North Arkana wrote:Is someone daring to challenge Tart Cart and Bogof's positions as designated armed air transport? (JK not really)
In... What exactly?
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by Die Erworbenen Namen » Mon Nov 16, 2015 10:16 am
North Arkana wrote:Is someone daring to challenge Tart Cart and Bogof's positions as designated armed air transport? (JK not really)
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by North Arkana » Mon Nov 16, 2015 10:26 am
by Die Erworbenen Namen » Mon Nov 16, 2015 10:39 am
Anowa wrote:- Project Warfighter Application -
Name of Nation:The Allied States of Anowa
Name of Group:Special Tactics, Reconnoitering and Assault (SPECTRA)
Name of Outfit:Operations Group B, 6th Squad
Detailed Outfit Loadout:
1x VL-26 "Hellhound" VTOL Gun/Dropship The Hellhound is a state of the art VTOL craft with a complement of Anti-Tank missiles, Rocket pods, autocannons and doorguns. It is mostly used for hot exfils seeing as it is both heavily armored and also has an obscene fuel consumption rate.
3x VL-17 "Sparrowhawk" Light Deployment Dropship The sparrowhawk is the smaller, lighter, quieter, and all around easier to kill older cousin of the Hellhound. It is used to deploy a range of tropps in a variety of locations and is used all across the armed forces. It has minimal armor and a single door gun at the rear. It has a long operational range and is capable of high altitude deployments.
All:HK-45C Sidearm, 2x M84 Stun grenade, 1x M67 Fragmentation grenade, 1x M34 WP smoke grenade, Combat Knife, Titanium plated frosted ALON visored helmet, Radio, Plate carrier, Canteen, 2x MREs, Signal flare, NV goggles.
2nd Lieutenant Christian Winters Ballistic Shield, KRISS Vector.
Officer Cadet Norman Grey HK-417, Range finder, Laser Designator.
Command Warrant Officer Adrian Smith HK-416 w/ M320 GL, Breaching Charges x3.
Warrant Officer Anna Durand HK-416, AA-12.
Warrant Officer David Kowalski HK-416, Carl Gustav Ammo
Warrant Officer Alexander Cross HK-416, Carl Gustav Recoilless Rifle.
Appearance/Description of Operator:
(Image)
Biography of Outfit: Created after the second Anowan Civil war to quell 'insurrectionist' threat before it had a chance to mothball into a credible threat, after the eventual overthrowing of King Decius II. His tools of tyranny were shelved for almost two decades, becoming less of an elite force and more of a dumping grounds for soldiers who wouldn't fit anywhere else. It wasn't until a terrorist attack on the capital Terrenus that the unit re-distinguished itself by repelling an attack on the capital buildings. Afterwards the Unit no longer became a dumping grounds and became an elite fighting force yet again. In recent times they have helped in accelerated hostage negotiations and embassy rescues the world over and have finally shed the dark past of dictatorial tools. The outfit recruits from all four branches of the Military (Army, Navy, Air Force, Royal Guard)
Operators of the Outfit:
2nd Lieutenant Christian WintersIronically the youngest of the squad also happens to be it's leader. A recent graduate of the Terrenus Royal Military Academy, he was commissioned as a Second Lieutenant in the Royal Guard. Due to his service (or lack thereof) he seems to be the butt of jokes for those outside his squad, and weighing in at physically unintimidating 5'10 and 180 pounds doesn't help his reputation. However those within his squad know that the young man is a tactical master, seemingly able to read a battle in motion, a skill usually only found in veteran commander.
Officer Cadet Norman "Ghost" GreyThe squads marksman was orphaned at an early age, and has the best eyesight of the squad if not the whole unit, standing at 5'10 and weighing just under 180 pounds he has the physical form to help with his uncanny ability to seemingly disappear into thin air. Despite his cold demeanor on operations he is quite sociable and enjoys the company of others, although he shows a majority of the signs and symptoms of PTSD.
Command Warrant Officer Adrian SmithThe oldest member of the squad, he is also the oldest, he has been hacked down a rank more than he's been promoted, the only reason he hasn't been drummed out of the armed forces is that he's the most decorated soldier currently in the armed forces. The risks he takes and the plans he comes up with are often suicidal, and normally they work out for the best... but no one knows if he's just lucky or inhumanly skilled. standing at 5'11 and weighing 230 pounds (including his prosthetic left leg.) he is a force to be reckoned with.
