parts of "The Ultimate Guide to War" and in particular, in this great thread by Krieg. Logistics are covered in Macabee's "Logistics: War and Peace", and strategy is found in "The Art of NS War" as a whole, as well as certain sections of this thread (specialized strategies such as defeating a numerically superior enemy, sea landings, etc). Nothing new in this guide and, to be honest, while it's a worthy effort, it's pretty wordy (no need for a three-paragraph wikipedia quote, for example, and that RP does not need to be quoted in its entirety, as another). The other guides already address this subject well (expecially Krieg's).

Euro: the links in your thread at the top don't work; you need to fix them to "forums.joltonline.com", not "forums2.jolt.co.uk".


I am well aware of these facts - I did point out that in the post. However, since the amount of new players who actually look at the current stickies is very low (at best) I didn't really think they'd be bothering to go to Jolt to read the old stickies there.

If Euro wants to take this down, that's his choice.
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DaWoad
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Postby DaWoad » Sun Jan 31, 2010 12:20 pm

Esternial wrote:Okay, follow me on this:
My nation focuses on military and police. (Which explain for the lack of civil rights)

My Defence budget: $120,767,102,329.50
budget/20 million = $6038.35

SO. How would I go on calculating my available forces?

you have a millitary budget 6 000 times the size of your population?
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Bavin
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Postby Bavin » Sun Jan 31, 2010 12:21 pm

Esternial wrote:Okay, follow me on this:
My nation focuses on military and police. (Which explain for the lack of civil rights)

My Defence budget: $120,767,102,329.50
budget/20 million = $6038.35

SO. How would I go on calculating my available forces?

Its an unwritten rule that peacetime military forces are around .5% to 1.5% of your population. You could go higher, but the higher you go, the worse they- and your economy- get.
The Earth is a very small stage in a vast cosmic arena. Think of the rivers of blood spilled by all those generals and emperors so that, in glory and triumph, they could become the momentary masters of a fraction of a dot. Think of the endless cruelties visited by the inhabitants of one corner of this pixel on the scarcely distinguishable inhabitants of some other corner, how frequent their misunderstandings, how eager they are to kill one another, how fervent their hatreds.- Carl Sagan

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Questers
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Postby Questers » Sun Jan 31, 2010 12:21 pm

http://forums.joltonline.com/showthread.php?t=428384 This is clearly better, it already exists, but isn't pinned. Shame on you Euro!
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Questers
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Postby Questers » Sun Jan 31, 2010 12:22 pm

Bavin wrote:
Esternial wrote:Okay, follow me on this:
My nation focuses on military and police. (Which explain for the lack of civil rights)

My Defence budget: $120,767,102,329.50
budget/20 million = $6038.35

SO. How would I go on calculating my available forces?

Its an unwritten rule that peacetime military forces are around .5% to 1.5% of your population. You could go higher, but the higher you go, the worse they- and your economy- get.
I've not heard of this unwritten rule. That's because it doesn't exist. The whole point of irregulars is that they don't detract anywhere near as much as regulars from your economy.
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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 12:40 pm

Questers wrote:http://forums.joltonline.com/showthread.php?t=428384 This is clearly better, it already exists, but isn't pinned. Shame on you Euro!


Fine, i'll ask Euro to get rid of it. Someone will need to repost that here though, because the new players aren't going to go to another site to view the old stickies.
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Esternial
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Inoffensive Centrist Democracy

Postby Esternial » Sun Jan 31, 2010 12:44 pm

My Defence budget: $120,767,102,329.50
budget/14250000 (5%) = $8474.8

why 5%? -> If I take the laws I recently passed in account, I'd get 5%
Teenage dads are enlisted in the army, seeing as we have alot of those lately...
+ All weapons are property of the army (weapons are banned in Esternial)

@ DaWoad
285million population
120,767,102,329.50 budget
Last edited by Esternial on Sun Jan 31, 2010 12:47 pm, edited 2 times in total.

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Euroslavia
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Postby Euroslavia » Sun Jan 31, 2010 12:44 pm

Questers wrote:http://forums.joltonline.com/showthread.php?t=428384 This is clearly better, it already exists, but isn't pinned. Shame on you Euro!


Then by all means, re-post it on here. I already have enough on my plate right now. You know, a little help from the regular forumers would be amazing rather than depending on me to re-post everything and organize it.

All I see are complaints about how certain threads weren't brought over from Jolt. Mainly from people I wouldn't expect it from. It's pretty disappointing that plenty of people would rather complain than lift a finger to actually do something about it.
Last edited by Euroslavia on Sun Jan 31, 2010 12:46 pm, edited 1 time in total.
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BRAVE ENOUGH

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Solm
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Postby Solm » Sun Jan 31, 2010 1:01 pm

Euroslavia wrote:
Questers wrote:http://forums.joltonline.com/showthread.php?t=428384 This is clearly better, it already exists, but isn't pinned. Shame on you Euro!


Then by all means, re-post it on here. I already have enough on my plate right now. You know, a little help from the regular forumers would be amazing rather than depending on me to re-post everything and organize it.

All I see are complaints about how certain threads weren't brought over from Jolt. Mainly from people I wouldn't expect it from. It's pretty disappointing that plenty of people would rather complain than lift a finger to actually do something about it.


I can re-post it here if everyone wants, but I don't see that big of a need for it.

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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 1:13 pm

Solm wrote:I can re-post it here if everyone wants, but I don't see that big of a need for it.


I'd appreciate that Solm. I've obviously ruffled the veteran's feathers with this.
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Solm
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Postby Solm » Sun Jan 31, 2010 1:13 pm

Ozymos wrote:
Solm wrote:I can re-post it here if everyone wants, but I don't see that big of a need for it.


