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Project Warfighter: "Tier-One" RP Group, OPEN

A staging-point for declarations of war and other major diplomatic events. [In character]

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Congreveopia
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Founded: Dec 09, 2013
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Postby Congreveopia » Mon Feb 22, 2016 7:50 pm

Hurtful Thoughts wrote:
Die erworbenen Namen wrote:
I have never seen that

Maybe you will...

Were we meant to be rooting for the giant armor mechs as we watched this? Because I realized I was once I was half-way through.
Last edited by Congreveopia on Mon Feb 22, 2016 7:51 pm, edited 1 time in total.
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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New Antonalia
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Postby New Antonalia » Mon Feb 22, 2016 9:15 pm

WIP

- Project Warfighter Application -

Name of Nation: New Antonalia

Name of Group: Center for Intelligence, Recon, and Covert Ops (CIRCO)

Name of Outfit: New Antonalian Foreign Legion, 1st Brigade, 1st Battalion, 1st Company, AKA Devils Guard

Detailed Outfit Loadout:
UH Huey Hog x3
UH Huey Hellfire (UH-1c Huey modifed with an LPO-50 Flamethrower mount on the nose and thicker armor, enough to withstand up to a 20mm APFSDS)
LPO-50 Flamethrower x3
Korvo AR-2 x12
Korvo DSR x3



Appearance/Description of Operator:
NAFL Devil's Guard

Biography of Outfit: The Devils Guard is the Penal Brigade of the NAFL, made up entirely of deserters, traitors, criminals, fugitives (mainly from PEG), and mutineers. These men, often caught in the act, were given the choice to serve for three years as penance or their sentence and chose to serve in the Devil's Guard. The Brigade was formed after a mutiny broke out in a remote outpost of the NAFL, garrisoned by the 1st, 3rd, and 15th NAFL Brigades. When ordered to surrender, all three refused and a bloody six month siege resulted in a costly victory for the NANDF, NAFL, and NACDF. All three brigades were destroyed and the survivors were reformed into the 1st Brigade, forever named the "Devil's Guard" as they fought like hell was at their backs the entire siege, even resorting to throwing rocks at waves of charging infantry to try to stall and hold out. They are trained and equipped by the NAFL and CIRCO for missions that require expendable personnel and the utmost secrecy and deniability. As a result, it is rare to see anyone make it out of the Devil's Guard alive, let alone with all his limbs and digits. Once they make it out of the Devil's Brigade, they have the same benefits as anyone else who leaves the military but are shunned by their family, their village and their country men.

Operators of the Outfit:
1st Squad "Satan's Dogs"
SSgt. Antoli Berevia
Cpl. Ricardo Delalucha
Spc. Vladic Corvenka
Pvt. Robert Balchik
Pvt. Nicoli Bralic

2nd Squad "Torch Bearers"
SSgt. Alexandro DeSouza
Cpl. Moriarty Lombardo
Spc. Richard Blancho
Pvt. Nicolas Moviri
Pvt. Roland Braxton

3rd Squad "Serpent's Breath"
SSgt. Rico Agne
Cpl. Rodrick Balthroy
Spc. Faas Callas
Pvt. Zachary Perro
Pvt. Marcus Vilusky

4th Squad "Hell Riders"
SSgt.


RP Experience:

Techlevel: Modernd

NS Activity:

"Atlas Shrugged"(Do Not Delete)
Last edited by New Antonalia on Tue Feb 23, 2016 8:06 am, edited 1 time in total.
A, probably less than successful, model of what a Post Soviet Eastern European nation can be

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Monfrox
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Father Knows Best State

Postby Monfrox » Tue Feb 23, 2016 3:46 pm

I suppose this is what I get for trying to get people to take initiative instead of having the OP drag them around everywhere...
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The Armed Republic of Dutch Coolness
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Founded: Dec 02, 2012
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Postby The Armed Republic of Dutch Coolness » Tue Feb 23, 2016 3:46 pm