Warrant Officer Anna DurandBorn on a wheat farm near the coast, Anna was never one to shy away from hardwork, and due to her intimidating stature of 6'5 and 220 pounds she was a shoe in for the infantry. She is the polar opposite to Kowalski, being rather outgoing and not one to hold her objections to certain situations, her willingness to prevent her teammate's deaths has nearly led to her demise several times.
Warrant Officer David Kowalski Jr. The son of a distinguished Air Force Major his career choices were limited to the military, he carries the additional ammo for Cross' Anti-Tank gun and stands at 6'3 weighing in at 218 pounds. He is the quietest member of the squad preferring his actions to speak for him, he shows symptoms of Antisocial personality disorder, but doesn't seem to be very violent.
Warrant Officer Alexander CrossThe only member of SPECTRA to have dropped out of Martial college in history, he is the squad's dedicated anti-armor, He stands at 6'2 and weighs 215 pounds. His personality is that of a slacker, having been found sleeping on one too many occasions, but in the field he is just as alert as the rest of the squad.
RP Experience:Ace Combat: Nationstates, Gods Among Us, Hunt for the Samurai who Smells of Roses.
Techlevel:MT (2015) - PMT (2018/20)
"Atlas Shrugged"(Do Not Delete)
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by North Arkana » Mon Nov 16, 2015 10:44 am
by The Predator Federation » Mon Nov 16, 2015 10:52 am
North Arkana wrote:Wait... no vehicles allowed?
by Die Erworbenen Namen » Mon Nov 16, 2015 10:58 am
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by North Arkana » Mon Nov 16, 2015 11:06 am
Die erworbenen Namen wrote:No vehicles for your unit. There's a separate thread for offering support, though I'm not inclined to allow the aerial equivalent of an IS-3....
by Anowa » Mon Nov 16, 2015 1:37 pm
I can understand the discharge part (differing opinions and such)... but shooting him?.. What?Die erworbenen Namen wrote:PTSD = Discharged from the unit because of inability and unpredictability. If I saw him on the field, I'd shoot him the second he started showing signs during a mission.
This is also something I can understand.No vehicles, please, and goddamnit no Galaxy Drop Ships. That is NOT SMALL. Those are also very.... Not aerodynamic.
Suicidal means nope. Not gonna leg a man with a prosthetic leg and suicidal tendencies to be anywhere near me.
The only part of it that could be power armor is the helmet, which is based mostly out of ALON with a frosted surface, (Think ski goggles or one way glass) and titanium reinforcement.Armor is basically power armor. We... Don't like those.
The roster for my squad lacks an LMG completely, Breaching charges arent' the massive torso sized explosive plates they're the small charges you wrap around a door knob or tape to a door. If your talking about the Gustav, than that's an anti-tank weapon, and giving someone else the ammo (generally 2 rounds) is how they're usually deployed. The AA-12 is really the only semi-auto shotgun I could remember for the life of me at that time, I can switch it to an M1014 or a Masterkey (<-- Don't know why I didn't do this in the first place).Two main weapons= too much weight. AA-12s are not lightweight, breeching charges, LMGs, and assault rifles plus ammo is too much.
by Monfrox » Mon Nov 16, 2015 2:04 pm
Die erworbenen Namen wrote:
1. PTSD = Discharged from the unit because of inability and unpredictability. If I saw him on the field, I'd shoot him the second he started showing signs during a mission.
2. No vehicles, please, and goddamnit no Galaxy Drop Ships. That is NOT SMALL. Those are also very.... Not aerodynamic.
3. Suicidal means nope. Not gonna leg a man with a prosthetic leg and suicidal tendencies to be anywhere near me.
4. Armor is basically power armor. We... Don't like those.
5. Two main weapons= too much weight. AA-12s are not lightweight, breeching charges, LMGs, and assault rifles plus ammo is too much.
Just my points.
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.
by Democratic Peoples republic of Kelvinsi » Mon Nov 16, 2015 2:08 pm
by Die Erworbenen Namen » Mon Nov 16, 2015 2:10 pm
Monfrox wrote:Die erworbenen Namen wrote:
1. PTSD = Discharged from the unit because of inability and unpredictability. If I saw him on the field, I'd shoot him the second he started showing signs during a mission.
