Or you could not reapply at all and GET OUT.
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by Equalsun Empire » Fri Nov 27, 2015 9:04 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
by Zarathoft » Mon Nov 30, 2015 7:45 pm
by The Imperial Frost Federation » Thu Dec 03, 2015 9:31 am
by The Imperial Frost Federation » Thu Dec 03, 2015 9:52 pm
by Taledonia » Tue Dec 08, 2015 12:25 pm
The Imperial Frost Federation wrote:Main Characters:
1. Rear Admiral Erza Ryder, Captain of the Titania, Resident Merchant of Titania
2. AI of Titania; Mavis
3. Captain Bartholomew Hook, Captain of the Heartless Creed
4. AI of Heartless Creed; Palpatine
5. Captain James Rogers, Captain of the Endurance
6. AI of Endurance; Schmee
7. Various junior officers of the 3 vessels and various ODST IPL mercenaries.
Allegiance: The Imperial Frost Federation, Frost Space Navy, Imperial Phantom Legion (A mercenary force trained by the IFF government and are contracted by foreign states as a private army.)
Siding with: None at the beginning. May join or temporarily assist either Taledonia or Zarathoft for a profit by selling arms or offering their services as blockade runner or blockade hunters. They will also join a faction for Iridonium, a rare metal that can be harnessed to travel in between dimensions when in a liquid form. Iridonium is found only on ice planets and resembles oil.
Motivation: The IFF Titania was on her maiden voyage testing the new Iridonium based Remus-Yutani interdimensional slip space engine, when a malfunction in the navicomputer led to a random dimensional slip space jump to the Alivant star system instead of the intended destination of the Eridani System. The original intent of the Titania was to explore the Eridani system, establish contact with friendly civilization and engage in trading arms and supplies. However, after the malfunction, the Iridonium containment cell broke following an emergency exit of the slip space jump at the edge of the Nevara Asteroid belt. The destruction of the containment cell led to the evaporation of the rare liquid mineral leaving the crew of the Titania stranded in the Alivant system with 2 escort destroyers that refuse to leave behind the Titania for fear of it being assaulted and overwhelmed by one of the warring parties. The Titania and her 2 escort ships, must repair the containment cell and harvest the necessary liquid Iridonium if they are to return home to the 15th Sol system. The crew of the Titania have little choice but to change the parameters of their mission and engage in trade in the Alivant system, offering their services as arms traders, and mercenaries to the highest bidder with access to Iridonium.
The Titania will act as a mobile base of operations/shop for my characters as they undertake various odd jobs like using the freighter to send supplies to Taledonia while evading Zarithian planetary guns or raiding Taledonian convoy ships on behalf of Zarathoft, or selling kinetic arms (artillery, tanks, technical, rifles, grenades, other small arms) to either faction. The 2 destroyers are there to protect the Titania from space pirates or “unsatisfied” consumers.
Number and Type of Vessels Commanded
1 Serpent Class battleship; TitaniaTechnical specs:
Hull: 1.2 meters, Vibranium-A Battle plate
Length: 1200 meters
Width: 450 meters
Height/Depth: 252.9 Meters
Type 9 Advanced Kinetic/Thermal/Radiation shields
Armament:
• 2 Magnetic Accelerator Cannons
• 80 Missile pods
• 24 M501 Point-Defense Guns
• 1 electromagnetic pulse device
• 24 prototype thermal guns
Complement:
• 5,000 ODSTS
• Escape Pods
• 12 Type 0 Long Sword Fighter/Attack craft for ship defense
• 12 Type 9 Assassin stealth bomber for destroying key installations or disabling/destroying a larger capital ship
• 3 unarmed freighter used to ferry supplies between the 3 vessels attached to the belly of the ship
• 2,500 ODST drop pods
• 25 Dropships
• Other terrestrial vehicles to sell or use in combat.
.