I'm still planning on a post, I was waiting on the others..
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Creatle
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Postby Creatle » Tue Feb 23, 2016 4:37 pm

Who is participating in the upcoming Nova's Castle? Until DeN explains better, my understanding its gonna be a civil war
Last edited by Creatle on Tue Feb 23, 2016 4:37 pm, edited 1 time in total.
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Vacif
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Postby Vacif » Tue Feb 23, 2016 5:24 pm

Creatle wrote:Who is participating in the upcoming Nova's Castle? Until DeN explains better, my understanding its gonna be a civil war

Gotta stay active in Atlas somehow. On average, the teams are 4-6 soldiers right? On this next Op, I'm probably only gonna bring half my team. Things just don't seam quality when I have 8 soldiers.
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The United Remnants of America
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Democratic Socialists

Postby The United Remnants of America » Tue Feb 23, 2016 10:50 pm

Monfrox wrote:I suppose this is what I get for trying to get people to take initiative instead of having the OP drag them around everywhere...

What do you mean?
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
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Monfrox
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Father Knows Best State

Postby Monfrox » Tue Feb 23, 2016 11:21 pm

The United Remnants of America wrote:
Monfrox wrote:I suppose this is what I get for trying to get people to take initiative instead of having the OP drag them around everywhere...

What do you mean?

I know people got shit in life to do, but at the same time I feel like people in RPs are just so used to being whisked away to where they need to be instead of getting there.

It's like this:

Some people like to play games like Call of Duty. You get right into the action, but it's on a linear path. You're always being put into some situation without a lot of places to go, so the game walks you through the story like a mother holding the hand of her child as they stroll through the park, telling them that they should never stray off the beaten path, or paths, that have been given to them. And so, people get lulled into this sense of complacency with being escorted everywhere. There's nothing too wrong about that. Sometimes people like that kind of thing, and that's fine.

Then, there's the father. Games like Operation Flashpoint and Arma. You walk up to him, as he sits in his recliner, and ask him if you can go outside and have fun. He looks at you, smiles, ruffles the hair on your head, and then you hop into the truck with him. He takes you to some property he bought. It's fields and woods as far as the eye can see. He sets you out there, says he'll be there at the truck, and tells you to go off and make your own adventure. You can go anywhere on the property and do just about anything you can think of, but it's on you. He's not going to hold your hand, or force you to learn stuff. You have your own gear, but you gotta take your own steps to make your own story.

See, I like to take things from both sides. I can come up with some stories and some events and whatnot, but I'm flexible and don't like to push people along rails to get it going. Sometimes things happen, sometimes they don't. For example, if Cong doesn't want to have his people go with the STU into the facility then he doesn't do it and I don't force it on him. I have some stuff to do in my operations, but it's up to players to get the real stuff done. I don't want to do things for people because that insults players. But, on the flipside of that, I feel sometimes I have to try to make incentives for people to move forward, like a carrot on a stick kind of deal. I don't like doing that, because that also feels insulting.

My point here is that I feel like some people are too used to the former as opposed to the latter. I don't want to feel pushy about my stuff, but when more than a week goes by without anything I kinda just sit and wonder what the fuck is going on. It's not like I get any word from people saying they have pressing matters so I'm to assume that they are hitting writer's block, are being lazy, or forgot about it. One of those cases is understandable. The other two make just sit at my computer screen thinking about what's wrong with the RP.

Image


So it's an exercise, really. I'm trying to present story elements without forcing the story or people to go along the path. I set objectives, but leave it up to you on how it gets done. It's textbook leadership. Give your team a task, and then step back and let them surprise you with their ingenuity. You don't have to detail how everything gets done, because the team will get it done no matter how they do it. But when the team just kind of stops putting in the effort, I can't really do much besides throw some other stuff in to try to make things more interesting in the hopes that people will work out more posts. Rarely does it work for long, and then it's back to square one.