I'd appreciate that Solm. I've obviously ruffled the veteran's feathers with this.


Sure Thing, shall it just be in this thread or in a whole new thread?

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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 1:14 pm

Solm wrote:
Ozymos wrote:
Solm wrote:I can re-post it here if everyone wants, but I don't see that big of a need for it.


I'd appreciate that Solm. I've obviously ruffled the veteran's feathers with this.


Sure Thing, shall it just be in this thread or in a whole new thread?


New thread, I think.
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Solm
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Postby Solm » Sun Jan 31, 2010 1:31 pm

Ozymos wrote:
Solm wrote:
Ozymos wrote:
Solm wrote:I can re-post it here if everyone wants, but I don't see that big of a need for it.


I'd appreciate that Solm. I've obviously ruffled the veteran's feathers with this.


Sure Thing, shall it just be in this thread or in a whole new thread?


New thread, I think.


Reposted Here, still fixing some things up, but it's reposted there.

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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 1:33 pm

Solm wrote:Reposted Here, still fixing some things up, but it's reposted there.


Top notch mate, thanks.
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Questers
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Postby Questers » Sun Jan 31, 2010 2:32 pm

Euroslavia wrote:
Questers wrote:http://forums.joltonline.com/showthread.php?t=428384 This is clearly better, it already exists, but isn't pinned. Shame on you Euro!


Then by all means, re-post it on here. I already have enough on my plate right now. You know, a little help from the regular forumers would be amazing rather than depending on me to re-post everything and organize it.

All I see are complaints about how certain threads weren't brought over from Jolt. Mainly from people I wouldn't expect it from. It's pretty disappointing that plenty of people would rather complain than lift a finger to actually do something about it.
Calm down, I wasn't actually casting shame on you.

Oh, and, what an honour it is to be a pompous elitist
Image
Last edited by Questers on Sun Jan 31, 2010 2:36 pm, edited 1 time in total.
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Franberry
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Postby Franberry » Sun Jan 31, 2010 2:41 pm

Questers wrote:Oh, and, what an honour it is to be a pompous elitist

It's terribly good fun!
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Izistan
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Postby Izistan » Sun Jan 31, 2010 2:43 pm

~resist the NSMafia~
306 all tha way yo, reppen fer mi home boyz thro it up

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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 2:45 pm

Questers wrote:Calm down, I wasn't actually casting shame on you.

Oh, and, what an honour it is to be a pompous elitist


Questers, you've got Krieg's thread here. Let this one die.
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Questers
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Postby Questers » Sun Jan 31, 2010 2:48 pm

Now now, don't be bitter about it.
Last edited by Questers on Sun Jan 31, 2010 2:48 pm, edited 1 time in total.
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Ozymos
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Postby Ozymos » Sun Jan 31, 2010 2:49 pm

Questers wrote:Now now, don't be bitter about it.


I thought you'd read my sig? As far as i'm concerned, my mission is accomplished - II has a sticky on casualties.
Last edited by Ozymos on Sun Jan 31, 2010 2:49 pm, edited 1 time in total.
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Jubu Jubu Jabu
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Postby Jubu Jubu Jabu » Sun Jan 31, 2010 3:06 pm

Malcastrineze wrote:One thing I'd like to say when it comes to FT warships: Bigger is not always better. In fact, it's entirely possible that the smaller ship might actually be much more advanced than the larger one, due to the fact that as technology advances, it gets smaller. So you could have somebody's 9,001 kilometer super-dreadnought-of-doom getting its ass kicked by somebody's little fifty meter cruiser because it's so much more advanced. It's less about the size of the ship, or even the power relative to population (if you go by that rule) then it is about the technology you put on it.

Other than that, great job! I think it's especially true in FT that people try to avoid taking casualties with one piece of technology or another. Point is, it's not a war if stuff doesn't get blown up and people don't die.


In FT ship combat, I like to take a page or two out of the MMO Eve. Sure, you have an awesome battleship with big ass laser cannons and anti-ship cruise missiles, but your large guns have an extremely hard time tracking my little frigate orbiting around you at top speed. Meaning, unless you have fighters or tech to slow me down, 95% of your shots are missing and my less powerful, smaller guns are, yes, doing far less damage per hit, but are continually widdling away at your shields/hull/infrastructure...

One thing I like when entering ship to ship combat is when both sides declare what size and class their ship is along with armament, anything not previously mentioned, shenanigans can be called on, as sensors usually pick up on those kinds of things.

But it all depends on the situation and the RP, as long as it's fair, both winning and losing are usually good experiences.
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Solar Communes
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Postby Solar Communes » Sun Jan 31, 2010 3:14 pm

Jubu Jubu Jabu wrote:top speed.


There is no top speed in a gravity and friction-less environment unless you arbitrarily impose one in your spacecrafts*

*With the exception of the speed of light, or the speed where the kinetic energy of hitting cosmic dust is greater than what your spacecraft can endure.
Last edited by Solar Communes on Sun Jan 31, 2010 3:15 pm, edited 2 times in total.
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Techno-Soviet
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Postby Techno-Soviet » Sun Jan 31, 2010 3:18 pm

Solar Communes wrote:
Jubu Jubu Jabu wrote:top speed.


There is no top speed in a gravity and friction-less environment unless you arbitrarily impose one in your spacecrafts*

*With the exception of the speed of light, or the speed where the kinetic energy of hitting cosmic dust is greater than what your spacecraft can endure.


This, there are only rates of acceleration in space.
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