2 Endurance Class escort Destroyers: The Endurance, and Heartless creed.Hull: 2meters Titanium-B battle armor
Length: 485 meters
Armament:
4 Magnetic Accelerator cannons
26 missile pods
12 50mm point defense guns
4 prototype plasma cannons
Type 1 Kinetic/Thermal/Radiation shield
Complement:
• 300 ODSTs for interior defense per destroyer
• 5 drop ships per destroyer
Proof of quality viewtopic.php?f=5&t=360732
Its a fairly lax rp, which allows me to actually think up a fairly good response instead of I shoot lazer beam, your ship go boom.
by Lemunaria » Tue Dec 08, 2015 12:33 pm
Taledonia wrote:The Imperial Frost Federation wrote:Main Characters:
1. Rear Admiral Erza Ryder, Captain of the Titania, Resident Merchant of Titania
2. AI of Titania; Mavis
3. Captain Bartholomew Hook, Captain of the Heartless Creed
4. AI of Heartless Creed; Palpatine
5. Captain James Rogers, Captain of the Endurance
6. AI of Endurance; Schmee
7. Various junior officers of the 3 vessels and various ODST IPL mercenaries.
Allegiance: The Imperial Frost Federation, Frost Space Navy, Imperial Phantom Legion (A mercenary force trained by the IFF government and are contracted by foreign states as a private army.)
Siding with: None at the beginning. May join or temporarily assist either Taledonia or Zarathoft for a profit by selling arms or offering their services as blockade runner or blockade hunters. They will also join a faction for Iridonium, a rare metal that can be harnessed to travel in between dimensions when in a liquid form. Iridonium is found only on ice planets and resembles oil.
Motivation: The IFF Titania was on her maiden voyage testing the new Iridonium based Remus-Yutani interdimensional slip space engine, when a malfunction in the navicomputer led to a random dimensional slip space jump to the Alivant star system instead of the intended destination of the Eridani System. The original intent of the Titania was to explore the Eridani system, establish contact with friendly civilization and engage in trading arms and supplies. However, after the malfunction, the Iridonium containment cell broke following an emergency exit of the slip space jump at the edge of the Nevara Asteroid belt. The destruction of the containment cell led to the evaporation of the rare liquid mineral leaving the crew of the Titania stranded in the Alivant system with 2 escort destroyers that refuse to leave behind the Titania for fear of it being assaulted and overwhelmed by one of the warring parties. The Titania and her 2 escort ships, must repair the containment cell and harvest the necessary liquid Iridonium if they are to return home to the 15th Sol system. The crew of the Titania have little choice but to change the parameters of their mission and engage in trade in the Alivant system, offering their services as arms traders, and mercenaries to the highest bidder with access to Iridonium.
The Titania will act as a mobile base of operations/shop for my characters as they undertake various odd jobs like using the freighter to send supplies to Taledonia while evading Zarithian planetary guns or raiding Taledonian convoy ships on behalf of Zarathoft, or selling kinetic arms (artillery, tanks, technical, rifles, grenades, other small arms) to either faction. The 2 destroyers are there to protect the Titania from space pirates or “unsatisfied” consumers.
Number and Type of Vessels Commanded
1 Serpent Class battleship; TitaniaTechnical specs:
Hull: 1.2 meters, Vibranium-A Battle plate
Length: 1200 meters
Width: 450 meters
Height/Depth: 252.9 Meters
Type 9 Advanced Kinetic/Thermal/Radiation shields
Armament:
• 2 Magnetic Accelerator Cannons
• 80 Missile pods
• 24 M501 Point-Defense Guns
• 1 electromagnetic pulse device
• 24 prototype thermal guns
Complement:
• 5,000 ODSTS
• Escape Pods
• 12 Type 0 Long Sword Fighter/Attack craft for ship defense
• 12 Type 9 Assassin stealth bomber for destroying key installations or disabling/destroying a larger capital ship
• 3 unarmed freighter used to ferry supplies between the 3 vessels attached to the belly of the ship
• 2,500 ODST drop pods
• 25 Dropships
• Other terrestrial vehicles to sell or use in combat.