Is any of this making sense to you guys?
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Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

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The United Remnants of America
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Democratic Socialists

Postby The United Remnants of America » Tue Feb 23, 2016 11:57 pm

Monfrox wrote:
The United Remnants of America wrote:What do you mean?


Image



Is any of this making sense to you guys?


I remember Operation Flashpoint. What a learning curve. And then Red River happens and it became a slightly larger-scale FPS.

The issue is that RP'ing isn't playing a video game. It's like DnD. We can decide how to go about things, but we can't do much else, because we need a dungeon master to decide if anything we do actually works. We need a dungeon master to lay out the situation for us. In that sense, the characters/players are reaction to what the Dungeon master has set out, and there's while they can push ahead, it's like stepping off a cliff onto a blank canvas. You've gone to a part of the level that hasn't rendered yet because you can't see anything because the DM hasn't described what's there.

Now, there is sandbox RP'ing, but that's never been a focus of PW, and in my experience on NS, it always dies out quickly because everyone kind of just shuffles around and then that's it, because there's no driving force. Take away the DM, and you just have characters looking at each other.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
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Monfrox
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Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Feb 24, 2016 12:25 am

The United Remnants of America wrote:
Monfrox wrote:
Image



Is any of this making sense to you guys?


I remember Operation Flashpoint. What a learning curve. And then Red River happens and it became a slightly larger-scale FPS.

The issue is that RP'ing isn't playing a video game. It's like DnD. We can decide how to go about things, but we can't do much else, because we need a dungeon master to decide if anything we do actually works. We need a dungeon master to lay out the situation for us. In that sense, the characters/players are reaction to what the Dungeon master has set out, and there's while they can push ahead, it's like stepping off a cliff onto a blank canvas. You've gone to a part of the level that hasn't rendered yet because you can't see anything because the DM hasn't described what's there.

Now, there is sandbox RP'ing, but that's never been a focus of PW, and in my experience on NS, it always dies out quickly because everyone kind of just shuffles around and then that's it, because there's no driving force. Take away the DM, and you just have characters looking at each other.

I guess part of my problem is that I'm worried about people missing stuff earlier in the RP if it's already all described and detailed because I've had a lot of times in the past where I go about describing things before people are there and then they get there and suddenly are like "Hey, what's this like, where's the description and imagery and shit" and I get another look on my face.

Image


It wouldn't bug me if it didn't happen so many times...and after so many times of telling people to go back and read, when they should be reading anyway!

It just...I can't be the only one who feels like this. I don't put up long imagery posts up for just my health, y'know.
Gama Best Horror/Thriller RP 2015 Sequel
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

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Congreveopia
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Founded: Dec 09, 2013
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Postby Congreveopia » Wed Feb 24, 2016 5:57 am

Monfrox wrote:
The United Remnants of America wrote:What do you mean?

For example, if Cong doesn't want to have his people go with the STU into the facility then he doesn't do it and I don't force it on him.

While this isn't the main point here, I generally RP by just describing what I think my characters would do anyways. So, I didn't intentionally avoid the facility. Leighton just sent the STU to retrieve Dragunova because she'd recognize them and be less likely to shoot them in confusion.

Monfrox wrote:It just...I can't be the only one who feels like this. I don't put up long imagery posts up for just my health, y'know.

Well the main issue is the DM thing that URA explained. Players can take initiative to a certain point (I made the call in my most recent post that the STU's radios would work with ours, for example), but something like how the enemy reacts to Dragunova crashing the humvee, or even to one of their IEDs going off isn't my call, or DeN's, or URA's, or Hurty's . If we made that decision and posted about it, it would be godmoding because you're the one controlling the hostiles on this OP.

So, it's important to say where the limits of our initiative are. If you want us to be able to decide the location and size of hostile patrols and then fight them all in the same post, say so, because that is unusual in many OPs.