2. No vehicles, please, and goddamnit no Galaxy Drop Ships. That is NOT SMALL. Those are also very.... Not aerodynamic.
3. Suicidal means nope. Not gonna leg a man with a prosthetic leg and suicidal tendencies to be anywhere near me.
4. Armor is basically power armor. We... Don't like those.
5. Two main weapons= too much weight. AA-12s are not lightweight, breeching charges, LMGs, and assault rifles plus ammo is too much.
Just my points.
1. Shooting a friendly soldier may also qualify you for a discharge, DEN. PTSD doesn't always mean he'll snap and kill someone, but killing him won't exactly make you seem like the good guy either.
2. Dropships...yeah I don't think those are necessary because the nations themselves usually handle transport to the AO. At least I do.
3. The suicidal part, yes. That breaches a sort of security within the squad and you can't have that on a mission. Watching someone just up and eat their gun because they can't hack it anymore would be a blow to morale of the whole unit and you can't chance that. The fake leg isn't the problem here.
4. It's like he explained. If you notice, they have plate carriers. That's not power armor at all. It's just an upgraded helmet.
5. The AA-12 weighs about 11 and a half pounds with a normal magazine, and 16 pounds with a drum mag. That's about as heavy as a Browning Automatic Rifle, which was known for being heavy. Lugging that around with an HK416 and ammo for both weapons is not going to be easy or comfortable. Your best bet would be to go for an 870 door-breaching shotgun. It's cut down significantly, so it can only hold 4 rounds, but it's very light and still holds that 12 gauge power.
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Sarejo » Mon Nov 16, 2015 2:15 pm
Die erworbenen Namen wrote:Monfrox wrote:1. Shooting a friendly soldier may also qualify you for a discharge, DEN. PTSD doesn't always mean he'll snap and kill someone, but killing him won't exactly make you seem like the good guy either.
2. Dropships...yeah I don't think those are necessary because the nations themselves usually handle transport to the AO. At least I do.
3. The suicidal part, yes. That breaches a sort of security within the squad and you can't have that on a mission. Watching someone just up and eat their gun because they can't hack it anymore would be a blow to morale of the whole unit and you can't chance that. The fake leg isn't the problem here.
4. It's like he explained. If you notice, they have plate carriers. That's not power armor at all. It's just an upgraded helmet.
5. The AA-12 weighs about 11 and a half pounds with a normal magazine, and 16 pounds with a drum mag. That's about as heavy as a Browning Automatic Rifle, which was known for being heavy. Lugging that around with an HK416 and ammo for both weapons is not going to be easy or comfortable. Your best bet would be to go for an 870 door-breaching shotgun. It's cut down significantly, so it can only hold 4 rounds, but it's very light and still holds that 12 gauge power.
Ptsd doesn't mean you start killing people. It means you might actually start running away, or screaming, or something else. THAT'S WHY Vlad would shoot him.
Honestly, fake legs are a problem. Find me a leg that is able to withstand modern combat, please.
Plate carriers, yes. But that suit in the picture is basically power armor.
Saiga works, too,
by Monfrox » Mon Nov 16, 2015 2:20 pm
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.
by Zovorossia » Mon Nov 16, 2015 2:20 pm
by Die Erworbenen Namen » Mon Nov 16, 2015 2:23 pm
Monfrox wrote:Yes, but with shooting him comes a lot of other things. The days of Soviet commissars are gone considering what all we have to deal with nowadays.
I'm sure URA could whip one up if he had a ten minutes or so.
That's not power armor, DEN. It's armor. Where's the power part of it?
Still a full-length shotgun without modifications. M1014s and 870s are usually the way to go because the tube magazine makes them long and slender and easier to carry.
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Democratic Peoples republic of Kelvinsi » Mon Nov 16, 2015 2:27 pm
by Die Erworbenen Namen » Mon Nov 16, 2015 2:37 pm
Democratic peoples republic of Kelvinsi wrote:How is my proposed mission?
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Vacif » Mon Nov 16, 2015 2:38 pm
Zovorossia wrote:SNIP
by Sarejo » Mon Nov 16, 2015 2:40 pm
Zovorossia wrote:- Project Warfighter Application -
Name of Nation: The Republics of Zovorossia
Name of Group: Zovorossian Special Forces
Name of Outfit: First Team, Division One, Section Four; "The Angels"
Detailed Outfit Loadout:
Everyone: AK-12 rifle, Scorpion Evo 3 SMG, Swiss army knife, army issue combat knife, tactical backpack with a week's rations and a few days worth of water, smoke grenades
Nathan: M-16 rifle instead of AK-12.
