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by Sonitusia » Wed Jul 29, 2015 5:28 am
Shyluz wrote:The second 'tanks' was said, it was all over.
Gensokyu wrote:So that happened.
They say that in the great wars of NS Summer, there was one who did not fight with blood, but with iron. They named this one the Master of Tanks, and the thunderous sound of cannon and the rattling of machine guns could be heard far and wide, the crossroads before the capital of CotM being defended by this valiant one until it stood alone. Shitposters layed in droves, and entire army having been slain by the might of Sonitusia, Master of Tanks, Commandant of Iron, and Slinger of Shells.

by The Cathedral » Wed Jul 29, 2015 6:55 am
Flick me a TG please.
by Die Erworbenen Namen » Wed Jul 29, 2015 7:29 am
New Hayesalia wrote:OK, I'm starting on the fourth sheet of PW! Gametropians, Ontorisa, Sonitusa and Organized States will be on it. That gives me two spots so make a claim peepz!
If we carry through with my player-submitted OPFOR ideas I may be able to do an "enemy-of-ATLAS" series
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by Die Erworbenen Namen » Wed Jul 29, 2015 7:30 am
The Cathedral wrote:- Project Warfighter Application -
Name of Nation: The Anglican Republic of the Cathedral
Name of Group: The Naval Service
Name of Outfit: Coastal Threat Reconnaissance Group
Detailed Outfit Loadout:
The CTRG are a light special forces unit - they lack the ell-encompassing power armor of some of Atlas, or the super firepower of arsenal-toting slavic supermen - but what they lack in cutting edge kits they make up for in rugged skill and their faith in the power of the Creator. Their standard issue gear includes:
- 7.62mm ammo for uniformity and penetrating power
- Ultra light weight Crye AirLite plate carrier with 7.62mm level plates (level IV)
- Enhanced Combat Helmets or patrol caps
- Long range bags with high-density food
- Lightweight Laser designators and extended range communications gear
- Advanced demolitions and recon equipment, including personal UAVs
The CTRG also receive advanced Special Operations training on:
- Trained in all airborne and submarine entry types
- Trained to survive in all environments for potentially a month or more in preparation to a military landing
- Combat tactics and living deep behind enemy lines
- SERE training
- Weapons training on international systems and heavy weapons
- Driver training on most types of land and sea vehicles from a variety of nations
Appearance/Descrption of Operator:
(Image) but with Multicam.
Biography of Outfit: With the Cathedral founded on 1985 and the Naval Service establishing the CRISIS - Christians Receiving Initial Sustenance and Individual Support- Program. It is a mission supported by the Government and run by the Naval Service. CRISIS is the program in which Christian refugees are offered asylum in the Anglican Republic. The Naval Service operates near international waters and uses helicopters and landing craft to bring refugees onto Naval Service vessels. Generally, these ships only operate in reasonably safe waters and under the flag of humanitarian aid.
A failed mission in 1991, where Anglican Republican landings were not possible due to unexpected hostile forces, led to the Gothan Inquiry. After this, it was found that an advanced reconnaissance force was needed to scope out landing sites well in advance of an actual landing. As such, the CTRG was trained by other national special forces and formed in 1993. It has seen numerous missions overseas and assisted in the rescue of and aid to over 7 million Christians. They now maintain their own special forces training centre and only recruit the finest Cathedralites.
Operators of the Outfit:
TEAM 1
LIEUT Massimo Corwin - Team Leader / FAC - SCAR Standard rifle with long range optics
MPO Bradley Clancy - Signals - HK417
LS Mael Tate - Medic - SCAR CQC
LS Rowan Sebastian - Demolition - SCAR Standard rifle with M203 UGL
TEAM 2
SUBLT Derby Almos - Team Leader / FAC - SCAR Standard rifle with long range optics
CPO Edgar Xavier - Signals - HK417
LS Izzy Urban - Medic - SCAR CQC
AS Barnaby Albany - Demolition - SCAR Standard rifle with M203 UGL
SNIPER TEAM
SUBLT Dominic Damien - Sniper - AS-50
MPO Theodore Zecharian - Spotter - HK-417
RP Experience: This nation is a puppet nation. RP examples will be provided to URA and others who it may concernFlick me a TG please.
Techlevel: Very MT
"Atlas Shrugged"
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by The Central Shadow Nation » Wed Jul 29, 2015 8:48 am