Personally, as an OP, I've never had an issue with people not taking initiative, but the main RPs I've run where people can are my investigative RPs. And if they don't take initiative or remember important details there, then that's just part of the story that unfolds. (You've done that a bit in BK with the whole "I forgot to bring down Sholokhov’s rifle" thing, and I liked that.)
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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Altito Asmoro
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Postby Altito Asmoro » Wed Feb 24, 2016 6:53 am

Creatle wrote:Who is participating in the upcoming Nova's Castle? Until DeN explains better, my understanding its gonna be a civil war

I will participating. Probably sending in military aid and surveying the situation before deciding to deploy troops or not.

Assessing the situation first.
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Monfrox
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Postby Monfrox » Wed Feb 24, 2016 2:16 pm

Congreveopia wrote:
Monfrox wrote:For example, if Cong doesn't want to have his people go with the STU into the facility then he doesn't do it and I don't force it on him.

While this isn't the main point here, I generally RP by just describing what I think my characters would do anyways. So, I didn't intentionally avoid the facility. Leighton just sent the STU to retrieve Dragunova because she'd recognize them and be less likely to shoot them in confusion.

Monfrox wrote:It just...I can't be the only one who feels like this. I don't put up long imagery posts up for just my health, y'know.

Well the main issue is the DM thing that URA explained. Players can take initiative to a certain point (I made the call in my most recent post that the STU's radios would work with ours, for example), but something like how the enemy reacts to Dragunova crashing the humvee, or even to one of their IEDs going off isn't my call, or DeN's, or URA's, or Hurty's . If we made that decision and posted about it, it would be godmoding because you're the one controlling the hostiles on this OP.

So, it's important to say where the limits of our initiative are. If you want us to be able to decide the location and size of hostile patrols and then fight them all in the same post, say so, because that is unusual in many OPs.

Personally, as an OP, I've never had an issue with people not taking initiative, but the main RPs I've run where people can are my investigative RPs. And if they don't take initiative or remember important details there, then that's just part of the story that unfolds. (You've done that a bit in BK with the whole "I forgot to bring down Sholokhov’s rifle" thing, and I liked that.)

I understand, but sometimes it just feels like things would go faster and smoother if I wasn't posting for them all the time. Like when URA went to clear the apartment building, I let him have freedom with it and see where it went. He took that and did his own thing with it and now the situation has changed.

I can handle the other forces when it's needed, but my main thing here is trying to get people to take steps forward instead of waiting for me to push them along with something like I did with Royce. Granted in that situation she was supposed to be the guide and therefor it made sense in the context, but in Red Lily I got a bunch of guys sitting down in the hangar bay with all the CRRCs and they all know what to do, yet we haven't gone anywhere.
Gama Best Horror/Thriller RP 2015 Sequel
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

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Congreveopia
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Founded: Dec 09, 2013
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Postby Congreveopia » Wed Feb 24, 2016 2:24 pm

Monfrox wrote:
Congreveopia wrote:While this isn't the main point here, I generally RP by just describing what I think my characters would do anyways. So, I didn't intentionally avoid the facility. Leighton just sent the STU to retrieve Dragunova because she'd recognize them and be less likely to shoot them in confusion.


Well the main issue is the DM thing that URA explained. Players can take initiative to a certain point (I made the call in my most recent post that the STU's radios would work with ours, for example), but something like how the enemy reacts to Dragunova crashing the humvee, or even to one of their IEDs going off isn't my call, or DeN's, or URA's, or Hurty's . If we made that decision and posted about it, it would be godmoding because you're the one controlling the hostiles on this OP.

So, it's important to say where the limits of our initiative are. If you want us to be able to decide the location and size of hostile patrols and then fight them all in the same post, say so, because that is unusual in many OPs.

Personally, as an OP, I've never had an issue with people not taking initiative, but the main RPs I've run where people can are my investigative RPs. And if they don't take initiative or remember important details there, then that's just part of the story that unfolds. (You've done that a bit in BK with the whole "I forgot to bring down Sholokhov’s rifle" thing, and I liked that.)