Sabine: Laptop, HE grenades, Remington 870 instead of the Scorpion
Dmitri: SV-98 sniper rifle instead of AK-12, ghille suit
Dom: FGM Javelin and RPG-7
Lucy: Always has either RPK-74 or Kord MG
Appearance/Descrption of Operator:
The Angels(various classes)
Biography of Outfit: The modern day version of the Zovorossian Special Forces was created by the Vlasovo government(the capitalist side in the revolution against socialism) to help them win the war by gaining an advantage that the socialist side didn't have, competent special forces. The ZSF units did many ops behind enemy lines, and one of the units that stood out was the First Team, Division One, Section Four. They gained notability and earned their nickname 'The Angels' when they went behind enemy lines near the end of the war in 2010, to rescue a group of high profile Vlasovan politicians who had been captured by the Saburovo government(the socialist side in the civil war).
The unit was originally made up of mostly green soldiers, fresh out of high school because the experienced soldiers were already in the field and the government couldn't afford to pull them back and retrain them as special forces. Their baptism of fire so to speak came in 2010 when in addition to the rescue mission, they fought in Slawa, the biggest battlefield, and wreaked havoc against enemy supply lines, helping the Whites defeat the Reds in the civil war. Most of these soldiers received additional training after the war, before taking part in a small quelling of a rebellion in Jonasstad, a colony of Zovorossia, and have been on standby since then.
Operators of the Outfit:
Captain Nathan Rayovic: The leader of the Angels since their first campaigns, Nathan is someone who keeps a cool head under pressure and has a good mind for strategy, which is why he was selected. From Vlasovo, he experienced the Red-White war first hand even before joining the military, and his experiences with it have influenced the way he handles things. While he generally will follow orders to the best of his ability, at heart he cares more about his squad than his superiors.
Lieutenant Sabine Mara: Sabine has it hard. She lost family, friends, and eventually squad mates to the last civil war, leaving her kind of... Bitter. Formerly of the Zovorossian Marines, she's lost more than anyone else in the outfit but still maintains good decision making ability and she's good at commanding soldiers under her. The translator of the squad, she speaks many languages, fitting for someone like her who has multiethnic lineage.
Sergeant Dmitri Perrera: A skilled ex Army sniper, Dmitri prefers to stay silent, but that doesn't mean he's not observant, always watching what's going on and waiting for a chance to help the squad.
Private Dom Mendez: Dom is a newer recruit who didn't experience the war firsthand, being from one of the northernmost provinces that wasn't hit much. He's learning from Nathan and the others and despite his skill as a heavy weapons specialist, he still needs to get into actual combat to see if the training has stuck with him.
Private Lucy Adriane: The other new operator after some military reforms caused others to be transferred, Lucy is the unit's outsider because of her Georgian background. She fought with a fascist militia against the socialists in Saburovo, during the civil war, and was one of the members that was recruited into the actual military. Skilled with light machine guns and sometimes heavy machine guns.
RP Experience: I've been RPing for years, haven't done many of these style RPs that have been active though.
Techlevel: MT
"Atlas Shrugged"(Do Not Delete)
by Die Erworbenen Namen » Mon Nov 16, 2015 2:42 pm
Zovorossia wrote:- Project Warfighter Application -
Name of Nation: The Republics of Zovorossia
Name of Group: Zovorossian Special Forces
Name of Outfit: First Team, Division One, Section Four; "The Angels"
Detailed Outfit Loadout:
Everyone: AK-12 rifle, Scorpion Evo 3 SMG, Swiss army knife, army issue combat knife, tactical backpack with a week's rations and a few days worth of water, smoke grenades
Nathan: M-16 rifle instead of AK-12.