.
2 Endurance Class escort Destroyers: The Endurance, and Heartless creed.Hull: 2meters Titanium-B battle armor
Length: 485 meters
Armament:
4 Magnetic Accelerator cannons
26 missile pods
12 50mm point defense guns
4 prototype plasma cannons
Type 1 Kinetic/Thermal/Radiation shield
Complement:
• 300 ODSTs for interior defense per destroyer
• 5 drop ships per destroyer
Proof of quality viewtopic.php?f=5&t=360732
Its a fairly lax rp, which allows me to actually think up a fairly good response instead of I shoot lazer beam, your ship go boom.
'Spose you missed the part where I said "If you're just a national body poking it's nose in, not so much." We're not looking for anything that can alter events drastically at this stage, but rather only characters that could add dimension to the story. As such, I must deny your application. If you'd like to try again, feel free.
For both yourself and Lemunaria, here are some potential options that we would accept. If you have other similar ideas, you can apply with them, but this is the gist of what we'd accept at this stage:
- Merchants with balls looking to make a buck in the warzone
- Citizens who happened to be on vacation in the Alivant(for whatever reason), or for some reason have found themselves stuck in the Alivant and have to make due. Most probably stuck on Roth Glacis and either drafted into the Taledonian kitchens and support roles, or into some role over in Zarathoft's camp.(If you're a female character, and enjoy risque themes, perhaps you're a pretty girl who got abducted and turned into a "priestess", which is a glorified sex slave as I understand it.)
- Mercenary captain, either land or with a ship, fighting for one side or the other.
- Priest of a religion, here to try to preach brotherly love, or convert people and promise them peace in religion, or attempting to whip up blood lust for the Blood God
- News team, trying to get a great story by getting in everyone's way to film during combat
- Someone with a ship, willing to ferry people to other places to get away from the war
- A refugee, trying to get away from the war and attempting to get transport with someone with a ship
Things like that.
by The Imperial Frost Federation » Tue Dec 08, 2015 12:54 pm
by Lemunaria » Tue Dec 08, 2015 3:49 pm
by Equalsun Empire » Tue Dec 08, 2015 4:51 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
by Lemunaria » Tue Dec 08, 2015 4:56 pm
Equalsun Empire wrote:Ah, Era of Expansion... I remember that RP. Last time I used the revamped Eldar before switching to the Navitas. Good times, good times...
by Raktio » Tue Dec 08, 2015 5:04 pm
by Zarathoft » Wed Dec 09, 2015 2:44 pm
by Equalsun Empire » Tue Dec 29, 2015 10:44 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
by Gogol Transcendancy » Wed Dec 30, 2015 6:59 am
by The Imperial Frost Federation » Sun Jan 03, 2016 8:45 pm
by Taledonia » Fri Jan 15, 2016 1:43 pm
by Equalsun Empire » Fri Jan 15, 2016 2:17 pm
Awarded the Honourable Epicness Award for Persuasive Nuclear Weapon Placement 2015
Dogs of War wrote:While the motto of the British SAS is "Who dares wins" the motto of Equalsun's SAS is "Who cares who wins?"
The Great and Kawaii™ Ella wrote:As much as I love Stellaris, video games are a magnet for powerwankers, and when the AI beats them too hard, they come over to II and P2TM and take their anger out on us.
by Zarathoft » Sun Jan 17, 2016 12:42 pm
by The Imperial Frost Federation » Sun Jan 17, 2016 12:51 pm
Taledonia wrote:I'm afraid we must denyt your application, Frost Federation. Being aligned to a government brings too much risk into the equation.
Gogol, on the other hand, feel free to post.
I myself have been waiting for Zarathoft to post, but he's a wanker, and so I'll get something up this weekend.
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