by Die Erworbenen Namen » Wed Jul 29, 2015 2:42 pm
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by Empire of Donner land » Wed Jul 29, 2015 2:43 pm
Die erworbenen Namen wrote:Oh boy.
I'm now starting to work on ammunition that my nation uses...
Did you know that most of our weapons are supposed to be chambered in 7.62 x 40 mm, and that the Death Korps uses 7.62 x 55?
The Collected Entries Of Me In A Nutshell
"Donner: A chill guy who has no chill" - Esgonia
"Everything is wrong. Everything" - URA

by The GAmeTopians » Wed Jul 29, 2015 3:39 pm
Die erworbenen Namen wrote:You could've said that before allowing Gametopia to have a remotely controlled suit, man. I mean jesus, I'm not even needed here. You've got this one guy basically clearing an entire room and gunning down a family for shitz and gigglez, and you've got everyone launching thermobarics left and right, with not a casualty to their name. How many rounds do you guys carry? Fifty?
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by The GAmeTopians » Wed Jul 29, 2015 3:42 pm
United Cubonia wrote:Wait what, how did that dude dodge a bullet lol?
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by New Emmerian Coalition » Wed Jul 29, 2015 3:54 pm
The GAmeTopians wrote:United Cubonia wrote:Wait what, how did that dude dodge a bullet lol?
Sorry for the double post, but physics. The fact that my guy was moving when the shots were fired, and a remote lock of his armor caused him to fall with a forward, parabolic-like motion that caused the appearance of dodging a bullet, when odds are neither bullet would have been close enough to deal serious damage in any case.


by The GAmeTopians » Wed Jul 29, 2015 4:01 pm
New Emmerian Coalition wrote:The GAmeTopians wrote:Sorry for the double post, but physics. The fact that my guy was moving when the shots were fired, and a remote lock of his armor caused him to fall with a forward, parabolic-like motion that caused the appearance of dodging a bullet, when odds are neither bullet would have been close enough to deal serious damage in any case.
He was being shot at by an olympics marksman with a anti-armor rifle using an anti armor round. He should be pretty injured regardless, and armor lock that fast would shatter a few bones, bust a few organs, etc. It's better for him to get shot than go through the intense internal damage. It's a DAM, peepz are gonna get hurt.
-image snip-
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by The United Remnants of America » Wed Jul 29, 2015 4:11 pm

by New Emmerian Coalition » Wed Jul 29, 2015 4:14 pm
The GAmeTopians wrote:New Emmerian Coalition wrote:
He was being shot at by an olympics marksman with a anti-armor rifle using an anti armor round. He should be pretty injured regardless, and armor lock that fast would shatter a few bones, bust a few organs, etc. It's better for him to get shot than go through the intense internal damage. It's a DAM, peepz are gonna get hurt.
-image snip-
1. At an almost perpendicular angle to the direction he was running.
2. Armor lock with a warning, and how exactly would it bust organs or even break bones for that matter? It's not squeezing in on him, just preventing motion.
3. I didn't say he wasn't bruised. A fall with armor lock while running is gonna get you some painful bruising.
4. Better to get shot with anti-armor incendiary sniper round? You take a shot from one of those in any remotely vital place, you're dead meat!
5. And lastly, on a different note that I'd rather not have to point out but I will, I call hits against me. I don't need 1/6 of my team down in the first two posts I make, NEC. You know what that would mean? You killing my whole team in 12 posts.