Sabine: Laptop, HE grenades, Remington 870 instead of the Scorpion
Dmitri: SV-98 sniper rifle instead of AK-12, ghille suit
Dom: FGM Javelin and RPG-7
Lucy: Always has either RPK-74 or Kord MG
Appearance/Descrption of Operator:
The Angels(various classes)
Biography of Outfit: The modern day version of the Zovorossian Special Forces was created by the Vlasovo government(the capitalist side in the revolution against socialism) to help them win the war by gaining an advantage that the socialist side didn't have, competent special forces. The ZSF units did many ops behind enemy lines, and one of the units that stood out was the First Team, Division One, Section Four. They gained notability and earned their nickname 'The Angels' when they went behind enemy lines near the end of the war in 2010, to rescue a group of high profile Vlasovan politicians who had been captured by the Saburovo government(the socialist side in the civil war).
The unit was originally made up of mostly green soldiers, fresh out of high school because the experienced soldiers were already in the field and the government couldn't afford to pull them back and retrain them as special forces. Their baptism of fire so to speak came in 2010 when in addition to the rescue mission, they fought in Slawa, the biggest battlefield, and wreaked havoc against enemy supply lines, helping the Whites defeat the Reds in the civil war. Most of these soldiers received additional training after the war, before taking part in a small quelling of a rebellion in Jonasstad, a colony of Zovorossia, and have been on standby since then.
Operators of the Outfit:
Captain Nathan Rayovic: The leader of the Angels since their first campaigns, Nathan is someone who keeps a cool head under pressure and has a good mind for strategy, which is why he was selected. From Vlasovo, he experienced the Red-White war first hand even before joining the military, and his experiences with it have influenced the way he handles things. While he generally will follow orders to the best of his ability, at heart he cares more about his squad than his superiors.
Lieutenant Sabine Mara: Sabine has it hard. She lost family, friends, and eventually squad mates to the last civil war, leaving her kind of... Bitter. Formerly of the Zovorossian Marines, she's lost more than anyone else in the outfit but still maintains good decision making ability and she's good at commanding soldiers under her. The translator of the squad, she speaks many languages, fitting for someone like her who has multiethnic lineage.
Sergeant Dmitri Perrera: A skilled ex Army sniper, Dmitri prefers to stay silent, but that doesn't mean he's not observant, always watching what's going on and waiting for a chance to help the squad.
Private Dom Mendez: Dom is a newer recruit who didn't experience the war firsthand, being from one of the northernmost provinces that wasn't hit much. He's learning from Nathan and the others and despite his skill as a heavy weapons specialist, he still needs to get into actual combat to see if the training has stuck with him.
Private Lucy Adriane: The other new operator after some military reforms caused others to be transferred, Lucy is the unit's outsider because of her Georgian background. She fought with a fascist militia against the socialists in Saburovo, during the civil war, and was one of the members that was recruited into the actual military. Skilled with light machine guns and sometimes heavy machine guns.
RP Experience: I've been RPing for years, haven't done many of these style RPs that have been active though.
Techlevel: MT
"Atlas Shrugged"(Do Not Delete)
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Zovorossia » Mon Nov 16, 2015 2:44 pm
by Democratic Peoples republic of Kelvinsi » Mon Nov 16, 2015 2:49 pm
by Sarejo » Mon Nov 16, 2015 2:51 pm
Zovorossia wrote:Hmmm I'll cut down on the weights. I actually meant for Dom to carry either the standard loadout or the heavy equipment, not both at the same time. Same with Lucy and the LMG/MG.
Lemme edit the application and then I'll find some posts from one of my other accounts.
EDIT: Also about the water thing, I imagine carrying food around is easier and weighs less than carrying water, which is why I included more food.
by Die Erworbenen Namen » Mon Nov 16, 2015 2:53 pm
Democratic peoples republic of Kelvinsi wrote:Personally, I feel that there is no point having an SMG with the AK-12 which can function as one. I really do not feel that a javelin+RPG is really necessary for spec ops raids, contrary to what Call of Duty wants you to believe. You can dramatically cut down on weight by using only one AT weapon.
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.
by Zovorossia » Mon Nov 16, 2015 2:53 pm
Democratic peoples republic of Kelvinsi wrote:Personally, I feel that there is no point having an SMG with the AK-12 which can function as one. I really do not feel that a javelin+RPG is really necessary for spec ops raids, contrary to what Call of Duty wants you to believe. You can dramatically cut down on weight by using only one AT weapon.
Sarejo wrote:While more food might be smart for an infantryman, these are special forces operatives with most likely highly advanced survival training. They don't need much food, and whatever they need after their rations run out they can most lilely scavenge for.
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