I understand, but sometimes it just feels like things would go faster and smoother if I wasn't posting for them all the time. Like when URA went to clear the apartment building, I let him have freedom with it and see where it went. He took that and did his own thing with it and now the situation has changed.

I can handle the other forces when it's needed, but my main thing here is trying to get people to take steps forward instead of waiting for me to push them along with something like I did with Royce. Granted in that situation she was supposed to be the guide and therefor it made sense in the context, but in Red Lily I got a bunch of guys sitting down in the hangar bay with all the CRRCs and they all know what to do, yet we haven't gone anywhere.

Okay. I can't speak for Red Lily, but with regard to Blind Knife, let's establish how much control I have over the hostiles near me because that's the thing that is most limiting the degree to which I can take intative in my posts right now.

Are you controlling them or me? I know I could post shooting at one of them. Could I post killing one? (If it was realistic, of course.) Could I post one of them spotting my guys and a firefight ensuing? Could I post what they're doing with regard to searching for the occupants of the Humvee?
"Close air support covereth a multitude of sins." - Maxim 4

Congreveopia is an advanced MT nation, managed by the artificial superintelligence known as "Nexus". It is very active in global affairs, and loves manipulating nations to steer the future of the world.
Links:
Equator Confederation wrote:Congreveopia has spoken. Do it now.
Vancon wrote:Enter Cong, the smartest of our bunch.
The United Remnants of America wrote:Except for Cong, whom I'm now decently sure is a superhuman being we should probably be worshipping.

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Monfrox
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Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Feb 24, 2016 2:29 pm

Congreveopia wrote:
Monfrox wrote:I understand, but sometimes it just feels like things would go faster and smoother if I wasn't posting for them all the time. Like when URA went to clear the apartment building, I let him have freedom with it and see where it went. He took that and did his own thing with it and now the situation has changed.

I can handle the other forces when it's needed, but my main thing here is trying to get people to take steps forward instead of waiting for me to push them along with something like I did with Royce. Granted in that situation she was supposed to be the guide and therefor it made sense in the context, but in Red Lily I got a bunch of guys sitting down in the hangar bay with all the CRRCs and they all know what to do, yet we haven't gone anywhere.

Okay. I can't speak for Red Lily, but with regard to Blind Knife, let's establish how much control I have over the hostiles near me because that's the thing that is most limiting the degree to which I can take intative in my posts right now.

Are you controlling them or me? I know I could post shooting at one of them. Could I post killing one? (If it was realistic, of course.) Could I post one of them spotting my guys and a firefight ensuing? Could I post what they're doing with regard to searching for the occupants of the Humvee?

You're fine right now, Cong. I've already got a bit thought up about their reaction to what just happened and whatnot.
Gama Best Horror/Thriller RP 2015 Sequel
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

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Die Erworbenen Namen
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Postby Die Erworbenen Namen » Wed Feb 24, 2016 2:33 pm

Yeah. I don't do "control Opfor" when I play my attacking blufers.
The beatings will continue. Regardless of morale.

Hurtful Thoughts wrote:Also, nominating DEN as ATLAS's Chef Ramses.
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Hurtful Thoughts
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Capitalist Paradise

Postby Hurtful Thoughts » Wed Feb 24, 2016 5:12 pm

Congreveopia wrote:
Hurtful Thoughts wrote:Maybe you will...

Were we meant to be rooting for the giant armor mechs as we watched this? Because I realized I was once I was half-way through.

I suppose the more "modern warfighter" description is:

Remember Quiet from MGS-5?