by Hurtful Thoughts » Wed Jul 29, 2015 4:24 pm
Monfrox wrote:Hurtful Thoughts wrote:
True.
And what classics? Anything with Clint Eastwood, Charles Bronson, Arnold "get in the choppa" Stallone, Robert DiNero, or Robert Redford?
Clint Eastwood, Charles Bronson, Lee Marvin, Steve McQueen, John Wayne...
Classics back in the 50's and 60's, like Stalag 17, The Longest Day, The Great Escape, and so on.
New Hayesalia wrote:OK, I'm starting on the fourth sheet of PW! Gametropians, Ontorisa, Sonitusa and Organized States will be on it. That gives me two spots so make a claim peepz!
If we carry through with my player-submitted OPFOR ideas I may be able to do an "enemy-of-ATLAS" series
*Ahem*
Mokostana wrote:See, Hurty cared not if the mission succeeded or not, as long as it was spectacular trainwreck. Sometimes that was the host Nation firing a SCUD into a hospital to destroy a foreign infection and accidentally sparking a rebellion... or accidentally starting the Mokan Drug War
Blackhelm Confederacy wrote:If there was only a "like" button for NS posts....

by The United Remnants of America » Wed Jul 29, 2015 4:27 pm

by Monfrox » Wed Jul 29, 2015 4:29 pm
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

by New Emmerian Coalition » Wed Jul 29, 2015 4:36 pm
Monfrox wrote:Okay so here's my two cents on this:I asked my friend about a similar, but more extreme situation, to this one. She's an excellent RPer and knows a lot about story narrative and such. I know this is supposed to be "muh realism milsim RP" and that's fine, it's why I joined, but we come here with some of our most elite units against the worst the world has to offer. Sure, people are going to die, and that's to be expected. But, and I quote her: "The environment should be difficult to survive in, but not impossible. Death should occur from something resulting from what the player easily could've avoided if they had been paying attention." Our Special Forces are that, Special Forces. These aren't your concripted farmers or factory workers that are given the basic training. These are men and women who spend months, if not years, preparing, learning, and honing their skills.
On the other hand, getting shot at by a sniper and being able to dodge the bullet is pretty far-fetched, if not completely unfeasible. Whether it's silenced and using subsonic rounds or FMJ without a suppressor, you're generally not going to be able to think that fast unless you're borderline superhuman. In fact, it's usually the "three shot" rule. First shot alerts you that a sniper is in the AO. Second shot gives you their general location. You should have the general position narrowed down by the third shot. The fact that your guy knew almost exactly where he was within the first one, if not two shots that were made in quick succession and could probably have still required two more shots to triangulate, is borderline inhumanly possible in my opinion as both an RPer and a GM for another RP.
Hurti, you know damn well that's a loaded question. Stop it....stop it....

by Die Erworbenen Namen » Wed Jul 29, 2015 4:51 pm
The United Remnants of America wrote:Hey, NH. You'd be wise to put DEN on the sheet before he has an anneurism.
The United Remnants of America wrote:Ladies, you're both petty.... I mean pretty. Shh. It's fine. I trust Game to not go overboard with bullshit, and I trust Emmy to not revenge kill Game's team.Empire of Donner land wrote:Sounds complicated.
Mine are chambered in 5.56 ot 7.62 NATO, though.
Dammit, DEN. Use normal bullets.
> That feel when I imply NATO weapons or normal
> Tfw I could care less about CIS standardized ammo.Die erworbenen Namen wrote:
Isn't this the wrong thread for it?
Correct thread, actually. It's not archived until it's accepted.
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by New Emmerian Coalition » Wed Jul 29, 2015 4:56 pm
Die erworbenen Namen wrote:
Emmy, you are exquisitely beauitful. In your... Own little way.
That's what you say when you break up with someone.The Cathedral wrote:- Project Warfighter Application -
Name of Nation: The Anglican Republic of the Cathedral
Name of Group: The Naval Service
Name of Outfit: Coastal Threat Reconnaissance Group
Detailed Outfit Loadout:
The CTRG are a light special forces unit - they lack the ell-encompassing power armor of some of Atlas, or the super firepower of arsenal-toting slavic supermen - but what they lack in cutting edge kits they make up for in rugged skill and their faith in the power of the Creator. Their standard issue gear includes:
- 7.62mm ammo for uniformity and penetrating power
- Ultra light weight Crye AirLite plate carrier with 7.62mm level plates (level IV)
- Enhanced Combat Helmets or patrol caps
- Long range bags with high-density food
- Lightweight Laser designators and extended range communications gear
- Advanced demolitions and recon equipment, including personal UAVs
The CTRG also receive advanced Special Operations training on:
- Trained in all airborne and submarine entry types
- Trained to survive in all environments for potentially a month or more in preparation to a military landing
- Combat tactics and living deep behind enemy lines
- SERE training
- Weapons training on international systems and heavy weapons
- Driver training on most types of land and sea vehicles from a variety of nations
Appearance/Descrption of Operator:
(Image) but with Multicam.
Biography of Outfit: With the Cathedral founded on 1985 and the Naval Service establishing the CRISIS - Christians Receiving Initial Sustenance and Individual Support- Program. It is a mission supported by the Government and run by the Naval Service. CRISIS is the program in which Christian refugees are offered asylum in the Anglican Republic. The Naval Service operates near international waters and uses helicopters and landing craft to bring refugees onto Naval Service vessels. Generally, these ships only operate in reasonably safe waters and under the flag of humanitarian aid.
A failed mission in 1991, where Anglican Republican landings were not possible due to unexpected hostile forces, led to the Gothan Inquiry. After this, it was found that an advanced reconnaissance force was needed to scope out landing sites well in advance of an actual landing. As such, the CTRG was trained by other national special forces and formed in 1993. It has seen numerous missions overseas and assisted in the rescue of and aid to over 7 million Christians. They now maintain their own special forces training centre and only recruit the finest Cathedralites.
Operators of the Outfit:
TEAM 1
LIEUT Massimo Corwin - Team Leader / FAC - SCAR Standard rifle with long range optics
MPO Bradley Clancy - Signals - HK417
LS Mael Tate - Medic - SCAR CQC
LS Rowan Sebastian - Demolition - SCAR Standard rifle with M203 UGL
TEAM 2
SUBLT Derby Almos - Team Leader / FAC - SCAR Standard rifle with long range optics
CPO Edgar Xavier - Signals - HK417
LS Izzy Urban - Medic - SCAR CQC
AS Barnaby Albany - Demolition - SCAR Standard rifle with M203 UGL
SNIPER TEAM
SUBLT Dominic Damien - Sniper - AS-50
MPO Theodore Zecharian - Spotter - HK-417
RP Experience: This nation is a puppet nation. RP examples will be provided to URA and others who it may concernFlick me a TG please.
Techlevel: Very MT
"Atlas Shrugged"

by Die Erworbenen Namen » Wed Jul 29, 2015 5:18 pm
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by The United Remnants of America » Wed Jul 29, 2015 5:24 pm