Form a squad of them, give them anti-tank rifles. Pit them against werewolves, vampires, zombies, and mechas until only one remains...
Last edited by Hurtful Thoughts on Wed Feb 24, 2016 5:55 pm, edited 2 times in total.
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Creatle
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Postby Creatle » Wed Feb 24, 2016 5:13 pm

Apparently I just executed Congreveopia on the discussion page for Nova's Castle...huh....Better go bury his body then...
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The United Remnants of America
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Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Wed Feb 24, 2016 6:01 pm

Deal with it.
By any means necessary. Call me URA
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"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
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Creatle
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Posts: 1022
Founded: Mar 02, 2015
Ex-Nation

Postby Creatle » Wed Feb 24, 2016 6:05 pm

The United Remnants of America wrote:Deal with it.


I will, I think I might start a buisness assasination TFA troops....
Research Officer of the NCSA, I make polls, you will respect my authority!

I am a line-art designer who specializes in MS Paint with pixel art for Military ground and naval designs. If you would like me to help you with line-art design please TG me!

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The United Remnants of America
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Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Wed Feb 24, 2016 6:07 pm

Creatle wrote:
The United Remnants of America wrote:Deal with it.


I will, I think I might start a buisness assasination TFA troops....

No, that was to Mon. I just posted in BK. And that's what happens when I'm given a place to explore. People die.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Monfrox
Post Czar
 
Posts: 33808
Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Feb 24, 2016 6:09 pm

The United Remnants of America wrote:
Creatle wrote:
I will, I think I might start a buisness assasination TFA troops....

No, that was to Mon. I just posted in BK. And that's what happens when I'm given a place to explore. People die.

Hey, it's your character man. All I did was just say to clear the building.
Gama Best Horror/Thriller RP 2015 Sequel
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

Winner of the P2TM 2013 Best Fight Scene in a Single Post and Most Original Character, and 2015 Best Horror/Thriller Role-player awards.
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The United Remnants of America
Post Marshal
 
Posts: 17599
Founded: Mar 09, 2013
Democratic Socialists

Postby The United Remnants of America » Wed Feb 24, 2016 6:10 pm

Monfrox wrote:
The United Remnants of America wrote:No, that was to Mon. I just posted in BK. And that's what happens when I'm given a place to explore. People die.

Hey, it's your character man. All I did was just say to clear the building.

Spoiler: He's not dying, though.
By any means necessary. Call me URA
Winner of 2015 Best of P2TM Awards: Best Roleplayer - War
"I would much rather be with you than against you, you're way too imaginative."
"URA New Confucius 2015."- Organized States
"Congrats. You just won the second place prize for Not Giving a Fuck. First Place, of course, always goes to Furry."
"He's an 8 Ball, DEN. You can't deal with an 8 Ball." - Empire of Donner land
"This Rp is flexible with science and so will you." - Tagali Federation
"I'm confused as to your tactic but I'll trust you." - Die erworbenen Namen
"Unfiltered, concentrated, possibly weaponized stupidity."
Thafoo, Leningrad Union: DEAT'd for your sins.
Discord: Here

User avatar
Monfrox
Post Czar
 
Posts: 33808
Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Feb 24, 2016 6:11 pm

The United Remnants of America wrote:
Monfrox wrote:Hey, it's your character man. All I did was just say to clear the building.

Spoiler: He's not dying, though.

Oh right totally not dying.

He's fine. He'll walk it off.
Gama Best Horror/Thriller RP 2015 Sequel
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

Winner of the P2TM 2013 Best Fight Scene in a Single Post and Most Original Character, and 2015 Best Horror/Thriller Role-player awards.
Achievement

User avatar
Creatle
Ambassador
 
Posts: 1022
Founded: Mar 02, 2015
Ex-Nation

Postby Creatle » Wed Feb 24, 2016 6:13 pm

Eh. Maybe killing troops is bad idea...Cong started it when he leaked sekrit dokuments
Research Officer of the NCSA, I make polls, you will respect my authority!

I am a line-art designer who specializes in MS Paint with pixel art for Military ground and naval designs. If you would like me to help you with line-art design please TG me!

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