by The GAmeTopians » Wed Jul 29, 2015 5:50 pm
New Emmerian Coalition wrote:Monfrox wrote:Okay so here's my two cents on this:I asked my friend about a similar, but more extreme situation, to this one. She's an excellent RPer and knows a lot about story narrative and such. I know this is supposed to be "muh realism milsim RP" and that's fine, it's why I joined, but we come here with some of our most elite units against the worst the world has to offer. Sure, people are going to die, and that's to be expected. But, and I quote her: "The environment should be difficult to survive in, but not impossible. Death should occur from something resulting from what the player easily could've avoided if they had been paying attention." Our Special Forces are that, Special Forces. These aren't your concripted farmers or factory workers that are given the basic training. These are men and women who spend months, if not years, preparing, learning, and honing their skills.
On the other hand, getting shot at by a sniper and being able to dodge the bullet is pretty far-fetched, if not completely unfeasible. Whether it's silenced and using subsonic rounds or FMJ without a suppressor, you're generally not going to be able to think that fast unless you're borderline superhuman. In fact, it's usually the "three shot" rule. First shot alerts you that a sniper is in the AO. Second shot gives you their general location. You should have the general position narrowed down by the third shot. The fact that your guy knew almost exactly where he was within the first one, if not two shots that were made in quick succession and could probably have still required two more shots to triangulate, is borderline inhumanly possible in my opinion as both an RPer and a GM for another RP.
Hurti, you know damn well that's a loaded question. Stop it....stop it....
That's $2 worth right there.
The reason it seems I've taken an adamant step towards it is because I want us to stop relying on things like power armor. If a Muj sniper sees a man walking in a big scary suit, he's going to fire on him rather than the normal-er guys. Also, the helicopter descent at Alpha was the mistake, if anyone was wondering. Alpha was the discreet and slow insertion, since the river bed was deep enough to not be noticed by the mujahadeen. Bravo is mostly meant for fire support characters, and I was originally going to leave Frost there.
Still, it can be debated that the sniper shot was an out-of-the blue moment, and I should have talked more about why that happened. As opposed to "I don't like his squad, hey Mr.American Sniper Bad Guy, kill him."
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by Die Erworbenen Namen » Wed Jul 29, 2015 5:55 pm
Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
The United Remnants of America wrote:I'm collecting friends. Hate to say it, but you qualify.

by The GAmeTopians » Wed Jul 29, 2015 6:00 pm
Die erworbenen Namen wrote:This is fun, but in a different way. This is realism. And yes, he COULD kill you very very easily. This is partially why I use burst on some of my DMRs.
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.

by The GAmeTopians » Wed Jul 29, 2015 6:02 pm
New Emmerian Coalition wrote:The GAmeTopians wrote:1. At an almost perpendicular angle to the direction he was running.
2. Armor lock with a warning, and how exactly would it bust organs or even break bones for that matter? It's not squeezing in on him, just preventing motion.
3. I didn't say he wasn't bruised. A fall with armor lock while running is gonna get you some painful bruising.
4. Better to get shot with anti-armor incendiary sniper round? You take a shot from one of those in any remotely vital place, you're dead meat!
5. And lastly, on a different note that I'd rather not have to point out but I will, I call hits against me. I don't need 1/6 of my team down in the first two posts I make, NEC. You know what that would mean? You killing my whole team in 12 posts.
Regarding 1 - 4, there's no way to track a bullet at that speed unless you've got a piece of tech that can only be carried by a hummer sitting on your back. Regarding 5, I'll point you out to rule 5 of PW.
I said specifically that there would be lots of wounded and dead soldiers in this next DAM. It's not unfair; it's a special operations mission. I'm also trying to get everyone to tone down their power armor, which wasn't even allowed in the group in the first place. I'm not going to do that OOCly, I'm going to do it ICly. I'm not trying to be a dick about anything, btw, but it IS a DAM mission and those are way different from the normal missions we've run since Necropolis. An honor system is pretty much what PW has worked off of, but that's different in the DAMs.
In the DAMs, if you do something that endangers your crew, they're going to face the consequences, as we saw with DEN's team. Is DEN's Team wiped out? No, they are not. They've suffered casualties and will need to work faster to take down the AA so Casevac can be called in, and everyone who's wounded / mortally wounded can be brought out safely.
And I did say this DAM was to test the CASEVAC thing and how it'd work on missions. And the new map system I'm using (Grid Ref) No need to get mad about it. And btw, I wouldn't actually kill your whole team, unless you purposely did something to kill them, which I'm sure nobody would do.
EDIT: URA I AM BEAUTIFUL. HOW DARE YOU CALL ME A LESSER SYNONYM OF THE WORD. -revenge kills-
Empire of Donner land wrote:EHEG don't stop for no one.
It's like your a prostitute and the RP is a truck. The truck don't stop.
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